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authorsteven <steven@138bc75d-0d04-0410-961f-82ee72b054a4>2005-06-04 17:07:57 +0000
committersteven <steven@138bc75d-0d04-0410-961f-82ee72b054a4>2005-06-04 17:07:57 +0000
commit2f138c1cfbd62fbaa71196fb5e9adb90c297c468 (patch)
tree60b6a1a40cafd587e8f0365563226295e3d92044 /gcc/lcm.c
parentfb9fa4cf6c97becf39517cb9883e0a434e01e48c (diff)
downloadgcc-2f138c1cfbd62fbaa71196fb5e9adb90c297c468.tar.gz
* lcm.c: Move all mode-switching related functions from here...
* mode-switching.c: ...to this new file. * doc/passes.texi: Update accordingly. * basic-block.h (label_value_list): Remove extern decl. * cfgrtl.c (label_value_list): Remove. (can_delete_label_p): Don't look at it. * cfgcleanup.c (cleanup_cfg): Don't free it. * common.opt: Don't refer to non-existing flag_alias_check. git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@100591 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/lcm.c')
-rw-r--r--gcc/lcm.c673
1 files changed, 0 insertions, 673 deletions
diff --git a/gcc/lcm.c b/gcc/lcm.c
index 210e4d600b1..330068e7d61 100644
--- a/gcc/lcm.c
+++ b/gcc/lcm.c
@@ -809,676 +809,3 @@ pre_edge_rev_lcm (FILE *file ATTRIBUTE_UNUSED, int n_exprs, sbitmap *transp,
return edge_list;
}
-/* Mode switching:
-
- The algorithm for setting the modes consists of scanning the insn list
- and finding all the insns which require a specific mode. Each insn gets
- a unique struct seginfo element. These structures are inserted into a list
- for each basic block. For each entity, there is an array of bb_info over
- the flow graph basic blocks (local var 'bb_info'), and contains a list
- of all insns within that basic block, in the order they are encountered.
-
- For each entity, any basic block WITHOUT any insns requiring a specific
- mode are given a single entry, without a mode. (Each basic block
- in the flow graph must have at least one entry in the segment table.)
-
- The LCM algorithm is then run over the flow graph to determine where to
- place the sets to the highest-priority value in respect of first the first
- insn in any one block. Any adjustments required to the transparency
- vectors are made, then the next iteration starts for the next-lower
- priority mode, till for each entity all modes are exhausted.
-
- More details are located in the code for optimize_mode_switching(). */
-
-/* This structure contains the information for each insn which requires
- either single or double mode to be set.
- MODE is the mode this insn must be executed in.
- INSN_PTR is the insn to be executed (may be the note that marks the
- beginning of a basic block).
- BBNUM is the flow graph basic block this insn occurs in.
- NEXT is the next insn in the same basic block. */
-struct seginfo
-{
- int mode;
- rtx insn_ptr;
- int bbnum;
- struct seginfo *next;
- HARD_REG_SET regs_live;
-};
-
-struct bb_info
-{
- struct seginfo *seginfo;
- int computing;
-};
-
-/* These bitmaps are used for the LCM algorithm. */
-
-#ifdef OPTIMIZE_MODE_SWITCHING
-static sbitmap *antic;
-static sbitmap *transp;
-static sbitmap *comp;
-
-static struct seginfo * new_seginfo (int, rtx, int, HARD_REG_SET);
-static void add_seginfo (struct bb_info *, struct seginfo *);
-static void reg_dies (rtx, HARD_REG_SET);
-static void reg_becomes_live (rtx, rtx, void *);
-static void make_preds_opaque (basic_block, int);
-#endif
-
-#ifdef OPTIMIZE_MODE_SWITCHING
-
-/* This function will allocate a new BBINFO structure, initialized
- with the MODE, INSN, and basic block BB parameters. */
-
-static struct seginfo *
-new_seginfo (int mode, rtx insn, int bb, HARD_REG_SET regs_live)
-{
- struct seginfo *ptr;
- ptr = xmalloc (sizeof (struct seginfo));
- ptr->mode = mode;
- ptr->insn_ptr = insn;
- ptr->bbnum = bb;
- ptr->next = NULL;
- COPY_HARD_REG_SET (ptr->regs_live, regs_live);
- return ptr;
-}
-
-/* Add a seginfo element to the end of a list.
