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author | matz <matz@138bc75d-0d04-0410-961f-82ee72b054a4> | 2011-12-13 14:07:26 +0000 |
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committer | matz <matz@138bc75d-0d04-0410-961f-82ee72b054a4> | 2011-12-13 14:07:26 +0000 |
commit | 0b44da0dc2723f92028816a9d5ee7c0603b61e9c (patch) | |
tree | 40dcf4bce7e31e0a1ffc5e9a2271291a37a22225 /gcc/cfgexpand.c | |
parent | 734244a63d905ab9c374cc32393aadadab8230d6 (diff) | |
download | gcc-0b44da0dc2723f92028816a9d5ee7c0603b61e9c.tar.gz |
life -> live; one favourite typo of mine.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@182285 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/cfgexpand.c')
-rw-r--r-- | gcc/cfgexpand.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gcc/cfgexpand.c b/gcc/cfgexpand.c index d41497d31c0..295d6246a0e 100644 --- a/gcc/cfgexpand.c +++ b/gcc/cfgexpand.c @@ -486,8 +486,8 @@ add_scope_conflicts_1 (basic_block bb, bitmap work, bool for_conflict) && visit == visit_op) { /* If this is the first real instruction in this BB we need - to add conflicts for everything life at this point now. - Unlike classical lifeness for named objects we can't + to add conflicts for everything live at this point now. + Unlike classical liveness for named objects we can't rely on seeing a def/use of the names we're interested in. There might merely be indirect loads/stores. We'd not add any conflicts for such partitions. */ @@ -517,7 +517,7 @@ add_scope_conflicts (void) bool changed; bitmap work = BITMAP_ALLOC (NULL); - /* We approximate the life range of a stack variable by taking the first + /* We approximate the live range of a stack variable by taking the first mention of its name as starting point(s), and by the end-of-scope death clobber added by gimplify as ending point(s) of the range. This overapproximates in the case we for instance moved an address-taken @@ -525,7 +525,7 @@ add_scope_conflicts (void) But it's conservatively correct as a variable never can hold values before its name is mentioned at least once. - We then do a mostly classical bitmap lifeness algorithm. */ + We then do a mostly classical bitmap liveness algorithm. */ FOR_ALL_BB (bb) bb->aux = BITMAP_ALLOC (NULL); |