1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*-
/* Copyright (C) 2010 The giomm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/object.h>
_DEFS(giomm,gio)
_PINCLUDE(glibmm/private/object_p.h)
namespace Gio
{
/** SocketControlMessage - A Socket control message.
* A SocketControlMessage is a special-purpose utility message that can be
* sent to or received from a Socket. These types of messages are often
* called "ancillary data".
*
* The message can represent some sort of special instruction to or
* information from the socket or can represent a special kind of transfer to
* the peer (for example, sending a file description over a UNIX socket).
*
* These messages are sent with Gio::Socket::send() and received with
* Gio::Socket::receive().
*
* To extend the set of control message that can be sent, subclass this class
* and override the get_size, get_level, get_type and serialize methods.
*
* To extend the set of control messages that can be received, subclass this
* class and implement the deserialize method. Also, make sure your class is
* registered with the GType typesystem before calling
* Gio::Socket::receive() to read such a message.
*
* @newin{2,28}
*/
class SocketControlMessage : public Glib::Object
{
_CLASS_GOBJECT(SocketControlMessage, GSocketControlMessage, G_SOCKET_CONTROL_MESSAGE, Glib::Object, GObject)
protected:
_CTOR_DEFAULT
public:
_WRAP_METHOD(static Glib::RefPtr<SocketControlMessage> deserialize(int level, int type, gsize size, gpointer data), g_socket_control_message_deserialize)
_WRAP_METHOD(int get_level() const, g_socket_control_message_get_level)
_WRAP_METHOD(int get_msg_type() const, g_socket_control_message_get_msg_type)
_WRAP_METHOD(gsize get_size() const, g_socket_control_message_get_size)
_WRAP_METHOD(void serialize(gpointer data), g_socket_control_message_serialize)
//TODO: The deserialize vfunc does not have a GSocketControlMessage for its
//first parameter so it is difficult to wrap.
//_WRAP_VFUNC(Glib::RefPtr<SocketControlMessage> deserialize(int level, int type, gsize size, gpointer data), "deserialize")
_WRAP_VFUNC(gsize get_size() const, "get_size")
_WRAP_VFUNC(int get_level() const, "get_level")
_WRAP_VFUNC(int get_type() const, "get_type")
_WRAP_VFUNC(void serialize(gpointer data), "serialize")
};
} // namespace Gio
|