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|
/* Callgraph handling code.
Copyright (C) 2003, 2004, 2005 Free Software Foundation, Inc.
Contributed by Jan Hubicka
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
/* This file contains basic routines manipulating call graph and variable pool
The callgraph:
The call-graph is data structure designed for intra-procedural optimization
but it is also used in non-unit-at-a-time compilation to allow easier code
sharing.
The call-graph consist of nodes and edges represented via linked lists.
Each function (external or not) corresponds to the unique node (in
contrast to tree DECL nodes where we can have multiple nodes for each
function).
The mapping from declarations to call-graph nodes is done using hash table
based on DECL_ASSEMBLER_NAME, so it is essential for assembler name to
not change once the declaration is inserted into the call-graph.
The call-graph nodes are created lazily using cgraph_node function when
called for unknown declaration.
When built, there is one edge for each direct call. It is possible that
the reference will be later optimized out. The call-graph is built
conservatively in order to make conservative data flow analysis possible.
The callgraph at the moment does not represent indirect calls or calls
from other compilation unit. Flag NEEDED is set for each node that may
be accessed in such an invisible way and it shall be considered an
entry point to the callgraph.
Intraprocedural information:
Callgraph is place to store data needed for intraprocedural optimization.
All data structures are divided into three components: local_info that
is produced while analyzing the function, global_info that is result
of global walking of the callgraph on the end of compilation and
rtl_info used by RTL backend to propagate data from already compiled
functions to their callers.
Inlining plans:
The function inlining information is decided in advance and maintained
in the callgraph as so called inline plan.
For each inlined call, the callee's node is cloned to represent the
new function copy produced by inliner.
Each inlined call gets a unique corresponding clone node of the callee
and the data structure is updated while inlining is performed, so
the clones are eliminated and their callee edges redirected to the
caller.
Each edge has "inline_failed" field. When the field is set to NULL,
the call will be inlined. When it is non-NULL it contains a reason
why inlining wasn't performed.
The varpool data structure:
Varpool is used to maintain variables in similar manner as call-graph
is used for functions. Most of the API is symmetric replacing cgraph
function prefix by cgraph_varpool */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "tree.h"
#include "tree-inline.h"
#include "langhooks.h"
#include "hashtab.h"
#include "toplev.h"
#include "flags.h"
#include "ggc.h"
#include "debug.h"
#include "target.h"
#include "basic-block.h"
#include "cgraph.h"
#include "varray.h"
#include "output.h"
#include "intl.h"
static void cgraph_node_remove_callers (struct cgraph_node *node);
static inline void cgraph_edge_remove_caller (struct cgraph_edge *e);
static inline void cgraph_edge_remove_callee (struct cgraph_edge *e);
/* Hash table used to convert declarations into nodes. */
static GTY((param_is (struct cgraph_node))) htab_t cgraph_hash;
/* The linked list of cgraph nodes. */
struct cgraph_node *cgraph_nodes;
/* Queue of cgraph nodes scheduled to be lowered. */
struct cgraph_node *cgraph_nodes_queue;
/* Number of nodes in existence. */
int cgraph_n_nodes;
/* Maximal uid used in cgraph nodes. */
int cgraph_max_uid;
/* Set when whole unit has been analyzed so we can access global info. */
bool cgraph_global_info_ready = false;
/* Set when the cgraph is fully build and the basic flags are computed. */
bool cgraph_function_flags_ready = false;
/* Hash table used to convert declarations into nodes. */
static GTY((param_is (struct cgraph_varpool_node))) htab_t cgraph_varpool_hash;
/* Queue of cgraph nodes scheduled to be lowered and output. */
