summaryrefslogtreecommitdiff
path: root/src/lib/evas/common/evas_font_query.c
blob: a25c19c81e8a6db300f6f998ea252718b08fd88e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
#include "evas_font_private.h" /* for Frame-Queuing support */

#define VAR_SEQ_SAFE(x) (((x)<run_end) ? VAR_SEQ(*(x)) : 0)

/* FIXME: Check coverage according to the font and not by actually loading */
/**
 * @internal
 * Find the end of a run according to font coverage, and return the base script
 * font and the current wanted font.
 *
 * @param[in] fn the font to use.
 * @param script_fi The base font instance to be used with the script. If NULL, then it's calculated and returned in this variable, if not NULL, it's used and not modified.
 * @param[out] cur_fi The font instance found for the current run.
 * @param[in] script the base script
 * @param[in] text the text to work on.
 * @param[in] run_let the current run len, i.e "search limit".
 * @return length of the run found.
 */
EAPI int
evas_common_font_query_run_font_end_get(RGBA_Font *fn, RGBA_Font_Int **script_fi, RGBA_Font_Int **cur_fi, Evas_Script_Type script EINA_UNUSED, const Eina_Unicode *text, int run_len)
{
   RGBA_Font_Int *fi = NULL;
   const Eina_Unicode *run_end = text + run_len;
   const Eina_Unicode *itr;

   /* If there's no current script_fi, find it first */
   if (!*script_fi)
     {
        fi = fn->fonts->data;

        *script_fi = fi;
     }
   else
     {
        fi = *script_fi;
     }

   /* Find the longest run of the same font starting from the start position
    * and update cur_fi accordingly. */
   Eina_Unicode variation_sequence = 0;
   itr = text;
   while (itr < run_end)
     {
        RGBA_Font_Int *tmp_fi;
        /* Itr will end up being the first of the next run  */
        for ( ; itr < run_end ; itr++)
          {
             /* 0x1F is the last ASCII contral char, just a hack in
              * the meanwhile. */
             if (*itr <= 0x1F)
                continue;

             /* Skip searching font for INHERITED script unicodes.
              * It is meaningful when only it comes after other unicodes from same font. */
             if (evas_common_language_char_script_get(*itr) == EVAS_SCRIPT_INHERITED)
                continue;

             variation_sequence =  VAR_SEQ_SAFE(itr+1);

             /* Break if either it's not in the font, or if it is in the
              * script's font. */
             if (!evas_common_get_char_index(fi, *itr, variation_sequence))
               break;

             if (fi != *script_fi)
               {
                  if (evas_common_get_char_index(*script_fi, *itr, variation_sequence))
                    break;
               }
          }

        /* Abort if we reached the end */
        if (itr == run_end)
           break;

        /* If the script font doesn't fit even one char, find a new font. */
        if (itr == text)
          {
             /* If we can find a font, use it. Otherwise, find the first
              * char the run of chars that can't be rendered until the first
              * one that can. */
             Eina_Unicode variation_sequence =  VAR_SEQ_SAFE(itr+1);
             if (evas_common_font_glyph_search(fn, &tmp_fi, *itr, variation_sequence, EVAS_FONT_SEARCH_OPTION_NONE))
               {
                  fi = tmp_fi;
               }
             else if ( (variation_sequence == VARIATION_TEXT_PRESENTATION) && evas_common_font_glyph_search(fn, &tmp_fi, *itr, 0, EVAS_FONT_SEARCH_OPTION_SKIP_COLOR))
               {
                   /* If we can not find unicode with variation sequence, then we will
                      Search and find for non color glyph because variation sequence is Text
                   */
                  fi = tmp_fi;
               }
             else if ( variation_sequence && evas_common_font_glyph_search(fn, &tmp_fi, *itr, 0, EVAS_FONT_SEARCH_OPTION_NONE))
               {
                   /* If we can not find unicode with variation sequence, then we will
                      Search and find glyph without the variation sequence
                   */
                  fi = tmp_fi;
               }
             else
               {
                  itr++;
                  /* Go through all the chars that can't be rendered with any
                   * font */
                  for ( ; itr < run_end ; itr++)
                    {
                       if(VAR_SEQ_SAFE(itr))
                          continue;

