summaryrefslogtreecommitdiff
path: root/src/lib/elementary/Efl_Ui.h
blob: 3a64e9fdb062fc3fa75999c589f84d3ea3eebb0a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
#ifndef _EFL_UI_H
#define _EFL_UI_H

#include <Efl_Config.h>
#include <Elementary_Options.h>

/* Standard headers for standard system calls etc. */
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/param.h>
#include <math.h>
#include <fnmatch.h>
#include <limits.h>
#include <ctype.h>
#include <time.h>
#ifdef ELM_DIRENT_H
#include <dirent.h>
#endif
#ifndef _WIN32
# include <pwd.h>
#endif
#include <errno.h>

#ifdef ELM_UNIX
#include <locale.h>
#ifdef ELM_LIBINTL_H
#include <libintl.h>
#endif
#include <signal.h>
#include <grp.h>
#include <glob.h>
#endif

#ifdef ELM_ALLOCA_H
#include <alloca.h>
#endif

#ifdef _WIN32
# define WIN32_LEAN_AND_MEAN
# include <winsock2.h>
# undef WIN32_LEAN_AND_MEAN
#elif defined (__FreeBSD__) || defined (__OpenBSD__)
# include <sys/select.h>
# include <signal.h>
#elif defined (__ANDROID__)
# include <sys/select.h>
#elif defined (__sun)
# include <sys/siginfo.h>
#else
# include <sys/time.h>
# include <signal.h>
#endif

#include <sys/types.h>

#define __EFL_UI_IS_REQUIRED

#include <Efl_Core.h>
#include <Efl_Net.h>

#include <Efl_Canvas.h>
#include <Efl_Layout.h>

#ifdef EAPI
# undef EAPI
#endif
#ifdef EWAPI
# undef EWAPI
#endif

#ifdef _WIN32
# ifdef EFL_BUILD
#  ifdef DLL_EXPORT
#   define EAPI __declspec(dllexport)
#  else
#   define EAPI
#  endif
# else
#  define EAPI __declspec(dllimport)
# endif
# define EAPI_WEAK
#else
# ifdef __GNUC__
#  if __GNUC__ >= 4
#   define EAPI __attribute__ ((visibility("default")))
#   define EAPI_WEAK __attribute__ ((weak))
#  else
#   define EAPI
#   define EAPI_WEAK
# endif
# else
#  define EAPI
#  define EAPI_WEAK
# endif
#endif

#define EWAPI EAPI EAPI_WEAK

#ifdef __cplusplus
extern "C" {
#endif

EAPI extern double _efl_startup_time;

/** Successfully applied the requested style from the current theme. */
EAPI extern Eina_Error EFL_UI_THEME_APPLY_ERROR_NONE;

// EO types. Defined for legacy-only builds as legacy uses typedef of EO types.
#include "efl_ui.eot.h"

//define focus manager earlier since focus object and manager is circular
typedef Eo Efl_Ui_Focus_Manager;
#define _EFL_UI_FOCUS_MANAGER_EO_CLASS_TYPE

# include <efl_ui_focus_object.eo.h>
# include <efl_ui_focus_manager.eo.h>
# ifdef EFL_BETA_API_SUPPORT
EAPI void efl_ui_focus_relation_free(Efl_Ui_Focus_Relations *rel);
# endif
# include <efl_ui_focus_manager_window_root.eo.h>
# include <efl_ui_focus_manager_calc.eo.h>
# include <efl_ui_focus_manager_sub.eo.h>
# include <efl_ui_focus_manager_root_focus.eo.h>
# include <efl_ui_focus_util.eo.h>
# include <efl_ui_textpath.eo.h>
# include <efl_ui_l10n.eo.h>
# include <efl_ui_focus_composition.eo.h>
# include <efl_ui_focus_layer.eo.h>
# include <efl_access_object.h>
# include <efl_access_text.h>
# include <efl_access_window.h>

# include <efl_access_action.eo.h>
# include <efl_access_component.eo.h>
# include <efl_access_editable_text.eo.h>
# include <efl_access_selection.eo.h>

