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authormegacz <megacz@138bc75d-0d04-0410-961f-82ee72b054a4>2002-02-02 04:31:34 +0000
committermegacz <megacz@138bc75d-0d04-0410-961f-82ee72b054a4>2002-02-02 04:31:34 +0000
commitbd3166220defbdc8ded78cd94aa832218f565ad6 (patch)
tree6ba9a208fa9b54c8678094c32ab543d83da922c1 /libjava/win32-threads.cc
parent301c7afa4e3db5492a2ea52463e03bb315897d32 (diff)
downloadgcc-bd3166220defbdc8ded78cd94aa832218f565ad6.tar.gz
2002-02-01 Adam Megacz
* win32-threads.cc: (_Jv_CondWait, _Jv_CondNotify, _Jv_CondNotifyAll): Corrected wait() algorithm to make it safe. (ensure_condvar_initialized, _Jv_CondInit, _Jv_CondDestroy): Added lazy creation of Win32 Events for better performance (really_start): This now uses GC_CreateThread so boehm-gc knows about new threads even when statically linked. git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@49428 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'libjava/win32-threads.cc')
-rw-r--r--libjava/win32-threads.cc108
1 files changed, 77 insertions, 31 deletions
diff --git a/libjava/win32-threads.cc b/libjava/win32-threads.cc
index 974f15622a5..57223305649 100644
--- a/libjava/win32-threads.cc
+++ b/libjava/win32-threads.cc
@@ -15,7 +15,6 @@ details. */
#ifdef HAVE_BOEHM_GC
extern "C"
{
-#include <boehm-config.h>
#include <gc.h>
};
#endif /* HAVE_BOEHM_GC */
@@ -62,50 +61,97 @@ DWORD _Jv_ThreadDataKey;
// Condition variables.
//
+// we do lazy creation of Events since CreateEvent() is insanely
+// expensive, and because the rest of libgcj will call _Jv_CondInit
+// when only a mutex is needed.
+
+inline void
+ensure_condvar_initialized(_Jv_ConditionVariable_t *cv)
+{
+ if (cv->ev[0] == 0) {
+ cv->ev[0] = CreateEvent (NULL, 0, 0, NULL);
+ if (cv->ev[0] == 0) JvFail("CreateEvent() failed");
+ cv->ev[1] = CreateEvent (NULL, 1, 0, NULL);
+ if (cv->ev[1] == 0) JvFail("CreateEvent() failed");
+ }
+}
+
+// Reimplementation of the general algorithm described at
+// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html (isomorphic to
+// 3.2, not a cut-and-paste).
+
int
-_Jv_CondWait (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos)
+_Jv_CondWait(_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos)
{
- DWORD time;
- DWORD rval;
- // FIXME: check for mutex ownership?
+ EnterCriticalSection(&cv->count_mutex);
+ ensure_condvar_initialized(cv);
+ cv->blocked_count++;
+ LeaveCriticalSection(&cv->count_mutex);
+
+ DWORD time;
+ if ((millis == 0) && (nanos > 0)) time = 1;
+ else if (millis == 0) time = INFINITE;
+ else time = millis;
_Jv_MutexUnlock (mu);
- if((millis == 0) && (nanos > 0))
- time = 1;
- else if(millis == 0)
- time = INFINITE;
- else
- time = millis;
+ DWORD rval = WaitForMultipleObjects (2, &(cv->ev[0]), 0, time);
+
+ EnterCriticalSection(&cv->count_mutex);
+ cv->blocked_count--;
+ // If we were unblocked by the second event (the broadcast one) and nobody is
+ // left, then reset the signal.
+ int last_waiter = rval == WAIT_OBJECT_0 + 1 && cv->blocked_count == 0;
+ LeaveCriticalSection(&cv->count_mutex);
+
+ if (last_waiter) ResetEvent(&cv->ev[1]);
- rval = WaitForSingleObject (*cv, time);
_Jv_MutexLock (mu);
- if (rval == WAIT_FAILED)
- return _JV_NOT_OWNER; // FIXME?
- else
- return 0;
+ if (rval == WAIT_FAILED) return GetLastError();
+ else if (rval == WAIT_TIMEOUT) return ETIMEDOUT;
+ else return 0;
}
-//
-// Mutexes.
-//
+void
+_Jv_CondInit (_Jv_ConditionVariable_t *cv)
+{
+ // we do lazy creation of Events since CreateEvent() is insanely expensive
+ cv->ev[0] = 0;
+ InitializeCriticalSection(&cv->count_mutex);
+ cv->blocked_count = 0;
+}
+
+void
+_Jv_CondDestroy (_Jv_ConditionVariable_t *cv)
+{
+ if (cv->ev[0] != 0) CloseHandle(cv->ev[0]);
+ cv = NULL;
+}
int
-_Jv_MutexLock (_Jv_Mutex_t *mu)
+_Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *)
{
- DWORD rval;
+ EnterCriticalSection(&cv->count_mutex);
+ ensure_condvar_initialized(cv);
+ int somebody_is_blocked = cv->blocked_count > 0;
+ LeaveCriticalSection(&cv->count_mutex);
- // FIXME: Are Win32 mutexs recursive? Should we use critical section objects
- rval = WaitForSingleObject (*mu, INFINITE);
+ if (somebody_is_blocked) return SetEvent (cv->ev[0]) ? 0 : GetLastError();
+ else return 0;
+}
- if (rval == WAIT_FAILED)
- return GetLastError (); // FIXME: Map to errno?
- else if (rval == WAIT_TIMEOUT)
- return ETIMEDOUT;
- else
- return 0;
+int
+_Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *)
+{
+ EnterCriticalSection(&cv->count_mutex);
+ ensure_condvar_initialized(cv);
+ int somebody_is_blocked = cv->blocked_count > 0;
+ LeaveCriticalSection(&cv->count_mutex);
+
+ if (somebody_is_blocked) return SetEvent (cv->ev[1]) ? 0 : GetLastError();
+ else return 0;
}
//
@@ -193,7 +239,7 @@ _Jv_ThreadUnRegister ()
// This function is called when a thread is started. We don't arrange
// to call the `run' method directly, because this function must
// return a value.
-static DWORD __stdcall
+static DWORD WINAPI
really_start (void* x)
{
struct starter *info = (struct starter *) x;
@@ -239,7 +285,7 @@ _Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data, _Jv_ThreadStart
else
data->flags |= FLAG_DAEMON;
- HANDLE h = CreateThread(NULL, 0, really_start, info, 0, &id);
+ HANDLE h = GC_CreateThread(NULL, 0, really_start, info, 0, &id);
_Jv_ThreadSetPriority(data, thread->getPriority());
//if (!h)