                       Eina_Unicode variation_sequence =  VAR_SEQ_SAFE(itr+1);
                       tmp_fi = fi;
                       if (evas_common_get_char_index(fi, *itr, variation_sequence) ||
                             evas_common_font_glyph_search(fn, &tmp_fi, *itr, variation_sequence, EVAS_FONT_SEARCH_OPTION_NONE))
                         {
                            fi = tmp_fi;
                            break;
                         }
                    }

                  /* If we found a renderable character and the found font
                   * can render the replacement char, continue, otherwise
                   * find a font most suitable for the replacement char and
                   * break */
                  if ((itr == run_end) ||
                        !evas_common_get_char_index(fi, REPLACEMENT_CHAR, 0))
                    {
                       evas_common_font_glyph_search(fn, &fi, REPLACEMENT_CHAR, 0, EVAS_FONT_SEARCH_OPTION_NONE);
                       break;
                    }
               }
             itr++;
          }
        else
          {
             /* If this char is not renderable by any font, but the replacement
              * char can be rendered using the currentfont, continue this
              * run. */
             Eina_Unicode variation_sequence =  VAR_SEQ_SAFE(itr+1);

             if (!evas_common_font_glyph_search(fn, &tmp_fi, *itr, variation_sequence, EVAS_FONT_SEARCH_OPTION_NONE) &&
                 (variation_sequence ? !evas_common_font_glyph_search(fn, &tmp_fi, *itr, 0, EVAS_FONT_SEARCH_OPTION_NONE) : 1) &&
                 evas_common_get_char_index(fi, REPLACEMENT_CHAR, 0))
               {
                  itr++;
               }
             else
               {
                  /* Done, we did as much as possible */
                  break;
               }
          }
     }

   if (fi)
      *cur_fi = fi;
   else
      *cur_fi = *script_fi;

   return itr - text;
}

/**
 * @internal
 * Calculate the kerning between "left" and "right.
 *
 * @param fi the font instance to use
 * @param left the left glyph index
 * @param right the right glyph index
 * @param[out] kerning the kerning calculated.
 * @return FALSE on error, TRUE on success.
 */
EAPI int
evas_common_font_query_kerning(RGBA_Font_Int *fi, FT_UInt left, FT_UInt right,
			       int *kerning)
{
   int *result;
   FT_Vector delta;
   int key[2];
   int hash;
   int error = 1;

   key[0] = left;
   key[1] = right;
   hash = eina_hash_int32(&left, sizeof (int)) ^ eina_hash_int32(&right, sizeof (int));

   result = eina_hash_find_by_hash(fi->kerning, key, sizeof (int) * 2, hash);
   if (result)
     {
	*kerning = result[2];
	goto on_correct;
     }

   /* NOTE: ft2 seems to have a bug. and sometimes returns bizarre
    * values to kern by - given same font, same size and same
    * prev_index and index. auto/bytecode or none hinting doesn't
    * matter */
   evas_common_font_int_reload(fi);
   FTLOCK();
   if (FT_Get_Kerning(fi->src->ft.face,
		      left, right,
		      FT_KERNING_DEFAULT, &delta) == 0)
     {
	int *push;

        FTUNLOCK();
	*kerning = delta.x;

	push = malloc(sizeof (int) * 3);
	if (!push) return 1;

	push[0] = left;
	push[1] = right;
	push[2] = *kerning;

	eina_hash_direct_add_by_hash(fi->kerning, push, sizeof(int) * 2, hash, push);

	goto on_correct;
     }

        FTUNLOCK();
   error = 0;

 on_correct:
   return error;
}

/**
 * @internal
 * Calculate the inset of the text. Inset is the difference between the pen
 * position of the first char in the string, and the first pixel drawn.
 * (can be negative).
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @return the calculated inset.
 */
EAPI int
evas_common_font_query_inset(RGBA_Font *fn EINA_UNUSED, const Evas_Text_Props *text_props)
{
   if (!text_props->len) return 0;
   return text_props->info->glyph[text_props->start].x_bear;
}

/**
 * @internal
 * Calculate the right inset of the text. This is the difference between the
 * pen position of the glyph after the last glyph in the text, and the last
 * pixel drawn in the text (essentially "advance - width" of the last char).
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @return the calculated inset.
 *
 * @see evas_common_font_query_inset()
 */
EAPI int
evas_common_font_query_right_inset(RGBA_Font *fn EINA_UNUSED, const Evas_Text_Props *text_props)
{
   const Evas_Font_Glyph_Info *gli;
   if (!text_props->len) return 0;
   gli = text_props->info->glyph + text_props->start + text_props->len - 1;

