diff options
-rw-r--r-- | gcc/ChangeLog | 7 | ||||
-rw-r--r-- | gcc/Makefile.in | 5 | ||||
-rw-r--r-- | gcc/gengtype-lex.l | 144 | ||||
-rw-r--r-- | gcc/vec.c | 104 | ||||
-rw-r--r-- | gcc/vec.h | 567 |
5 files changed, 824 insertions, 3 deletions
diff --git a/gcc/ChangeLog b/gcc/ChangeLog index 985a65aad00..133389b1060 100644 --- a/gcc/ChangeLog +++ b/gcc/ChangeLog @@ -1,3 +1,10 @@ +2004-06-28 Nathan Sidwell <nathan@codesourcery.com> + + * vec.h, vec.c: New, type safe vector API. + * Makefile.in (OBJS-common): Add vec.o. + (vec.o): New target. + (gengtype-lex.o): Depend on vec.h. + 2004-06-28 Paolo Bonzini <bonzini@gnu.org> * fold-const.c (fold_cond_expr_with_comparison): Add ARG1 diff --git a/gcc/Makefile.in b/gcc/Makefile.in index 81b5b7e51eb..62a5aa1d970 100644 --- a/gcc/Makefile.in +++ b/gcc/Makefile.in @@ -914,7 +914,7 @@ OBJS-common = \ sbitmap.o sched-deps.o sched-ebb.o sched-rgn.o sched-vis.o sdbout.o \ simplify-rtx.o sreal.o stmt.o stor-layout.o stringpool.o \ targhooks.o timevar.o toplev.o tracer.o tree.o tree-dump.o unroll.o \ - varasm.o varray.o version.o vmsdbgout.o xcoffout.o alloc-pool.o \ + varasm.o varray.o vec.o version.o vmsdbgout.o xcoffout.o alloc-pool.o \ et-forest.o cfghooks.o bt-load.o pretty-print.o $(GGC) web.o passes.o \ rtl-profile.o tree-profile.o rtlhooks.o cfgexpand.o @@ -1990,6 +1990,7 @@ global.o : global.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) $(RTL_H) $(FLAGS toplev.h $(TM_P_H) varray.o : varray.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) varray.h $(GGC_H) errors.h \ $(HASHTAB_H) +vec.o : vec.c $(CONFIG_H) coretypes.h vec.h ggc.h errors.h ra.o : ra.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) $(RTL_H) $(TM_P_H) insn-config.h \ $(RECOG_H) $(INTEGRATE_H) function.h $(REGS_H) $(OBSTACK_H) hard-reg-set.h \ $(BASIC_BLOCK_H) $(DF_H) $(EXPR_H) output.h toplev.h $(FLAGS_H) reload.h $(RA_H) @@ -2515,7 +2516,7 @@ gengtype.o : gengtype.c gengtype.h $(BCONFIG_H) $(SYSTEM_H) coretypes.h $(GTM_H) real.h $(RTL_BASE_H) gtyp-gen.h gengtype-lex.o : gengtype-lex.c gengtype.h gengtype-yacc.h \ - $(BCONFIG_H) coretypes.h $(GTM_H) $(SYSTEM_H) + $(BCONFIG_H) coretypes.h $(GTM_H) $(SYSTEM_H) vec.h $(CC_FOR_BUILD) -c $(BUILD_CFLAGS) $(BUILD_CPPFLAGS) $(INCLUDES) \ $< $(OUTPUT_OPTION) diff --git a/gcc/gengtype-lex.l b/gcc/gengtype-lex.l index c5af2003f65..ed9100829ee 100644 --- a/gcc/gengtype-lex.l +++ b/gcc/gengtype-lex.l @@ -30,6 +30,11 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA #include "gengtype.h" #include "gengtype-yacc.h" +#define YY_INPUT(BUF,RESULT,SIZE) ((RESULT) = macro_input (BUF,SIZE)) + +static unsigned macro_input (char *buffer, unsigned); +static void push_macro_expansion (const char *, unsigned, + const char *, unsigned); static void update_lineno (const char *l, size_t len); struct fileloc lexer_line; @@ -218,6 +223,35 @@ ITYPE {IWORD}({WS}{IWORD})* return ENT_YACCUNION; } +^"DEF_VEC_"[[:alnum:]_]*{WS}?"("{WS}?