- HEAD is a pointer to the list beginning.
- INFO is the structure to be linked in. */
-
-static void
-add_seginfo (struct bb_info *head, struct seginfo *info)
-{
- struct seginfo *ptr;
-
- if (head->seginfo == NULL)
- head->seginfo = info;
- else
- {
- ptr = head->seginfo;
- while (ptr->next != NULL)
- ptr = ptr->next;
- ptr->next = info;
- }
-}
-
-/* Make all predecessors of basic block B opaque, recursively, till we hit
- some that are already non-transparent, or an edge where aux is set; that
- denotes that a mode set is to be done on that edge.
- J is the bit number in the bitmaps that corresponds to the entity that
- we are currently handling mode-switching for. */
-
-static void
-make_preds_opaque (basic_block b, int j)
-{
- edge e;
- edge_iterator ei;
-
- FOR_EACH_EDGE (e, ei, b->preds)
- {
- basic_block pb = e->src;
-
- if (e->aux || ! TEST_BIT (transp[pb->index], j))
- continue;
-
- RESET_BIT (transp[pb->index], j);
- make_preds_opaque (pb, j);
- }
-}
-
-/* Record in LIVE that register REG died. */
-
-static void
-reg_dies (rtx reg, HARD_REG_SET live)
-{
- int regno, nregs;
-
- if (!REG_P (reg))
- return;
-
- regno = REGNO (reg);
- if (regno < FIRST_PSEUDO_REGISTER)
- for (nregs = hard_regno_nregs[regno][GET_MODE (reg)] - 1; nregs >= 0;
- nregs--)
- CLEAR_HARD_REG_BIT (live, regno + nregs);
-}
-
-/* Record in LIVE that register REG became live.
- This is called via note_stores. */
-
-static void
-reg_becomes_live (rtx reg, rtx setter ATTRIBUTE_UNUSED, void *live)
-{
- int regno, nregs;
-
- if (GET_CODE (reg) == SUBREG)
- reg = SUBREG_REG (reg);
-
- if (!REG_P (reg))
- return;
-
- regno = REGNO (reg);
- if (regno < FIRST_PSEUDO_REGISTER)
- for (nregs = hard_regno_nregs[regno][GET_MODE (reg)] - 1; nregs >= 0;
- nregs--)
- SET_HARD_REG_BIT (* (HARD_REG_SET *) live, regno + nregs);
-}
-
-/* Make sure if MODE_ENTRY is defined the MODE_EXIT is defined
- and vice versa. */
-#if defined (MODE_ENTRY) != defined (MODE_EXIT)
- #error "Both MODE_ENTRY and MODE_EXIT must be defined"
-#endif
-
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
-/* Split the fallthrough edge to the exit block, so that we can note
- that there NORMAL_MODE is required. Return the new block if it's
- inserted before the exit block. Otherwise return null. */
-
-static basic_block
-create_pre_exit (int n_entities, int *entity_map, const int *num_modes)
-{
- edge eg;
- edge_iterator ei;
- basic_block pre_exit;
-
- /* The only non-call predecessor at this stage is a block with a
- fallthrough edge; there can be at most one, but there could be
- none at all, e.g. when exit is called. */
- pre_exit = 0;
- FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR->preds)
- if (eg->flags & EDGE_FALLTHRU)
- {
- basic_block src_bb = eg->src;
- regset live_at_end = src_bb->global_live_at_end;
- rtx last_insn, ret_reg;
-
- gcc_assert (!pre_exit);
- /* If this function returns a value at the end, we have to
- insert the final mode switch before the return value copy
- to its hard register. */
- if (EDGE_COUNT (EXIT_BLOCK_PTR->preds) == 1
- && NONJUMP_INSN_P ((last_insn = BB_END (src_bb)))
- && GET_CODE (PATTERN (last_insn)) == USE
- && GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG)
- {
- int ret_start = REGNO (ret_reg);
