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#include <unistd.h>
void init (void) __attribute__ ((constructor));
void
__attribute__ ((constructor))
init (void)
{
write (1, "4", 1);
}
void fini (void) __attribute__ ((destructor));
void
__attribute__ ((destructor))
fini (void)
{
write (1, "5", 1);
}
extern int dep1 (void);
int
main (void)
{
return dep1 () != 42;
}
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