{ID}{WS}?")" { + char *macro, *arg; + unsigned macro_len, arg_len; + char *ptr = yytext; + type_p t; + + /* Locate the macro and argument strings. */ + macro = ptr; + while (*ptr != '(' && !ISSPACE (*ptr)) + ptr++; + macro_len = ptr - macro; + while (*ptr == '(' || ISSPACE (*ptr)) + ptr++; + arg = ptr; + while (*ptr != ')' && !ISSPACE (*ptr)) + ptr++; + arg_len = ptr - arg; + + /* Push the macro for later expansion. */ + push_macro_expansion (macro, macro_len, arg, arg_len); + + /* Create the struct and typedef. */ + ptr = xmemdup ("VEC_", 4, 4 + arg_len + 1); + memcpy (&ptr[4], arg, arg_len); + ptr[4 + arg_len] = 0; + t = find_structure (ptr, 0); + do_typedef (ptr, t, &lexer_line); +} + <in_struct>{ "/*" { BEGIN(in_struct_comment); } @@ -229,7 +263,6 @@ ITYPE {IWORD}({WS}{IWORD})* {WS} { update_lineno (yytext, yyleng); } "const"/[^[:alnum:]_] /* don't care */ - "GTY"/[^[:alnum:]_] { return GTY_TOKEN; } "union"/[^[:alnum:]_] { return UNION; } "struct"/[^[:alnum:]_] { return STRUCT; } @@ -254,6 +287,28 @@ ITYPE {IWORD}({WS}{IWORD})* return SCALAR; } +"VEC"{WS}?"("{WS}?{ID}{WS}?")" { + char *macro, *arg; + unsigned macro_len, arg_len; + char *ptr = yytext; + + macro = ptr; + while (*ptr != '(' && !ISSPACE (*ptr)) + ptr++; + macro_len = ptr - macro; + while (*ptr == '(' || ISSPACE (*ptr)) + ptr++; + arg = ptr; + while (*ptr != ')' && !ISSPACE (*ptr)) + ptr++; + arg_len = ptr - arg; + ptr = xmemdup (macro, macro_len, macro_len + arg_len + 2); + ptr[macro_len] = '_'; + memcpy (&ptr[macro_len+1], arg, arg_len); + yylval.s = ptr; + return ID; +} + {ID}/[^[:alnum:]_] { yylval.s = xmemdup (yytext, yyleng, yyleng+1); return ID; @@ -340,6 +395,93 @@ ITYPE {IWORD}({WS}{IWORD})* %% +/* Deal with the expansion caused by the DEF_VEC_x macros. */ + +typedef struct macro +{ + const char *name; + const char *expansion; + struct macro *next; +} macro_t; + +static const macro_t macro_defs[] = +{ +#define IN_GENGTYPE 1 +#include "vec.h" + {NULL, NULL, NULL} +}; + +/* Chain of macro expansions to do at end of scanning. */ +static macro_t *macro_expns; + +/* Push macro NAME (NAME_LEN) with argument ARG (ARG_LEN) onto the + expansion queue. We ensure NAME is known at this point. */ + +static void +push_macro_expansion (const char *name, unsigned name_len, + const char *arg, unsigned arg_len) +{ + unsigned ix; + + for (ix = 0; macro_defs[ix].name; ix++) + if (strlen (macro_defs[ix].name) == name_len + && !memcmp (name, macro_defs[ix].name, name_len)) + { + macro_t *expansion = xmalloc (sizeof (*expansion)); + + expansion->next = macro_expns; + expansion->name = xmemdup (arg, arg_len, arg_len+1); + expansion->expansion = macro_defs[ix].expansion; + macro_expns = expansion; + return; + } + error_at_line (&lexer_line, "unrecognized macro `%.*s(%.*s)'", + name_len, name, arg_len, arg); +} + +/* Attempt to read some input. Use fread until we're at the end of + file. At end of file expand the next queued macro. We presume the + buffer is large enough for the entire expansion. */ + +static unsigned +macro_input (char *buffer, unsigned size) +{ + unsigned result; + + result = fread (buffer, 1, size, yyin); + if (result) + /*NOP*/; + else if (ferror (yyin)) + YY_FATAL_ERROR ("read of source file failed"); + else if (macro_expns) + { + const char *expn; + unsigned len; + + for (expn = macro_expns->expansion; *expn; expn++) + { + if (*expn == '#') + { + if (buffer[result-1] == ' ' && buffer[result-2] == '_') + result--; + len = strlen (macro_expns->name); + memcpy (&buffer[result], macro_expns->name, len); + result += len; + } + else + { + buffer[result++] = *expn; + if (*expn == ';' || *expn == '{') + buffer[result++] = '\n'; + } + } + if (result > size) + YY_FATAL_ERROR ("buffer too small to expand macro"); + macro_expns = macro_expns->next; + } + return result; +} + void yyerror (const char *s) { diff --git a/gcc/vec.c b/gcc/vec.c new file mode 100644 index 00000000000..b8c5a32af0e --- /dev/null +++ b/gcc/vec.c @@ -0,0 +1,104 @@ +/* Vector API for GNU compiler. + Copyright (C) 2004 Free Software Foundation, Inc. + Contributed by Nathan Sidwell <nathan@codesourcery.com> + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 2, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING. If not, write to the Free +Software Foundation, 59 Temple Place - Suite 330, Boston, MA +02111-1307, USA. */ + +#include "config.h" +#include "system.h" +#include "ggc.h" +#include "vec.h" +#include "errors.h" +#include "coretypes.h" +#include "tree.h" + +struct vec_prefix +{ + size_t num; + size_t alloc; + void *vec[1]; +}; + +/* Ensure there are at least RESERVE free slots in VEC, if RESERVE != + ~0u. If RESERVE == ~0u increase the current allocation + exponentially. VEC can be NULL, to create a new vector. */ + +void * +vec_p_reserve (void *vec, size_t reserve) +{ + return vec_o_reserve (vec, reserve, + offsetof (struct vec_prefix, vec), sizeof (void *)); +} + +/* Ensure there are at least RESERVE free slots in VEC, if RESERVE != + ~0u. If RESERVE == ~0u, increase the current allocation + exponentially. VEC can be NULL, in which case a new vector is + created. The vector's trailing array is at VEC_OFFSET offset and + consistes of ELT_SIZE sized elements. */ + +void * +vec_o_reserve (void *vec, size_t reserve, size_t vec_offset, size_t elt_size) +{ + struct vec_prefix *pfx = vec; + size_t alloc; + + if (reserve + 1) + alloc = (pfx ? pfx->num : 0) + reserve; + else + alloc = pfx ? pfx->alloc * 2 : 4; + + if (!pfx || pfx->alloc < alloc) + { + vec = ggc_realloc (vec, vec_offset + alloc * elt_size); + ((struct vec_prefix *)vec)->alloc = alloc; + if (!pfx) + ((struct vec_prefix *)vec)->num = 0; + } + + return vec; +} + +/* Allocate a structure which contains a vector as a trailing element. + The vector is at STRUCT_OFFSET offset within the struct and the + vector's array is at VEC_OFFSET offset within the vector. */ + +void * +vec_embedded_alloc (size_t struct_offset, size_t vec_offset, + size_t elt_size, size_t reserve) +{ + void *ptr = ggc_alloc (struct_offset + vec_offset + elt_size * reserve); + struct vec_prefix *pfx = (struct vec_prefix *)((char *)ptr + struct_offset); + + pfx->num = 0; + pfx->alloc = reserve; + + return ptr; +} + +#if ENABLE_CHECKING +/* Issue a vector domain error, and then fall over. */ + +void +vec_assert_fail (const char *op, const char *struct_name, + const char *file, size_t line, const char *function) +{ + internal_error ("vector %s %s domain error, in %s at %s:%u", + struct_name, op, function, function, + trim_filename (file), line); +} +#endif diff --git a/gcc/vec.h b/gcc/vec.h new file mode 100644 index 00000000000..42d1c1f6310 --- /dev/null +++ b/gcc/vec.h @@ -0,0 +1,567 @@ +/* Vector API for GNU compiler. + Copyright (C) 2004 Free Software Foundation, Inc. + Contributed by Nathan Sidwell <nathan@codesourcery.com> + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 2, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING. If not, write to the Free +Software Foundation, 59 Temple Place - Suite 330, Boston, MA +02111-1307, USA. */ + +#ifndef GCC_VEC_H +#define GCC_VEC_H + +/* The macros here implement a set of templated vector types and + associated interfaces. These templates are implemented