1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
|
/* Menu support for GNU Emacs on the Microsoft Windows API.
Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2021 Free
Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
#include <signal.h>
#include <stdio.h>
#include <setjmp.h>
#include "lisp.h"
#include "keyboard.h"
#include "frame.h"
#include "blockinput.h"
#include "buffer.h"
#include "coding.h" /* for ENCODE_SYSTEM */
#include "menu.h"
#include "pdumper.h"
/* This may include sys/types.h, and that somehow loses
if this is not done before the other system files. */
#include "w32term.h"
/* Cygwin does not support the multibyte string functions declared in
* mbstring.h below --- but that's okay: because Cygwin is
* UNICODE-only, we don't need to use these functions anyway. */
#ifndef NTGUI_UNICODE
#include <mbstring.h>
#endif /* !NTGUI_UNICODE */
/* Load sys/types.h if not already loaded.
In some systems loading it twice is suicidal. */
#ifndef makedev
#include <sys/types.h>
#endif
#include "w32common.h" /* for osinfo_cache */
#undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif /* no TRUE */
HMENU current_popup_menu;
typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
IN HMENU,
IN UINT,
IN BOOL,
IN OUT LPMENUITEMINFOA);
typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
IN HMENU,
IN UINT,
IN BOOL,
IN LPCMENUITEMINFOA);
typedef int (WINAPI * MessageBoxW_Proc) (
IN HWND window,
IN const WCHAR *text,
IN const WCHAR *caption,
IN UINT type);
#ifdef NTGUI_UNICODE
GetMenuItemInfoA_Proc get_menu_item_info = GetMenuItemInfoA;
SetMenuItemInfoA_Proc set_menu_item_info = SetMenuItemInfoA;
AppendMenuW_Proc unicode_append_menu = AppendMenuW;
MessageBoxW_Proc unicode_message_box = MessageBoxW;
#else /* !NTGUI_UNICODE */
GetMenuItemInfoA_Proc get_menu_item_info = NULL;
SetMenuItemInfoA_Proc set_menu_item_info = NULL;
AppendMenuW_Proc unicode_append_menu = NULL;
MessageBoxW_Proc unicode_message_box = NULL;
#endif /* NTGUI_UNICODE */
#ifdef HAVE_DIALOGS
static Lisp_Object w32_dialog_show (struct frame *, Lisp_Object, Lisp_Object, char **);
#else
static bool is_simple_dialog (Lisp_Object);
static Lisp_Object simple_dialog_show (struct frame *, Lisp_Object, Lisp_Object);
#endif
static void utf8to16 (unsigned char *, int, WCHAR *);
static int fill_in_menu (HMENU, widget_value *);
void w32_free_menu_strings (HWND);
Lisp_Object
w32_popup_dialog (struct frame *f, Lisp_Object header, Lisp_Object contents)
{
check_window_system (f);
#ifndef HAVE_DIALOGS
/* Handle simple Yes/No choices as MessageBox popups. */
if (is_simple_dialog (contents))
return simple_dialog_show (f, contents, header);
else
return Qunsupported__w32_dialog;
#else /* HAVE_DIALOGS */
{
Lisp_Object title;
char *error_name;
Lisp_Object selection;
/* Decode the dialog items from what was specified. */
title = Fcar (contents);
CHECK_STRING (title);
list_of_panes (Fcons (contents, Qnil));
/* Display them in a dialog box. */
block_input ();
selection = w32_dialog_show (f, title, header, &error_name);
unblock_input ();
discard_menu_items ();
FRAME_DISPLAY_INFO (f)->grabbed = 0;
if (error_name) error (error_name);
return selection;
}
#endif /* HAVE_DIALOGS */
}
/* Activate the menu bar of frame F.
This is called from keyboard.c when it gets the
MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
To activate the menu bar, we signal to the input thread that it can
return from the WM_INITMENU message, allowing the normal Windows
processing of the menus.
But first we recompute the menu bar contents (the whole tree).