# include <efl_ui_theme.eo.h>
# include <efl_config_global.eo.h>
# include <efl_ui_widget.eo.h>
# include <efl_ui_widget_scrollable_content.eo.h>
# include <efl_ui_widget_common.h>
# include <efl_ui_widget_part.eo.h>
# include <efl_ui_widget_part_bg.eo.h>
# include <efl_ui_widget_part_shadow.eo.h>
# include <efl_ui_layout_base.eo.h>
# include <efl_ui_layout.eo.h>
# include <efl_ui_layout_part.eo.h>
# include <efl_ui_layout_part_bg.eo.h>
# include <efl_ui_layout_part_box.eo.h>
# include <efl_ui_layout_part_content.eo.h>
# include <efl_ui_layout_part_text.eo.h>
# include <efl_ui_layout_part_table.eo.h>
# include <efl_ui_item.eo.h>
# include <efl_ui_default_item.eo.h>
# include <efl_ui_group_item.eo.h>
# include <efl_ui_win_part.eo.h>
# include <efl_ui_bg.eo.h>
# include <efl_ui_box.eo.h>
# include <efl_ui_box_flow.eo.h>
# include <efl_ui_box_stack.eo.h>
# include <efl_ui_table.eo.h>
# include <efl_ui_table_static.eo.h>
# include <efl_ui_image.eo.h>
# include <efl_ui_image_zoomable.eo.h>
# include <efl_ui_win.eo.h>
/* FIXME: what the actual fuck. */
#ifdef EFL_BETA_API_SUPPORT
/**
 * @brief Set the window's autodel state.
 *
 * When closing the window in any way outside of the program control, like
 * pressing the X button in the titlebar or using a command from the Window
 * Manager, a "delete,request" signal is emitted to indicate that this event
 * occurred and the developer can take any action, which may include, or not,
 * destroying the window object.
 *
 * When the @c autodel parameter is set, the window will be automatically
 * destroyed when this event occurs, after the signal is emitted. If @c autodel
 * is @c false, then the window will not be destroyed and is up to the program
 * to do so when it's required.
 *
 * @param[in] obj The object.
 * @param[in] autodel If @c true, the window will automatically delete itself
 * when closed.
 *
 * Note: This function is only available in C.
 *
 * @ingroup Efl_Ui_Win
 */
EAPI void efl_ui_win_autodel_set(Efl_Ui_Win *obj, Eina_Bool autodel);

/**
 * @brief Get the window's autodel state.
 *
 * @param[in] obj The object.
 *
 * @return If @c true, the window will automatically delete itself when closed.
 *
 * Note: This function is only available in C.
 *
 * @ingroup Efl_Ui_Win
 */
EAPI Eina_Bool efl_ui_win_autodel_get(const Efl_Ui_Win *obj);
#endif
# include <efl_ui_win_inlined.eo.h>
# include <efl_ui_win_socket.eo.h>
# include <efl_ui_relative_container.eo.h>

// FIXME - Text object must stop using Context_Item_Clicked_Cb!
typedef void (*Context_Item_Clicked_Cb)(void *data, Eo *obj, void *event_info);

# include <efl_text_interactive.eo.h>
# include <efl_ui_textbox.eo.h>
# include <efl_ui_textbox_async.eo.h>

# include <efl_ui_vg_animation.eo.h>
# include <efl_ui_clock.eo.h>
# include <efl_ui_video.eo.h>

# include <efl_ui_widget_factory.eo.h>
# include <efl_ui_image_factory.eo.h>
# include <efl_ui_layout_factory.eo.h>
# include <efl_ui_caching_factory.eo.h>
# include <efl_ui_text_factory_fallback.eo.h>
# include <efl_ui_text_factory_images.eo.h>
# include <efl_ui_text_factory_emoticons.eo.h>

/* FIXME: Multibuttonentry must not use elm_widget_item */

# include <efl_ui_tags.eo.h>
# include <efl_ui_button.eo.h>
# include <efl_ui_check.eo.h>
# include <efl_ui_radio.eo.h>
# include <efl_ui_radio_group.eo.h>
# include <efl_ui_radio_group_impl.eo.h>
# include <efl_ui_radio_box.eo.h>
# include <efl_ui_progressbar.eo.h>

# include <efl_ui_flip.eo.h>
# include <efl_ui_frame.eo.h>
# include <efl_ui_panel.eo.h>
# include <efl_ui_panes.eo.h>
# include <efl_ui_panes_part.eo.h>

#define _EFL_UI_SPOTLIGHT_MANAGEREO_EO_CLASS_TYPE
typedef Eo Efl_Ui_Spotlight_Manager;
#define _EFL_UI_SPOTLIGHT_INDICATOR_EO_CLASS_TYPE
typedef Eo Efl_Ui_Spotlight_Indicator;

# include <efl_ui_spotlight_container.eo.h>
# include <efl_ui_spotlight_manager.eo.h>
# include <efl_ui_spotlight_indicator.eo.h>
# include <efl_ui_spotlight_icon_indicator.eo.h>
# include <efl_ui_spotlight_scroll_manager.eo.h>
# include <efl_ui_spotlight_fade_manager.eo.h>
# include <efl_ui_spotlight_animation_manager.eo.h>
# include <efl_ui_spotlight_util.eo.h>
# include <efl_ui_stack.eo.h>
# include <efl_ui_pager.eo.h>