struct cgraph_varpool_node *cgraph_varpool_nodes_queue, *cgraph_varpool_first_unanalyzed_node;
/* The linked list of cgraph varpool nodes. */
static GTY(()) struct cgraph_varpool_node *cgraph_varpool_nodes;
/* End of the varpool queue. Needs to be QTYed to work with PCH. */
static GTY(()) struct cgraph_varpool_node *cgraph_varpool_last_needed_node;
static hashval_t hash_node (const void *);
static int eq_node (const void *, const void *);
/* Returns a hash code for P. */
static hashval_t
hash_node (const void *p)
{
const struct cgraph_node *n = p;
return (hashval_t) DECL_UID (n->decl);
}
/* Returns nonzero if P1 and P2 are equal. */
static int
eq_node (const void *p1, const void *p2)
{
const struct cgraph_node *n1 = p1, *n2 = p2;
return DECL_UID (n1->decl) == DECL_UID (n2->decl);
}
/* Allocate new callgraph node and insert it into basic data structures. */
static struct cgraph_node *
cgraph_create_node (void)
{
struct cgraph_node *node;
node = ggc_alloc_cleared (sizeof (*node));
node->next = cgraph_nodes;
node->uid = cgraph_max_uid++;
if (cgraph_nodes)
cgraph_nodes->previous = node;
node->previous = NULL;
cgraph_nodes = node;
cgraph_n_nodes++;
return node;
}
/* Return cgraph node assigned to DECL. Create new one when needed. */
struct cgraph_node *
cgraph_node (tree decl)
{
struct cgraph_node key, *node, **slot;
gcc_assert (TREE_CODE (decl) == FUNCTION_DECL);
if (!cgraph_hash)
cgraph_hash = htab_create_ggc (10, hash_node, eq_node, NULL);
key.decl = decl;
slot = (struct cgraph_node **) htab_find_slot (cgraph_hash, &key, INSERT);
if (*slot)
return *slot;
node = cgraph_create_node ();
node->decl = decl;
*slot = node;
if (DECL_CONTEXT (decl) && TREE_CODE (DECL_CONTEXT (decl)) == FUNCTION_DECL)
{
node->origin = cgraph_node (DECL_CONTEXT (decl));
node->next_nested = node->origin->nested;
node->origin->nested = node;
}
return node;
}
/* Compare ASMNAME with the DECL_ASSEMBLER_NAME of DECL. */
static bool
decl_assembler_name_equal (tree decl, tree asmname)
{
tree decl_asmname = DECL_ASSEMBLER_NAME (decl);
if (decl_asmname == asmname)
return true;
/* If the target assembler name was set by the user, things are trickier.
We have a leading '*' to begin with. After that, it's arguable what
is the correct thing to do with -fleading-underscore. Arguably, we've
historically been doing the wrong thing in assemble_alias by always
printing the leading underscore. Since we're not changing that, make
sure user_label_prefix follows the '*' before matching. */
if (IDENTIFIER_POINTER (decl_asmname)[0] == '*')
{
const char *decl_str = IDENTIFIER_POINTER (decl_asmname) + 1;
size_t ulp_len = strlen (user_label_prefix);
if (ulp_len == 0)
;
else if (strncmp (decl_str, user_label_prefix, ulp_len) == 0)
decl_str += ulp_len;
else
return false;
return strcmp (decl_str, IDENTIFIER_POINTER (asmname)) == 0;
}
return false;
}
/* Return the cgraph node that has ASMNAME for its DECL_ASSEMBLER_NAME.
Return NULL if there's no such node. */
struct cgraph_node *
cgraph_node_for_asm (tree asmname)
{
struct cgraph_node *node;
for (node = cgraph_nodes; node ; node = node->next)
if (decl_assembler_name_equal (node->decl, asmname))
return node;
return NULL;
}
/* Return callgraph edge representing CALL_EXPR. */
struct cgraph_edge *
cgraph_edge (struct cgraph_node *node, tree call_expr)
{
struct cgraph_edge *e;
/* This loop may turn out to be performance problem. In such case adding
hashtables into call nodes with very many edges is probably best
solution. It is not good idea to add pointer into CALL_EXPR itself
because we want to make possible having multiple cgraph nodes representing
different clones of the same body before the body is actually cloned. */
for (e = node->callees; e; e= e->next_callee)
if (e->call_expr == call_expr)
break;
return e;
}
/* Create edge from CALLER to CALLEE in the cgraph. */
struct cgraph_edge *
cgraph_create_edge (struct cgraph_node *caller, struct cgraph_node *callee,
tree call_expr)
{
struct cgraph_edge *edge = ggc_alloc (sizeof (struct cgraph_edge));
#ifdef ENABLE_CHECKING
struct cgraph_edge *e;
for (e = caller->callees; e; e = e->next_callee)
gcc_assert (e->call_expr != call_expr);