with + macros, as we're not in C++ land. The interface functions are + typesafe and use static inline functions, sometimes backed by + out-of-line generic functions. The vectors are designed to + interoperate with the GTY machinery. + + Because of the different behaviour of objects and of pointers to + objects, there are two flavours. One to deal with a vector of + pointers to objects, and one to deal with a vector of objects + themselves. Both of these pass pointers to objects around -- in + the former case the pointers are stored into the vector and in the + latter case the pointers are dereferenced and the objects copied + into the vector. Therefore, when using a vector of pointers, the + objects pointed to must be long lived, but when dealing with a + vector of objects, the source objects need not be. + + The vectors are implemented using the trailing array idiom, thus + they are not resizeable without changing the address of the vector + object itself. This means you cannot have variables or fields of + vector type -- always use a pointer to a vector. The one exception + is the final field of a structure, which could be a vector type. + You will have to use the embedded_alloc call to create such + objects, and they will probably not be resizeable (so don't use the + 'safe' allocation variants). The trailing array idiom is used + (rather than a pointer to an array of data), because, if we allow + NULL to also represent an empty vector, empty vectors occupy + minimal space in the structure containing them. + + Each operation that increases the number of active elements is + available in 'quick' and 'safe' variants. The former presumes that + there is sufficient allocated space for the operation to succeed + (it aborts if there is not). The latter will reallocate the + vector, if needed. Reallocation causes an exponential increase in + vector size. If you know you will be adding N elements, it would + be more efficient to use the reserve operation before adding the + elements with the 'quick' operation. + + You should prefer the push and pop operations, as they append and + remove from the end of the vector. The insert and remove + operations allow you to change elements in the middle of the + vector. There are two remove operations, one which preserves the + element ordering 'ordered_remove', and one which does not + 'unordered_remove'. The latter function copies the end element + into the removed slot, rather than invoke a memmove operation. + + Vector types are defined using a DEF_VEC_x(TYPEDEF) macro, and + variables of vector type are declared using a VEC(TYPEDEF) + macro. The 'x' letter indicates whether TYPEDEF is a pointer (P) or + object (O) type. + + An example of their use would be, + + DEF_VEC_P(tree); // define a vector of tree pointers. This must + // appear at file scope. + + struct my_struct { + VEC(tree) *v; // A (pointer to) a vector of tree pointers. + }; + + struct my_struct *s; + + if (VEC_length(tree,s)) { we have some contents } + VEC_safe_push(tree,s,decl); // append some decl onto the end + for (ix = 0; (t = VEC_iterate(tree,s,ix)); ix++) + { do something with t } + +*/ + +/* Macros to invoke API calls. A single macro works for both pointer + and object vectors, but the argument and return types might well be + different. In each macro, TDEF is the typedef of the vector + elements. Some of these