This way we can safely execute Lisp code. */
void
w32_activate_menubar (struct frame *f)
{
set_frame_menubar (f, false, true);
/* Lock out further menubar changes while active. */
f->output_data.w32->menubar_active = 1;
/* Signal input thread to return from WM_INITMENU. */
complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
}
/* This callback is called from the menu bar pulldown menu
when the user makes a selection.
Figure out what the user chose
and put the appropriate events into the keyboard buffer. */
void menubar_selection_callback (struct frame *, void *);
void
menubar_selection_callback (struct frame *f, void * client_data)
{
Lisp_Object prefix, entry;
Lisp_Object vector;
Lisp_Object *subprefix_stack;
int submenu_depth = 0;
int i;
if (!f)
return;
entry = Qnil;
subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * word_size);
vector = f->menu_bar_vector;
prefix = Qnil;
i = 0;
while (i < f->menu_bar_items_used)
{
if (EQ (AREF (vector, i), Qnil))
{
subprefix_stack[submenu_depth++] = prefix;
prefix = entry;
i++;
}
else if (EQ (AREF (vector, i), Qlambda))
{
prefix = subprefix_stack[--submenu_depth];
i++;
}
else if (EQ (AREF (vector, i), Qt))
{
prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
i += MENU_ITEMS_PANE_LENGTH;
}
else
{
entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
/* The UINT_PTR cast avoids a warning. There's no problem
as long as pointers have enough bits to hold small integers. */
if ((int) (UINT_PTR) client_data == i)
{
int j;
struct input_event buf;
Lisp_Object frame;
EVENT_INIT (buf);
XSETFRAME (frame, f);
buf.kind = MENU_BAR_EVENT;
buf.frame_or_window = frame;
buf.arg = frame;
kbd_buffer_store_event (&buf);
for (j = 0; j < submenu_depth; j++)
if (!NILP (subprefix_stack[j]))
{
buf.kind = MENU_BAR_EVENT;
buf.frame_or_window = frame;
buf.arg = subprefix_stack[j];
kbd_buffer_store_event (&buf);
}
if (!NILP (prefix))
{
buf.kind = MENU_BAR_EVENT;
buf.frame_or_window = frame;
buf.arg = prefix;
kbd_buffer_store_event (&buf);
}
buf.kind = MENU_BAR_EVENT;
buf.frame_or_window = frame;
buf.arg = entry;
/* Free memory used by owner-drawn and help-echo strings. */
w32_free_menu_strings (FRAME_W32_WINDOW (f));
kbd_buffer_store_event (&buf);
f->output_data.w32->menubar_active = 0;
return;
}
i += MENU_ITEMS_ITEM_LENGTH;
}
}
/* Free memory used by owner-drawn and help-echo strings. */
w32_free_menu_strings (FRAME_W32_WINDOW (f));
f->output_data.w32->menubar_active = 0;
}
/* Set the contents of the menubar widgets of frame F.
The argument FIRST_TIME is currently ignored;
it is set the first time this is called, from initialize_frame_menubar. */
void
set_frame_menubar (struct frame *f, bool first_time, bool deep_p)
{
HMENU menubar_widget = f->output_data.w32->menubar_widget;
Lisp_Object items;
widget_value *wv, *first_wv, *prev_wv = 0;
int i, last_i = 0;
int *submenu_start, *submenu_end;
int *submenu_top_level_items, *submenu_n_panes;
/* We must not change the menubar when actually in use. */
if (f->output_data.w32->menubar_active)
return;
XSETFRAME (Vmenu_updating_frame, f);
if (! menubar_widget)
deep_p = true;
if (deep_p)
{
/* Make a widget-value tree representing the entire menu trees. */
struct buffer *prev = current_buffer;
Lisp_Object buffer;
ptrdiff_t specpdl_count = SPECPDL_INDEX ();
int previous_menu_items_used = f->menu_bar_items_used;
Lisp_Object *previous_items
= (Lisp_Object *) alloca (previous_menu_items_used
* word_size);
/* If we are making a new widget, its contents are empty,
do always reinitialize them. */
if (! menubar_widget)
previous_menu_items_used = 0;
buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->contents;
specbind (Qinhibit_quit, Qt);
/* Don't let the debugger step into this code
because it is not reentrant. */
specbind (Qdebug_on_next_call, Qnil);
record_unwind_save_match_data ();
if (NILP (Voverriding_local_map_menu_flag))
{
specbind (Qoverriding_terminal_local_map, Qnil);
specbind (Qoverriding_local_map, Qnil);
}
set_buffer_internal_1 (XBUFFER (buffer));
/* Run the hooks. */
safe_run_hooks (Qactivate_menubar_hook);
safe_run_hooks (Qmenu_bar_update_hook);
fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
items = FRAME_MENU_BAR_ITEMS (f);
/* Save the frame's previous menu bar contents data. */
if (previous_menu_items_used)
memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
previous_menu_items_used * word_size);
/* Fill in menu_items with the current menu bar contents.