   /* If the last char is a whitespace, we use the advance as the size,
    * so the right_inset is 0. */
   if (gli->width == 0)
      return 0;

   return ((gli > text_props->info->glyph) ?
      gli->pen_after - (gli - 1)->pen_after : gli->pen_after) -
      (gli->width + gli->x_bear
#ifdef OT_SUPPORT
       + EVAS_FONT_ROUND_26_6_TO_INT(EVAS_FONT_OT_X_OFF_GET(
              text_props->info->ot[text_props->start + text_props->len - 1]))
#endif
      );
}

/**
 * @internal
 * Calculate the ascent/descent of a run. This is different from
 * evas_common_font_[max]_ascent/descent_get because this one returns the
 * actual sizee (i.e including accents), and not just what the font reports.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param[out] ascent the calculated ascent
 * @param[out] descent the calculated descent
 */
EAPI void
evas_common_font_ascent_descent_get(RGBA_Font *fn, const Evas_Text_Props *text_props, int *ascent, int *descent)
{
   int asc = 0, desc = 0;
   int max_asc, max_desc;

   max_asc = evas_common_font_ascent_get(fn);
   max_desc = evas_common_font_descent_get(fn);

   /* FIXME: Not supported yet!!! */
   desc = max_desc;

   EVAS_FONT_WALK_TEXT_INIT();
   EVAS_FONT_WALK_TEXT_START()
     {
        EVAS_FONT_WALK_TEXT_WORK();
        if (!EVAS_FONT_WALK_IS_VISIBLE) continue;

        if ((EVAS_FONT_WALK_PEN_Y + EVAS_FONT_WALK_Y_OFF + EVAS_FONT_WALK_Y_BEAR) > asc)
          {
             asc = EVAS_FONT_WALK_PEN_Y + EVAS_FONT_WALK_Y_OFF + EVAS_FONT_WALK_Y_BEAR;
          }
     }
   EVAS_FONT_WALK_TEXT_END();

   if (ascent) *ascent = (asc > max_asc) ? asc : max_asc;
   if (descent) *descent = (desc < max_desc) ? desc : max_desc;
}

/**
 * @internal
 * Calculate the size of the string (width and height).
 * The width is the disntance between the first pen position and the last pixel
 * drawn.
 * The height is the max ascent+descent of the font.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param[out] w the calculated width
 * @param[out] h the calculated height
 */
EAPI void
evas_common_font_query_size(RGBA_Font *fn, const Evas_Text_Props *text_props, int *w, int *h)
{
   Evas_Coord ret_w = 0;

   if (text_props->len > 0)
     {
        size_t off = text_props->start + text_props->len - 1;
        const Evas_Font_Glyph_Info *first_glyph = text_props->info->glyph +
           text_props->start;
        const Evas_Font_Glyph_Info *last_glyph = text_props->info->glyph + off;;

        const Evas_Font_Glyph_Info *glyph = last_glyph;
        size_t cluster = 0;
        size_t cur_cluster = 0;

#ifdef OT_SUPPORT
        Evas_Font_OT_Info *ot = text_props->info->ot + off;
        cluster = ot->source_cluster;
        cur_cluster = ot->source_cluster;
#endif

        do
          {
             Evas_Coord cur_w = 0;
             if (text_props->len > 1)
               {
                  cur_w = glyph[-1].pen_after;
                  if (text_props->start > 0)
                     cur_w -= first_glyph[-1].pen_after;
               }
             cur_w += glyph->width + glyph->x_bear;
#ifdef OT_SUPPORT
             cur_w += EVAS_FONT_ROUND_26_6_TO_INT(EVAS_FONT_OT_X_OFF_GET(*ot));

             cur_cluster = ot->source_cluster;
             ot--;
#else
             cur_cluster = cluster + 1; /* Change cluster manually for no OT */
#endif
             glyph--;

             if (cur_w > ret_w)
               {
                  ret_w = cur_w;
               }
          }
        while ((glyph > first_glyph) && (cur_cluster == cluster));
     }

   if (w) *w = ret_w;
   if (h) *h = evas_common_font_max_ascent_get(fn) + evas_common_font_max_descent_get(fn);
}

