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* SvgLoader: Defs type nodes are not saved in loader's node list.JunsuChoi2020-09-021-6/+12
* evas - sw generic - fix enum cast warn - valid checkedCarsten Haitzler (Rasterman)2020-08-251-1/+1
* evas - sw generic - fix enum passing with casts or correct types fix wrnCarsten Haitzler (Rasterman)2020-08-251-14/+28
* evas - gl generic - use correct enums for typesCarsten Haitzler (Rasterman)2020-08-251-7/+8
* evas/engine: fix a potentional error of null derefWonki Kim2020-08-051-0/+2
* evas_gl_core: fix memory leak of EVGL_ResourceJaehyun Cho2020-08-031-1/+7
* canvas engine: ++safety codeHermet Park2020-07-271-44/+46
* evas: font glyphs texture garbage collectorAli Alzyod2020-07-245-1/+77
* Evas: add avif evas loader and saverVincent Torri2020-07-152-0/+563
* Revert "Evas: add avif evas loader"Carsten Haitzler (Rasterman)2020-07-141-290/+0
* Evas: add avif evas loaderVincent Torri2020-07-141-0/+290
* Fix typos - (Part #3)Elyes HAOUAS2020-07-061-1/+1
* Fix typos - (Part #2)Elyes HAOUAS2020-07-061-1/+1
* Fix typosElyes HAOUAS2020-06-251-1/+1
* Get rid of trailing whitespaces (13 / 14)Elyes HAOUAS2020-06-2330-126/+126
* evas gl common - remove comment - not valid anymoreCarsten Haitzler (Rasterman)2020-06-171-2/+0
* gl common - actually allow vertex limitsCarsten Haitzler (Rasterman)2020-06-171-1/+1
* modules: gl_x11: ensure we check the result of evas_eglMakeCurrent()Stefan Schmidt2020-06-151-4/+6
* evas/engines/gl_generic: fix byte order after glReadPixels on BEDaniel Kolesa2020-06-121-0/+16
* modules: only build gl_drm evas engine when using es-eglDaniel Kolesa2020-06-111-5/+5
* canvas gl: remove out-dated compiler keywordsHermet Park2020-06-081-1/+1
* evas - genetic update regions smart merge - merge v adjacent regionsCarsten Haitzler (Rasterman)2020-06-041-6/+48
* evas gl - tune gl engine to use a bit less cpu overheadCarsten Haitzler (Rasterman)2020-06-042-368/+411
* evas/engine: Fix memory leak in generic cache.Subhransu Mohanty2020-06-031-2/+1
* svg/loader: Fix memory leakSubhransu Mohanty2020-06-011-1/+4
* Support WebP Animation Image FilesTaehyub Kim2020-05-291-33/+224
* build: split off static parts from external parts in evasMarcel Hollerbach2020-05-283-3/+3
* refactor buildMarcel Hollerbach2020-05-2715-28/+28
* canvas vg: fix vector file data memory leak.Hermet Park2020-05-261-0/+4
* evas vg: clean up dangling instancesHermet Park2020-05-261-1/+2
* build: modules: harmonize use of package_c_argsStefan Schmidt2020-05-265-0/+5
* png: handle file name .9.pngShinwoo Kim2020-05-191-1/+6
* Revert "Fix EAPI definition by defining EFL_BUILD for each built DLL"Carsten Haitzler (Rasterman)2020-05-185-13/+1
* Fix EAPI definition by defining EFL_BUILD for each built DLLVincent Torri2020-05-185-1/+13
* evas/gl: resolve float compare warningsMike Blumenkrantz2020-05-123-14/+13
* evas/filter: resolve float compare warningsMike Blumenkrantz2020-05-122-11/+14
* evas: resolve float compare warningsMike Blumenkrantz2020-05-121-1/+1
* evas: use SEQUENTIAL for decoding png fileShinwoo Kim2020-05-081-6/+6
* Use __func__ C99 identifier instead of __FUNCTION__ compiler extensionVincent Torri2020-05-076-8/+8
* evas: fix png regression issueShinwoo Kim2020-05-071-0/+12
* canvas map: draw direct image as possible.Hermet Park2020-05-071-7/+6
* remove arguments of LOGFN in ecore_wayland modules as the are always the sameVincent Torri2020-05-063-15/+16
* evas gl - fix coverity complaint in shader cache updateCarsten Haitzler (Rasterman)2020-04-251-4/+2
* evas gl - shader cache was needless losing and overwritingCarsten Haitzler (Rasterman)2020-04-241-10/+27
* evas_gl_context: reduce conditions for image orientation checkAli2020-04-241-6/+6
* evas: fix dereference after null checkShinwoo Kim2020-04-101-1/+1
* canvas 3d: remove all canvas3d features across efl.Hermet Park2020-03-2542-8602/+0
* evas.image: add evas_object_image_animated_frame_getShinwoo Kim2020-03-102-0/+29
* evas_gl_font: free data paths if alloca failsAli Alzyod2020-03-101-2/+2
* evas gl: clip rect with proper size.Hermet Park2020-03-081-1/+1