This can evaluate Lisp code. */
save_menu_items ();
menu_items = f->menu_bar_vector;
menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
init_menu_items ();
for (i = 0; i < ASIZE (items); i += 4)
{
Lisp_Object key, string, maps;
last_i = i;
key = AREF (items, i);
string = AREF (items, i + 1);
maps = AREF (items, i + 2);
if (NILP (string))
break;
submenu_start[i] = menu_items_used;
menu_items_n_panes = 0;
submenu_top_level_items[i]
= parse_single_submenu (key, string, maps);
submenu_n_panes[i] = menu_items_n_panes;
submenu_end[i] = menu_items_used;
}
finish_menu_items ();
/* Convert menu_items into widget_value trees
to display the menu. This cannot evaluate Lisp code. */
wv = make_widget_value ("menubar", NULL, true, Qnil);
wv->button_type = BUTTON_TYPE_NONE;
first_wv = wv;
for (i = 0; i < last_i; i += 4)
{
menu_items_n_panes = submenu_n_panes[i];
wv = digest_single_submenu (submenu_start[i], submenu_end[i],
submenu_top_level_items[i]);
if (prev_wv)
prev_wv->next = wv;
else
first_wv->contents = wv;
/* Don't set wv->name here; GC during the loop might relocate it. */
wv->enabled = true;
wv->button_type = BUTTON_TYPE_NONE;
prev_wv = wv;
}
set_buffer_internal_1 (prev);
/* If there has been no change in the Lisp-level contents
of the menu bar, skip redisplaying it. Just exit. */
for (i = 0; i < previous_menu_items_used; i++)
if (menu_items_used == i
|| (!EQ (previous_items[i], AREF (menu_items, i))))
break;
if (i == menu_items_used && i == previous_menu_items_used && i != 0)
{
free_menubar_widget_value_tree (first_wv);
discard_menu_items ();
unbind_to (specpdl_count, Qnil);
return;
}
fset_menu_bar_vector (f, menu_items);
f->menu_bar_items_used = menu_items_used;
/* This undoes save_menu_items. */
unbind_to (specpdl_count, Qnil);
/* Now GC cannot happen during the lifetime of the widget_value,
so it's safe to store data from a Lisp_String, as long as
local copies are made when the actual menu is created.
Windows takes care of this for normal string items, but
not for owner-drawn items or additional item-info. */
wv = first_wv->contents;
for (i = 0; i < ASIZE (items); i += 4)
{
Lisp_Object string;
string = AREF (items, i + 1);
if (NILP (string))
break;
wv->name = SSDATA (string);
update_submenu_strings (wv->contents);
wv = wv->next;
}
}
else
{
/* Make a widget-value tree containing
just the top level menu bar strings. */
wv = make_widget_value ("menubar", NULL, true, Qnil);
wv->button_type = BUTTON_TYPE_NONE;
first_wv = wv;
items = FRAME_MENU_BAR_ITEMS (f);
for (i = 0; i < ASIZE (items); i += 4)
{
Lisp_Object string;
string = AREF (items, i + 1);
if (NILP (string))
break;
wv = make_widget_value (SSDATA (string), NULL, true, Qnil);
wv->button_type = BUTTON_TYPE_NONE;
/* This prevents lwlib from assuming this
menu item is really supposed to be empty. */
/* The EMACS_INT cast avoids a warning.
