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-rw-r--r--src/lib/elementary/elm_clock_eo.h305
1 files changed, 304 insertions, 1 deletions
diff --git a/src/lib/elementary/elm_clock_eo.h b/src/lib/elementary/elm_clock_eo.h
index 2af6c1bf69..0236dd26c4 100644
--- a/src/lib/elementary/elm_clock_eo.h
+++ b/src/lib/elementary/elm_clock_eo.h
@@ -1 +1,304 @@
-#include "elm_clock.eo.h" \ No newline at end of file
+#ifndef _ELM_CLOCK_EO_H_
+#define _ELM_CLOCK_EO_H_
+
+#ifndef _ELM_CLOCK_EO_CLASS_TYPE
+#define _ELM_CLOCK_EO_CLASS_TYPE
+
+typedef Eo Elm_Clock;
+
+#endif
+
+#ifndef _ELM_CLOCK_EO_TYPES
+#define _ELM_CLOCK_EO_TYPES
+
+/**
+ * @brief Identifiers for which clock digits should be editable, when a clock
+ * widget is in editing mode. Values may be OR-ed together to make a mask,
+ * naturally.
+ *
+ * See also @ref elm_obj_clock_edit_set, @ref elm_obj_clock_edit_mode_set.
+ *
+ * @ingroup Elm_Clock
+ */
+typedef enum
+{
+ ELM_CLOCK_EDIT_DEFAULT = 0, /**< Default value. Means that all digits are
+ * editable, when in editing mode. */
+ ELM_CLOCK_EDIT_HOUR_DECIMAL = 1 /* 1 >> 0 */, /**< Decimal digit of hours
+ * value should be editable. */
+ ELM_CLOCK_EDIT_HOUR_UNIT = 2 /* 1 >> 1 */, /**< Unit digit of hours value
+ * should be editable. */
+ ELM_CLOCK_EDIT_MIN_DECIMAL = 4 /* 1 >> 2 */, /**< Decimal digit of minutes
+ * value should be editable. */
+ ELM_CLOCK_EDIT_MIN_UNIT = 8 /* 1 >> 3 */, /**< Unit digit of minutes value
+ * should be editable. */
+ ELM_CLOCK_EDIT_SEC_DECIMAL = 16 /* 1 >> 4 */, /**< Decimal digit of seconds
+ * value should be editable. */
+ ELM_CLOCK_EDIT_SEC_UNIT = 32 /* 1 >> 5 */, /**< Unit digit of seconds value
+ * should be editable. */
+ ELM_CLOCK_EDIT_ALL = 63 /* (1 >> 6) * 1 */ /**< All digits should be editable.
+ */
+} Elm_Clock_Edit_Mode;
+
+
+#endif
+/**
+ * @brief Digital clock widget
+ *
+ * This is a digital clock widget. In its default theme, it has a vintage
+ * "flipping numbers clock" appearance, which will animate sheets of individual
+ * algorisms individually as time goes by.
+ *
+ * A newly created clock will fetch system's time (already considering local
+ * time adjustments) to start with, and will tick accordingly.
+ *
+ * @ingroup Elm_Clock
+ */
+#define ELM_CLOCK_CLASS elm_clock_class_get()
+
+EWAPI const Efl_Class *elm_clock_class_get(void);
+
+/**
+ * @brief If the given clock widget must show hours in military or am/pm mode
+ *
+ * Set if the clock must show hours in military or am/pm mode. In some
+ * countries like Brazil the military mode (00-24h-format) is used, in
+ * opposition to the USA, where the am/pm mode is more commonly used.
+ *
+ * @param[in] obj The object.
+ * @param[in] am_pm @c true to put it in am/pm mode, @c false to military mode
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_show_am_pm_set(Eo *obj, Eina_Bool am_pm);
+
+/**
+ * @brief If the given clock widget must show hours in military or am/pm mode
+ *
+ * Set if the clock must show hours in military or am/pm mode. In some
+ * countries like Brazil the military mode (00-24h-format) is used, in
+ * opposition to the USA, where the am/pm mode is more commonly used.
+ *
+ * @param[in] obj The object.
+ *
+ * @return @c true to put it in am/pm mode, @c false to military mode
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI Eina_Bool elm_obj_clock_show_am_pm_get(const Eo *obj);
+
+/**
+ * @brief The first interval on time updates for a user mouse button hold on
+ * clock widgets' time editing.
+ *
+ * This interval value is decreased while the user holds the mouse pointer
+ * either incrementing or decrementing a given the clock digit's value.
+ *
+ * This helps the user to get to a given time distant from the current one
+ * easier/faster, as it will start to flip quicker and quicker on mouse button
+ * holds.
+ *
+ * The calculation for the next flip interval value, starting from the one set
+ * with this call, is the previous interval divided by 1.05, so it decreases a
+ * little bit.
+ *
+ * The default starting interval value for automatic flips is 0.85 seconds.
+ *
+ * @param[in] obj The object.
+ * @param[in] interval The first interval value in seconds
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_first_interval_set(Eo *obj, double interval);
+
+/**
+ * @brief The first interval on time updates for a user mouse button hold on
+ * clock widgets' time editing.
+ *
+ * This interval value is decreased while the user holds the mouse pointer
+ * either incrementing or decrementing a given the clock digit's value.
+ *
+ * This helps the user to get to a given time distant from the current one
+ * easier/faster, as it will start to flip quicker and quicker on mouse button
+ * holds.