- int nregs = hard_regno_nregs[ret_start][GET_MODE (ret_reg)];
- int ret_end = ret_start + nregs;
- int short_block = 0;
- int maybe_builtin_apply = 0;
- int forced_late_switch = 0;
- rtx before_return_copy;
-
- do
- {
- rtx return_copy = PREV_INSN (last_insn);
- rtx return_copy_pat, copy_reg;
- int copy_start, copy_num;
- int j;
-
- if (INSN_P (return_copy))
- {
- if (GET_CODE (PATTERN (return_copy)) == USE
- && GET_CODE (XEXP (PATTERN (return_copy), 0)) == REG
- && (FUNCTION_VALUE_REGNO_P
- (REGNO (XEXP (PATTERN (return_copy), 0)))))
- {
- maybe_builtin_apply = 1;
- last_insn = return_copy;
- continue;
- }
- /* If the return register is not (in its entirety)
- likely spilled, the return copy might be
- partially or completely optimized away. */
- return_copy_pat = single_set (return_copy);
- if (!return_copy_pat)
- {
- return_copy_pat = PATTERN (return_copy);
- if (GET_CODE (return_copy_pat) != CLOBBER)
- break;
- }
- copy_reg = SET_DEST (return_copy_pat);
- if (GET_CODE (copy_reg) == REG)
- copy_start = REGNO (copy_reg);
- else if (GET_CODE (copy_reg) == SUBREG
- && GET_CODE (SUBREG_REG (copy_reg)) == REG)
- copy_start = REGNO (SUBREG_REG (copy_reg));
- else
- break;
- if (copy_start >= FIRST_PSEUDO_REGISTER)
- break;
- copy_num
- = hard_regno_nregs[copy_start][GET_MODE (copy_reg)];
-
- /* If the return register is not likely spilled, - as is
- the case for floating point on SH4 - then it might
- be set by an arithmetic operation that needs a
- different mode than the exit block. */
- for (j = n_entities - 1; j >= 0; j--)
- {
- int e = entity_map[j];
- int mode = MODE_NEEDED (e, return_copy);
-
- if (mode != num_modes[e] && mode != MODE_EXIT (e))
- break;
- }
- if (j >= 0)
- {
- /* For the SH4, floating point loads depend on fpscr,
- thus we might need to put the final mode switch
- after the return value copy. That is still OK,
- because a floating point return value does not
- conflict with address reloads. */
- if (copy_start >= ret_start
- && copy_start + copy_num <= ret_end
- && OBJECT_P (SET_SRC (return_copy_pat)))
- forced_late_switch = 1;
- break;
- }
-
- if (copy_start >= ret_start
- && copy_start + copy_num <= ret_end)
- nregs -= copy_num;
- else if (!maybe_builtin_apply
- || !FUNCTION_VALUE_REGNO_P (copy_start))
- break;
- last_insn = return_copy;
- }
- /* ??? Exception handling can lead to the return value
- copy being already separated from the return value use,
- as in unwind-dw2.c .
- Similarly, conditionally returning without a value,
- and conditionally using builtin_return can lead to an
- isolated use. */
- if (return_copy == BB_HEAD (src_bb))
- {
- short_block = 1;
- break;
- }
- last_insn = return_copy;
- }
- while (nregs);
-
- /* If we didn't see a full return value copy, verify that there
- is a plausible reason for this. If some, but not all of the
- return register is likely spilled, we can expect that there
- is a copy for the likely spilled part. */
- gcc_assert (!nregs
- || forced_late_switch
- || short_block
- || !(CLASS_LIKELY_SPILLED_P
- (REGNO_REG_CLASS (ret_start)))
- || (nregs
- != hard_regno_nregs[ret_start][GET_MODE (ret_reg)])
- /* For multi-hard-register floating point
- values, sometimes the likely-spilled part
- is ordinarily copied first, then the other
- part is set with an arithmetic operation.
