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-rw-r--r-- | README.win32 | 19 |
1 files changed, 6 insertions, 13 deletions
diff --git a/README.win32 b/README.win32 index 9fb2921b..71d7285e 100644 --- a/README.win32 +++ b/README.win32 @@ -2,7 +2,7 @@ Building glibmm on Win32 =========================== Currently, both the mingw (native win32) gcc compiler and MS Visual -Studio 2005 are supported. glibmm can be built with mingw32-gcc using +Studio 2013 are supported. glibmm can be built with mingw32-gcc using the gnu autotools (automake, autoconf, libtool). As explicitly stated in the gtk+ for win32 distribution (http://www.gimp.org/win32/), the gcc compiler provided by the cygwin distribution should not be used to @@ -44,20 +44,13 @@ make make check make install -2. MS Visual Studio 2005 +2. MS Visual Studio 2013 -Open the glibmm.sln solution file in the MSVC_Net2003 directory. In +Open the glibmm.sln solution file in the MSVC_Net2013 directory. In the Tools/Options panel, add the appropriate GTK+ include and lib -directories to the Projects and Solutions/VC++ directories. Build the -solution. - -Important NOTE : to circumvent the C++ compiler bug described in this -bugzilla entry (http://bugzilla.gnome.org/show_bug.cgi?id=158040), it -is necessary to add '/vd2' to the list of compiler options when -building and/or using glibmm with Visual Studio 2005. - -glibmm-2.8 will probably not work correctly with Visual Studio 7.1 or -below because of the aforementioned bug. +directories to the Projects and Solutions/VC++ directories, if they +are not in the locations specified by the property sheets, i.e. +$(srcroot)\..\vs12\$(Platform). Build the solution. 3. Glibmm methods and signals not available on win32 |