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authorChris Lord <chris@linux.intel.com>2010-06-08 16:35:08 +0100
committerChris Lord <chris@linux.intel.com>2010-06-08 16:35:08 +0100
commitfeacbd4160af7709275841521150552441168407 (patch)
tree1b2227e01d24cd67ebee3a85afe4f65b134641e1
parent027b79151e975380ef5df2aa5de0110736a40b72 (diff)
downloadclutter-gst-feacbd4160af7709275841521150552441168407.tar.gz
video-texture: Correct symbol name and remove debug output
A symbol had an errant underscore in the paint function, so removed this to fix building. Also removed a g_debug statement.
-rw-r--r--clutter-gst/clutter-gst-video-texture.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/clutter-gst/clutter-gst-video-texture.c b/clutter-gst/clutter-gst-video-texture.c
index 7b2f605..d4e3122 100644
--- a/clutter-gst/clutter-gst-video-texture.c
+++ b/clutter-gst/clutter-gst-video-texture.c
@@ -588,8 +588,6 @@ clutter_gst_video_texture_paint (ClutterActor *actor)
CoglColor *color;
gfloat alpha;
- g_debug ("idle paint");
-
/* blend the alpha of the idle material with the actor's opacity */
color = cogl_color_copy (&priv->idle_color_unpre);
alpha = clutter_actor_get_paint_opacity (actor) *
@@ -601,7 +599,7 @@ clutter_gst_video_texture_paint (ClutterActor *actor)
cogl_set_source (priv->idle_material);
/* draw */
- _gen_texcoords_and_draw_cogl_rectangle (actor);
+ gen_texcoords_and_draw_cogl_rectangle (actor);
}
else
{