- This doesn't actually cause reload
- failures, so let it pass. */
- || (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT
- && nregs != 1));
-
- if (INSN_P (last_insn))
- {
- before_return_copy
- = emit_note_before (NOTE_INSN_DELETED, last_insn);
- /* Instructions preceding LAST_INSN in the same block might
- require a different mode than MODE_EXIT, so if we might
- have such instructions, keep them in a separate block
- from pre_exit. */
- if (last_insn != BB_HEAD (src_bb))
- src_bb = split_block (src_bb,
- PREV_INSN (before_return_copy))->dest;
- }
- else
- before_return_copy = last_insn;
- pre_exit = split_block (src_bb, before_return_copy)->src;
- }
- else
- {
- pre_exit = split_edge (eg);
- COPY_REG_SET (pre_exit->global_live_at_start, live_at_end);
- COPY_REG_SET (pre_exit->global_live_at_end, live_at_end);
- }
- }
-
- return pre_exit;
-}
-#endif
-
-/* Find all insns that need a particular mode setting, and insert the
- necessary mode switches. Return true if we did work. */
-
-int
-optimize_mode_switching (FILE *file)
-{
- rtx insn;
- int e;
- basic_block bb;
- int need_commit = 0;
- sbitmap *kill;
- struct edge_list *edge_list;
- static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
-#define N_ENTITIES ARRAY_SIZE (num_modes)
- int entity_map[N_ENTITIES];
- struct bb_info *bb_info[N_ENTITIES];
- int i, j;
- int n_entities;
- int max_num_modes = 0;
- bool emited = false;
- basic_block post_entry ATTRIBUTE_UNUSED, pre_exit ATTRIBUTE_UNUSED;
-
- clear_bb_flags ();
-
- for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--)
- if (OPTIMIZE_MODE_SWITCHING (e))
- {
- int entry_exit_extra = 0;
-
- /* Create the list of segments within each basic block.
- If NORMAL_MODE is defined, allow for two extra
- blocks split from the entry and exit block. */
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- entry_exit_extra = 3;
-#endif
- bb_info[n_entities]
- = xcalloc (last_basic_block + entry_exit_extra, sizeof **bb_info);
- entity_map[n_entities++] = e;
- if (num_modes[e] > max_num_modes)
- max_num_modes = num_modes[e];
- }
-
- if (! n_entities)
- return 0;
-
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- /* Split the edge from the entry block, so that we can note that
- there NORMAL_MODE is supplied. */
- post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR));
- pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
-#endif
-
- /* Create the bitmap vectors. */
-
- antic = sbitmap_vector_alloc (last_basic_block, n_entities);
- transp = sbitmap_vector_alloc (last_basic_block, n_entities);
- comp = sbitmap_vector_alloc (last_basic_block, n_entities);
-
- sbitmap_vector_ones (transp, last_basic_block);
-
- for (j = n_entities - 1; j >= 0; j--)
- {
- int e = entity_map[j];
- int no_mode = num_modes[e];
- struct bb_info *info = bb_info[j];
-
- /* Determine what the first use (if any) need for a mode of entity E is.
- This will be the mode that is anticipatable for this block.