+ *
+ * The calculation for the next flip interval value, starting from the one set
+ * with this call, is the previous interval divided by 1.05, so it decreases a
+ * little bit.
+ *
+ * The default starting interval value for automatic flips is 0.85 seconds.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The first interval value in seconds
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI double elm_obj_clock_first_interval_get(const Eo *obj);
+
+/**
+ * @brief If the given clock widget must show time with seconds or not
+ *
+ * This function sets if the given clock must show or not elapsed seconds. By
+ * default, they are not shown.
+ *
+ * @param[in] obj The object.
+ * @param[in] seconds @c true to show seconds, @c false otherwise.
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_show_seconds_set(Eo *obj, Eina_Bool seconds);
+
+/**
+ * @brief If the given clock widget must show time with seconds or not
+ *
+ * This function sets if the given clock must show or not elapsed seconds. By
+ * default, they are not shown.
+ *
+ * @param[in] obj The object.
+ *
+ * @return @c true to show seconds, @c false otherwise.
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI Eina_Bool elm_obj_clock_show_seconds_get(const Eo *obj);
+
+/**
+ * @brief Whether a given clock widget is under editing mode or under (default)
+ * displaying-only mode.
+ *
+ * This function makes a clock's time to be editable or not by user
+ * interaction. When in editing mode, clocks stop ticking, until one brings
+ * them back to display mode. The @ref elm_obj_clock_edit_mode_set function
+ * will influence which digits of the clock will be editable.
+ *
+ * @note am/pm sheets, if being shown, will always be editable under editing
+ * mode.
+ *
+ * @param[in] obj The object.
+ * @param[in] edit @c true to put it in editing, @c false to put it back to
+ * "displaying only" mode
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_edit_set(Eo *obj, Eina_Bool edit);
+
+/**
+ * @brief Whether a given clock widget is under editing mode or under (default)
+ * displaying-only mode.
+ *
+ * This function makes a clock's time to be editable or not by user
+ * interaction. When in editing mode, clocks stop ticking, until one brings
+ * them back to display mode. The @ref elm_obj_clock_edit_mode_set function
+ * will influence which digits of the clock will be editable.
+ *
+ * @note am/pm sheets, if being shown, will always be editable under editing
+ * mode.
+ *
+ * @param[in] obj The object.
+ *
+ * @return @c true to put it in editing, @c false to put it back to "displaying
+ * only" mode
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI Eina_Bool elm_obj_clock_edit_get(const Eo *obj);
+
+/**
+ * @brief Whether the given clock widget should be paused or not.
+ *
+ * This function pauses or starts the clock widget.
+ *
+ * @param[in] obj The object.
+ * @param[in] paused @c true to pause clock, @c false otherwise
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_pause_set(Eo *obj, Eina_Bool paused);
+
+/**
+ * @brief Whether the given clock widget should be paused or not.
+ *
+ * This function pauses or starts the clock widget.
+ *
+ * @param[in] obj The object.
+ *
+ * @return @c true to pause clock, @c false otherwise
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI Eina_Bool elm_obj_clock_pause_get(const Eo *obj);
+
+/**
+ * @brief Clock widget's time
+ *
+ * Values must be set within 0-23 for hours and 0-59 for minutes and seconds,
+ * even if the clock is not in "military" mode.
+ *
+ * @warning The behavior for values set out of those ranges is undefined.
+ *
+ * @param[in] obj The object.
+ * @param[in] hrs The hours to set
+ * @param[in] min The minutes to set
+ * @param[in] sec The seconds to set
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_time_set(Eo *obj, int hrs, int min, int sec);
+
+/**
+ * @brief Clock widget's time
+ *
+ * Values must be set within 0-23 for hours and 0-59 for minutes and seconds,
+ * even if the clock is not in "military" mode.
+ *
+ * @note Use @c null pointers on the time values you're not interested in:
+ * they'll be ignored by the function.
+ *
+ * @param[in] obj The object.
+ * @param[out] hrs The hours to set
+ * @param[out] min The minutes to set
+ * @param[out] sec The seconds to set
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_time_get(const Eo *obj, int *hrs, int *min, int *sec);
+
+/**
+ * @brief Digits of the given clock widget should be editable when in editing
+ * mode.
+ *
+ * @param[in] obj The object.
+ * @param[in] digedit Bit mask indicating the digits to be editable (values in
+ * @ref Elm_Clock_Edit_Mode).
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI void elm_obj_clock_edit_mode_set(Eo *obj, Elm_Clock_Edit_Mode digedit);
+
+/**
+ * @brief Digits of the given clock widget should be editable when in editing
+ * mode.
+ *
+ * @param[in] obj The object.
+ *
+ * @return Bit mask indicating the digits to be editable (values in
+ * @ref Elm_Clock_Edit_Mode).
+ *
+ * @ingroup Elm_Clock
+ */
+EOAPI Elm_Clock_Edit_Mode elm_obj_clock_edit_mode_get(const Eo *obj);
+
+EWAPI extern const Efl_Event_Description _ELM_CLOCK_EVENT_CHANGED;
+
+/** The clock's user changed the time
+ *
+ * @ingroup Elm_Clock
+ */
+#define ELM_CLOCK_EVENT_CHANGED (&(_ELM_CLOCK_EVENT_CHANGED))
+
+#endif