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path: root/src/lib/evas/common/evas_map_image.c
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* evas: Rename EAPI macro to EVAS_API in Evas libraryFelipe Magno de Almeida2020-12-151-7/+7
* Get rid of trailing whitespaces (12 / 14)Elyes HAOUAS2020-06-231-16/+16
* Revert "Revert "Revert "evas map: diable high quality texture mapping feature...Hermet Park2020-01-031-7/+1
* Revert "Revert "evas map: diable high quality texture mapping feature.""Hermet Park2019-12-021-1/+7
* Revert "evas map: diable high quality texture mapping feature."Hermet Park2019-10-021-7/+1
* evas map: diable high quality texture mapping feature.Hermet Park2019-09-301-1/+7
* evas map - mark npoints param as unused because it is remove warningCarsten Haitzler (Rasterman)2019-04-121-1/+1
* evas map: disable anti_aliasing.Hermet Park2019-04-081-6/+0
* evas map: remove redundant code.Hermet Park2019-04-081-4/+8
* canvas map: introduce a new texture mapping for better quality.Hermet Park2019-04-081-9/+58
* evas-common: Remove cserve2 supportChris Michael2018-08-301-19/+2
* evas map: fix a typo.Hermet Park2018-06-191-1/+1
* evas: reduce usage of __thread directive.Cedric BAIL2016-11-161-40/+8
* evas map: fix the rendering problem.Hermet Park2016-09-121-2/+9
* evas - fix leak because cutouts_fre .. doesnt free - it just resets to 0Carsten Haitzler (Rasterman)2016-04-011-4/+6
* evas sw render: fix previous thread fix to be portableCarsten Haitzler (Rasterman)2016-04-011-1/+30
* evas sw render: cutout rects may be used in multiple threadsCarsten Haitzler (Rasterman)2016-03-261-2/+2
* Evas masking: Implement support for map draw (SW)Jaeun Choi2015-01-071-7/+13
* Use NEON intrinsics for mapping instead of inline asmCarsten Haitzler (Rasterman)2014-12-171-0/+3
* evas/map: correct last 1 pixel handling in spans.ChunEon Park2014-11-261-3/+3
* evas/map: support aa in basic c computation.ChunEon Park2014-11-261-0/+4
* evas/map : set antialias context for map rendering.ChunEon Park2014-11-261-14/+22
* evas/map: code refactoring.ChunEon Park2014-11-251-44/+44
* evas/map: correct the interpolation in the span calculation.ChunEon Park2014-08-051-36/+4
* evas/common - code clean upChunEon Park2014-02-081-1/+1
* evas/common - more useful comment.ChunEon Park2014-02-081-2/+2
* evas/common - code clean up for more readability.ChunEon Park2014-02-071-13/+17
* evas/common - code cleanupChunEon Park2014-02-071-10/+5
* evas - sw render - protect against null pointer surface accessCarsten Haitzler (Rasterman)2014-01-101-2/+2
* evas/common - removed white spaces and use eina bool instead of int.ChunEon Park2013-12-311-3/+14
* evas/common - refactoring code.ChunEon Park2013-12-311-29/+38
* evas/common - more elaborated compuatation in interpolation.ChunEon Park2013-12-311-2/+4
* evas: fix compilation issue on Jenkins windows that make me wonder how it doe...Cedric BAIL2013-12-201-1/+2
* evas: patched evas_map_image.c to use NEON codeYury Usishchev2013-12-201-0/+66
* evas common - uninitialized use warning removeCarsten Haitzler (Rasterman)2013-12-141-1/+1
* evas - common - remove useless new as next call allocs if NULLCarsten Haitzler (Rasterman)2013-12-131-4/+0
* efl: formattingSebastian Dransfeld2013-06-201-3/+3
* evas: Keep sane name for public headerSebastian Dransfeld2013-06-201-1/+1
* evas/async_render: only get a ref if a thread cmd was issuedUlisses Furquim2013-01-111-7/+10
* evas/common: Prepare soil to land map code for threaded renderLeandro Pereira2012-12-171-1/+127
* evas/common: Prepare soil to land line drawing code for threaded renderLeandro Pereira2012-12-171-1/+1
* evas/map: Refactor common code for map drawingPaulo Alcantara2012-11-291-22/+28
* merge: and now EvasVincent Torri2012-11-041-0/+764