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-rw-r--r--sysdeps/tile/tilepro/memset.c151
1 files changed, 151 insertions, 0 deletions
diff --git a/sysdeps/tile/tilepro/memset.c b/sysdeps/tile/tilepro/memset.c
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+/* Copyright (C) 2011-2014 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+ Contributed by Chris Metcalf <cmetcalf@tilera.com>, 2011.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library. If not, see
+ <http://www.gnu.org/licenses/>. */
+
+#include <string.h>
+#include <stdint.h>
+#include <arch/chip.h>
+
+void *
+__memset (void *s, int c, size_t n)
+{
+ uint32_t *out32;
+ int n32;
+ uint32_t v16, v32;
+ uint8_t *out8 = s;
+ int to_align32;
+
+ /* Experimentation shows that a trivial tight loop is a win up until
+ around a size of 20, where writing a word at a time starts to win. */
+#define BYTE_CUTOFF 20
+
+#if BYTE_CUTOFF < 3
+ /* This must be at least at least this big, or some code later
+ on doesn't work. */
+# error "BYTE_CUTOFF is too small."
+#endif
+
+ if (n < BYTE_CUTOFF)
+ {
+ /* Strangely, this turns out to be the tightest way to write
+ this loop. */
+ if (n != 0)
+ {
+ do
+ {
+ /* Strangely, combining these into one line performs worse. */
+ *out8 = c;
+ out8++;
+ }
+ while (--n != 0);
+ }
+
+ return s;
+ }
+
+ /* Align 'out8'. We know n >= 3 so this won't write past the end. */
+ while (((uintptr_t) out8 & 3) != 0)
+ {
+ *out8++ = c;
+ --n;
+ }
+
+ /* Align 'n'. */
+ while (n & 3)
+ out8[--n] = c;
+
+ out32 = (uint32_t *) out8;
+ n32 = n >> 2;
+
+ /* Tile input byte out to 32 bits. */
+ v16 = __insn_intlb (c, c);
+ v32 = __insn_intlh (v16, v16);
+
+ /* This must be at least 8 or the following loop doesn't work. */
+#define CACHE_LINE_SIZE_IN_WORDS (CHIP_L2_LINE_SIZE() / 4)
+
+ /* Determine how many words we need to emit before the 'out32'
+ pointer becomes aligned modulo the cache line size. */
+ to_align32 = (-((uintptr_t) out32 >> 2)) & (CACHE_LINE_SIZE_IN_WORDS - 1);
+
+ /* Only bother aligning and using wh64 if there is at least one full
+ cache line to process. This check also prevents overrunning the
+ end of the buffer with alignment words. */
+ if (to_align32 <= n32 - CACHE_LINE_SIZE_IN_WORDS)
+ {
+ int lines_left;
+
+ /* Align out32 mod the cache line size so we can use wh64. */
+ n32 -= to_align32;
+ for (; to_align32 != 0; to_align32--)
+ {
+ *out32 = v32;
+ out32++;
+ }
+
+ /* Use unsigned divide to turn this into a right shift. */
+ lines_left = (unsigned) n32 / CACHE_LINE_SIZE_IN_WORDS;
+
+ do
+ {
+ /* Only wh64 a few lines at a time, so we don't exceed the
+ maximum number of victim lines. */
+ int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS ())? lines_left
+ : CHIP_MAX_OUTSTANDING_VICTIMS ());
+ uint32_t *wh = out32;
+ int i = x;
+ int j;
+
+ lines_left -= x;
+
+ do
+ {
+ __insn_wh64 (wh);
+ wh += CACHE_LINE_SIZE_IN_WORDS;
+ }
+ while (--i);
+
+ for (j = x * (CACHE_LINE_SIZE_IN_WORDS / 4); j != 0; j--)
+ {
+ *out32++ = v32;
+ *out32++ = v32;
+ *out32++ = v32;
+ *out32++ = v32;
+ }
+ }
+ while (lines_left != 0);
+
+ /* We processed all full lines above, so only this many words
+ remain to be processed. */
+ n32 &= CACHE_LINE_SIZE_IN_WORDS - 1;
+ }
+
+ /* Now handle any leftover values. */
+ if (n32 != 0)
+ {
+ do
+ {
+ *out32 = v32;
+ out32++;
+ }
+ while (--n32 != 0);
+ }
+
+ return s;
+}
+weak_alias (__memset, memset)
+libc_hidden_builtin_def (memset)