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author | dberlin <dberlin@138bc75d-0d04-0410-961f-82ee72b054a4> | 2002-12-19 15:53:46 +0000 |
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committer | dberlin <dberlin@138bc75d-0d04-0410-961f-82ee72b054a4> | 2002-12-19 15:53:46 +0000 |
commit | 263e39ce99c9c39313d2d7428f55dffd3b6b3edc (patch) | |
tree | 44047fd11a950adb0359bc5a8cbf8cfcaf6a46b3 /gcc/alloc-pool.c | |
parent | cb96e388beb2e436f5eee1d569a68170a140e517 (diff) | |
download | gcc-263e39ce99c9c39313d2d7428f55dffd3b6b3edc.tar.gz |
2002-12-18 Daniel Berlin <dberlin@dberlin.org>
* Makefile.in (OBJS): Add alloc-pool.o
(alloc-pool.o): New object.
* alloc-pool.c: New file.
* alloc-pool.h: New file.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@60312 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/alloc-pool.c')
-rw-r--r-- | gcc/alloc-pool.c | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/gcc/alloc-pool.c b/gcc/alloc-pool.c new file mode 100644 index 00000000000..b84780aec1c --- /dev/null +++ b/gcc/alloc-pool.c @@ -0,0 +1,166 @@ +/* Functions to support a pool of allocatable objects. + Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc. + Contributed by Daniel Berlin <dan@cgsoftware.com> + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 2, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING. If not, write to the Free +Software Foundation, 59 Temple Place - Suite 330, Boston, MA +02111-1307, USA. */ + +#include "libiberty.h" +#include "config.h" +#include "system.h" +#include "alloc-pool.h" + +#define align_four(x) (((x+3) >> 2) << 2) +#define align_eight(x) (((x+7) >> 3) << 3) + +/* Create a pool of things of size SIZE, with NUM in each block we + allocate. */ + +alloc_pool +create_alloc_pool (name, size, num) + const char *name; + size_t size; + size_t num; +{ + alloc_pool pool; + size_t pool_size, header_size; + + if (!name) + abort (); + + /* Make size large enough to store the list header. */ + if (size < sizeof (alloc_pool_list)) + size = sizeof (alloc_pool_list); + + /* Now align the size to a multiple of 4. */ + size = align_four (size); + + /* Um, we can't really allocate 0 elements per block. */ + if (num == 0) + abort (); + + /* Find the size of the pool structure, and the name. */ + pool_size = sizeof (struct alloc_pool_def); + + /* and allocate that much memory. */ + pool = (alloc_pool) xmalloc (pool_size); + + /* Now init the various pieces of our pool structure. */ + pool->name = xstrdup (name); + pool->elt_size = size; + pool->elts_per_block = num; + + /* List header size should be a multiple of 8 */ + header_size = align_eight (sizeof (struct alloc_pool_list_def)); + + pool->block_size = (size * num) + header_size; + pool->free_list = NULL; + pool->elts_allocated = 0; + pool->elts_free = 0; + pool->blocks_allocated = 0; + pool->block_list = NULL; + + return (pool); +} + +/* Free all memory allocated for the given memory pool. */ +void +free_alloc_pool (pool) + alloc_pool pool; +{ + alloc_pool_list block, next_block; + + if (!pool) + abort (); + + /* Free each block allocated to the pool. */ + for (block = pool->block_list; block != NULL; block = next_block) + { + next_block = block->next; + free (block); + } + /* Lastly, free the pool and the name. */ + free (pool->name); + free (pool); +} + +/* Allocates one element from the pool specified. */ +void * +pool_alloc (pool) + alloc_pool pool; +{ + alloc_pool_list header; + char *block; + + if (!pool) + abort (); + + /* If there are no more free elements, make some more!. */ + if (!pool->free_list) + { + size_t i; + alloc_pool_list block_header; + + /* Make the block */ + block = (char *) xmalloc (pool->block_size); + block_header = (alloc_pool_list) block; + block += align_eight (sizeof (struct alloc_pool_list_def)); + + /* Throw it on the block list */ + block_header->next = pool->block_list; + pool->block_list = block_header; + + /* Now put the actual block pieces onto the free list. */ + for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size) + { + header = (alloc_pool_list) block; + header->next = pool->free_list; + pool->free_list = header; + } + /* Also update the number of elements we have free/allocated, and + increment the allocated block count. */ + pool->elts_allocated += pool->elts_per_block; + pool->elts_free += pool->elts_per_block; + pool->blocks_allocated += 1; + } + + /* Pull the first free element from the free list, and return it. */ + header = pool->free_list; + pool->free_list = header->next; + pool->elts_free--; + return ((void *) header); +} + +/* Puts PTR back on POOL's free list. */ +void +pool_free (pool, ptr) + alloc_pool pool; + void *ptr; +{ + alloc_pool_list header; + + if (!ptr) + abort (); + + /* Check if we free more than we allocated, which is Bad (TM). */ + if (pool->elts_free + 1 > pool->elts_allocated) + abort (); + header = (alloc_pool_list) ptr; + header->next = pool->free_list; + pool->free_list = header; + pool->elts_free++; +} |