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-rw-r--r--libjava/java/awt/Point.java206
1 files changed, 136 insertions, 70 deletions
diff --git a/libjava/java/awt/Point.java b/libjava/java/awt/Point.java
index 35048d1b542..9d5126434ae 100644
--- a/libjava/java/awt/Point.java
+++ b/libjava/java/awt/Point.java
@@ -1,4 +1,5 @@
-/* Copyright (C) 1999, 2002 Free Software Foundation
+/* Point.java -- represents a point in 2-D space
+ Copyright (C) 1999, 2002 Free Software Foundation
This file is part of GNU Classpath.
@@ -36,144 +37,209 @@ exception statement from your version. */
package java.awt;
-import java.awt.geom.Point2D;
-/* Written using "Java Class Libraries", 2nd edition, plus online
- * API docs for JDK 1.2 beta from http://www.javasoft.com.
- * Status: Believed complete and correct, except that neither toString
- * nor hashCode have been compared with JDK output.
- */
+import java.awt.geom.Point2D;
+import java.io.Serializable;
/**
* This class represents a point on the screen using cartesian coordinates.
+ * Remember that in screen coordinates, increasing x values go from left to
+ * right, and increasing y values go from top to bottom.
+ *
+ * <p>There are some public fields; if you mess with them in an inconsistent
+ * manner, it is your own fault when you get invalid results. Also, this
+ * class is not threadsafe.
*
* @author Per Bothner <bothner@cygnus.com>
- * @author Aaron M. Renn (arenn@urbanophile.com)
- * @date February 8, 1999.
+ * @author Aaron M. Renn <arenn@urbanophile.com>
+ * @author Eric Blake <ebb9@email.byu.edu>
+ * @since 1.0
+ * @status updated to 1.4
*/
-public class Point extends Point2D implements java.io.Serializable
+public class Point extends Point2D implements Serializable
{
/**
- * @serial The X coordinate of the point.
+ * Compatible with JDK 1.0+.
+ */
+ private static final long serialVersionUID = -5276940640259749850L;
+
+ /**
+ * The x coordinate.
+ *
+ * @see #getLocation()
+ * @see #move(int, int)
+ * @serial the X coordinate of the point
*/
public int x;
/**
- * @serial The Y coordinate of the point.
+ * The y coordinate.
+ *
+ * @see #getLocation()
+ * @see #move(int, int)
+ * @serial The Y coordinate of the point
*/
public int y;
/**
* Initializes a new instance of <code>Point</code> representing the
* coordiates (0,0).
+ *
+ * @since 1.1
*/
- public Point () { }
+ public Point()
+ {
+ }
/**
* Initializes a new instance of <code>Point</code> with coordinates
* identical to the coordinates of the specified points.
*
- * @param point The point to copy the coordinates from.
+ * @param point the point to copy the coordinates from
+ * @throws NullPointerException if p is null
*/
- public Point (Point p) { this.x = p.x; this.y = p.y; }
+ public Point(Point p)
+ {
+ x = p.x;
+ y = p.y;
+ }
/**
* Initializes a new instance of <code>Point</code> with the specified
* coordinates.
*
- * @param x The X coordinate of this point.
- * @param y The Y coordinate of this point.
+ * @param x the X coordinate
+ * @param y the Y coordinate
*/
- public Point (int x, int y) { this.x = x; this.y = y; }
+ public Point(int x, int y)
+ {
+ this.x = x;
+ this.y = y;
+ }
/**
- * Tests whether or not this object is equal to the specified object.
- * This will be true if and only if the specified objectj:
- * <p>
- * <ul>
- * <li>Is not <code>null</code>.
- * <li>Is an instance of <code>Point</code>.
- * <li>Has X and Y coordinates equal to this object's.
- * </ul>
+ * Get the x coordinate.
*
- * @param obj The object to test against for equality.
+ * @return the value of x, as a double
+ */
+ public double getX()
+ {
+ return x;
+ }
+
+ /**
+ * Get the y coordinate.
*
- * @return <code>true</code> if the specified object is equal to this
- * object, <code>false</code> otherwise.
- */
- public boolean equals (Object obj)
+ * @return the value of y, as a double
+ */
+ public double getY()
{
- if (! (obj instanceof Point))
- return false;
- Point p = (Point) obj;
- return this.x == p.x && this.y == p.y;
+ return y;
}
/**
- * Returns a hash value for this point.
