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authorDamien Lespiau <damien.lespiau@intel.com>2010-01-09 11:26:29 +0000
committerDamien Lespiau <damien.lespiau@intel.com>2010-01-09 16:29:29 +0000
commit1d03806007912ba59ffd74e5b914a24585991453 (patch)
tree85f542672a72ca6e4594e9a5b37e53a3f71920e1
parent36be558b7ff6427f942d2243205e0a9eb4cf1bb5 (diff)
downloadclutter-gst-1d03806007912ba59ffd74e5b914a24585991453.tar.gz
[Audio] Use playbin2 instead of playbin
ClutterGstVideoTexture is already using it so try to be consistent and use it everywhere...
-rw-r--r--clutter-gst/clutter-gst-audio.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/clutter-gst/clutter-gst-audio.c b/clutter-gst/clutter-gst-audio.c
index e2fb960..551c579 100644
--- a/clutter-gst/clutter-gst-audio.c
+++ b/clutter-gst/clutter-gst-audio.c
@@ -648,11 +648,11 @@ lay_pipeline (ClutterGstAudio *audio)
ClutterGstAudioPrivate *priv = audio->priv;
GstElement *audio_sink = NULL;
- priv->pipeline = gst_element_factory_make ("playbin", "playbin");
+ priv->pipeline = gst_element_factory_make ("playbin2", "pipeline");
if (!priv->pipeline)
{
- g_warning ("Unable to create playbin element");
+ g_warning ("Unable to create playbin2 element");
return FALSE;
}