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path: root/src/Makefile_Evas.am
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* evas: Fix compilation after @cedric's "fix"Jean-Philippe Andre2016-12-091-0/+3
* evas: remove all Engine Info headers installation except for the buffer engine.Cedric BAIL2016-12-051-21/+16
* Evas: Add Focus event type.Guilherme Iscaro2016-11-241-0/+2
* remove xcb support in ecore_x and evas engines as per mailing listCarsten Haitzler (Rasterman)2016-11-031-25/+5
* wayland evas engines: share engine info structureDerek Foreman2016-11-021-3/+7
* evas/module: add a new module in vg_saver for eetSubhransu Mohanty2016-10-141-1/+22
* cxx: Fix Makefiles for C++ compilation and installationFelipe Magno de Almeida2016-10-131-1/+1
* evas/module: add a new module in vg_loader for eetSubhransu Mohanty2016-10-131-4/+27
* evas/module: Added a new module vg_loader for svgSubhransu Mohanty2016-10-121-0/+35
* evas: start working on efl_canvas_output.Cedric BAIL2016-09-121-1/+1
* efl: Rename Efl.Event.XX to Efl.Input.XXJean-Philippe Andre2016-08-261-8/+10
* evas-gl_cocoa: migrate to gl_generic infrastructureJean Guyomarc'h2016-08-251-13/+8
* evas-gl_cocoa: start refactoring for gl_genericJean Guyomarc'h2016-08-251-1/+1
* efl - when evas generic loaders merged the gst loader was missed. fixCarsten Haitzler (Rasterman)2016-07-251-0/+96
* wayland_shm: Add missing headers to wayland_shm sourcesDerek Foreman2016-07-201-1/+9
* Revert the wobbly window code in wayland_egl engine - fun is over guysCarsten Haitzler (Rasterman)2016-07-111-3/+1
* evas: Move map to a separate mixinJean-Philippe Andre2016-06-291-0/+1
* Evas events: Implement support for hold eventJean-Philippe Andre2016-06-271-0/+2
* evas: Make shaders regen an opt-in behaviourJean-Philippe Andre2016-06-271-4/+8
* Revert "evas: Fix compilation when using different build directory"Jean-Philippe Andre2016-06-271-2/+2
* evas: Fix compilation when using different build directoryFelipe Magno de Almeida2016-06-241-2/+2
* evas: (Try to) fix shaders gen without breaking everythingJean-Philippe Andre2016-06-241-9/+13
* build: clean generated js and lua files manually to avoid problems with CLEAN...Stefan Schmidt2016-06-211-3/+1
* evas: Remove common interface and use provider_findJean-Philippe Andre2016-06-211-2/+0
* evas: Rename Evas.Object to Efl.Canvas.ObjectJean-Philippe Andre2016-06-211-1/+1
* evas: Fix regeneration of shaders (normal and 3d)Jean-Philippe Andre2016-06-201-3/+6
* Evas: Rename smart object into Efl.Canvas.GroupJean-Philippe Andre2016-06-171-2/+2
* Evas: Cleanup evas smart clipped classJean-Philippe Andre2016-06-171-1/+1
* Canvas Text: continue porting api and fixup bugsDaniel Hirt2016-06-161-1/+1
* Canvas text cursor: introduce this new objectTom Hacohen2016-06-161-0/+1
* Canvas text: introduce new text objectDaniel Hirt2016-06-161-1/+2
* Disable XCF module on WindowsVincent Torri2016-06-161-0/+4
* Efl: Move Efl.Canvas to efl/interfacesJean-Philippe Andre2016-06-161-1/+0
* geneirc loader build patches for windowsVincent Torri2016-06-151-0/+1
* bash to sh fixing - use sh not dash so it works normallyCarsten Haitzler (Rasterman)2016-06-151-2/+2
* shader gen - make this use plain sh not bash for portabilityCarsten Haitzler (Rasterman)2016-06-151-2/+2
* evas: Move canvas events to a common interfaceJean-Philippe Andre2016-06-141-0/+1
* evas: loaders fix typo which blocked the installation of the LO loader scriptStefan Schmidt2016-06-131-2/+2
* evas: loaders: fix install exec hook by adding the needed semicolonStefan Schmidt2016-06-131-4/+4
* evas: loaders: make sure we create the directory first before we create symlinksStefan Schmidt2016-06-131-0/+4
* eolian-cxx: Fix C++ compilation for lacking .eo files being generatedFelipe Magno de Almeida2016-06-131-2/+2
* build: split EXTRA_DIST files in src/ off from DISTFILES and handle separatelyStefan Schmidt2016-06-101-20/+20
* Evas: Rename Zoomable_Interface to Efl.Ui.ZoomableJean-Philippe Andre2016-06-101-1/+1
* Evas: Rename Selectable_Interface to Efl.Ui.SelectableJean-Philippe Andre2016-06-101-1/+1
* Evas: Rename Scrollable_Interface to Efl.Ui.ScrollableJean-Philippe Andre2016-06-101-1/+1
* Evas: Rename Draggable_Interface to Efl.Ui.DraggableJean-Philippe Andre2016-06-101-1/+1
* Evas: Rename Clickable_Interface to Efl.Ui.ClickableJean-Philippe Andre2016-06-101-1/+1
* Evas: Remove Evas.Signal_InterfaceJean-Philippe Andre2016-06-101-1/+0
* Evas: Rename Evas.Filter to Efl.Canvas.Filter.InternalJean-Philippe Andre2016-06-101-1/+1
* Evas: Rename Evas.Image into Efl.Canvas.Image.InternalJean-Philippe Andre2016-06-101-1/+2