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// -*- c++ -*-
#ifndef _GLIBMM_PROPERTYPROXY_BASE_H
#define _GLIBMM_PROPERTYPROXY_BASE_H
/* $Id$ */
/* propertyproxy_base.h
*
* Copyright 2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/value.h>
#include <glibmm/signalproxy.h>
namespace Glib
{
class ObjectBase;
/// Use the connect() method, with SigC::slot() to connect signals to signal handlers.
class SignalProxyProperty : public SignalProxyBase
{
public:
friend class PropertyProxy_Base;
SignalProxyProperty(Glib::ObjectBase* obj, const gchar* property_name);
~SignalProxyProperty();
typedef SigC::Slot0<void> SlotType;
SigC::Connection connect(const SlotType& sl);
protected:
static void callback(GObject* object, GParamSpec* pspec, gpointer data);
const char* property_name_; //Should be a static string literal.
private:
SignalProxyProperty& operator=(const SignalProxyProperty&); // not implemented
};
class PropertyProxy_Base
{
public:
PropertyProxy_Base(ObjectBase* obj, const char* property_name);
PropertyProxy_Base(const PropertyProxy_Base& other);
///This signal will be emitted when the property changes.
SignalProxyProperty signal_changed();
ObjectBase* get_object() const { return obj_; }
const char* get_name() const { return property_name_; }
protected:
void set_property_(const Glib::ValueBase& value);
void get_property_(Glib::ValueBase& value) const;
void reset_property_();
ObjectBase* obj_; //The C++ wrapper instance of which this PropertyProxy is a member.
const char* property_name_; //Should be a static string literal.
private:
//not implemented (for now) -- TODO: Why "for now"? I don't think it'll ever be needed. daniel.
PropertyProxy_Base& operator=(const PropertyProxy_Base&);
};
} // namespace Glib
#endif /* _GLIBMM_PROPERTYPROXY_BASE_H */
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