- Also compute the initial transparency settings. */
- FOR_EACH_BB (bb)
- {
- struct seginfo *ptr;
- int last_mode = no_mode;
- HARD_REG_SET live_now;
-
- REG_SET_TO_HARD_REG_SET (live_now,
- bb->global_live_at_start);
- for (insn = BB_HEAD (bb);
- insn != NULL && insn != NEXT_INSN (BB_END (bb));
- insn = NEXT_INSN (insn))
- {
- if (INSN_P (insn))
- {
- int mode = MODE_NEEDED (e, insn);
- rtx link;
-
- if (mode != no_mode && mode != last_mode)
- {
- last_mode = mode;
- ptr = new_seginfo (mode, insn, bb->index, live_now);
- add_seginfo (info + bb->index, ptr);
- RESET_BIT (transp[bb->index], j);
- }
-#ifdef MODE_AFTER
- last_mode = MODE_AFTER (last_mode, insn);
-#endif
- /* Update LIVE_NOW. */
- for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
- if (REG_NOTE_KIND (link) == REG_DEAD)
- reg_dies (XEXP (link, 0), live_now);
-
- note_stores (PATTERN (insn), reg_becomes_live, &live_now);
- for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
- if (REG_NOTE_KIND (link) == REG_UNUSED)
- reg_dies (XEXP (link, 0), live_now);
- }
- }
-
- info[bb->index].computing = last_mode;
- /* Check for blocks without ANY mode requirements. */
- if (last_mode == no_mode)
- {
- ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now);
- add_seginfo (info + bb->index, ptr);
- }
- }
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- {
- int mode = MODE_ENTRY (e);
-
- if (mode != no_mode)
- {
- bb = post_entry;
-
- /* By always making this nontransparent, we save
- an extra check in make_preds_opaque. We also
- need this to avoid confusing pre_edge_lcm when
- antic is cleared but transp and comp are set. */
- RESET_BIT (transp[bb->index], j);
-
- /* Insert a fake computing definition of MODE into entry
- blocks which compute no mode. This represents the mode on
- entry. */
- info[bb->index].computing = mode;
-
- if (pre_exit)
- info[pre_exit->index].seginfo->mode = MODE_EXIT (e);
- }
- }
-#endif /* NORMAL_MODE */
- }
-
- kill = sbitmap_vector_alloc (last_basic_block, n_entities);
- for (i = 0; i < max_num_modes; i++)
- {
- int current_mode[N_ENTITIES];
- sbitmap *delete;
- sbitmap *insert;
-
- /* Set the anticipatable and computing arrays. */
- sbitmap_vector_zero (antic, last_basic_block);
- sbitmap_vector_zero (comp, last_basic_block);
- for (j = n_entities - 1; j >= 0; j--)
- {
- int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i);
- struct bb_info *info = bb_info[j];
-
- FOR_EACH_BB (bb)
- {
- if (info[bb->index].seginfo->mode == m)
- SET_BIT (antic[bb->index], j);
-
- if (info[bb->index].computing == m)
- SET_BIT (comp[bb->index], j);
- }
- }
-
- /* Calculate the optimal locations for the
- placement mode switches to modes with priority I. */
-
- FOR_EACH_BB (bb)
- sbitmap_not (kill[bb->index], transp[bb->index]);
- edge_list = pre_edge_lcm (file, 1, transp, comp, antic,
- kill, &insert, &delete);
-
- for (j = n_entities - 1; j >= 0; j--)
- {
- /* Insert all mode sets that have been inserted by lcm. */
- int no_mode = num_modes[entity_map[j]];
-
- /* Wherever we have moved a mode setting upwards in the flow graph,
- the blocks between the new setting site and the now redundant
- computation ceases to be transparent for any lower-priority
- mode of the same entity. First set the aux field of each
- insertion site edge non-transparent, then propagate the new
- non-transparency from the redundant computation upwards till
- we hit an insertion site or an already non-transparent block. */
