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+GNU Classpath Native State API - Version 0.99.1
+Written by Paul Fisher (rao@gnu.org)
+
+For all function calls, if an error occurs, such that `NULL' or a
+negative value is returned, it's very possible that an exception has
+been thrown from within the function. The exception is not cleared,
+and you are responsible for dealing with the thrown exception.
+
+High level API:
+
+For using the highlevel API, in all cases, OBJ must contain a `final
+int' field called "native_state", which has been previously set to the
+value of java.lang.System.identityHashCode(OBJ).
+
+Function: struct state_table * init_state_table (JNIEnv *ENV,
+ jclass CLAZZ)
+
+ Creates a state table of default size. Returns `NULL' on error.
+
+Function: struct state_table * init_state_table_with_size (JNIEnv *ENV,
+ jclass CLAZZ,
+ jint SIZE)
+
+ Creates a state table, with a tablesize of SIZE. SIZE should
+ always be prime. Returns `NULL' on error.
+
+Function: jint set_state (JNIEnv *ENV, jobject OBJ,
+ struct state_table *TABLE, void *STATE)
+
+ Associates STATE with OBJ, in TABLE. Returns 0 on success, and a
+ negative value on failure. STATE must not be `NULL'. set_state is
+ reentrant, and calls to set_state/get_state/remove_state_slot may be
+ made at the same time.
+
+Function: void * get_state (JNIEnv *ENV, jobject OBJ,
+ struct state_table *TABLE)
+
+ Retrieves the state associated with OBJ, in TABLE. Returns `NULL'
+ if no value is associated with OBJ, or if a failure occurs.
+ get_state is reentrant, and calls to
+ get_state/set_state/remove_state_slot may be made at the same time.
+
+Function: void * remove_state_slot (JNIEnv *ENV, jobject OBJ,
+ struct state_table *TABLE)
+
+ Removes the internal slot associated with OBJ, in TABLE. Returns a
+ pointer to the C state if a state was associated with OBJ,
+ otherwise, `NULL' is returned. After `remove_state' is called,
+ `get_state' passing OBJ, will result in `NULL' being returned. This
+ function is generally called in the `finalize' method of a class.
+ remove_state_slot is reentrant, and calls to
+ get_state/set_state/remove_state_slot may be made at the same time.
+
+Low level API:
+
+Function: void set_state_oid (JNIEnv *ENV, jobject LOCK,
+ struct state_table *TABLE,
+ jint OBJECT_ID, void *STATE)
+
+ Associates STATE with OBJECT_ID, in TABLE. STATE must not be
+ `NULL'. On entering, a lock is obtained on LOCK. On exiting, the
+ lock is released.
+
+Function: void * get_state_oid (JNIEnv *ENV, jobject LOCK,
+ struct state_table *TABLE,
+ jint OBJECT_ID)
+
+ Retrieves the state associated with OBJECT_ID, in TABLE. Returns
+ `NULL' if no value is associated with OBJECT_ID. On entering, a
+ lock is obtained on LOCK. On exiting, the lock is released.
+
+Function: void * remove_state_oid (JNIEnv *ENV, jobject LOCK,
+ struct state_table *TABLE,
+ jint OBJECT_ID)
+
+ Removes the value associated with OBJECT_ID, in TABLE. Returns a
+ pointer to the C state if a state was associated with OBJECT_ID,
+ otherwise, `NULL' is returned. After `remove_state_oid' is called,
+ `get_state_oid' passing OBJECT_ID, will result in `NULL' being
+ returned. On entering, a lock is obtained on LOCK. On exiting, the
+ lock is released.