macros pass the vector, V, by reference + (by taking its address), this is noted in the descriptions. */ + +/* Length of vector + size_t VEC_T_length(const VEC(T) *v); + + Return the number of active elements in V. V can be NULL, in which + case zero is returned. */ +#define VEC_length(TDEF,V) (VEC_OP(TDEF,length)(V)) + +/* Get the final element of the vector. + T VEC_T_last(VEC(T) *v); // Pointer + T *VEC_T_last(VEC(T) *v); // Object + + Return the final element. If V is empty, abort. */ +#define VEC_last(TDEF,V) (VEC_OP(TDEF,last)(V)) + +/* Index into vector + T VEC_T_index(VEC(T) *v, size_t ix); // Pointer + T *VEC_T_index(VEC(T) *v, size_t ix); // Object + + Return the IX'th element. If IX is outside the domain of V, + abort. */ +#define VEC_index(TDEF,V,I) (VEC_OP(TDEF,index)(V,I)) + +/* Iterate over vector + T VEC_T_index(VEC(T) *v, size_t ix); // Pointer + T *VEC_T_index(VEC(T) *v, size_t ix); // Object + + Return the IX'th element or NULL. Use this to iterate over the + elements of a vector as follows, + + for (ix = 0; (ptr = VEC_iterate(T,v,ix)); ix++) + continue; */ +#define VEC_iterate(TDEF,V,I) (VEC_OP(TDEF,iterate)(V,I)) + +/* Allocate new vector. + VEC(T) *VEC_T_alloc(size_t reserve); + + Allocate a new vector with space for RESERVE objects. */ +#define VEC_alloc(TDEF,A) (VEC_OP(TDEF,alloc)(A)) + +/* Allocate new vector offset within a structure + void *VEC_T_embedded_alloc(size_t offset, size_t reserve); + + Allocate a new vector which is at offset OFFSET within a structure, + and with space for RESERVE objects. Return a pointer to the start + of the structure containing the vector. Naturally, the vector must + be the last member of the structure. */ +#define VEC_embedded_alloc(TDEF,O,A) (VEC_OP(TDEF,embedded_alloc)(O,A)) + +/* Reserve space. + void VEC_T_reserve(VEC(T) *&v, size_t reserve); + + Ensure that V has at least RESERVE slots available. Note this can + cause V to be reallocated. */ +#define VEC_reserve(TDEF,V,R) (VEC_OP(TDEF,reserve)(&(V),R)) + +/* Push object with no reallocation + T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer + T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object + + Push a new element onto the end, returns a pointer to the slot + filled in. For object vectors, the new value can be NULL, in which + case NO initialization is performed. Aborts if there is + insufficient space in the vector. */ +#define VEC_quick_push(TDEF,V,O) (VEC_OP(TDEF,quick_push)(V,O)) + +/* Push object with reallocation + T *VEC_T_safe_push (VEC(T) *&v, T obj); // Pointer + T *VEC_T_safe_push (VEC(T) *&v, T *obj); // Object + + Push a new element onto the end, returns a pointer to the slot + filled in. For object vectors, the new value can be NULL, in which + case NO initialization is performed. Reallocates V, if needed. */ +#define VEC_safe_push(TDEF,V,O) (VEC_OP(TDEF,safe_push)(&(V),O)) + +/* Pop element off end + T VEC_T_pop (VEC(T) *v); // Pointer + void VEC_T_pop (VEC(T) *v); // Object + + Pop the last element off the end. Returns the element popped, for + pointer vectors. */ +#define VEC_pop(TDEF,V) (VEC_OP(TDEF,pop)(V)) + +/* Replace element + T VEC_T_replace (VEC(T) *v, size_t ix, T val); // Pointer + T *VEC_T_replace (VEC(T) *v, size_t ix, T *val); // Object + + Replace the IXth element of V with a new value, VAL. For pointer + vectors returns the original value. For object vectors