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interface @beta Efl.Access.Window
{
[[Elementary accessible window interface]]
events {
window,created: void; [[Called when new window has been created.]]
window,destroyed: void; [[Called when window has been destroyed.]]
window,activated: void; [[Called when window has been activated. (focused)]]
window,deactivated: void; [[Called when window has been deactivated (unfocused).]]
window,maximized: void; [[Called when window has been maximized]]
window,minimized: void; [[Called when window has been minimized]]
window,restored: void; [[Called when window has been restored]]
}
}
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