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/* Copyright (C) 2012 The giomm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <giomm/menumodel.h>
#include <giomm/menuitem.h>
_DEFS(giomm,gio)
_PINCLUDE(giomm/private/menumodel_p.h)
namespace Gio
{
/** A simple implementation of MenuModel.
* You populate a Menu by adding MenuItem instances to it.
*
* There are some convenience methods to allow you to directly
* add items (avoiding MenuItem) for the common cases. To add
* a regular item, use insert(). To add a section, use
* insert_section(). To add a submenu, use
* insert_submenu().
*
* @newin{2,32}
*/
class Menu : public Gio::MenuModel
{
_CLASS_GOBJECT(Menu, GMenu, G_MENU, ::Gio::MenuModel, GMenuModel)
protected:
_CTOR_DEFAULT
_IGNORE(g_menu_new)
public:
_WRAP_CREATE()
_WRAP_METHOD(void freeze(), g_menu_freeze)
_WRAP_METHOD(void insert_item(int position, const Glib::RefPtr<MenuItem>& item), g_menu_insert_item)
_WRAP_METHOD(void prepend_item(const Glib::RefPtr<MenuItem>& item), g_menu_prepend_item)
_WRAP_METHOD(void append_item(const Glib::RefPtr<MenuItem>& item), g_menu_append_item)
_WRAP_METHOD(void remove(int position), g_menu_remove)
_WRAP_METHOD(void remove_all(), g_menu_remove_all)
//TODO: Allow label to be null. But when would that be useful?
//TODO: Return the MenuItem* ? See https://bugzilla.gnome.org/show_bug.cgi?id=708906
_WRAP_METHOD(void insert(int position, const Glib::ustring& label, const Glib::ustring& detailed_action = Glib::ustring()), g_menu_insert)
_WRAP_METHOD(void prepend(const Glib::ustring& label, const Glib::ustring& detailed_action = Glib::ustring()), g_menu_prepend)
_WRAP_METHOD(void append(const Glib::ustring& label, const Glib::ustring& detailed_action = Glib::ustring()), g_menu_append)
_WRAP_METHOD(void insert_section(int position, const Glib::ustring& label{?}, const Glib::RefPtr<MenuModel>& section), g_menu_insert_section)
_WRAP_METHOD(void prepend_section(const Glib::ustring& label{?}, const Glib::RefPtr<MenuModel>& section), g_menu_prepend_section)
_WRAP_METHOD(void append_section(const Glib::ustring& label{?}, const Glib::RefPtr<MenuModel>& section), g_menu_append_section)
_WRAP_METHOD(void insert_submenu(int position, const Glib::ustring& label, const Glib::RefPtr<MenuModel>& submenu), g_menu_insert_submenu)
_WRAP_METHOD(void prepend_submenu(const Glib::ustring& label, const Glib::RefPtr<MenuModel>& submenu), g_menu_prepend_submenu)
_WRAP_METHOD(void append_submenu(const Glib::ustring& label, const Glib::RefPtr<MenuModel>& submenu), g_menu_append_submenu)
};
} // namespace Gio
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