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-rw-r--r--data/elementary/objects/test_prefs.edc150
1 files changed, 150 insertions, 0 deletions
diff --git a/data/elementary/objects/test_prefs.edc b/data/elementary/objects/test_prefs.edc
new file mode 100644
index 0000000000..836856c678
--- /dev/null
+++ b/data/elementary/objects/test_prefs.edc
@@ -0,0 +1,150 @@
+#define MSG_ID_VEL (1)
+
+collections {
+ group {
+ name: "prefs_edje";
+ max: 450 450;
+ min: 50 50;
+
+ parts {
+ part {
+ name: "bg";
+ type: RECT;
+ scale: 1;
+ description {
+ state: "default" 0.0;
+ min: 450 450;
+ max: 450 450;
+ color: 255 255 255 0;
+ align: 0.0 0.0;
+ }
+ }
+
+ part {
+ name: "square1";
+ type: RECT;
+ scale: 1;
+ description {
+ state: "default" 0.0;
+ min: 50 50;
+ max: 50 50;
+ color: 0 0 255 255;
+ align: 0.0 0.5;
+ }
+ description {
+ state: "invert" 0.0;
+ inherit: "default" 0.0;
+ color: 0 255 0 255;
+ align: 1 0.5;
+ }
+ }
+
+ part {
+ name: "square2";
+ type: RECT;
+ description {
+ state: "default" 0.0;
+ min: 50 50;
+ max: 50 50;
+ color: 0 255 0 255;
+ align: 0.5 0.0;
+ }
+ description {
+ state: "invert" 0.0;
+ inherit: "default" 0.0;
+ color: 0 0 255 255;
+ align: 0.5 1.0;
+ }
+ }
+ }
+
+ program {
+ name: "animation_start";
+ signal: "start";
+ source: "animation";
+ after: "animation,clear";
+ }
+
+ program {
+ name: "call_animation,state1";
+ script {
+ cancel_anim(anim_id);
+ set_int(anim_id, anim(get_float(global_speed), "animation_1", 0));
+ set_int(anim_n, 1);
+ }
+ }
+
+ program {
+ name: "call_animation,state2";
+ script {
+ cancel_anim(anim_id);
+ set_int(anim_id, anim(get_float(global_speed), "animation_2", 0));
+ set_int(anim_n, 2);
+ }
+ }
+
+ program {
+ name: "animation,stop";
+ signal: "stop";
+ source: "animation";
+ script {
+ cancel_anim(get_int(anim_id));
+ }
+ }
+
+ program {
+ name: "animation,clear";
+ script {
+ cancel_anim(get_int(anim_id));
+ if (get_int(anim_n) == 2)
+ set_float(anim_pos, (get_float(anim_pos) - 1) * ( -1));
+ }
+ after: "call_animation,state1";
+ }
+
+ script {
+ public global_speed;
+ public anim_id;
+ public anim_pos;
+ public anim_n;
+
+ public message(Msg_Type:type, id, ...) {
+ if ((type == MSG_FLOAT) && (id == MSG_ID_VEL))
+ set_float(global_speed, Float:getarg(2));
+ }
+
+ public animation_1(val, Float:pos) {
+ if (pos >= get_float(anim_pos) && get_int(anim_n) == 1)
+ {
+ set_tween_state(PART:"square1", pos, "default", 0.0,
+ "invert", 0.0);
+ set_tween_state(PART:"square2", pos, "default", 0.0,
+ "invert", 0.0);
+ set_float(anim_pos, pos);
+ }
+ if (pos >= 1)
+ {
+ run_program(PROGRAM:"call_animation,state2");
+ set_float(anim_pos, 0.0);
+ }
+ }
+
+ public animation_2(val, Float:pos) {
+ if (pos >= get_float(anim_pos) && get_int(anim_n) == 2)
+ {
+ set_tween_state(PART:"square1", pos, "invert", 0.0,
+ "default", 0.0);
+ set_tween_state(PART:"square2", pos, "invert", 0.0,
+ "default", 0.0);
+ set_float(anim_pos, pos);
+ }
+ if (pos >= 1)
+ {
+ run_program(PROGRAM:"call_animation,state1");
+ set_float(anim_pos, 0.0);
+ }
+ }
+ }
+}
+
+#undef MSG_ID_VEL