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#include "cache.h"
#include "unix-socket.h"

static int unix_stream_socket(void)
{
	int fd = socket(AF_UNIX, SOCK_STREAM, 0);
	if (fd < 0)
		die_errno("unable to create socket");
	return fd;
}

static int chdir_len(const char *orig, int len)
{
	char *path = xmemdupz(orig, len);
	int r = chdir(path);
	free(path);
	return r;
}

struct unix_sockaddr_context {
	char orig_dir[PATH_MAX];
};

static void unix_sockaddr_cleanup(struct unix_sockaddr_context *ctx)
{
	if (!ctx->orig_dir[0])
		return;
	/*
	 * If we fail, we can't just return an error, since we have
	 * moved the cwd of the whole process, which could confuse calling
	 * code.  We are better off to just die.
	 */
	if (chdir(ctx->orig_dir) < 0)
		die("unable to restore original working directory");
}

static int unix_sockaddr_init(struct sockaddr_un *sa, const char *path,
			      struct unix_sockaddr_context *ctx)
{
	int size = strlen(path) + 1;

	ctx->orig_dir[0] = '\0';
	if (size > sizeof(sa->sun_path)) {
		const char *slash = find_last_dir_sep(path);
		const char *dir;

		if (!slash) {
			errno = ENAMETOOLONG;
			return -1;
		}

		dir = path;
		path = slash + 1;
		size = strlen(path) + 1;
		if (size > sizeof(sa->sun_path)) {
			errno = ENAMETOOLONG;
			return -1;
		}

		if (!getcwd(ctx->orig_dir, sizeof(ctx->orig_dir))) {
			errno = ENAMETOOLONG;
			return -1;
		}
		if (chdir_len(dir, slash - dir) < 0)
			return -1;
	}

	memset(sa, 0, sizeof(*sa));
	sa->sun_family = AF_UNIX;
	memcpy(sa->sun_path, path, size);
	return 0;
}

int unix_stream_connect(const char *path)
{
	int fd;
	struct sockaddr_un sa;
	struct unix_sockaddr_context ctx;

	if (unix_sockaddr_init(&sa, path, &ctx) < 0)
		return -1;
	fd = unix_stream_socket();
	if (connect(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0) {
		unix_sockaddr_cleanup(&ctx);
		close(fd);
		return -1;
	}
	unix_sockaddr_cleanup(&ctx);
	return fd;
}

int unix_stream_listen(const char *path)
{
	int fd;
	struct sockaddr_un sa;
	struct unix_sockaddr_context ctx;

	if (unix_sockaddr_init(&sa, path, &ctx) < 0)
		return -1;
	fd = unix_stream_socket();

	unlink(path);
	if (bind(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0) {
		unix_sockaddr_cleanup(&ctx);
		close(fd);
		return -1;
	}

	if (listen(fd, 5) < 0) {
		unix_sockaddr_cleanup(&ctx);
		close(fd);
		return -1;
	}

	unix_sockaddr_cleanup(&ctx);
	return fd;
}