/**
 * @internal
 * Calculate the advance of the string. Advance is the distance between the
 * first pen position and the pen position after the string.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param[out] h_adv the calculated horizontal advance.
 * @param[out] v_adv the calculated vertical advance.
 */
EAPI void
evas_common_font_query_advance(RGBA_Font *fn, const Evas_Text_Props *text_props, int *h_adv, int *v_adv)
{
   Evas_Coord ret_adv = 0;
   if (text_props->len > 0)
     {
//        RGBA_Font_Int *fi = text_props->font_instance;
        const Evas_Font_Glyph_Info *glyph = text_props->info->glyph +
           text_props->start;
        const Evas_Font_Glyph_Info *last_glyph = glyph + text_props->len - 1;
        ret_adv = last_glyph->pen_after;
        if (text_props->start > 0)
           ret_adv -= glyph[-1].pen_after;

#if 0
        /* Runtime slant adjustment. */
        if (fi->runtime_rend & FONT_REND_SLANT)
          {
             RGBA_Font_Glyph *fg =
                evas_common_font_int_cache_glyph_get(fi, last_glyph->index);
             if (!fg->glyph_out) evas_common_font_int_cache_glyph_render(fg);
             ret_adv += fg->glyph_out->bitmap.rows * _EVAS_FONT_SLANT_TAN;
          }
#endif
     }

   if (h_adv) *h_adv = ret_adv;
   if (v_adv) *v_adv = evas_common_font_get_line_advance(fn);
}

/**
 * @internal
 * Query the coordinates of the char at position pos. If the position is at the
 * end of the string (i.e where the finishing null would be) it returns the
 * coordinates of the position right after the last char. This is either on
 * the left or on the right of the string, depending on BiDi direction. Returned
 * width in this case is 0. It returns the x of the leftmost pixel drawn.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param pos the position of the char in the string object (not actual position in the string object, but the position of the source character).
 * @param[out] cx the calculated x - CAN BE NULL
 * @param[out] cy the calculated y - CAN BE NULL
 * @param[out] cw the calculated width - CAN BE NULL
 * @param[out] ch the calculated height - CAN BE NULL
 * @return TRUE on success, FALSE otherwise.
 *
 * @see evas_common_font_query_pen_coords()
 */
EAPI int
evas_common_font_query_char_coords(RGBA_Font *fn, const Evas_Text_Props *text_props, int pos, int *cx, int *cy, int *cw, int *ch)
{
   int asc, desc;
   size_t position = 0;
   int ret_val = 0;
   EVAS_FONT_WALK_TEXT_INIT();

   asc = evas_common_font_max_ascent_get(fn);
   desc = evas_common_font_max_descent_get(fn);

   position = pos;
   /* If it's the null, choose location according to the direction. */
   if (position == text_props->text_len)
     {
        /* if it's rtl then the location is the left of the string,
         * otherwise, the right. */
#ifdef BIDI_SUPPORT
        if (text_props->bidi_dir == EVAS_BIDI_DIRECTION_RTL)
          {
             if (cx) *cx = 0;
             if (ch) *ch = asc + desc;
          }
        else
#endif
          {
             evas_common_font_query_advance(fn, text_props, cx, ch);
          }
        if (cy) *cy = 0;
        if (cw) *cw = 0;
        ret_val = 1;
        goto end;
     }

   Evas_Coord cluster_start = 0, last_end = 0;
   int prev_cluster = -1;
   int found = 0, items = 1, item_pos = 1;
   int last_is_visible = 0;
   EVAS_FONT_WALK_TEXT_START()
     {
        EVAS_FONT_WALK_TEXT_WORK();

