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authorJoseph Myers <joseph@codesourcery.com>2015-09-25 17:30:56 +0000
committerJoseph Myers <joseph@codesourcery.com>2015-09-25 17:30:56 +0000
commit775e99641eca25a0dc9049253fe12b02c568f97a (patch)
tree0daf5dd6ca3a423faf9a7b6044d884dc11c572c6 /sysdeps/m68k/coldfire
parent02c48b21b58ab810a7e7cd09e5b674567ba364de (diff)
downloadglibc-775e99641eca25a0dc9049253fe12b02c568f97a.tar.gz
Use soft-fp fma for no-FPU ColdFire (bug 13304).
Systems without floating-point exceptions and rounding modes should use the soft-fp versions of fmaf and fma, not the sysdeps/ieee754 versions that rely on setting rounding to zero and testing for the "inexact" exception; this has been noted on <https://sourceware.org/glibc/wiki/PortStatus> for some time. This patch makes no-FPU ColdFire use the soft-fp files; sfp-machine.h is made to include the nios2 version of sfp-machine.h which seems sufficiently generic for 32-bit systems. [BZ #13304] * sysdeps/m68k/coldfire/nofpu/s_fma.c: New file. * sysdeps/m68k/coldfire/nofpu/s_fmaf.c: Likewise. * sysdeps/m68k/coldfire/nofpu/sfp-machine.h: Likewise.
Diffstat (limited to 'sysdeps/m68k/coldfire')
-rw-r--r--sysdeps/m68k/coldfire/nofpu/s_fma.c1
-rw-r--r--sysdeps/m68k/coldfire/nofpu/s_fmaf.c1
-rw-r--r--sysdeps/m68k/coldfire/nofpu/sfp-machine.h1
3 files changed, 3 insertions, 0 deletions
diff --git a/sysdeps/m68k/coldfire/nofpu/s_fma.c b/sysdeps/m68k/coldfire/nofpu/s_fma.c
new file mode 100644
index 0000000000..d9613fa67c
--- /dev/null
+++ b/sysdeps/m68k/coldfire/nofpu/s_fma.c
@@ -0,0 +1 @@
+#include <soft-fp/fmadf4.c>
diff --git a/sysdeps/m68k/coldfire/nofpu/s_fmaf.c b/sysdeps/m68k/coldfire/nofpu/s_fmaf.c
new file mode 100644
index 0000000000..aa5c9b2d91
--- /dev/null
+++ b/sysdeps/m68k/coldfire/nofpu/s_fmaf.c
@@ -0,0 +1 @@
+#include <soft-fp/fmasf4.c>
diff --git a/sysdeps/m68k/coldfire/nofpu/sfp-machine.h b/sysdeps/m68k/coldfire/nofpu/sfp-machine.h
new file mode 100644
index 0000000000..e4ad79e6bd
--- /dev/null
+++ b/sysdeps/m68k/coldfire/nofpu/sfp-machine.h
@@ -0,0 +1 @@
+#include <sysdeps/nios2/sfp-machine.h>