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authorkazu <kazu@138bc75d-0d04-0410-961f-82ee72b054a4>2004-10-15 14:36:32 +0000
committerkazu <kazu@138bc75d-0d04-0410-961f-82ee72b054a4>2004-10-15 14:36:32 +0000
commit88cdab5d15a92dfe124d24fe15bad70b240d8e23 (patch)
tree9e86aa12e44dad0ef8a0171ec79a85b279ce9164 /gcc/pointer-set.c
parent25c7141ce542fe45b7cf162c683741cb6d24b81c (diff)
downloadgcc-88cdab5d15a92dfe124d24fe15bad70b240d8e23.tar.gz
* pointer-set.c, tree-vectorizer.c: Fix comment typos.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@89094 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/pointer-set.c')
-rw-r--r--gcc/pointer-set.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/gcc/pointer-set.c b/gcc/pointer-set.c
index 510ae430d30..06592d741a6 100644
--- a/gcc/pointer-set.c
+++ b/gcc/pointer-set.c
@@ -87,7 +87,7 @@ void pointer_set_destroy (struct pointer_set_t *pset)
Collisions are resolved by linear probing. More complicated
collision management schemes are only useful when the load factor
- significatly exceeds 0.5, and we never let that happen. */
+ significantly exceeds 0.5, and we never let that happen. */
int
pointer_set_contains (struct pointer_set_t *pset, void *p)
{