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authornathan <nathan@138bc75d-0d04-0410-961f-82ee72b054a4>2004-12-08 08:42:15 +0000
committernathan <nathan@138bc75d-0d04-0410-961f-82ee72b054a4>2004-12-08 08:42:15 +0000
commit3d0a130479fc4b6baa41fc613d4559ca27969e1c (patch)
tree20189c024607031ef756df0f166ea5e2b2a3d37d /gcc/doc/trouble.texi
parent729f89ff588de32a6f6c4c928cb1d4115ae2fb2e (diff)
downloadgcc-3d0a130479fc4b6baa41fc613d4559ca27969e1c.tar.gz
* doc/trouble.texi (Non-bugs): Clarify empty loop removal.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@91864 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/doc/trouble.texi')
-rw-r--r--gcc/doc/trouble.texi31
1 files changed, 26 insertions, 5 deletions
diff --git a/gcc/doc/trouble.texi b/gcc/doc/trouble.texi
index 58a46f990d1..01c0c192d59 100644
--- a/gcc/doc/trouble.texi
+++ b/gcc/doc/trouble.texi
@@ -1217,13 +1217,34 @@ to have a delay, so deleting them will not make real programs run any
faster.
However, the rationale here is that optimization of a nonempty loop
-cannot produce an empty one, which holds for C but is not always the
-case for C++.
+cannot produce an empty one. This held for carefully written C compiled
+with less powerful optimizers but is not always the case for carefully
+written C++ or with more powerful optimizers.
@opindex funroll-loops
-Moreover, with @option{-funroll-loops} small ``empty'' loops are already
-removed, so the current behavior is both sub-optimal and inconsistent
-and will change in the future.
+Thus GCC will remove operations from loops whenever it can determine
+those operations are not externally visible (apart from the time taken
+to execute them, of course). As GCC improves, it will remove the loop
+itself. Indeed, with @option{-funroll-loops} small loops can already be
+removed, so leaving an empty non-unrolled loop is both sub-optimal and
+inconsistent.
+
+Be aware of this when performing timing tests, for instance the
+following loop can be completely removed, provided
+@code{some_expression} can provably not change any global state.
+
+@smallexample
+@{
+ int sum = 0;
+ int ix;
+
+ for (ix = 0; ix != 10000; ix++)
+ sum += some_expression;
+@}
+@end smallexample
+
+Even though @code{sum} is accumulated in the loop, no use is made of
+that summation, so the accumulation can be removed.
@item
Making side effects happen in the same order as in some other compiler.