summaryrefslogtreecommitdiff
path: root/src/modules/evas/engines/gl_x11/evas_engine.c
Commit message (Expand)AuthorAgeFilesLines
* evas - gl engine - look for extension in the right extension string setCarsten Haitzler (Rasterman)2021-02-061-1/+1
* gl native surf - create pixmap failes - make them warnsCarsten Haitzler (Rasterman)2020-01-031-4/+4
* evas gl - swap with damage - look for KHR extn string tooCarsten Haitzler (Rasterman)2019-02-281-1/+2
* glx extns - check client and server extnsCarsten Haitzler (Rasterman)2018-10-111-9/+24
* evas-gl-x11: Remove cserve2 supportChris Michael2018-08-301-4/+0
* evas gl-x11 engine - nvidia driver - fix performance dropCarsten Haitzler (Rasterman)2018-07-101-0/+2
* evas engines: do not immediately free native surface when unsetting itMike Blumenkrantz2018-06-051-9/+5
* evas/vg: added support for engine surface cache.subhransu mohanty2017-11-101-1/+3
* evas-gl-x11: Remove need for useless free_region functionChris Michael2017-11-061-1/+1
* evas gl: fix glview by avoiding make currentCedric BAIL2017-08-251-1/+1
* evas: remove unused engine data from error set/get code.Cedric BAIL2017-08-251-35/+35
* evas: make image_native_set use engine context not output.Cedric BAIL2017-08-251-54/+55
* evas: make all window GLES3 or none.Cedric BAIL2017-08-251-3/+3
* evas: differentiate engine from output.Cedric BAIL2017-08-251-4/+4
* evas: Render_Engine_Swap_Mode is actually about output swap.Cedric BAIL2017-08-251-2/+2
* evas: reduce duplication of merge_mode getenv logic.Cedric BAIL2017-08-251-16/+1
* evas: make the info size a parameter of the function to make it safer to roll...Cedric BAIL2017-08-251-3/+1
* evas: factorize call to info and info_free.Cedric BAIL2017-08-251-22/+10
* evas: all this function (info, setup and update) are really output related.Cedric BAIL2017-08-251-8/+8
* evas: Render_Engine_GL_Generic is actually an output.Cedric BAIL2017-08-251-3/+3
* evas: prevent double tilebuf creation/destruction during window resize.Cedric BAIL2017-08-251-17/+7
* evas: all GL backend require strict tilebuf, let's make that the default.Cedric BAIL2017-08-251-4/+0
* evas: engine should not access Evas canvas directly.Cedric BAIL2017-08-251-2/+2
* evas gl - fix compositing/native surface with egl/gles after glvndCarsten Haitzler (Rasterman)2017-07-161-38/+39
* evas: stat introducing a concept of engine and output in the backend.Cedric BAIL2017-05-121-15/+15
* evas gl: Fix version detection for GLES 3.1Jean-Philippe Andre2017-03-081-0/+9
* evas: Try to fix compilation with EGLAttribJean-Philippe Andre2016-12-211-5/+1
* evas engines: Use EGLImageKHR instead of EGLImageDerek Foreman2016-12-201-1/+1
* gl_x11: Use common implementation of eglCreateImageDerek Foreman2016-12-191-39/+10
* evas engines: Stop using arrays of 1 member for egl context and surfaceDerek Foreman2016-12-161-3/+3
* evas: Remove context from some engine functionJean-Philippe Andre2016-12-161-1/+1
* evas: refactor swap mode info get.Cedric Bail2016-12-081-69/+2
* evas: refactor setup stage and reduce complexity for engine.Cedric BAIL2016-12-071-170/+162
* evas: refactor initialisation and shutdown of evas_common.Cedric BAIL2016-12-051-2/+0
* evas surface/buffer wl support - define missing egl ifdefs if missingCarsten Haitzler (Rasterman)2016-11-171-0/+6
* evas modules - only unregister log domain if its registeredCarsten Haitzler (Rasterman)2016-11-171-1/+5
* gl_x11: Do KHR Partial Damage properlyDerek Foreman2016-10-201-0/+4
* evas: Last fix... now it buildsJean-Philippe Andre2016-10-191-0/+4
* evas: More compilation fixup with EGLImageJean-Philippe Andre2016-10-191-4/+4
* evas: Fix compilation with older EGL (maybe <1.5)Jean-Philippe Andre2016-10-191-2/+2
* evas gl x11 engine - Wrap eglCreateImageDerek Foreman2016-10-141-26/+53
* evas_engines: Add a redraws_clear callbackDerek Foreman2016-09-081-0/+1
* engines: Add a damage_region_set callbackDerek Foreman2016-08-191-0/+1
* evas/gl_x11 : Add multiple_buffer member in native surface x11 type union.Minkyoung Kim2016-08-171-0/+32
* gl: Fix usage of GLX/EGL/GL extensionsJean-Philippe Andre2016-08-161-75/+79
* evas gl x11 engine - fix buffer age symbol find and useCarsten Haitzler (Rasterman)2016-08-161-4/+4
* Eo: Finish the renaming of Eo to the EFL.Tom Hacohen2016-08-151-1/+1
* evas: Mark native_surface as constJean-Philippe Andre2016-08-081-1/+1
* glx: Fix black windows in E on nvidiaJean-Philippe Andre2016-08-031-1/+13
* gl_x11: Minor code refactor around eglCreateImageJean-Philippe Andre2016-08-031-14/+19