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+/* A splay-tree datatype.
+ Copyright 1998, 1999, 2000, 2002, 2004 Free Software Foundation, Inc.
+ Contributed by Mark Mitchell (mark@markmitchell.com).
+ Adapted for libmudflap from libiberty.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING. If not, write to
+the Free Software Foundation, 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* For an easily readable description of splay-trees, see:
+
+ Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
+ Algorithms. Harper-Collins, Inc. 1991.
+
+ The major feature of splay trees is that all basic tree operations
+ are amortized O(log n) time for a tree with n nodes. */
+
+#ifndef _SPLAY_TREE_H
+#define _SPLAY_TREE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#define PARAMS(X) X
+#define PTR void *
+#define ATTRIBUTE_UNUSED __attribute__((__unused__))
+
+#ifndef GTY
+#define GTY(X)
+#endif
+
+/* Use typedefs for the key and data types to facilitate changing
+ these types, if necessary. These types should be sufficiently wide
+ that any pointer or scalar can be cast to these types, and then
+ cast back, without loss of precision. */
+typedef uintptr_t splay_tree_key;
+typedef void *splay_tree_value;
+
+/* Forward declaration for a node in the tree. */
+typedef struct splay_tree_node_s *splay_tree_node;
+
+/* The type of a function used to iterate over the tree. */
+typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
+
+/* The type of a function used to allocate memory for tree root and
+ node structures. The first argument is the number of bytes needed;
+ the second is a data pointer the splay tree functions pass through
+ to the allocator. This function must never return zero. */
+typedef PTR (*splay_tree_allocate_fn) PARAMS((int, void *));
+
+/* The type of a function used to free memory allocated using the
+ corresponding splay_tree_allocate_fn. The first argument is the
+ memory to be freed; the latter is a data pointer the splay tree
+ functions pass through to the freer. */
+typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *));
+
+/* The nodes in the splay tree. */
+struct splay_tree_node_s GTY(())
+{
+ /* The key. */
+ splay_tree_key GTY ((use_param1)) key;
+
+ /* The value. */
+ splay_tree_value GTY ((use_param2)) value;
+
+ /* The left and right children, respectively. */
+ splay_tree_node GTY ((use_params)) left;
+ splay_tree_node GTY ((use_params)) right;
+};
+
+/* The splay tree itself. */
+struct splay_tree_s GTY(())
+{
+ /* The root of the tree. */
+ splay_tree_node GTY ((use_params)) root;
+
+ /* Allocate/free functions, and a data pointer to pass to them. */
+ splay_tree_allocate_fn allocate;
+ splay_tree_deallocate_fn deallocate;
+ PTR GTY((skip)) allocate_data;
+
+ /* The last key value for which the tree has been splayed, but not
+ since modified. */
+ splay_tree_key GTY ((use_param1)) last_splayed_key;
+ int last_splayed_key_p;
+};
+typedef struct splay_tree_s *splay_tree;
+
+extern splay_tree splay_tree_new PARAMS((void));
+extern void splay_tree_delete PARAMS((splay_tree));
+extern splay_tree_node splay_tree_insert
+ PARAMS((splay_tree,
+ splay_tree_key,
+ splay_tree_value));
+extern void splay_tree_remove PARAMS((splay_tree,
+ splay_tree_key));
+extern splay_tree_node splay_tree_lookup
+ PARAMS((splay_tree,
+ splay_tree_key));
+extern splay_tree_node splay_tree_predecessor
+ PARAMS((splay_tree,
+ splay_tree_key));
+extern splay_tree_node splay_tree_successor
+ PARAMS((splay_tree,
+ splay_tree_key));
+extern splay_tree_node splay_tree_max
+ PARAMS((splay_tree));
+extern splay_tree_node splay_tree_min
+ PARAMS((splay_tree));
+extern int splay_tree_foreach PARAMS((splay_tree,
+ splay_tree_foreach_fn,
+ void*));
+extern int splay_tree_compare_ints PARAMS((splay_tree_key,
+ splay_tree_key));
+extern int splay_tree_compare_pointers PARAMS((splay_tree_key,
+ splay_tree_key));
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _SPLAY_TREE_H */