#endif
gcc_assert (TREE_CODE (call_expr) == CALL_EXPR);
if (!DECL_SAVED_TREE (callee->decl))
edge->inline_failed = N_("function body not available");
else if (callee->local.redefined_extern_inline)
edge->inline_failed = N_("redefined extern inline functions are not "
"considered for inlining");
else if (callee->local.inlinable)
edge->inline_failed = N_("function not considered for inlining");
else
edge->inline_failed = N_("function not inlinable");
edge->aux = NULL;
edge->caller = caller;
edge->callee = callee;
edge->call_expr = call_expr;
edge->prev_caller = NULL;
edge->next_caller = callee->callers;
if (callee->callers)
callee->callers->prev_caller = edge;
edge->prev_callee = NULL;
edge->next_callee = caller->callees;
if (caller->callees)
caller->callees->prev_callee = edge;
caller->callees = edge;
callee->callers = edge;
return edge;
}
/* Remove the edge E from the list of the callers of the callee. */
static inline void
cgraph_edge_remove_callee (struct cgraph_edge *e)
{
if (e->prev_caller)
e->prev_caller->next_caller = e->next_caller;
if (e->next_caller)
e->next_caller->prev_caller = e->prev_caller;
if (!e->prev_caller)
e->callee->callers = e->next_caller;
}
/* Remove the edge E from the list of the callees of the caller. */
static inline void
cgraph_edge_remove_caller (struct cgraph_edge *e)
{
if (e->prev_callee)
e->prev_callee->next_callee = e->next_callee;
if (e->next_callee)
e->next_callee->prev_callee = e->prev_callee;
if (!e->prev_callee)
e->caller->callees = e->next_callee;
}
/* Remove the edge E in the cgraph. */
void
cgraph_remove_edge (struct cgraph_edge *e)
{
/* Remove from callers list of the callee. */
cgraph_edge_remove_callee (e);
/* Remove from callees list of the callers. */
cgraph_edge_remove_caller (e);
}
/* Redirect callee of E to N. The function does not update underlying
call expression. */
void
cgraph_redirect_edge_callee (struct cgraph_edge *e, struct cgraph_node *n)
{
/* Remove from callers list of the current callee. */
cgraph_edge_remove_callee (e);
/* Insert to callers list of the new callee. */
e->prev_caller = NULL;
if (n->callers)
n->callers->prev_caller = e;
e->next_caller = n->callers;
n->callers = e;
e->callee = n;
}
/* Remove all callees from the node. */
void
cgraph_node_remove_callees (struct cgraph_node *node)
{
struct cgraph_edge *e;
/* It is sufficient to remove the edges from the lists of callers of
the callees. The callee list of the node can be zapped with one
assignment. */
for (e = node->callees; e; e = e->next_callee)
cgraph_edge_remove_callee (e);
node->callees = NULL;
}
/* Remove all callers from the node. */
static void
cgraph_node_remove_callers (struct cgraph_node *node)
{
struct cgraph_edge *e;
/* It is sufficient to remove the edges from the lists of callees of
the callers. The caller list of the node can be zapped with one
assignment. */
for (e = node->callers; e; e = e->next_caller)
cgraph_edge_remove_caller (e);
node->callers = NULL;
}
/* Remove the node from cgraph. */
void
cgraph_remove_node (struct cgraph_node *node)
{
void **slot;
bool kill_body = false;
cgraph_node_remove_callers (node);
cgraph_node_remove_callees (node);
while (node->nested)
cgraph_remove_node (node->nested);
if (node->origin)
{
struct cgraph_node **node2 = &node->origin->nested;
while (*node2 != node)
node2 = &(*node2)->next_nested;
*node2 = node->next_nested;
}
if (node->previous)
node->previous->next = node->next;
else
cgraph_nodes = node->next;
if (node->next)
node->next->previous = node->previous;
slot = htab_find_slot (cgraph_hash, node, NO_INSERT);
if (*slot == node)
{
if (node->next_clone)
{
*slot = node->next_clone;
node->next_clone->prev_clone = NULL;
}
else
{
htab_clear_slot (cgraph_hash, slot);
kill_body = true;
}
}
else
{
node->prev_clone->next_clone = node->next_clone;
if (node->next_clone)
node->next_clone->prev_clone = node->prev_clone;
}
/* While all the clones are removed after being proceeded, the function
itself is kept in the cgraph even after it is compiled. Check whether
we are done with this body and reclaim it proactively if this is the case.
