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Diffstat (limited to 'libgo/go/net/smtp/auth.go')
-rw-r--r-- | libgo/go/net/smtp/auth.go | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/libgo/go/net/smtp/auth.go b/libgo/go/net/smtp/auth.go new file mode 100644 index 00000000000..10a757fc643 --- /dev/null +++ b/libgo/go/net/smtp/auth.go @@ -0,0 +1,67 @@ +// Copyright 2010 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package smtp + +import "errors" + +// Auth is implemented by an SMTP authentication mechanism. +type Auth interface { + // Start begins an authentication with a server. + // It returns the name of the authentication protocol + // and optionally data to include in the initial AUTH message + // sent to the server. It can return proto == "" to indicate + // that the authentication should be skipped. + // If it returns a non-nil error, the SMTP client aborts + // the authentication attempt and closes the connection. + Start(server *ServerInfo) (proto string, toServer []byte, err error) + + // Next continues the authentication. The server has just sent + // the fromServer data. If more is true, the server expects a + // response, which Next should return as toServer; otherwise + // Next should return toServer == nil. + // If Next returns a non-nil error, the SMTP client aborts + // the authentication attempt and closes the connection. + Next(fromServer []byte, more bool) (toServer []byte, err error) +} + +// ServerInfo records information about an SMTP server. +type ServerInfo struct { + Name string // SMTP server name + TLS bool // using TLS, with valid certificate for Name + Auth []string // advertised authentication mechanisms +} + +type plainAuth struct { + identity, username, password string + host string +} + +// PlainAuth returns an Auth that implements the PLAIN authentication +// mechanism as defined in RFC 4616. +// The returned Auth uses the given username and password to authenticate +// on TLS connections to host and act as identity. Usually identity will be +// left blank to act as username. +func PlainAuth(identity, username, password, host string) Auth { + return &plainAuth{identity, username, password, host} +} + +func (a *plainAuth) Start(server *ServerInfo) (string, []byte, error) { + if !server.TLS { + return "", nil, errors.New("unencrypted connection") + } + if server.Name != a.host { + return "", nil, errors.New("wrong host name") + } + resp := []byte(a.identity + "\x00" + a.username + "\x00" + a.password) + return "PLAIN", resp, nil +} + +func (a *plainAuth) Next(fromServer []byte, more bool) ([]byte, error) { + if more { + // We've already sent everything. + return nil, errors.New("unexpected server challenge") + } + return nil, nil +} |