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authorDamien Lespiau <damien.lespiau@intel.com>2011-08-31 23:56:45 +0100
committerDamien Lespiau <damien.lespiau@intel.com>2011-08-31 23:56:45 +0100
commit663cbf95f6d7035736627d0b1e99a6d3af689eeb (patch)
treef79165d3e19e48d594dc231b691199b2557d8396
parentc31c2493110c1c25692e48f8c1bcd3632a6eb921 (diff)
downloadclutter-gst-663cbf95f6d7035736627d0b1e99a6d3af689eeb.tar.gz
player: Don't start fullscreen
Time to fix a bit the player. I was getting annoyed that everytime I need to test something the player just fullscreens itself on me. First step to have a more useful example that can test more features than just the basic playback.
-rw-r--r--examples/media-actions-pause.pngbin6434 -> 2840 bytes
-rw-r--r--examples/media-actions-start.pngbin8053 -> 3052 bytes
-rw-r--r--examples/vid-panel.pngbin98180 -> 43222 bytes
-rw-r--r--examples/video-player.c58
4 files changed, 28 insertions, 30 deletions
diff --git a/examples/media-actions-pause.png b/examples/media-actions-pause.png
index 38614e1..f830a90 100644
--- a/examples/media-actions-pause.png
+++ b/examples/media-actions-pause.png
Binary files differ
diff --git a/examples/media-actions-start.png b/examples/media-actions-start.png
index b3c6170..3ff2413 100644
--- a/examples/media-actions-start.png
+++ b/examples/media-actions-start.png
Binary files differ
diff --git a/examples/vid-panel.png b/examples/vid-panel.png
index d7c3e18..1b47b71 100644
--- a/examples/vid-panel.png
+++ b/examples/vid-panel.png
Binary files differ
diff --git a/examples/video-player.c b/examples/video-player.c
index 7ea414b..f5b3e55 100644
--- a/examples/video-player.c
+++ b/examples/video-player.c
@@ -3,7 +3,7 @@
*
* GStreamer integration library for Clutter.
*
- * video-player.c - A simple fullscreen video player with an OSD.
+ * video-player.c - A simple video player with an OSD.
*
* Copyright (C) 2007,2008 OpenedHand
*
@@ -28,8 +28,8 @@
#include <clutter/clutter.h>
#include <clutter-gst/clutter-gst.h>
-#define SEEK_H 20
-#define SEEK_W 690
+#define SEEK_H 14
+#define SEEK_W 440
typedef struct _VideoApp
{
@@ -154,8 +154,6 @@ input_cb (ClutterStage *stage,
bev->x,
bev->y);
- printf("got actor %p at pos %.2fx%.2f\n", actor, bev->x, bev->y);
-
if (actor == app->control_pause || actor == app->control_play)
{
toggle_pause_state (app);
@@ -262,25 +260,28 @@ size_change (ClutterTexture *texture,
}
static void
-center_controls (VideoApp *app, ClutterActor *controls)
+position_controls (VideoApp *app,
+ ClutterActor *controls)
{
- gfloat x, y, stage_width, stage_height;
+ gfloat x, y, stage_width, stage_height, bg_width, bg_height;
clutter_actor_get_size (app->stage, &stage_width, &stage_height);
+ clutter_actor_get_size (app->control, &bg_width, &bg_height);
- x = (stage_width - clutter_actor_get_width (controls)) / 2;
- y = stage_height - (stage_height / 3);
-
- g_print ("setting x = %.2f, y = %.2f, width = %.2f\n",
- x, y, clutter_actor_get_width (controls));
+ x = (int)((stage_width - bg_width ) / 2);
+ y = stage_height - bg_height - 28;
clutter_actor_set_position (controls, x, y);
}
static void
-on_fullscreen (ClutterStage *stage, VideoApp *app)
+on_stage_allocation_changed (ClutterActor *stage,
+ ClutterActorBox *box,
+ ClutterAllocationFlags flags,
+ VideoApp *app)
{
- center_controls (app, app->control);
+ position_controls (app, app->control);
+ show_controls (app, TRUE);
}
static void
@@ -315,7 +316,8 @@ main (int argc, char *argv[])
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
- clutter_stage_set_fullscreen (CLUTTER_STAGE (stage), TRUE);
+ clutter_actor_set_size (stage, 768, 576);
+ clutter_stage_set_minimum_size (CLUTTER_STAGE (stage), 640, 480);
app = g_new0(VideoApp, 1);
app->stage = stage;
@@ -325,8 +327,8 @@ main (int argc, char *argv[])
g_error("failed to create vtexture");
g_signal_connect (stage,
- "fullscreen",
- G_CALLBACK (on_fullscreen),
+ "allocation-changed",
+ G_CALLBACK (on_stage_allocation_changed),
app);
/* Handle it ourselves so can scale up for fullscreen better */
@@ -355,7 +357,7 @@ main (int argc, char *argv[])
clutter_actor_set_opacity (app->control_seekbar, 0x99);
app->control_label =
- clutter_text_new_full ("Sans Bold 24",
+ clutter_text_new_full ("Sans Bold 14",
g_path_get_basename (argv[1]),
&control_color1);
@@ -373,17 +375,17 @@ main (int argc, char *argv[])
clutter_actor_set_opacity (app->control, 0xee);
- clutter_actor_set_position (app->control_play, 30, 30);
- clutter_actor_set_position (app->control_pause, 30, 30);
+ clutter_actor_set_position (app->control_play, 22, 31);
+ clutter_actor_set_position (app->control_pause, 18, 31);
- clutter_actor_set_size (app->control_seek1, SEEK_W+10, SEEK_H+10);
- clutter_actor_set_position (app->control_seek1, 200, 100);
+ clutter_actor_set_size (app->control_seek1, SEEK_W+4, SEEK_H+4);
+ clutter_actor_set_position (app->control_seek1, 80, 57);
clutter_actor_set_size (app->control_seek2, SEEK_W, SEEK_H);
- clutter_actor_set_position (app->control_seek2, 205, 105);
+ clutter_actor_set_position (app->control_seek2, 82, 59);
clutter_actor_set_size (app->control_seekbar, 0, SEEK_H);
- clutter_actor_set_position (app->control_seekbar, 205, 105);
+ clutter_actor_set_position (app->control_seekbar, 82, 59);
- clutter_actor_set_position (app->control_label, 200, 40);
+ clutter_actor_set_position (app->control_label, 82, 29);
/* Add control UI to stage */
clutter_container_add (CLUTTER_CONTAINER (stage),
@@ -391,11 +393,7 @@ main (int argc, char *argv[])
app->control,
NULL);
- g_print ("start\n");
-
- center_controls (app, app->control);
-
- g_print ("stop\n");
+ position_controls (app, app->control);
clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
clutter_actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 1000,