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authorDamien Lespiau <damien.lespiau@intel.com>2011-08-30 15:24:52 +0100
committerDamien Lespiau <damien.lespiau@intel.com>2011-08-30 15:24:52 +0100
commit10d5638b3ce3a0c9473d9f4eeb29edc006819af6 (patch)
treebd941ad3173c525deae33fe747392df876ec07c3
parent4c51d5c19be3c5ddb4a3fcb7684cb7215fb47be6 (diff)
downloadclutter-gst-10d5638b3ce3a0c9473d9f4eeb29edc006819af6.tar.gz
video-texture: Remove the download-buffering class signal handler
This is a API change, but I can because we are still in a unstable branch. Really noone should have overriden that anyway. This allows the signal to be handled in the Player and that's it.
-rw-r--r--clutter-gst/clutter-gst-video-texture.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/clutter-gst/clutter-gst-video-texture.h b/clutter-gst/clutter-gst-video-texture.h
index 6b8ca69..5f0a68c 100644
--- a/clutter-gst/clutter-gst-video-texture.h
+++ b/clutter-gst/clutter-gst-video-texture.h
@@ -93,9 +93,7 @@ struct _ClutterGstVideoTextureClass
ClutterTextureClass parent_class;
/* Future padding */
- void (* download_buffering) (ClutterGstVideoTexture *video_texture,
- gdouble start,
- gdouble stop);
+ void (* _clutter_reserved1) (void);
void (* _clutter_reserved2) (void);
void (* _clutter_reserved3) (void);
void (* _clutter_reserved4) (void);