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}
ret = (len == 0);
}
return ret;
}
#if defined(_WIN32)
#if defined(GLEW_MX)
GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
#else
GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
#endif
{
const GLubyte* pos = (const GLubyte*)name;
GLuint len = _glewStrLen(pos);
GLboolean ret = GL_TRUE;
while (ret && len > 0)
{
if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
{
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