returns a + pointer to the new value. For object vectors the new value can be + NULL, in which case no overwriting of the slot is actually + performed. */ +#define VEC_replace(TDEF,V,I,O) (VEC_OP(TDEF,replace)(V,I,O)) + +/* Insert object with no reallocation + T *VEC_T_quick_insert (VEC(T) *v, size_t ix, T val); // Pointer + T *VEC_T_quick_insert (VEC(T) *v, size_t ix, T *val); // Object + + Insert an element, VAL, at the IXth position of V. Return a pointer + to the slot created. For vectors of object, the new value can be + NULL, in which case no initialization of the inserted slot takes + place. Aborts if there is insufficient space. */ +#define VEC_quick_insert(TDEF,V,I,O) (VEC_OP(TDEF,quick_insert)(V,I,O)) + +/* Insert object with reallocation + T *VEC_T_safe_insert (VEC(T) *&v, size_t ix, T val); // Pointer + T *VEC_T_safe_insert (VEC(T) *&v, size_t ix, T *val); // Object + + Insert an element, VAL, at the IXth position of V. Return a pointer + to the slot created. For vectors of object, the new value can be + NULL, in which case no initialization of the inserted slot takes + place. Reallocate V, if necessary. */ +#define VEC_safe_insert(TDEF,V,I,O) (VEC_OP(TDEF,safe_insert)(&(V),I,O)) + +/* Remove element retaining order + T VEC_T_ordered_remove (VEC(T) *v, size_t ix); // Pointer + void VEC_T_ordered_remove (VEC(T) *v, size_t ix); // Object + + Remove an element from the IXth position of V. Ordering of + remaining elements is preserverd. For pointer vectors returns the + removed object. This is an O(N) operation due to a memmove. */ +#define VEC_ordered_remove(TDEF,V,I) (VEC_OP(TDEF,ordered_remove)(V,I)) + +/* Remove element destroying order + T VEC_T_unordered_remove (VEC(T) *v, size_t ix); // Pointer + void VEC_T_unordered_remove (VEC(T) *v, size_t ix); // Object + + Remove an element from the IXth position of V. Ordering of + remaining elements is destroyed. For pointer vectors returns the + removed object. This is an O(1) operation. */ +#define VEC_unordered_remove(TDEF,V,I) (VEC_OP(TDEF,unordered_remove)(V,I)) + +#if !IN_GENGTYPE +#include "auto-host.h" + +/* Reallocate an array of elements with prefix. */ +extern void *vec_p_reserve (void *, size_t); +extern void *vec_o_reserve (void *, size_t, size_t, size_t); +extern void *vec_embedded_alloc (size_t, size_t, size_t, size_t); + +#if ENABLE_CHECKING +extern void vec_assert_fail (const char *, const char *, + const char *, size_t, const char *) + ATTRIBUTE_NORETURN; +#define VEC_ASSERT_FAIL(OP,VEC) \ + vec_assert_fail (OP,#VEC,__FILE__,__LINE__,__FUNCTION__) + +#define VEC_ASSERT(EXPR,OP,TDEF) \ + (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(TDEF)), 0)) +#else +#define VEC_ASSERT(EXPR,OP,TYPE) (void)(EXPR) +#endif + +#define VEC(TDEF) VEC_##TDEF +#define VEC_OP(TDEF,OP) VEC_OP_(VEC(TDEF),OP) +#define VEC_OP_(VEC,OP) VEC_OP__(VEC,OP) +#define VEC_OP__(VEC,OP) VEC ## _ ## OP +#else /* IN_GENGTYPE */ +#define VEC(TDEF) VEC_ TDEF +#define VEC_STRINGIFY(X) VEC_STRINGIFY_(X) +#define VEC_STRINGIFY_(X) #X +#undef GTY +#endif /* IN_GENGTYPE */ + +#define VEC_TDEF(TDEF) \ +typedef struct VEC (TDEF) GTY(()) \ +{ \ + size_t num; \ + size_t alloc; \ + TDEF GTY ((length ("%h.num"))) vec[1]; \ +} VEC (TDEF) + +/* Vector of pointer to object. */ +#if IN_GENGTYPE +{"DEF_VEC_P", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL}, +#else + +#define DEF_VEC_P(TDEF) \ +VEC_TDEF (TDEF); \ + \ +static inline size_t VEC_OP (TDEF,length) \ + (const VEC (TDEF) *vec_) \ +{ \ + return vec_ ? vec_->num : 0; \ +} \ + \ +static inline TDEF VEC_OP (TDEF,last) \ + (const VEC (TDEF) *vec_) \ +{ \ + VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \ + \ + return vec_->vec[vec->num - 1]; \ +} \ + \ +static inline TDEF VEC_OP (TDEF,index) \ + (const VEC (TDEF) *vec_, size_t ix_) \ +{ \ + VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \ + \ + return vec_->vec[ix_]; \ +} \ + \ +static inline TDEF VEC_OP (TDEF,iterate) \ + (const VEC (TDEF) *vec_, size_t ix_) \ +{ \ + return vec_ && ix_ < vec_->num ? vec_->vec[ix_] : NULL; \ +} \ + \ +static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \ + (size_t alloc_) \ +{ \ + return vec_p_reserve (NULL, alloc_ - !alloc_); \ +} \ + \ +static inline void *VEC_OP (TDEF,embedded_alloc) \ + (size_t offset_, size_t alloc_) \ +{ \ + return vec_embedded_alloc (offset_, offsetof (VEC(TDEF),vec), \ + sizeof (TDEF), alloc_); \ +} \ + \ +static inline void VEC_OP (TDEF,reserve) \ + (VEC (TDEF) **vec_, size_t alloc_) \ +{ \ + *vec_ = vec_p_reserve (*vec_, alloc_); \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,quick_push) \ + (VEC (TDEF) *vec_, TDEF obj_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \ + slot_ = &vec_->vec[vec_->num++]; \ + *slot_ = obj_; \ + \ + return slot_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,safe_push) \ + (VEC (TDEF) **vec_, TDEF obj_) \ +{ \ + if (!*vec_ || (*vec_)->num == (*vec_)->alloc) \ + VEC_OP (TDEF,reserve) (vec_, ~0u); \ + \ + return VEC_OP (TDEF,quick_push) (*vec_, obj_); \ +} \ + \ +static inline TDEF VEC_OP (TDEF,pop) \ + (VEC (TDEF) *vec_) \ +{ \ + TDEF obj_; \ + \ + VEC_ASSERT (vec_->num, "pop", TDEF); \ + obj_ = vec_->vec[--vec_->num]; \ + \ + return obj_; \ +} \ + \ +static inline TDEF VEC_OP (TDEF,replace) \ + (VEC (TDEF) *vec_, size_t ix_, TDEF obj_) \ +{ \ + TDEF old_obj_; \ + \ + VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \ + old_obj_ = vec_->vec[ix_]; \ + vec_->vec[ix_] = obj_; \ + \ + return old_obj_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,quick_insert) \ + (VEC (TDEF) *vec_, size_t ix_, TDEF obj_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \ + VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + memmove (slot_ + 1, slot_, vec_->num++ - ix_); \ + *slot_ = obj_; \ + \ + return slot_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,safe_insert) \ + (VEC (TDEF) **vec_, size_t ix_, TDEF obj_) \ +{ \ + if (!*vec_ || (*vec_)->num == (*vec_)->alloc) \ + VEC_OP (TDEF,reserve) (vec_, ~0u); \ + \ + return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_); \ +} \ + \ +static inline TDEF VEC_OP (TDEF,ordered_remove) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + TDEF *slot_; \ + TDEF obj_; \ + \ + VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + obj_ = *slot_; \ + memmove (slot_, slot_ + 1, --vec_->num - ix_); \ + \ + return obj_; \ +} \ + \ +static inline TDEF VEC_OP (TDEF,unordered_remove) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + TDEF *slot_; \ + TDEF obj_; \ + \ + VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + obj_ = *slot_; \ + *slot_ = vec_->vec[--vec_->num]; \ + \ + return obj_; \ +} \ + \ +struct vec_swallow_trailing_semi +#endif + +/* Vector of object. */ +#if IN_GENGTYPE +{"DEF_VEC_O", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL}, +#else + +#define DEF_VEC_O(TDEF) \ +VEC_TDEF (TDEF); \ + \ +static inline size_t VEC_OP (TDEF,length) \ + (const VEC (TDEF) *vec_) \ +{ \ + return vec_ ? vec_->num : 0; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,last) \ + (VEC (TDEF) *vec_) \ +{ \ + VEC_ASSERT (vec_ && vec_->num, "last", TDEF); \ + \ + return &vec_->vec[vec_->num - 1]; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,index) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF); \ + \ + return &vec_->vec[ix_]; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,iterate) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + return vec_ && ix_ < vec_->num ? &vec_->vec[ix_] : NULL; \ +} \ + \ +static inline VEC (TDEF) *VEC_OP (TDEF,alloc) \ + (size_t alloc_) \ +{ \ + return vec_o_reserve (NULL, alloc_ - !alloc_, \ + offsetof (VEC(TDEF),vec), sizeof (TDEF)); \ +} \ + \ +static inline void *VEC_OP (TDEF,embedded_alloc) \ + (size_t offset_, size_t alloc_) \ +{ \ + return vec_embedded_alloc (offset_, offsetof (VEC(TDEF),vec), \ + sizeof (TDEF), alloc_); \ +} \ + \ +static inline void VEC_OP (TDEF,reserve) \ + (VEC (TDEF) **vec_, size_t alloc_) \ +{ \ + *vec_ = vec_o_reserve (*vec_, alloc_, \ + offsetof (VEC(TDEF),vec), sizeof (TDEF)); \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,quick_push) \ + (VEC (TDEF) *vec_, const TDEF *obj_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF); \ + slot_ = &vec_->vec[vec_->num++]; \ + if (obj_) \ + *slot_ = *obj_; \ + \ + return slot_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,safe_push) \ + (VEC (TDEF) **vec_, const TDEF *obj_) \ +{ \ + if (!*vec_ || (*vec_)->num == (*vec_)->alloc) \ + VEC_OP (TDEF,reserve) (vec_, ~0u); \ + \ + return VEC_OP (TDEF,quick_push) (*vec_, obj_); \ +} \ + \ +static inline void VEC_OP (TDEF,pop) \ + (VEC (TDEF) *vec_) \ +{ \ + VEC_ASSERT (vec_->num, "pop", TDEF); \ + vec_->vec[--vec_->num]; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,replace) \ + (VEC (TDEF) *vec_, size_t ix_, const TDEF *obj_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (ix_ < vec_->num, "replace", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + if (obj_) \ + *slot_ = *obj_; \ + \ + return slot_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,quick_insert) \ + (VEC (TDEF) *vec_, size_t ix_, const TDEF *obj_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF); \ + VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + memmove (slot_ + 1, slot_, vec_->num++ - ix_); \ + if (obj_) \ + *slot_ = *obj_; \ + \ + return slot_; \ +} \ + \ +static inline TDEF *VEC_OP (TDEF,safe_insert) \ + (VEC (TDEF) **vec_, size_t ix_, const TDEF *obj_) \ +{ \ + if (!*vec_ || (*vec_)->num == (*vec_)->alloc) \ + VEC_OP (TDEF,reserve) (vec_, ~0u); \ + \ + return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_); \ +} \ + \ +static inline void VEC_OP (TDEF,ordered_remove) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + TDEF *slot_; \ + \ + VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ + slot_ = &vec_->vec[ix_]; \ + memmove (slot_, slot_ + 1, --vec_->num - ix_); \ +} \ + \ +static inline void VEC_OP (TDEF,unordered_remove) \ + (VEC (TDEF) *vec_, size_t ix_) \ +{ \ + VEC_ASSERT (ix_ < vec_->num, "remove", TDEF); \ + vec_->vec[ix_] = vec_->vec[--vec_->num]; \ +} \ + \ +struct vec_swallow_trailing_semi +#endif + +#endif /* GCC_VEC_H */ |