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/* { dg-do compile } */
/* { dg-options "-fcilkplus" } */
#include <stdlib.h>
int main (void)
{
int x = 3, y, z, array[10], array2[10], TwodArray[10][10], jj,kk,ll ;
int array2_check[10], array2d_check[10][10], array2d[10][10];
int FourDArray[10][10][10][10], array4[10][10][10][10];
int array4_check[10][10][10][10];
int ii = 0;
x = 5;
y = 10;
z = 2;
if (!array[:]) /* This is OK! */
array2[:] = 5;
else
array2[:] = 10;
if (!(array[0:10:1] + array[0:10:1])) /* { dg-error "condition and the then-block" } */
array2d[:][:] = 5;
else
array2[:] = 10;
if (!(array[0:10:1] + array[0:10:1])) /* { dg-error "condition and the else-block" } */
array2[:] = 5;
else
array2d[:][:] = 10;
if (TwodArray[:][:] != 10) /* { dg-error "condition and the then-block" } */
array2[:] = 10;
else
array2[:] = 5;
if (FourDArray[43][:][:][:] != 10) /* This is OK! */
array4[45][:][:][:] = 10;
else
array4[32][:][:][:] = 5;
/* atoi(argv[1]) == 10, so it will convert all 10's to 5's */
if (FourDArray[42][0:10:1][9:10:-1][0:5:2] != 10) /* { dg-error "condition and the then-block" } */
array4[0:10:1][0:5:2][9:10:-1][0:5:2] = 10;
else
array4[0:10:1][0:5:2][9:10:-1][0:5:2] = 5;
/* atoi(argv[1]) == 10, so it will convert all 10's to 5's */
if (FourDArray[0:10:1][0:5:2][9:10:-1][x:y:z] +
FourDArray[0:10:1][0:5:2][9:-10:1][x:y:z] != 20)
array4[0:10:1][0:5:2][9:10:-1][x:y:z] = 10;
else
array4[0:10][0:5:2][9:10:-1][x:y:z] = 5;
return 0;
}
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