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-rw-r--r--elf/dl-load.c14
1 files changed, 6 insertions, 8 deletions
diff --git a/elf/dl-load.c b/elf/dl-load.c
index 41b91fcc86..71e78b8ae6 100644
--- a/elf/dl-load.c
+++ b/elf/dl-load.c
@@ -872,7 +872,6 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
const ElfW(Phdr) *ph;
size_t maplength;
int type;
- struct stat64 st;
/* Initialize to keep the compiler happy. */
const char *errstring = NULL;
int errval = 0;
@@ -880,7 +879,8 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
bool make_consistent = false;
/* Get file information. */
- if (__glibc_unlikely (__fxstat64 (_STAT_VER, fd, &st) < 0))
+ struct r_file_id id;
+ if (__glibc_unlikely (!_dl_get_file_id (fd, &id)))
{
errstring = N_("cannot stat shared object");
call_lose_errno:
@@ -891,8 +891,8 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
}
/* Look again to see if the real name matched another already loaded. */
- for (l = GL(dl_ns)[nsid]._ns_loaded; l; l = l->l_next)
- if (l->l_removed == 0 && l->l_ino == st.st_ino && l->l_dev == st.st_dev)
+ for (l = GL(dl_ns)[nsid]._ns_loaded; l != NULL; l = l->l_next)
+ if (!l->l_removed && _dl_file_id_match_p (&l->l_file_id, &id))
{
/* The object is already loaded.
Just bump its reference count and return it. */
@@ -910,8 +910,7 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
/* When loading into a namespace other than the base one we must
avoid loading ld.so since there can only be one copy. Ever. */
if (__glibc_unlikely (nsid != LM_ID_BASE)
- && ((st.st_ino == GL(dl_rtld_map).l_ino
- && st.st_dev == GL(dl_rtld_map).l_dev)
+ && (_dl_file_id_match_p (&id, &GL(dl_rtld_map).l_file_id)
|| _dl_name_match_p (name, &GL(dl_rtld_map))))
{
/* This is indeed ld.so. Create a new link_map which refers to
@@ -1390,8 +1389,7 @@ cannot enable executable stack as shared object requires");
GL(dl_initfirst) = l;
/* Finally the file information. */
- l->l_dev = st.st_dev;
- l->l_ino = st.st_ino;
+ l->l_file_id = id;
/* When we profile the SONAME might be needed for something else but
loading. Add it right away. */