+ * Returns the location of this point. A pretty useless method, as this
+ * is already a point.
*
- * @param A hash value for this point.
+ * @return a copy of this point
+ * @see #setLocation(Point)
+ * @since 1.1
*/
- public int hashCode () { return x ^ y; }
+ public Point getLocation()
+ {
+ return new Point(x, y);
+ }
/**
- * Returns the location of this object as a point. A pretty useless
- * method. It is included to mimic the <code>getLocation</code> method
- * in component.
+ * Sets this object's coordinates to match those of the specified point.
*
- * @return This point.
+ * @param p the point to copy the coordinates from
+ * @throws NullPointerException if p is null
+ * @since 1.1
*/
- public Point getLocation () { return new Point(this); }
+ public void setLocation(Point p)
+ {
+ x = p.x;
+ y = p.y;
+ }
/**
* Sets this object's coordinates to the specified values. This method
- * is identical to the <code>setLocation(int, int)</code> method.
+ * is identical to the <code>move()</code> method.
*
- * @param x The new X coordinate.
- * @param y The new Y coordinate.
+ * @param x the new X coordinate
+ * @param y the new Y coordinate
*/
- public void move (int x, int y) { this.x = x; this.y = y; }
+ public void setLocation(int x, int y)
+ {
+ this.x = x;
+ this.y = y;
+ }
/**
* Sets this object's coordinates to the specified values. This method
- * is identical to the <code>move()</code> method.
+ * performs normal casting from double to int, so you may lose precision.
*
- * @param x The new X coordinate.
- * @param y The new Y coordinate.
+ * @param x the new X coordinate
+ * @param y the new Y coordinate
*/
- public void setLocation (int x, int y) { this.x = x; this.y = y; }
+ public void setLocation(double x, double y)
+ {
+ this.x = (int) x;
+ this.y = (int) y;
+ }
/**
- * Sets this object's coordinates to match those of the specified point.
+ * Sets this object's coordinates to the specified values. This method
+ * is identical to the <code>setLocation(int, int)</code> method.
*
- * @param point The point to copy the coordinates from.
+ * @param x the new X coordinate
+ * @param y the new Y coordinate
*/
- public void setLocation (Point pt) { this.x = pt.x; this.y = pt.y; }
+ public void move(int x, int y)
+ {
+ this.x = x;
+ this.y = y;
+ }
/**
- * Changes the coordinates of this point such that the specified
+ * Changes the coordinates of this point such that the specified
* <code>dx</code> parameter is added to the existing X coordinate and
* <code>dy</code> is added to the existing Y coordinate.
*
- * @param dx The amount to add to the X coordinate.
- * @param dy The amount to add to the Y coordinate.
+ * @param dx the amount to add to the X coordinate
+ * @param dy the amount to add to the Y coordinate
*/
- public void translate (int x, int y) { this.x += x; this.y += y; }
+ public void translate(int dx, int dy)
+ {
+ x += dx;
+ y += dy;
+ }
/**
- * Returns a string representation of this object.
+ * Tests whether or not this object is equal to the specified object.
+ * This will be true if and only if the specified object is an instance
+ * of Point2D and has the same X and Y coordinates.
*
- * @return A string representation of this object.
- */
- public String toString ()
+ * @param obj the object to test against for equality
+ * @return true if the specified object is equal
+ */
+ public boolean equals(Object obj)
{
- return getClass().getName() + "[x:"+x+",y:"+y+']';
+ if (! (obj instanceof Point2D))
+ return false;
+ Point2D p = (Point2D) obj;
+ return x == p.getX() && y == p.getY();
}
- public double getX() { return x; }
- public double getY() { return y; }
-
- public void setLocation (double x, double y)
- { this.x = (int) x; this.y = (int) y; }
-
-}
+ /**
+ * Returns a string representation of this object. The format is:
+ * <code>getClass().getName() + "[x=" + x + ",y=" + y + ']'</code>.
+ *
+ * @return a string representation of this object
+ */
+ public String toString()
+ {
+ return getClass().getName() + "[x=" + x + ",y=" + y + ']';
+ }
+} // class Point