*/
if (!kill_body && *slot)
{
struct cgraph_node *n = *slot;
if (!n->next_clone && !n->global.inlined_to
&& (TREE_ASM_WRITTEN (n->decl) || DECL_EXTERNAL (n->decl)))
kill_body = true;
}
if (kill_body && !dump_enabled_p (TDI_tree_all) && flag_unit_at_a_time)
{
DECL_SAVED_TREE (node->decl) = NULL;
DECL_STRUCT_FUNCTION (node->decl) = NULL;
DECL_INITIAL (node->decl) = error_mark_node;
}
cgraph_n_nodes--;
/* Do not free the structure itself so the walk over chain can continue. */
}
/* Notify finalize_compilation_unit that given node is reachable. */
void
cgraph_mark_reachable_node (struct cgraph_node *node)
{
if (!node->reachable && node->local.finalized)
{
notice_global_symbol (node->decl);
node->reachable = 1;
gcc_assert (!cgraph_global_info_ready);
node->next_needed = cgraph_nodes_queue;
cgraph_nodes_queue = node;
}
}
/* Likewise indicate that a node is needed, i.e. reachable via some
external means. */
void
cgraph_mark_needed_node (struct cgraph_node *node)
{
node->needed = 1;
cgraph_mark_reachable_node (node);
}
/* Return local info for the compiled function. */
struct cgraph_local_info *
cgraph_local_info (tree decl)
{
struct cgraph_node *node;
gcc_assert (TREE_CODE (decl) == FUNCTION_DECL);
node = cgraph_node (decl);
return &node->local;
}
/* Return local info for the compiled function. */
struct cgraph_global_info *
cgraph_global_info (tree decl)
{
struct cgraph_node *node;
gcc_assert (TREE_CODE (decl) == FUNCTION_DECL && cgraph_global_info_ready);
node = cgraph_node (decl);
return &node->global;
}
/* Return local info for the compiled function. */
struct cgraph_rtl_info *
cgraph_rtl_info (tree decl)
{
struct cgraph_node *node;
gcc_assert (TREE_CODE (decl) == FUNCTION_DECL);
node = cgraph_node (decl);
if (decl != current_function_decl
&& !TREE_ASM_WRITTEN (node->decl))
return NULL;
return &node->rtl;
}
/* Return name of the node used in debug output. */
const char *
cgraph_node_name (struct cgraph_node *node)
{
return lang_hooks.decl_printable_name (node->decl, 2);
}
/* Return name of the node used in debug output. */
static const char *
cgraph_varpool_node_name (struct cgraph_varpool_node *node)
{
return lang_hooks.decl_printable_name (node->decl, 2);
}
/* Dump given cgraph node. */
void
dump_cgraph_node (FILE *f, struct cgraph_node *node)
{
struct cgraph_edge *edge;
fprintf (f, "%s/%i:", cgraph_node_name (node), node->uid);
if (node->global.inlined_to)
fprintf (f, " (inline copy in %s/%i)",
cgraph_node_name (node->global.inlined_to),
node->global.inlined_to->uid);
if (node->local.self_insns)
fprintf (f, " %i insns", node->local.self_insns);
if (node->global.insns && node->global.insns != node->local.self_insns)
fprintf (f, " (%i after inlining)", node->global.insns);
if (node->origin)
fprintf (f, " nested in: %s", cgraph_node_name (node->origin));
if (node->needed)
fprintf (f, " needed");
else if (node->reachable)
fprintf (f, " reachable");
if (DECL_SAVED_TREE (node->decl))
fprintf (f, " tree");
if (node->output)
fprintf (f, " output");
if (node->local.local)
fprintf (f, " local");
if (node->local.disregard_inline_limits)
fprintf (f, " always_inline");
else if (node->local.inlinable)
fprintf (f, " inlinable");
if (TREE_ASM_WRITTEN (node->decl))
fprintf (f, " asm_written");
fprintf (f, "\n called by: ");
for (edge = node->callers; edge; edge = edge->next_caller)
{
fprintf (f, "%s/%i ", cgraph_node_name (edge->caller),
edge->caller->uid);
if (!edge->inline_failed)
fprintf(f, "(inlined) ");
}
fprintf (f, "\n calls: ");
for (edge = node->callees; edge; edge = edge->next_callee)
{
fprintf (f, "%s/%i ", cgraph_node_name (edge->callee),
edge->callee->uid);
if (!edge->inline_failed)