This value just has to be different from small integers. */
wv->call_data = (void *) (EMACS_INT) (-1);
if (prev_wv)
prev_wv->next = wv;
else
first_wv->contents = wv;
prev_wv = wv;
}
/* Forget what we thought we knew about what is in the
detailed contents of the menu bar menus.
Changing the top level always destroys the contents. */
f->menu_bar_items_used = 0;
}
/* Create or update the menu bar widget. */
block_input ();
if (menubar_widget)
{
/* Empty current menubar, rather than creating a fresh one. */
while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
;
}
else
{
menubar_widget = CreateMenu ();
}
fill_in_menu (menubar_widget, first_wv->contents);
free_menubar_widget_value_tree (first_wv);
{
HMENU old_widget = f->output_data.w32->menubar_widget;
f->output_data.w32->menubar_widget = menubar_widget;
SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
/* Causes flicker when menu bar is updated
DrawMenuBar (FRAME_W32_WINDOW (f)); */
/* Force the window size to be recomputed so that the frame's text
area remains the same, if menubar has just been created. */
if (old_widget == NULL)
{
windows_or_buffers_changed = 23;
adjust_frame_size (f, -1, -1, 2, false, Qmenu_bar_lines);
}
}
unblock_input ();
}
/* Called from Fx_create_frame to create the initial menubar of a frame
before it is mapped, so that the window is mapped with the menubar already
there instead of us tacking it on later and thrashing the window after it
is visible. */
void
initialize_frame_menubar (struct frame *f)
{
/* This function is called before the first chance to redisplay
the frame. It has to be, so the frame will have the right size. */
fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
set_frame_menubar (f, true, true);
}
/* Get rid of the menu bar of frame F, and free its storage.
This is used when deleting a frame, and when turning off the menu bar. */
void
free_frame_menubar (struct frame *f)
{
block_input ();
{
HMENU old = GetMenu (FRAME_W32_WINDOW (f));
SetMenu (FRAME_W32_WINDOW (f), NULL);
f->output_data.w32->menubar_widget = NULL;
DestroyMenu (old);
}
unblock_input ();
}
/* w32_menu_show actually displays a menu using the panes and items in
menu_items and returns the value selected from it; we assume input
is blocked by the caller. */
/* F is the frame the menu is for.
X and Y are the frame-relative specified position,
relative to the inside upper left corner of the frame F.
Bitfield MENUFLAGS bits are:
MENU_FOR_CLICK is set if this menu was invoked for a mouse click.
MENU_KEYMAPS is set if this menu was specified with keymaps;
in that case, we return a list containing the chosen item's value
and perhaps also the pane's prefix.
TITLE is the specified menu title.
ERROR is a place to store an error message string in case of failure.
(We return nil on failure, but the value doesn't actually matter.) */
Lisp_Object
w32_menu_show (struct frame *f, int x, int y, int menuflags,
Lisp_Object title, const char **error)
{
int i;
int menu_item_selection;
HMENU menu;
POINT pos;
widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
widget_value **submenu_stack
= (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
Lisp_Object *subprefix_stack
= (Lisp_Object *) alloca (menu_items_used * word_size);
int submenu_depth = 0;
bool first_pane;
*error = NULL;
if (menu_items_n_panes == 0)
return Qnil;
if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
{
*error = "Empty menu";
return Qnil;
}
block_input ();
/* Create a tree of widget_value objects
representing the panes and their items. */
wv = make_widget_value ("menu", NULL, true, Qnil);
wv->button_type = BUTTON_TYPE_NONE;
first_wv = wv;
first_pane = true;
/* Loop over all panes and items, filling in the tree. */
i = 0;
while (i < menu_items_used)
{
if (EQ (AREF (menu_items, i), Qnil))
{
submenu_stack[submenu_depth++] = save_wv;
save_wv = prev_wv;
prev_wv = 0;
first_pane = false;
i++;
}
else if (EQ (AREF (menu_items, i), Qlambda))
{
prev_wv = save_wv;
save_wv = submenu_stack[--submenu_depth];
first_pane = false;
i++;
}
else if (EQ (AREF (menu_items, i), Qt)
&& submenu_depth != 0)
i += MENU_ITEMS_PANE_LENGTH;
/* Ignore a nil in the item list.
