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class @beta Efl.Ui.Internal.Text.Interactive extends Efl.Canvas.Textblock implements Efl.Text_Interactive, Efl.Input_Text
{
[[An internal object in charge of the interactive aspect of the text widget.
This object is in charge of processing inputs, moving the text caret and so on.
]]
implements {
Efl.Object.constructor;
Efl.Object.finalize;
Efl.Text_Interactive.main_cursor { get; }
Efl.Text_Interactive.selection_allowed { get; set; }
Efl.Text_Interactive.selection_cursors { get; }
Efl.Text_Interactive.editable { get; set; }
Efl.Text_Interactive.all_unselect;
Efl.Text_Interactive.all_select;
Efl.Text_Interactive.have_selection {get; }
Efl.Text.text { set; }
Efl.Text_Markup.markup { set; }
Efl.Input_Text.input_panel_show_on_demand { get; set; }
Efl.Input_Text.input_panel_language { get; set; }
Efl.Input_Text.input_panel_layout_variation { get; set; }
Efl.Input_Text.autocapitalization { get; set; }
Efl.Input_Text.input_panel_return_key_state { get; set; }
Efl.Input_Text.predictable { get; set; }
Efl.Input_Text.input_hint { get; set; }
Efl.Input_Text.input_panel_layout { get; set; }
Efl.Input_Text.input_panel_return_key_type { get; set; }
Efl.Input_Text.input_panel_autoshow { get; set; }
Efl.Input_Text.input_panel_show;
Efl.Input_Text.input_panel_hide;
Efl.Input_Text.input_panel_imdata { get; set; }
}
}
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