        if (prev_cluster != (int) EVAS_FONT_WALK_POS)
          {
             if (found)
               {
                  break;
               }
             else
               {
                  cluster_start = EVAS_FONT_WALK_PEN_X +
                     EVAS_FONT_WALK_X_OFF +
                     EVAS_FONT_WALK_X_BEAR;
               }
          }
        last_is_visible = EVAS_FONT_WALK_IS_VISIBLE;
        last_end = EVAS_FONT_WALK_PEN_X + EVAS_FONT_WALK_X_OFF +
           EVAS_FONT_WALK_X_BEAR + EVAS_FONT_WALK_WIDTH;
        /* we need to see if the char at the visual position is the char wanted */
        if ((text_props->bidi_dir == EVAS_BIDI_DIRECTION_LTR) &&
              (EVAS_FONT_WALK_POS <= (size_t) position) &&
              ((((size_t) position) < EVAS_FONT_WALK_POS_NEXT) ||
               (EVAS_FONT_WALK_IS_LAST)))
          {
             found = 1;
#ifdef OT_SUPPORT
             items = evas_common_font_ot_cluster_size_get(text_props,
                                                          char_index);
#endif
             item_pos = position - EVAS_FONT_WALK_POS + 1;
          }
        else if ((text_props->bidi_dir == EVAS_BIDI_DIRECTION_RTL) &&
              ((EVAS_FONT_WALK_POS_PREV > (size_t) position) ||
               (EVAS_FONT_WALK_IS_FIRST)) &&
              (((size_t) position) >= EVAS_FONT_WALK_POS))
          {
             found = 1;
#ifdef OT_SUPPORT
             items = evas_common_font_ot_cluster_size_get(text_props,
                                                          char_index);
#endif
             item_pos = items - (position - EVAS_FONT_WALK_POS);
          }

        prev_cluster = EVAS_FONT_WALK_POS;
     }
   EVAS_FONT_WALK_TEXT_END();
   if (found)
     {
        Evas_Coord cluster_w;
        cluster_w = last_end - cluster_start;
        if (cy) *cy = -asc;
        if (ch) *ch = asc + desc;
        if (last_is_visible)
          {
             if (cx) *cx = cluster_start +
               (cluster_w / items) *
                  (item_pos - 1);
             if (cw) *cw = (cluster_w / items);
          }
        else
          {
             if (cx) *cx = cluster_start;
             if (cw) *cw = 0;
          }
        ret_val = 1;
        goto end;
     }
end:

   return ret_val;
}

/**
 * @internal
 * Query the coordinates of the char at position pos. If the position is at the
 * end of the string (i.e where the finishing null would be) it returns the
 * coordinates of the position right after the last char. This is either on
 * the left or on the right of the string, depending on BiDi direction. Returned
 * advance in this case is 0.
 *
 * This is the same as evas_common_font_query_char_coords() except that the
 * advance of the character is returned instead of the width and the pen
 * position is returned instead of the actual pixel position.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param pos the position of the char in the string object (not actual position in the string object, but the position of the source character).
 * @param[out] cpenx the calculated x - CAN BE NULL
 * @param[out] cy the calculated y - CAN BE NULL
 * @param[out] cadv the calculated advance - CAN BE NULL
 * @param[out] ch the calculated height - CAN BE NULL
 * @return TRUE on success, FALSE otherwise.
 *
 * @see evas_common_font_query_char_coords()
 */
EAPI int
evas_common_font_query_pen_coords(RGBA_Font *fn, const Evas_Text_Props *text_props, int pos, int *cpen_x, int *cy, int *cadv, int *ch)
{
   int asc, desc;
   size_t position;
   int ret_val = 0;
   EVAS_FONT_WALK_TEXT_INIT();

   asc = evas_common_font_max_ascent_get(fn);
   desc = evas_common_font_max_descent_get(fn);

   position = pos;
   /* If it's the null, choose location according to the direction. */
   if (position == text_props->text_len)
     {
        /* if it's rtl then the location is the left of the string,
         * otherwise, the right. */
#ifdef BIDI_SUPPORT
        if (text_props->bidi_dir == EVAS_BIDI_DIRECTION_RTL)
          {
             if (cpen_x) *cpen_x = 0;
             if (ch) *ch = asc + desc;
          }
        else
#endif
          {
             evas_common_font_query_advance(fn, text_props, cpen_x, ch);
          }
        if (cy) *cy = 0;
        if (cadv) *cadv = 0;
        ret_val = 1;
        goto end;
     }
   Evas_Coord cluster_start = 0;
   int prev_cluster = -1;
   int found = 0, items = 1, item_pos = 1;
   int last_is_visible = 0;
   EVAS_FONT_WALK_TEXT_START()
     {
        EVAS_FONT_WALK_TEXT_WORK();

        if (prev_cluster != (int) EVAS_FONT_WALK_POS)
          {
             if (found)
               {
                  break;
               }
             else
               {
                  cluster_start = EVAS_FONT_WALK_PEN_X;
               }
          }
        last_is_visible = EVAS_FONT_WALK_IS_VISIBLE;

