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-rw-r--r--src/sdf/ftbsdf.c111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/sdf/ftbsdf.c b/src/sdf/ftbsdf.c
index db95e7c82..1a33331fd 100644
--- a/src/sdf/ftbsdf.c
+++ b/src/sdf/ftbsdf.c
@@ -123,5 +123,116 @@
static
const ED zero_ed = { 0, { 0, 0 }, 0 };
+ /**************************************************************************
+ *
+ * rasterizer functions
+ *
+ */
+
+ #ifdef CHECK_NEIGHBOR
+ #undef CHECK_NEIGHBOR
+ #endif
+
+ /* Use the macro only in `bsdf_is_edge' function. */
+ #define CHECK_NEIGHBOR( x_offset, y_offset ) \
+ if ( x + x_offset >= 0 && x + x_offset < w && \
+ y + y_offset >= 0 && y + y_offset < r ) \
+ { \
+ num_neighbour++; \
+ to_check = dm + y_offset * w + x_offset; \
+ if ( to_check->alpha == 0 ) \
+ { \
+ is_edge = 1; \
+ goto Done; \
+ } \
+ }
+
+ /**************************************************************************
+ *
+ * @Function:
+ * bsdf_is_edge
+ *
+ * @Description:
+ * This function checks weather a pixel is an edge pixel. A pixel
+ * is edge bixel if it surrounded by a completely black pixel ( 0
+ * alpha ) and the current pixel is not a completely black pixel.
+ *
+ * @Input:
+ * dm ::
+ * Array of distances. The parameter must point to the current
+ * pixel i.e. the pixel that is to be checked for edge.
+ *
+ * x ::
+ * The x position of the current pixel.
+ *
+ * y ::
+ * The y position of the current pixel.
+ *
+ * w ::
+ * Width of the bitmap.
+ *
+ * r ::
+ * Number of rows in the bitmap.
+ *
+ * @Return:
+ * FT_Bool ::
+ * 1 if the current pixel is an edge pixel, 0 otherwise.
+ *
+ */
+ static FT_Bool
+ bsdf_is_edge( ED* dm, /* distance map */
+ FT_Int x, /* x index of point to check */
+ FT_Int y, /* y index of point to check */
+ FT_Int w, /* width */
+ FT_Int r ) /* rows */
+ {
+ FT_Bool is_edge = 0;
+ ED* to_check = NULL;
+ FT_Int num_neighbour = 0;
+
+
+ if ( dm->alpha == 0 )
+ goto Done;
+
+ if ( dm->alpha > 0 && dm->alpha < 255 )
+ {
+ is_edge = 1;
+ goto Done;
+ }
+
+ /* up */
+ CHECK_NEIGHBOR( 0, -1 );
+
+ /* down */
+ CHECK_NEIGHBOR( 0, 1 );
+
+ /* left */
+ CHECK_NEIGHBOR( -1, 0 );
+
+ /* right */
+ CHECK_NEIGHBOR( 1, 0 );
+
+ /* up left */
+ CHECK_NEIGHBOR( -1, -1 );
+
+ /* up right */
+ CHECK_NEIGHBOR( 1, -1 );
+
+ /* down left */
+ CHECK_NEIGHBOR( -1, 1 );
+
+ /* down right */
+ CHECK_NEIGHBOR( 1, 1 );
+
+ if ( num_neighbour != 8 )
+ is_edge = 1;
+
+ Done:
+ return is_edge;
+
+ }
+
+ #undef CHECK_NEIGHBOR
+
/* END */