diff options
author | Jeff King <peff@peff.net> | 2012-01-09 23:44:30 -0500 |
---|---|---|
committer | Junio C Hamano <gitster@pobox.com> | 2012-01-10 10:10:36 -0800 |
commit | 1eb10f4091931d6b89ff10edad63ce9c01ed17fd (patch) | |
tree | 6b15f865e2ab04d87c57842f341f7b7d8ec5f00d /unix-socket.c | |
parent | 98c2924cfa84a7f30b17636bd5632e53a0fa002e (diff) | |
download | git-1eb10f4091931d6b89ff10edad63ce9c01ed17fd.tar.gz |
unix-socket: handle long socket pathnames
On many systems, the sockaddr_un.sun_path field is quite
small. Even on Linux, it is only 108 characters. A user of
the credential-cache daemon can easily surpass this,
especially if their home directory is in a deep directory
tree (since the default location expands ~/.git-credentials).
We can hack around this in the unix-socket.[ch] code by
doing a chdir() to the enclosing directory, feeding the
relative basename to the socket functions, and then
restoring the working directory.
This introduces several new possible error cases for
creating a socket, including an irrecoverable one in the
case that we can't restore the working directory. In the
case of the credential-cache code, we could perhaps get away
with simply chdir()-ing to the socket directory and never
coming back. However, I'd rather do it at the lower level
for a few reasons:
1. It keeps the hackery behind an opaque interface instead
of polluting the main program logic.
2. A hack in credential-cache won't help any unix-socket
users who come along later.
3. The chdir trickery isn't that likely to fail (basically
it's only a problem if your cwd is missing or goes away
while you're running). And because we only enable the
hack when we get a too-long name, it can only fail in
cases that would have failed under the previous code
anyway.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'unix-socket.c')
-rw-r--r-- | unix-socket.c | 71 |
1 files changed, 66 insertions, 5 deletions
diff --git a/unix-socket.c b/unix-socket.c index 84b15099f2..7d8bec6158 100644 --- a/unix-socket.c +++ b/unix-socket.c @@ -9,27 +9,83 @@ static int unix_stream_socket(void) return fd; } -static void unix_sockaddr_init(struct sockaddr_un *sa, const char *path) +static int chdir_len(const char *orig, int len) +{ + char *path = xmemdupz(orig, len); + int r = chdir(path); + free(path); + return r; +} + +struct unix_sockaddr_context { + char orig_dir[PATH_MAX]; +}; + +static void unix_sockaddr_cleanup(struct unix_sockaddr_context *ctx) +{ + if (!ctx->orig_dir[0]) + return; + /* + * If we fail, we can't just return an error, since we have + * moved the cwd of the whole process, which could confuse calling + * code. We are better off to just die. + */ + if (chdir(ctx->orig_dir) < 0) + die("unable to restore original working directory"); +} + +static int unix_sockaddr_init(struct sockaddr_un *sa, const char *path, + struct unix_sockaddr_context *ctx) { int size = strlen(path) + 1; - if (size > sizeof(sa->sun_path)) - die("socket path is too long to fit in sockaddr"); + + ctx->orig_dir[0] = '\0'; + if (size > sizeof(sa->sun_path)) { + const char *slash = find_last_dir_sep(path); + const char *dir; + + if (!slash) { + errno = ENAMETOOLONG; + return -1; + } + + dir = path; + path = slash + 1; + size = strlen(path) + 1; + if (size > sizeof(sa->sun_path)) { + errno = ENAMETOOLONG; + return -1; + } + + if (!getcwd(ctx->orig_dir, sizeof(ctx->orig_dir))) { + errno = ENAMETOOLONG; + return -1; + } + if (chdir_len(dir, slash - dir) < 0) + return -1; + } + memset(sa, 0, sizeof(*sa)); sa->sun_family = AF_UNIX; memcpy(sa->sun_path, path, size); + return 0; } int unix_stream_connect(const char *path) { int fd; struct sockaddr_un sa; + struct unix_sockaddr_context ctx; - unix_sockaddr_init(&sa, path); + if (unix_sockaddr_init(&sa, path, &ctx) < 0) + return -1; fd = unix_stream_socket(); if (connect(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0) { + unix_sockaddr_cleanup(&ctx); close(fd); return -1; } + unix_sockaddr_cleanup(&ctx); return fd; } @@ -37,20 +93,25 @@ int unix_stream_listen(const char *path) { int fd; struct sockaddr_un sa; + struct unix_sockaddr_context ctx; - unix_sockaddr_init(&sa, path); + if (unix_sockaddr_init(&sa, path, &ctx) < 0) + return -1; fd = unix_stream_socket(); unlink(path); if (bind(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0) { + unix_sockaddr_cleanup(&ctx); close(fd); return -1; } if (listen(fd, 5) < 0) { + unix_sockaddr_cleanup(&ctx); close(fd); return -1; } + unix_sockaddr_cleanup(&ctx); return fd; } |