        if ((text_props->bidi_dir == EVAS_BIDI_DIRECTION_LTR) &&
              (EVAS_FONT_WALK_POS <= (size_t) position) &&
              ((((size_t) position) < EVAS_FONT_WALK_POS_NEXT) ||
               (EVAS_FONT_WALK_IS_LAST)))
          {
             found = 1;
#ifdef OT_SUPPORT
             items = evas_common_font_ot_cluster_size_get(text_props,
                                                          char_index);
#endif
             item_pos = position - EVAS_FONT_WALK_POS + 1;
          }
        else if ((text_props->bidi_dir == EVAS_BIDI_DIRECTION_RTL) &&
              ((EVAS_FONT_WALK_POS_PREV > (size_t) position) ||
               (EVAS_FONT_WALK_IS_FIRST)) &&
              (((size_t) position) >= EVAS_FONT_WALK_POS))
          {
             found = 1;
#ifdef OT_SUPPORT
             items = evas_common_font_ot_cluster_size_get(text_props,
                                                          char_index);
#endif
             item_pos = items - (position - EVAS_FONT_WALK_POS);
          }

        prev_cluster = EVAS_FONT_WALK_POS;
     }
   EVAS_FONT_WALK_TEXT_END();

   if (found)
     {
        Evas_Coord cluster_adv;
        cluster_adv = EVAS_FONT_WALK_PEN_X - cluster_start;
        if (cy) *cy = -asc;
        if (ch) *ch = asc + desc;
        if (last_is_visible)
          {
             if (cpen_x) *cpen_x = cluster_start +
               (cluster_adv / items) *
                  (item_pos - 1);
             if (cadv) *cadv = (cluster_adv / items);
          }
        else
          {
             if (cpen_x) *cpen_x = EVAS_FONT_WALK_PEN_X;
             if (cadv) *cadv = 0;
          }
        ret_val = 1;
        goto end;
     }
end:

   return ret_val;
}

/**
 * @internal
 * Find the character at a specific x, y coordinates and return it's position
 * in the text (not in the text object, but in the source text). Also calculate
 * the char's geometry.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param x the x to look at.
 * @param y the y to look at.
 * @param[out] cx the calculated x - CAN BE NULL
 * @param[out] cy the calculated y - CAN BE NULL
 * @param[out] cw the calculated width - CAN BE NULL
 * @param[out] ch the calculated height - CAN BE NULL
 * @return the position found, -1 on failure.
 */
EAPI int
evas_common_font_query_char_at_coords(RGBA_Font *fn, const Evas_Text_Props *text_props, int x, int y, int *cx, int *cy, int *cw, int *ch)
{
   int asc, desc;
   int ret_val = -1;
   EVAS_FONT_WALK_TEXT_INIT();

   asc = evas_common_font_max_ascent_get(fn);
   desc = evas_common_font_max_descent_get(fn);
   Evas_Coord cluster_start = 0;
   int prev_cluster = -1;
   int found = 0, items = 1;
   EVAS_FONT_WALK_TEXT_START()
     {
        EVAS_FONT_WALK_TEXT_WORK();
        if (prev_cluster != (int) EVAS_FONT_WALK_POS)
          {
             if (found)
               {
                  break;
               }
             else
               {
                  cluster_start = EVAS_FONT_WALK_PEN_X;
               }
          }

        if (!EVAS_FONT_WALK_IS_VISIBLE) continue;

        /* we need to see if the char at the visual position is the char,
         * we check that by checking if it's before the current pen
         * position and the next */
        if ((x >= EVAS_FONT_WALK_PEN_X) &&
            (x <= (EVAS_FONT_WALK_PEN_X_AFTER)) && (y >= -asc) && (y <= desc))
          {
#ifdef OT_SUPPORT
             items = evas_common_font_ot_cluster_size_get(text_props,
                                                          char_index);
#endif
             found = 1;
          }

        prev_cluster = EVAS_FONT_WALK_POS;
     }
   EVAS_FONT_WALK_TEXT_END();
   if (found)
     {
        int item_pos;
        Evas_Coord cx_it, cw_it, cmid;
        Evas_Coord cluster_adv;
        cluster_adv = EVAS_FONT_WALK_PEN_X - cluster_start;

        if (text_props->bidi_dir == EVAS_BIDI_DIRECTION_LTR)
          {
             double part;
             part = (double) cluster_adv / items;
             item_pos = (int) ((x - cluster_start) / part);
          }
        else
          {
             double part;
             part = (double) cluster_adv / items;
             item_pos = items - ((int) ((x - cluster_start) / part)) - 1;
          }

        cx_it = EVAS_FONT_WALK_PEN_X + ((cluster_adv / items) * (item_pos - 1));
        cw_it = (cluster_adv / items);

        if (cx) *cx = cx_it;
        if (cy) *cy = -asc;
        if (cw) *cw = cw_it;
        if (ch) *ch = asc + desc;
        ret_val = prev_cluster + item_pos;