fprintf(f, "(inlined) ");
}
fprintf (f, "\n");
}
/* Dump the callgraph. */
void
dump_cgraph (FILE *f)
{
struct cgraph_node *node;
fprintf (f, "callgraph:\n\n");
for (node = cgraph_nodes; node; node = node->next)
dump_cgraph_node (f, node);
}
/* Dump given cgraph node. */
void
dump_cgraph_varpool_node (FILE *f, struct cgraph_varpool_node *node)
{
fprintf (f, "%s:", cgraph_varpool_node_name (node));
if (DECL_INITIAL (node->decl))
fprintf (f, " initialized");
if (node->needed)
fprintf (f, " needed");
if (node->analyzed)
fprintf (f, " analyzed");
if (node->finalized)
fprintf (f, " finalized");
if (node->output)
fprintf (f, " output");
fprintf (f, "\n");
}
/* Dump the callgraph. */
void
dump_varpool (FILE *f)
{
struct cgraph_varpool_node *node;
fprintf (f, "variable pool:\n\n");
for (node = cgraph_varpool_nodes; node; node = node->next_needed)
dump_cgraph_varpool_node (f, node);
}
/* Returns a hash code for P. */
static hashval_t
hash_varpool_node (const void *p)
{
const struct cgraph_varpool_node *n = p;
return (hashval_t) DECL_UID (n->decl);
}
/* Returns nonzero if P1 and P2 are equal. */
static int
eq_varpool_node (const void *p1, const void *p2)
{
const struct cgraph_varpool_node *n1 = p1, *n2 = p2;
return DECL_UID (n1->decl) == DECL_UID (n2->decl);
}
/* Return cgraph_varpool node assigned to DECL. Create new one when needed. */
struct cgraph_varpool_node *
cgraph_varpool_node (tree decl)
{
struct cgraph_varpool_node key, *node, **slot;
gcc_assert (DECL_P (decl) && TREE_CODE (decl) != FUNCTION_DECL);
if (!cgraph_varpool_hash)
cgraph_varpool_hash = htab_create_ggc (10, hash_varpool_node,
eq_varpool_node, NULL);
key.decl = decl;
slot = (struct cgraph_varpool_node **)
htab_find_slot (cgraph_varpool_hash, &key, INSERT);
if (*slot)
return *slot;
node = ggc_alloc_cleared (sizeof (*node));
node->decl = decl;
node->next = cgraph_varpool_nodes;
cgraph_varpool_nodes = node;
*slot = node;
return node;
}
struct cgraph_varpool_node *
cgraph_varpool_node_for_asm (tree asmname)
{
struct cgraph_varpool_node *node;
for (node = cgraph_varpool_nodes; node ; node = node->next)
if (decl_assembler_name_equal (node->decl, asmname))
return node;
return NULL;
}
/* Set the DECL_ASSEMBLER_NAME and update cgraph hashtables. */
void
change_decl_assembler_name (tree decl, tree name)
{
if (!DECL_ASSEMBLER_NAME_SET_P (decl))
{
SET_DECL_ASSEMBLER_NAME (decl, name);
return;
}
if (name == DECL_ASSEMBLER_NAME (decl))
return;
if (TREE_SYMBOL_REFERENCED (DECL_ASSEMBLER_NAME (decl))
&& DECL_RTL_SET_P (decl))
warning ("%D renamed after being referenced in assembly", decl);
SET_DECL_ASSEMBLER_NAME (decl, name);
}
/* Helper function for finalization code - add node into lists so it will
be analyzed and compiled. */
void
cgraph_varpool_enqueue_needed_node (struct cgraph_varpool_node *node)
{
if (cgraph_varpool_last_needed_node)
cgraph_varpool_last_needed_node->next_needed = node;
cgraph_varpool_last_needed_node = node;
node->next_needed = NULL;
if (!cgraph_varpool_nodes_queue)
cgraph_varpool_nodes_queue = node;
if (!cgraph_varpool_first_unanalyzed_node)
cgraph_varpool_first_unanalyzed_node = node;
notice_global_symbol (node->decl);
}
/* Reset the queue of needed nodes. */
void
cgraph_varpool_reset_queue (void)
{
cgraph_varpool_last_needed_node = NULL;
cgraph_varpool_nodes_queue = NULL;
cgraph_varpool_first_unanalyzed_node = NULL;
}
/* Notify finalize_compilation_unit that given node is reachable
or needed. */
void
cgraph_varpool_mark_needed_node (struct cgraph_varpool_node *node)
{
if (!node->needed && node->finalized)
cgraph_varpool_enqueue_needed_node (node);
node->needed = 1;
}
/* Determine if variable DECL is needed. That is, visible to something
