1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
|
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package base32 implements base32 encoding as specified by RFC 4648.
package base32
import (
"io"
"strconv"
)
/*
* Encodings
*/
// An Encoding is a radix 32 encoding/decoding scheme, defined by a
// 32-character alphabet. The most common is the "base32" encoding
// introduced for SASL GSSAPI and standardized in RFC 4648.
// The alternate "base32hex" encoding is used in DNSSEC.
type Encoding struct {
encode string
decodeMap [256]byte
}
const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"
const encodeHex = "0123456789ABCDEFGHIJKLMNOPQRSTUV"
// NewEncoding returns a new Encoding defined by the given alphabet,
// which must be a 32-byte string.
func NewEncoding(encoder string) *Encoding {
e := new(Encoding)
e.encode = encoder
for i := 0; i < len(e.decodeMap); i++ {
e.decodeMap[i] = 0xFF
}
for i := 0; i < len(encoder); i++ {
e.decodeMap[encoder[i]] = byte(i)
}
return e
}
// StdEncoding is the standard base32 encoding, as defined in
// RFC 4648.
var StdEncoding = NewEncoding(encodeStd)
// HexEncoding is the ``Extended Hex Alphabet'' defined in RFC 4648.
// It is typically used in DNS.
var HexEncoding = NewEncoding(encodeHex)
/*
* Encoder
*/
// Encode encodes src using the encoding enc, writing
// EncodedLen(len(src)) bytes to dst.
//
// The encoding pads the output to a multiple of 8 bytes,
// so Encode is not appropriate for use on individual blocks
// of a large data stream. Use NewEncoder() instead.
func (enc *Encoding) Encode(dst, src []byte) {
if len(src) == 0 {
return
}
for len(src) > 0 {
dst[0] = 0
dst[1] = 0
dst[2] = 0
dst[3] = 0
dst[4] = 0
dst[5] = 0
dst[6] = 0
dst[7] = 0
// Unpack 8x 5-bit source blocks into a 5 byte
// destination quantum
switch len(src) {
default:
dst[7] |= src[4] & 0x1F
dst[6] |= src[4] >> 5
fallthrough
case 4:
dst[6] |= (src[3] << 3) & 0x1F
dst[5] |= (src[3] >> 2) & 0x1F
dst[4] |= src[3] >> 7
fallthrough
case 3:
dst[4] |= (src[2] << 1) & 0x1F
dst[3] |= (src[2] >> 4) & 0x1F
fallthrough
case 2:
dst[3] |= (src[1] << 4) & 0x1F
dst[2] |= (src[1] >> 1) & 0x1F
dst[1] |= (src[1] >> 6) & 0x1F
fallthrough
case 1:
dst[1] |= (src[0] << 2) & 0x1F
dst[0] |= src[0] >> 3
}
// Encode 5-bit blocks using the base32 alphabet
for j := 0; j < 8; j++ {
dst[j] = enc.encode[dst[j]]
}
// Pad the final quantum
if len(src) < 5 {
dst[7] = '='
if len(src) < 4 {
dst[6] = '='
dst[5] = '='
if len(src) < 3 {
dst[4] = '='
if len(src) < 2 {
dst[3] = '='
dst[2] = '='
}
}
}
break
}
src = src[5:]
dst = dst[8:]
}
}
type encoder struct {
err error
enc *Encoding
w io.Writer
buf [5]byte // buffered data waiting to be encoded
nbuf int // number of bytes in buf
out [1024]byte // output buffer
}
func (e *encoder) Write(p []byte) (n int, err error) {
if e.err != nil {
return 0, e.err
}
// Leading fringe.
if e.nbuf > 0 {
var i int
for i = 0; i < len(p) && e.nbuf < 5; i++ {
e.buf[e.nbuf] = p[i]
e.nbuf++
}
n += i
p = p[i:]
if e.nbuf < 5 {
return
}
e.enc.Encode(e.out[0:], e.buf[0:])
if _, e.err = e.w.Write(e.out[0:8]); e.err != nil {
return n, e.err
}
e.nbuf = 0
}
// Large interior chunks.
for len(p) >= 5 {
nn := len(e.out) / 8 * 5
if nn > len(p) {
nn = len(p)
}
nn -= nn % 5
if nn > 0 {
e.enc.Encode(e.out[0:], p[0:nn])
if _, e.err = e.w.Write(e.out[0 : nn/5*8]); e.err != nil {
return n, e.err
}
}
n += nn
p = p[nn:]
}
// Trailing fringe.
for i := 0; i < len(p); i++ {
e.buf[i] = p[i]
}
e.nbuf = len(p)
n += len(p)
return
}
// Close flushes any pending output from the encoder.
// It is an error to call Write after calling Close.
func (e *encoder) Close() error {
// If there's anything left in the buffer, flush it out
if e.err == nil && e.nbuf > 0 {
e.enc.Encode(e.out[0:], e.buf[0:e.nbuf])
e.nbuf = 0
_, e.err = e.w.Write(e.out[0:8])
}
return e.err
}
// NewEncoder returns a new base32 stream encoder. Data written to
// the returned writer will be encoded using enc and then written to w.