        /* Check, if x coord points to RIGHT half part of LTR char
         * or to LEFT half char of RTL char. If so, increment found position */
        cmid = cx_it + (cw_it / 2);
        if (text_props->bidi_dir == EVAS_BIDI_DIRECTION_LTR)
          {
             if (x > cmid)
               {
                  ret_val++;
               }
          }
        else
          {
             if (x < cmid)
               {
                  ret_val++;
               }
          }

        goto end;
     }
end:

   return ret_val;
}

/**
 * @internal
 * Find one after the last character that fits until the boundaries set by x
 * and y. I.e find the first char that doesn't fit.
 * This LOGICALLY walks the string. This is needed for wrapping for example
 * where we want the first part to be the first logical part.
 *
 * @param fn the font set to use.
 * @param text_props the string object.
 * @param x the x boundary.
 * @param y the y boundary.
 * @param width_offset the additional width only for allowing glyph's.
 * @return the position found, -1 on failure.
 */
EAPI int
evas_common_font_query_last_up_to_pos(RGBA_Font *fn, const Evas_Text_Props *text_props, int x, int y, int width_offset)
{
   int asc, desc;
   int ret=-1;

   asc = evas_common_font_max_ascent_get(fn);
   desc = evas_common_font_max_descent_get(fn);

#ifdef BIDI_SUPPORT
   if (text_props->bidi_dir == EVAS_BIDI_DIRECTION_RTL)
     {
        Evas_Font_Glyph_Info *gli = NULL;
        Evas_Coord full_adv = 0, pen_x = 0, start_pen = 0;
        int i;

        if ((text_props->info) && (text_props->len > 0))
          {
             gli = text_props->info->glyph + text_props->start;
             full_adv = gli[text_props->len - 1].pen_after;
             if (text_props->start > 0)
               {
                  start_pen = gli[-1].pen_after;
                  full_adv -= start_pen;
               }

             gli += text_props->len - 1;

             for (i = text_props->len - 1 ; i >= 0 ; i--, gli--)
               {
                  pen_x = full_adv - (gli->pen_after - start_pen);
                  /* If invisible, skip */
                  if (gli->index == 0) continue;

                  /* FIXME: Should we care glyph's width for RTL?
                     I think if width+x_bear/advance stacked from left side,
                     we don't need to care glyph's width to find linebreak position
                     or ellipsis position.
                     Even if (x < (pen_x + gli->x_bear + gli->width)))) is removed,
                     the whole test suite is passed.
                   */
                  if ((x >= pen_x) &&
                        (((i == 0) && (x <= full_adv)) ||
                         (x < (full_adv - (gli[-1].pen_after - start_pen)) ||
                         (x < (pen_x + gli->x_bear + gli->width)))) &&
                        (y >= -asc) && (y <= desc))
                    {
#ifdef OT_SUPPORT
                       ret = EVAS_FONT_OT_POS_GET(
                             text_props->info->ot[text_props->start + i]) -
                          text_props->text_offset;
#else
                       ret = text_props->text_len - i - 1;
#endif
                       goto end;
                    }
               }
          }
     }
   else
#endif
     {
        EVAS_FONT_WALK_TEXT_INIT();
        /* When text is not rtl, visual direction = logical direction */
        EVAS_FONT_WALK_TEXT_START()
          {
             EVAS_FONT_WALK_TEXT_WORK();
             if (!EVAS_FONT_WALK_IS_VISIBLE) continue;

             if ((x >= EVAS_FONT_WALK_PEN_X) &&
                   ((x < (EVAS_FONT_WALK_PEN_X_AFTER)) ||
                    (x + width_offset < (EVAS_FONT_WALK_PEN_X +
                          _glyph_itr->x_bear + _glyph_itr->width))) &&
                   (y >= -asc) && (y <= desc))
               {
                  ret = EVAS_FONT_WALK_POS;
                  goto end;
               }
          }
        EVAS_FONT_WALK_TEXT_END();
     }

end:

  return ret;
}