# include <efl_ui_navigation_bar.eo.h>
# include <efl_ui_navigation_bar_part.eo.h>
# include <efl_ui_navigation_bar_part_back_button.eo.h>
# include <efl_ui_navigation_layout.eo.h>
# include <efl_ui_action_connector.eo.h>
# include <efl_ui_format.eo.h>
# include <efl_ui_spin.eo.h>
# include <efl_ui_spin_button.eo.h>
# include <efl_ui_slider.eo.h>
# include <efl_ui_slider_interval.eo.h>
# include <efl_ui_item.eo.h>
# include <efl_ui_position_manager_entity.eo.h>
# include <efl_ui_position_manager_data_access_v1.eo.h>
# include <canvas/efl_input_clickable.eo.h>
# include <efl_ui_item_clickable.eo.h>
# include <efl_ui_collection.eo.h>
# include <efl_ui_position_manager_list.eo.h>
# include <efl_ui_position_manager_grid.eo.h>
# include <efl_ui_list_default_item.eo.h>
# include <efl_ui_grid_default_item.eo.h>
# include <efl_ui_list_placeholder_item.eo.h>
# include <efl_ui_selectable.eo.h>
# include <efl_ui_single_selectable.eo.h>
# include <efl_ui_multi_selectable.eo.h>
# include <efl_ui_multi_selectable_object_range.eo.h>
# include <efl_ui_multi_selectable_index_range.eo.h>
# include <efl_ui_popup.eo.h>
# include <efl_ui_alert_popup.eo.h>
# include <efl_ui_popup_part_backwall.eo.h>
# include <efl_ui_grid.eo.h>
# include <efl_ui_list.eo.h>
# include <efl_ui_tab_bar_default_item.eo.h>
# include <efl_ui_tab_bar.eo.h>
# include <efl_ui_tab_page.eo.h>
# include <efl_ui_tab_pager.eo.h>
# include <efl_ui_select_model.eo.h>

# include <efl_ui_list_view.eo.h>
# include <efl_ui_view_model.eo.h>
# include <efl_ui_collection_view.eo.h>
# include <efl_ui_list_view.eo.h>
# include <efl_ui_grid_view.eo.h>

# include <efl_ui_scroller.eo.h>
# include <efl_ui_pan.eo.h>
# include <efl_ui_scroll_manager.eo.h>

# include <efl_ui_widget_focus_manager.eo.h>
# include <efl_ui_selection.eo.h>
# include <efl_ui_dnd.eo.h>

# include <efl_ui_timepicker.eo.h>
# include <efl_ui_datepicker.eo.h>
# include <efl_ui_calendar.eo.h>
# include <efl_ui_separator.eo.h>

/**
 * Initialize Elementary
 *
 * @param[in] argc System's argument count value
 * @param[in] argv System's pointer to array of argument strings
 * @return The init counter value.
 *
 * This function initializes Elementary and increments a counter of
 * the number of calls to it. It returns the new counter's value.
 *
 * @warning This call is exported only for use by the @c ELM_MAIN()
 * macro. There is no need to use this if you use this macro (which
 * is highly advisable). An elm_main() should contain the entry
 * point code for your application, having the same prototype as
 * elm_init(), and @b not being static (putting the @c EAPI_MAIN symbol
 * in front of its type declaration is advisable). The @c
 * ELM_MAIN() call should be placed just after it.
 *
 * Example:
 * @dontinclude bg_example_01.c
 * @skip static void
 * @until ELM_MAIN
 *
 * See the full @ref bg_example_01_c "example".
 *
 * @see elm_shutdown().
 * @ingroup Elm_General
 */
EAPI int       elm_init(int argc, char **argv);

/**
 * Shut down Elementary
 *
 * @return The init counter value.
 *
 * This should be called at the end of your application, just
 * before it ceases to do any more processing. This will clean up
 * any permanent resources your application may have allocated via
 * Elementary that would otherwise persist.
 *
 * @see elm_init() for an example
 *
 * @note elm_shutdown() will iterate main loop until all ecore_evas are freed.
 * There is a possibility to call your ecore callbacks(timer, animator, event,
 * job, and etc.) in elm_shutdown()
 *
 * @ingroup Elm_General
 */
EAPI int       elm_shutdown(void);

#ifdef __cplusplus
}
#endif

#undef EAPI
#define EAPI

#endif

// We are including efl_general.h again, just in case Efl_Core.h was already included before this
// and the __EFL_*_IS_REQUIRED changed since then.
#include <efl_general.h>