summaryrefslogtreecommitdiff
path: root/src/lib/evas/include/evas_common_private.h
Commit message (Expand)AuthorAgeFilesLines
* evas: Rename EAPI macro to EVAS_API in Evas libraryFelipe Magno de Almeida2020-12-151-61/+34
* evas: font glyphs texture garbage collectorAli Alzyod2020-07-241-0/+1
* evas_common_privat: improve tiler merge flagMarcel Hollerbach2020-07-011-1/+1
* Use extern after EAPIVincent Torri2020-06-101-1/+1
* canvas 3d: remove all canvas3d features across efl.Hermet Park2020-03-251-3/+0
* exotic: remove left-overs from Exotic supportStefan Schmidt2019-12-041-4/+0
* esacpe: remove library from treeStefan Schmidt2019-12-041-4/+0
* evas: move efl_input_device into evas/Efl_Canvas.hCedric Bail2019-10-311-0/+1
* evas: add infrastructure to feed 9 patch information from file loader to imag...Cedric BAIL2019-07-121-0/+9
* Evas: remove Evil.h when not needed and use evil_private when neededVincent Torri2019-05-201-4/+0
* efl.gfx: remove Efl.Gfx.Image_Load_ErrorMike Blumenkrantz2019-03-041-1/+1
* eina+evas cpu - add theoretical SVE supportCarsten Haitzler (Rasterman)2018-12-031-1/+2
* build - evas - sse3 optimized code - decouple from eoCarsten Haitzler (Rasterman)2018-11-121-6/+1
* meson - add checks/options for mmx, sse3, neon, altivecCarsten Haitzler (Rasterman)2018-11-091-2/+2
* evas image: fix a bug in image preloading.Hermet Park2018-09-031-1/+2
* evas-common: Remove cserve2 supportChris Michael2018-08-301-10/+0
* evas cache: remove unused custom task in preload.Hermet Park2018-08-301-12/+0
* evas cache: code refactoring.Hermet Park2018-08-271-2/+2
* all: Simplify definition of EAPIVincent Torri2018-01-181-4/+4
* efl: remove _MSC_VER (Visual Studio macro) usage in source codeVincent Torri2018-01-041-4/+1
* evas/vg: added support for engine surface cache.subhransu mohanty2017-11-101-0/+28
* Remove evas internal dependency from the evas_font modulesubhransu mohanty2017-11-071-177/+4
* evas: Add scale feature for embedded bitmap fonts.Youngbok Shin2017-09-261-1/+4
* EFL For WIN32: Replace HAVE_EVIL define with _WIN32Vincent 'vtorri' Torri2017-09-221-1/+1
* evas: move EAPI undef to the correct placeVincent Torri2017-08-141-3/+3
* thread fence code - move elsewhere in file to avoid conflictsCarsten Haitzler (Rasterman)2017-04-281-1/+2
* evas: Add a function to block for render thread completionDerek Foreman2017-04-261-0/+1
* evas filters: Implement mask filter in pure GLJean-Philippe Andre2017-04-141-0/+1
* evas: move Efl_Canvas_Output to be an internal only API.Cedric BAIL2017-04-131-0/+2
* evas: clean up GL images for emojis when GL context is free'dYoungbok Shin2017-03-081-2/+2
* evas: Set thread name for preloadJean-Philippe Andre2017-03-081-1/+1
* evas draw context - reduce size and allocations and freesCarsten Haitzler (Rasterman)2017-01-311-29/+26
* evas image skip header - more fixes for when images fail to loadCarsten Haitzler (Rasterman)2017-01-061-0/+3
* evas image async preload - add option to also make header load asyncCarsten Haitzler (Rasterman)2017-01-021-3/+6
* evas cutouts - quickly avoid huge per issues with large nos of cutoutsCarsten Haitzler (Rasterman)2017-01-021-0/+3
* evas: Add shutdown logic on thread creation failureWonki Kim2016-11-221-4/+4
* evas: reduce usage of __thread directive.Cedric BAIL2016-11-161-0/+4
* evas: Implement support for external buffersJean-Philippe Andre2016-09-061-1/+2
* evas: Internally switch to Eina_Slice for buffersJean-Philippe Andre2016-09-061-2/+3
* evas: Rename Evas.Object to Efl.Canvas.ObjectJean-Philippe Andre2016-06-211-2/+2
* Evas: Mark type as legacy and protectedJean-Philippe Andre2016-06-171-0/+5
* evas : remove native.func.data variable and data argument of native calblacks.Minkyoung Kim2016-04-011-4/+3
* Efl.Gfx.Buffer: Switch to void* data and signed intsJean-Philippe Andre2016-03-281-4/+3
* Evas: Add SW engine map/unmap functionsJean-Philippe Andre2016-03-281-0/+16
* Evas: Remove unimplemented image comment (internal)Jean-Philippe Andre2016-03-281-12/+0
* evas: some changes for preload thread dead lock issuejiin.moon2016-03-151-1/+1
* evas: fix preload thread deadlock issuejiin.moon2016-03-041-0/+1
* evas/gl : Do not re-preload image data if texture is successfully uploaded wi...Minkyoung Kim2015-12-181-0/+1
* evas_eet: Add Type Safety checkPankaj Mittal2015-12-101-0/+3
* Evas: Move alpha functions to static_libs/drawJean-Philippe Andre2015-12-031-1/+0