diff options
Diffstat (limited to 'PROJECTS')
-rw-r--r-- | PROJECTS | 14 |
1 files changed, 8 insertions, 6 deletions
@@ -37,8 +37,7 @@ contact <bug-glibc@gnu.org>. for the current status (of course better use a mirror of ftp.gnu.org). -[ 6] Write `long double' versions of the math functions. This should be - done in collaboration with the NetBSD and FreeBSD people. +[ 6] Write `long double' versions of the math functions. The libm is in fact fdlibm (not the same as in Linux libc 5). @@ -124,6 +123,9 @@ contact <bug-glibc@gnu.org>. [19] A user-level STREAMS implementation should be available if the kernel does not provide the support. +*** This is a much lower priority job now that STREAMS are optional in + XPG. + [20] More conversion modules for iconv(3). Existing modules should be extended to do things like transliteration if this is wanted. @@ -142,10 +144,10 @@ contact <bug-glibc@gnu.org>. used, only offsets. OR if POSIX shared memory is available use a named shared memory - region to put the data is + region to put the data in - each program using NSS functionality tries to open the file with the data. - - by checking some timestamp (which the nscd renew frequently) + - by checking some timestamp (which the nscd renews frequently) the programs can test whether the file is still valid - if the file is valid look through the nscd and locate the appropriate hash table for the database and lookup the data. @@ -155,7 +157,7 @@ contact <bug-glibc@gnu.org>. [22] It should be possible to have the information gconv-modules in - a simple database which is faster to access. Using libdb is probably + a simple cache which is faster to access. Using libdb is probably overkill and loading it would probably be slower than reading the plain text file. But a file format with a simple hash table and some data it points to should be fine. Probably it should be @@ -166,7 +168,7 @@ contact <bug-glibc@gnu.org>. && stat ("gconv-modules.db", &std) == 0 && stp.st_mtime < std.st_mtime) { - ... use the database ... + ... use the cache ... { else { |