either outside this translation unit, something magic in the system
configury, or (if not doing unit-at-a-time) to something we haven't
seen yet. */
bool
decide_is_variable_needed (struct cgraph_varpool_node *node, tree decl)
{
/* If the user told us it is used, then it must be so. */
if (lookup_attribute ("used", DECL_ATTRIBUTES (decl)))
return true;
/* ??? If the assembler name is set by hand, it is possible to assemble
the name later after finalizing the function and the fact is noticed
in assemble_name then. This is arguably a bug. */
if (DECL_ASSEMBLER_NAME_SET_P (decl)
&& TREE_SYMBOL_REFERENCED (DECL_ASSEMBLER_NAME (decl)))
return true;
/* If we decided it was needed before, but at the time we didn't have
the definition available, then it's still needed. */
if (node->needed)
return true;
/* Externally visible functions must be output. The exception is
COMDAT functions that must be output only when they are needed. */
if (TREE_PUBLIC (decl) && !DECL_COMDAT (decl) && !DECL_EXTERNAL (decl))
return true;
if (flag_unit_at_a_time)
return false;
/* If not doing unit at a time, then we'll only defer this function
if its marked for inlining. Otherwise we want to emit it now. */
/* We want to emit COMDAT variables only when absolutely necessary. */
if (DECL_COMDAT (decl))
return false;
return true;
}
void
cgraph_varpool_finalize_decl (tree decl)
{
struct cgraph_varpool_node *node = cgraph_varpool_node (decl);
/* The first declaration of a variable that comes through this function
decides whether it is global (in C, has external linkage)
or local (in C, has internal linkage). So do nothing more
if this function has already run. */
if (node->finalized)
{
if (cgraph_global_info_ready || !flag_unit_at_a_time)
cgraph_varpool_assemble_pending_decls ();
return;
}
if (node->needed)
cgraph_varpool_enqueue_needed_node (node);
node->finalized = true;
if (decide_is_variable_needed (node, decl))
cgraph_varpool_mark_needed_node (node);
if (cgraph_global_info_ready || !flag_unit_at_a_time)
cgraph_varpool_assemble_pending_decls ();
}
/* Return true when the DECL can possibly be inlined. */
bool
cgraph_function_possibly_inlined_p (tree decl)
{
if (!cgraph_global_info_ready)
return (DECL_INLINE (decl) && !flag_really_no_inline);
return DECL_POSSIBLY_INLINED (decl);
}
/* Create clone of E in the node N represented by CALL_EXPR the callgraph. */
struct cgraph_edge *
cgraph_clone_edge (struct cgraph_edge *e, struct cgraph_node *n, tree call_expr)
{
struct cgraph_edge *new = cgraph_create_edge (n, e->callee, call_expr);
new->inline_failed = e->inline_failed;
return new;
}
/* Create node representing clone of N. */
struct cgraph_node *
cgraph_clone_node (struct cgraph_node *n)
{
struct cgraph_node *new = cgraph_create_node ();
struct cgraph_edge *e;
new->decl = n->decl;
new->origin = n->origin;
if (new->origin)
{
new->next_nested = new->origin->nested;
new->origin->nested = new;
}
new->analyzed = n->analyzed;
new->local = n->local;
new->global = n->global;
new->rtl = n->rtl;
for (e = n->callees;e; e=e->next_callee)
cgraph_clone_edge (e, new, e->call_expr);
new->next_clone = n->next_clone;
new->prev_clone = n;
n->next_clone = new;
if (new->next_clone)
new->next_clone->prev_clone = new;
return new;
}
/* NODE is no longer nested function; update cgraph accordingly. */
void
cgraph_unnest_node (struct cgraph_node *node)
{
struct cgraph_node **node2 = &node->origin->nested;
gcc_assert (node->origin);
while (*node2 != node)
node2 = &(*node2)->next_nested;
*node2 = node->next_nested;
node->origin = NULL;
}
#include "gt-cgraph.h"
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