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+//===-- sanitizer_allocator_combined.h --------------------------*- C++ -*-===//
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Part of the Sanitizer Allocator.
+//
+//===----------------------------------------------------------------------===//
+#ifndef SANITIZER_ALLOCATOR_H
+#error This file must be included inside sanitizer_allocator.h
+#endif
+
+// This class implements a complete memory allocator by using two
+// internal allocators:
+// PrimaryAllocator is efficient, but may not allocate some sizes (alignments).
+// When allocating 2^x bytes it should return 2^x aligned chunk.
+// PrimaryAllocator is used via a local AllocatorCache.
+// SecondaryAllocator can allocate anything, but is not efficient.
+template <class PrimaryAllocator, class AllocatorCache,
+ class SecondaryAllocator> // NOLINT
+class CombinedAllocator {
+ public:
+ void InitCommon(bool may_return_null) {
+ primary_.Init();
+ atomic_store(&may_return_null_, may_return_null, memory_order_relaxed);
+ }
+
+ void InitLinkerInitialized(bool may_return_null) {
+ secondary_.InitLinkerInitialized(may_return_null);
+ stats_.InitLinkerInitialized();
+ InitCommon(may_return_null);
+ }
+
+ void Init(bool may_return_null) {
+ secondary_.Init(may_return_null);
+ stats_.Init();
+ InitCommon(may_return_null);
+ }
+
+ void *Allocate(AllocatorCache *cache, uptr size, uptr alignment,
+ bool cleared = false, bool check_rss_limit = false) {
+ // Returning 0 on malloc(0) may break a lot of code.
+ if (size == 0)
+ size = 1;
+ if (size + alignment < size) return ReturnNullOrDieOnBadRequest();
+ if (check_rss_limit && RssLimitIsExceeded()) return ReturnNullOrDieOnOOM();
+ if (alignment > 8)
+ size = RoundUpTo(size, alignment);
+ void *res;
+ bool from_primary = primary_.CanAllocate(size, alignment);
+ if (from_primary)
+ res = cache->Allocate(&primary_, primary_.ClassID(size));
+ else
+ res = secondary_.Allocate(&stats_, size, alignment);
+ if (alignment > 8)
+ CHECK_EQ(reinterpret_cast<uptr>(res) & (alignment - 1), 0);
+ if (cleared && res && from_primary)
+ internal_bzero_aligned16(res, RoundUpTo(size, 16));
+ return res;
+ }
+
+ bool MayReturnNull() const {
+ return atomic_load(&may_return_null_, memory_order_acquire);
+ }
+
+ void *ReturnNullOrDieOnBadRequest() {
+ if (MayReturnNull())
+ return nullptr;
+ ReportAllocatorCannotReturnNull(false);
+ }
+
+ void *ReturnNullOrDieOnOOM() {
+ if (MayReturnNull()) return nullptr;
+ ReportAllocatorCannotReturnNull(true);
+ }
+
+ void SetMayReturnNull(bool may_return_null) {
+ secondary_.SetMayReturnNull(may_return_null);
+ atomic_store(&may_return_null_, may_return_null, memory_order_release);
+ }
+
+ bool RssLimitIsExceeded() {
+ return atomic_load(&rss_limit_is_exceeded_, memory_order_acquire);
+ }
+
+ void SetRssLimitIsExceeded(bool rss_limit_is_exceeded) {
+ atomic_store(&rss_limit_is_exceeded_, rss_limit_is_exceeded,
+ memory_order_release);
+ }
+
+ void Deallocate(AllocatorCache *cache, void *p) {
+ if (!p) return;
+ if (primary_.PointerIsMine(p))
+ cache->Deallocate(&primary_, primary_.GetSizeClass(p), p);
+ else
+ secondary_.Deallocate(&stats_, p);
+ }
+
+ void *Reallocate(AllocatorCache *cache, void *p, uptr new_size,
+ uptr alignment) {
+ if (!p)
+ return Allocate(cache, new_size, alignment);
+ if (!new_size) {
+ Deallocate(cache, p);
+ return nullptr;
+ }
+ CHECK(PointerIsMine(p));
+ uptr old_size = GetActuallyAllocatedSize(p);
+ uptr memcpy_size = Min(new_size, old_size);
+ void *new_p = Allocate(cache, new_size, alignment);
+ if (new_p)
+ internal_memcpy(new_p, p, memcpy_size);
+ Deallocate(cache, p);
+ return new_p;
+ }
+
+ bool PointerIsMine(void *p) {
+ if (primary_.PointerIsMine(p))
+ return true;
+ return secondary_.PointerIsMine(p);
+ }
+
+ bool FromPrimary(void *p) {
+ return primary_.PointerIsMine(p);
+ }
+
+ void *GetMetaData(const void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetMetaData(p);
+ return secondary_.GetMetaData(p);
+ }
+
+ void *GetBlockBegin(const void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetBlockBegin(p);
+ return secondary_.GetBlockBegin(p);
+ }
+
+ // This function does the same as GetBlockBegin, but is much faster.
+ // Must be called with the allocator locked.
+ void *GetBlockBeginFastLocked(void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetBlockBegin(p);
+ return secondary_.GetBlockBeginFastLocked(p);
+ }
+
+ uptr GetActuallyAllocatedSize(void *p) {
+ if (primary_.PointerIsMine(p))
+ return primary_.GetActuallyAllocatedSize(p);
+ return secondary_.GetActuallyAllocatedSize(p);
+ }
+
+ uptr TotalMemoryUsed() {
+ return primary_.TotalMemoryUsed() + secondary_.TotalMemoryUsed();
+ }
+
+ void TestOnlyUnmap() { primary_.TestOnlyUnmap(); }
+
+ void InitCache(AllocatorCache *cache) {
+ cache->Init(&stats_);
+ }
+
+ void DestroyCache(AllocatorCache *cache) {
+ cache->Destroy(&primary_, &stats_);
+ }
+
+ void SwallowCache(AllocatorCache *cache) {
+ cache->Drain(&primary_);
+ }
+
+ void GetStats(AllocatorStatCounters s) const {
+ stats_.Get(s);
+ }
+
+ void PrintStats() {
+ primary_.PrintStats();
+ secondary_.PrintStats();
+ }
+
+ // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone
+ // introspection API.
+ void ForceLock() {
+ primary_.ForceLock();
+ secondary_.ForceLock();
+ }
+
+ void ForceUnlock() {
+ secondary_.ForceUnlock();
+ primary_.ForceUnlock();
+ }
+
+ void ReleaseToOS() { primary_.ReleaseToOS(); }
+
+ // Iterate over all existing chunks.
+ // The allocator must be locked when calling this function.
+ void ForEachChunk(ForEachChunkCallback callback, void *arg) {
+ primary_.ForEachChunk(callback, arg);
+ secondary_.ForEachChunk(callback, arg);
+ }
+
+ private:
+ PrimaryAllocator primary_;
+ SecondaryAllocator secondary_;
+ AllocatorGlobalStats stats_;
+ atomic_uint8_t may_return_null_;
+ atomic_uint8_t rss_limit_is_exceeded_;
+};