- for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--)
- {
- edge eg = INDEX_EDGE (edge_list, e);
- int mode;
- basic_block src_bb;
- HARD_REG_SET live_at_edge;
- rtx mode_set;
-
- eg->aux = 0;
-
- if (! TEST_BIT (insert[e], j))
- continue;
-
- eg->aux = (void *)1;
-
- mode = current_mode[j];
- src_bb = eg->src;
-
- REG_SET_TO_HARD_REG_SET (live_at_edge,
- src_bb->global_live_at_end);
-
- start_sequence ();
- EMIT_MODE_SET (entity_map[j], mode, live_at_edge);
- mode_set = get_insns ();
- end_sequence ();
-
- /* Do not bother to insert empty sequence. */
- if (mode_set == NULL_RTX)
- continue;
-
- /* If this is an abnormal edge, we'll insert at the end
- of the previous block. */
- if (eg->flags & EDGE_ABNORMAL)
- {
- emited = true;
- if (JUMP_P (BB_END (src_bb)))
- emit_insn_before (mode_set, BB_END (src_bb));
- else
- {
- /* It doesn't make sense to switch to normal
- mode after a CALL_INSN. The cases in which a
- CALL_INSN may have an abnormal edge are
- sibcalls and EH edges. In the case of
- sibcalls, the dest basic-block is the
- EXIT_BLOCK, that runs in normal mode; it is
- assumed that a sibcall insn requires normal
- mode itself, so no mode switch would be
- required after the call (it wouldn't make
- sense, anyway). In the case of EH edges, EH
- entry points also start in normal mode, so a
- similar reasoning applies. */
- gcc_assert (NONJUMP_INSN_P (BB_END (src_bb)));
- emit_insn_after (mode_set, BB_END (src_bb));
- }
- bb_info[j][src_bb->index].computing = mode;
- RESET_BIT (transp[src_bb->index], j);
- }
- else
- {
- need_commit = 1;
- insert_insn_on_edge (mode_set, eg);
- }
- }
-
- FOR_EACH_BB_REVERSE (bb)
- if (TEST_BIT (delete[bb->index], j))
- {
- make_preds_opaque (bb, j);
- /* Cancel the 'deleted' mode set. */
- bb_info[j][bb->index].seginfo->mode = no_mode;
- }
- }
-
- sbitmap_vector_free (delete);
- sbitmap_vector_free (insert);
- clear_aux_for_edges ();
- free_edge_list (edge_list);
- }
-
- /* Now output the remaining mode sets in all the segments. */
- for (j = n_entities - 1; j >= 0; j--)
- {
- int no_mode = num_modes[entity_map[j]];
-
- FOR_EACH_BB_REVERSE (bb)
- {
- struct seginfo *ptr, *next;
- for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next)
- {
- next = ptr->next;
- if (ptr->mode != no_mode)
- {
- rtx mode_set;
-
- start_sequence ();
- EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
- mode_set = get_insns ();
- end_sequence ();
-
- /* Insert MODE_SET only if it is nonempty. */
- if (mode_set != NULL_RTX)
- {
- emited = true;
- if (NOTE_P (ptr->insn_ptr)
- && (NOTE_LINE_NUMBER (ptr->insn_ptr)
- == NOTE_INSN_BASIC_BLOCK))
- emit_insn_after (mode_set, ptr->insn_ptr);
- else
- emit_insn_before (mode_set, ptr->insn_ptr);
- }
- }
-
- free (ptr);
- }
- }
-
- free (bb_info[j]);
- }
-
- /* Finished. Free up all the things we've allocated. */
-
- sbitmap_vector_free (kill);
- sbitmap_vector_free (antic);
- sbitmap_vector_free (transp);
- sbitmap_vector_free (comp);
-
- if (need_commit)
- commit_edge_insertions ();
-
-#if defined (MODE_ENTRY) && defined (MODE_EXIT)
- cleanup_cfg (CLEANUP_NO_INSN_DEL);
-#else
- if (!need_commit && !emited)
- return 0;
-#endif
-
- max_regno = max_reg_num ();
- allocate_reg_info (max_regno, FALSE, FALSE);
- update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
- (PROP_DEATH_NOTES | PROP_KILL_DEAD_CODE
- | PROP_SCAN_DEAD_CODE));
-
- return 1;
-}
-#endif /* OPTIMIZE_MODE_SWITCHING */