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Diffstat (limited to 'gcc/vtable-verify.h')
-rw-r--r-- | gcc/vtable-verify.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/gcc/vtable-verify.h b/gcc/vtable-verify.h new file mode 100644 index 00000000000..7ac487bef52 --- /dev/null +++ b/gcc/vtable-verify.h @@ -0,0 +1,141 @@ +/* Copyright (C) 2013 + Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 3, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING3. If not see +<http://www.gnu.org/licenses/>. */ + +/* Virtual Table Pointer Security. */ + +#ifndef VTABLE_VERIFY_H +#define VTABLE_VERIFY_H + +#include "sbitmap.h" +#include "hash-table.h" + +/* The function decl used to create calls to __VLTVtableVerify. It must + be global because it needs to be initialized in the C++ front end, but + used in the middle end (in the vtable verification pass). */ + +extern tree verify_vtbl_ptr_fndecl; + +/* Global variable keeping track of how many vtable map variables we + have created. */ +extern unsigned num_vtable_map_nodes; + +/* Keep track of how many virtual calls we are actually verifying. */ +extern int total_num_virtual_calls; +extern int total_num_verified_vcalls; + +/* Each vtable map variable corresponds to a virtual class. Each + vtable map variable has a hash table associated with it, that keeps + track of the vtable pointers for which we have generated a call to + __VLTRegisterPair (with the current vtable map variable). This is + the hash table node that is used for each entry in this hash table + of vtable pointers. + + Sometimes there are multiple valid vtable pointer entries that use + the same vtable pointer decl with different offsets. Therefore, + for each vtable pointer in the hash table, there is also an array + of offsets used with that vtable. */ + +struct vtable_registration +{ + tree vtable_decl; /* The var decl of the vtable. */ + vec<unsigned> offsets; /* The offsets array. */ +}; + +struct registration_hasher : typed_noop_remove <struct vtable_registration> +{ + typedef struct vtable_registration value_type; + typedef struct vtable_registration compare_type; + static inline hashval_t hash (const value_type *); + static inline bool equal (const value_type *, const compare_type *); +}; + +typedef hash_table <registration_hasher> register_table_type; +typedef register_table_type::iterator registration_iterator_type; + +/* This struct is used to represent the class hierarchy information + that we need. Each vtable map variable has an associated class + hierarchy node (struct vtv_graph_node). Note: In this struct, + 'children' means immediate descendants in the class hierarchy; + 'descendant' means any descendant however many levels deep. */ + +struct vtv_graph_node { + tree class_type; /* The record_type of the class. */ + unsigned class_uid; /* A unique, monotonically + ascending id for class node. + Each vtable map node also has + an id. The class uid is the + same as the vtable map node id + for nodes corresponding to the + same class. */ + unsigned num_processed_children; /* # of children for whom we have + computed the class hierarchy + transitive closure. */ + vec<struct vtv_graph_node *> parents; /* Vector of parents in the graph. */ + vec<struct vtv_graph_node *> children; /* Vector of children in the graph.*/ + sbitmap descendants; /* Bitmap representing all this node's + descendants in the graph. */ +}; + +/* This is the node used for our hashtable of vtable map variable + information. When we create a vtable map variable (var decl) we + put it into one of these nodes; create a corresponding + vtv_graph_node for our class hierarchy info and store that in this + node; generate a unique (monotonically ascending) id for both the + vtbl_map_node and the vtv_graph_node; and insert the node into two + data structures (to make it easy to find in several different + ways): 1). A hash table ("vtbl_map_hash" in vtable-verify.c). + This gives us an easy way to check to see if we already have a node + for the vtable map variable or not; and 2). An array (vector) of + vtbl_map_nodes, where the array index corresponds to the unique id + of the vtbl_map_node, which gives us an easy way to use bitmaps to + represent and find the vtable map nodes. */ + +struct vtbl_map_node { + tree vtbl_map_decl; /* The var decl for the vtable map + variable. */ + tree class_name; /* The DECL_ASSEMBLER_NAME of the + class. */ + struct vtv_graph_node *class_info; /* Our class hierarchy info for the + class. */ + unsigned uid; /* The unique id for the vtable map + variable. */ + struct vtbl_map_node *next, *prev; /* Pointers for the linked list + structure. */ + register_table_type registered; /* Hashtable of vtable pointers for which + we have generated a _VLTRegisterPair + call with this vtable map variable. */ + bool is_used; /* Boolean indicating if we used this vtable map + variable in a call to __VLTVerifyVtablePointer. */ +}; + +/* Controls debugging for vtable verification. */ +extern bool vtv_debug; + +/* The global vector of vtbl_map_nodes. */ +extern vec<struct vtbl_map_node *> vtbl_map_nodes_vec; + +extern struct vtbl_map_node *vtbl_map_get_node (tree); +extern struct vtbl_map_node *find_or_create_vtbl_map_node (tree); +extern void vtbl_map_node_class_insert (struct vtbl_map_node *, unsigned); +extern bool vtbl_map_node_registration_find (struct vtbl_map_node *, + tree, unsigned); +extern bool vtbl_map_node_registration_insert (struct vtbl_map_node *, + tree, unsigned); + +#endif /* VTABLE_VERIFY_H */ |