// Base32 encodings operate in 5-byte blocks; when finished
// writing, the caller must Close the returned encoder to flush any
// partially written blocks.
func NewEncoder(enc *Encoding, w io.Writer) io.WriteCloser {
return &encoder{enc: enc, w: w}
}
// EncodedLen returns the length in bytes of the base32 encoding
// of an input buffer of length n.
func (enc *Encoding) EncodedLen(n int) int { return (n + 4) / 5 * 8 }
/*
* Decoder
*/
type CorruptInputError int64
func (e CorruptInputError) Error() string {
return "illegal base32 data at input byte " + strconv.FormatInt(int64(e), 10)
}
// decode is like Decode but returns an additional 'end' value, which
// indicates if end-of-message padding was encountered and thus any
// additional data is an error. decode also assumes len(src)%8==0,
// since it is meant for internal use.
func (enc *Encoding) decode(dst, src []byte) (n int, end bool, err error) {
for i := 0; i < len(src)/8 && !end; i++ {
// Decode quantum using the base32 alphabet
var dbuf [8]byte
dlen := 8
// do the top bytes contain any data?
dbufloop:
for j := 0; j < 8; j++ {
in := src[i*8+j]
if in == '=' && j >= 2 && i == len(src)/8-1 {
// We've reached the end and there's
// padding, the rest should be padded
for k := j; k < 8; k++ {
if src[i*8+k] != '=' {
return n, false, CorruptInputError(i*8 + j)
}
}
dlen = j
end = true
break dbufloop
}
dbuf[j] = enc.decodeMap[in]
if dbuf[j] == 0xFF {
return n, false, CorruptInputError(i*8 + j)
}
}
// Pack 8x 5-bit source blocks into 5 byte destination
// quantum
switch dlen {
case 7, 8:
dst[i*5+4] = dbuf[6]<<5 | dbuf[7]
fallthrough
case 6, 5:
dst[i*5+3] = dbuf[4]<<7 | dbuf[5]<<2 | dbuf[6]>>3
fallthrough
case 4:
dst[i*5+2] = dbuf[3]<<4 | dbuf[4]>>1
fallthrough
case 3:
dst[i*5+1] = dbuf[1]<<6 | dbuf[2]<<1 | dbuf[3]>>4
fallthrough
case 2:
dst[i*5+0] = dbuf[0]<<3 | dbuf[1]>>2
}
switch dlen {
case 2:
n += 1
case 3, 4:
n += 2
case 5:
n += 3
case 6, 7:
n += 4
case 8:
n += 5
}
}
return n, end, nil
}
// Decode decodes src using the encoding enc. It writes at most
// DecodedLen(len(src)) bytes to dst and returns the number of bytes
// written. If src contains invalid base32 data, it will return the
// number of bytes successfully written and CorruptInputError.
func (enc *Encoding) Decode(dst, src []byte) (n int, err error) {
if len(src)%8 != 0 {
return 0, CorruptInputError(len(src) / 8 * 8)
}
n, _, err = enc.decode(dst, src)
return
}
type decoder struct {
err error
enc *Encoding
r io.Reader
end bool // saw end of message
buf [1024]byte // leftover input
nbuf int
out []byte // leftover decoded output
outbuf [1024 / 8 * 5]byte
}
func (d *decoder) Read(p []byte) (n int, err error) {
if d.err != nil {
return 0, d.err
}
// Use leftover decoded output from last read.
if len(d.out) > 0 {
n = copy(p, d.out)
d.out = d.out[n:]
return n, nil
}
// Read a chunk.
nn := len(p) / 5 * 8
if nn < 8 {
nn = 8
}
if nn > len(d.buf) {
nn = len(d.buf)
}
nn, d.err = io.ReadAtLeast(d.r, d.buf[d.nbuf:nn], 8-d.nbuf)
d.nbuf += nn
if d.nbuf < 8 {
return 0, d.err
}
// Decode chunk into p, or d.out and then p if p is too small.
nr := d.nbuf / 8 * 8
nw := d.nbuf / 8 * 5
if nw > len(p) {
nw, d.end, d.err = d.enc.decode(d.outbuf[0:], d.buf[0:nr])
d.out = d.outbuf[0:nw]
n = copy(p, d.out)
d.out = d.out[n:]
} else {
n, d.end, d.err = d.enc.decode(p, d.buf[0:nr])
}
d.nbuf -= nr
for i := 0; i < d.nbuf; i++ {
d.buf[i] = d.buf[i+nr]
}
if d.err == nil {
d.err = err
}
return n, d.err
}
// NewDecoder constructs a new base32 stream decoder.
func NewDecoder(enc *Encoding, r io.Reader) io.Reader {
return &decoder{enc: enc, r: r}
}
// DecodedLen returns the maximum length in bytes of the decoded data
// corresponding to n bytes of base32-encoded data.
func (enc *Encoding) DecodedLen(n int) int { return n / 8 * 5 }
|