It's meaningful only for dialog boxes. */
else if (EQ (AREF (menu_items, i), Qquote))
i += 1;
else if (EQ (AREF (menu_items, i), Qt))
{
/* Create a new pane. */
Lisp_Object pane_name, prefix;
const char *pane_string;
pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
if (STRINGP (pane_name))
{
if (unicode_append_menu)
pane_name = ENCODE_UTF_8 (pane_name);
else if (STRING_MULTIBYTE (pane_name))
pane_name = ENCODE_SYSTEM (pane_name);
ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
}
pane_string = (NILP (pane_name)
? "" : SSDATA (pane_name));
/* If there is just one top-level pane, put all its items directly
under the top-level menu. */
if (menu_items_n_panes == 1)
pane_string = "";
/* If the pane has a meaningful name,
make the pane a top-level menu item
with its items as a submenu beneath it. */
if (!(menuflags & MENU_KEYMAPS) && strcmp (pane_string, ""))
{
wv = make_widget_value (pane_string, NULL, true, Qnil);
if (save_wv)
save_wv->next = wv;
else
first_wv->contents = wv;
if ((menuflags & MENU_KEYMAPS) && !NILP (prefix))
wv->name++;
wv->button_type = BUTTON_TYPE_NONE;
save_wv = wv;
prev_wv = 0;
}
else if (first_pane)
{
save_wv = wv;
prev_wv = 0;
}
first_pane = false;
i += MENU_ITEMS_PANE_LENGTH;
}
else
{
/* Create a new item within current pane. */
Lisp_Object item_name, enable, descrip, def, type, selected, help;
item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
if (STRINGP (item_name))
{
if (unicode_append_menu)
item_name = ENCODE_UTF_8 (item_name);
else if (STRING_MULTIBYTE (item_name))
item_name = ENCODE_SYSTEM (item_name);
ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
}
if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
{
descrip = ENCODE_SYSTEM (descrip);
ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
}
wv = make_widget_value (SSDATA (item_name), NULL, !NILP (enable),
STRINGP (help) ? help : Qnil);
if (prev_wv)
prev_wv->next = wv;
else
save_wv->contents = wv;
if (!NILP (descrip))
wv->key = SSDATA (descrip);
/* Use the contents index as call_data, since we are
restricted to 16-bits. */
wv->call_data = !NILP (def) ? (void *) (UINT_PTR) i : 0;
if (NILP (type))
wv->button_type = BUTTON_TYPE_NONE;
else if (EQ (type, QCtoggle))
wv->button_type = BUTTON_TYPE_TOGGLE;
else if (EQ (type, QCradio))
wv->button_type = BUTTON_TYPE_RADIO;
else
emacs_abort ();
wv->selected = !NILP (selected);
prev_wv = wv;
i += MENU_ITEMS_ITEM_LENGTH;
}
}
/* Deal with the title, if it is non-nil. */
if (!NILP (title))
{
widget_value *wv_title;
widget_value *wv_sep = make_widget_value ("--", NULL, false, Qnil);
/* Maybe replace this separator with a bitmap or owner-draw item
so that it looks better. Having two separators looks odd. */
wv_sep->next = first_wv->contents;
if (unicode_append_menu)
title = ENCODE_UTF_8 (title);
else if (STRING_MULTIBYTE (title))
title = ENCODE_SYSTEM (title);
wv_title = make_widget_value (SSDATA (title), NULL, true, Qnil);
wv_title->title = TRUE;
wv_title->button_type = BUTTON_TYPE_NONE;
wv_title->next = wv_sep;
first_wv->contents = wv_title;
}
/* No selection has been chosen yet. */
menu_item_selection = 0;
/* Actually create the menu. */
current_popup_menu = menu = CreatePopupMenu ();
fill_in_menu (menu, first_wv->contents);
/* Adjust coordinates to be root-window-relative. */
pos.x = x;
pos.y = y;
