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#include "cache.h"
#include "dir.h"
#include "pathspec.h"
/*
* Finds which of the given pathspecs match items in the index.
*
* For each pathspec, sets the corresponding entry in the seen[] array
* (which should be specs items long, i.e. the same size as pathspec)
* to the nature of the "closest" (i.e. most specific) match found for
* that pathspec in the index, if it was a closer type of match than
* the existing entry. As an optimization, matching is skipped
* altogether if seen[] already only contains non-zero entries.
*
* If seen[] has not already been written to, it may make sense
* to use find_pathspecs_matching_against_index() instead.
*/
void add_pathspec_matches_against_index(const char **pathspec,
char *seen, int specs)
{
int num_unmatched = 0, i;
/*
* Since we are walking the index as if we were walking the directory,
* we have to mark the matched pathspec as seen; otherwise we will
* mistakenly think that the user gave a pathspec that did not match
* anything.
*/
for (i = 0; i < specs; i++)
if (!seen[i])
num_unmatched++;
if (!num_unmatched)
return;
for (i = 0; i < active_nr; i++) {
struct cache_entry *ce = active_cache[i];
match_pathspec(pathspec, ce->name, ce_namelen(ce), 0, seen);
}
}
/*
* Finds which of the given pathspecs match items in the index.
*
* This is a one-shot wrapper around add_pathspec_matches_against_index()
* which allocates, populates, and returns a seen[] array indicating the
* nature of the "closest" (i.e. most specific) matches which each of the
* given pathspecs achieves against all items in the index.
*/
char *find_pathspecs_matching_against_index(const char **pathspec)
{
char *seen;
int i;
for (i = 0; pathspec[i]; i++)
; /* just counting */
seen = xcalloc(i, 1);
add_pathspec_matches_against_index(pathspec, seen, i);
return seen;
}
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