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author | Damien Lespiau <damien.lespiau@intel.com> | 2011-08-30 15:24:52 +0100 |
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committer | Damien Lespiau <damien.lespiau@intel.com> | 2011-08-30 15:24:52 +0100 |
commit | 10d5638b3ce3a0c9473d9f4eeb29edc006819af6 (patch) | |
tree | bd941ad3173c525deae33fe747392df876ec07c3 | |
parent | 4c51d5c19be3c5ddb4a3fcb7684cb7215fb47be6 (diff) | |
download | clutter-gst-10d5638b3ce3a0c9473d9f4eeb29edc006819af6.tar.gz |
video-texture: Remove the download-buffering class signal handler
This is a API change, but I can because we are still in a unstable
branch. Really noone should have overriden that anyway.
This allows the signal to be handled in the Player and that's it.
-rw-r--r-- | clutter-gst/clutter-gst-video-texture.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/clutter-gst/clutter-gst-video-texture.h b/clutter-gst/clutter-gst-video-texture.h index 6b8ca69..5f0a68c 100644 --- a/clutter-gst/clutter-gst-video-texture.h +++ b/clutter-gst/clutter-gst-video-texture.h @@ -93,9 +93,7 @@ struct _ClutterGstVideoTextureClass ClutterTextureClass parent_class; /* Future padding */ - void (* download_buffering) (ClutterGstVideoTexture *video_texture, - gdouble start, - gdouble stop); + void (* _clutter_reserved1) (void); void (* _clutter_reserved2) (void); void (* _clutter_reserved3) (void); void (* _clutter_reserved4) (void); |