ClientToScreen (FRAME_W32_WINDOW (f), &pos);
/* Display the menu. */
menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
WM_EMACS_TRACKPOPUPMENU,
(WPARAM)menu, (LPARAM)&pos);
/* Clean up extraneous mouse events which might have been generated
during the call. */
discard_mouse_events ();
FRAME_DISPLAY_INFO (f)->grabbed = 0;
/* Free the widget_value objects we used to specify the contents. */
free_menubar_widget_value_tree (first_wv);
DestroyMenu (menu);
/* Free the owner-drawn and help-echo menu strings. */
w32_free_menu_strings (FRAME_W32_WINDOW (f));
f->output_data.w32->menubar_active = 0;
/* Find the selected item, and its pane, to return
the proper value. */
if (menu_item_selection != 0)
{
Lisp_Object prefix, entry;
prefix = entry = Qnil;
i = 0;
while (i < menu_items_used)
{
if (EQ (AREF (menu_items, i), Qnil))
{
subprefix_stack[submenu_depth++] = prefix;
prefix = entry;
i++;
}
else if (EQ (AREF (menu_items, i), Qlambda))
{
prefix = subprefix_stack[--submenu_depth];
i++;
}
else if (EQ (AREF (menu_items, i), Qt))
{
prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
i += MENU_ITEMS_PANE_LENGTH;
}
/* Ignore a nil in the item list.
It's meaningful only for dialog boxes. */
else if (EQ (AREF (menu_items, i), Qquote))
i += 1;
else
{
entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
if (menu_item_selection == i)
{
if (menuflags & MENU_KEYMAPS)
{
int j;
entry = Fcons (entry, Qnil);
if (!NILP (prefix))
entry = Fcons (prefix, entry);
for (j = submenu_depth - 1; j >= 0; j--)
if (!NILP (subprefix_stack[j]))
entry = Fcons (subprefix_stack[j], entry);
}
unblock_input ();
return entry;
}
i += MENU_ITEMS_ITEM_LENGTH;
}
}
}
else if (!(menuflags & MENU_FOR_CLICK))
{
unblock_input ();
/* Make "Cancel" equivalent to C-g. */
quit ();
}
unblock_input ();
return Qnil;
}
#ifdef HAVE_DIALOGS
/* TODO: On Windows, there are two ways of defining a dialog.
1. Create a predefined dialog resource and include it in nt/emacs.rc.
Using this method, we could then set the titles and make unneeded
buttons invisible before displaying the dialog. Everything would
be a fixed size though, so there is a risk that text does not
fit on a button.
2. Create the dialog template in memory on the fly. This allows us
to size the dialog and buttons dynamically, probably giving more
natural looking results for dialogs with few buttons, and eliminating
the problem of text overflowing the buttons. But the API for this is
quite complex - structures have to be allocated in particular ways,
text content is tacked onto the end of structures in variable length
arrays with further structures tacked on after these, there are
certain alignment requirements for all this, and we have to
measure all the text and convert to "dialog coordinates" to figure
out how big to make everything.
For now, we'll just stick with menus for dialogs that are more
complicated than simple yes/no type questions for which we can use
the MessageBox function.
*/
static char * button_names [] = {
"button1", "button2", "button3", "button4", "button5",
"button6", "button7", "button8", "button9", "button10" };
static Lisp_Object
w32_dialog_show (struct frame *f, Lisp_Object title,
Lisp_Object header, char **error)
{
int i, nb_buttons = 0;
char dialog_name[6];
int menu_item_selection;
widget_value *wv, *first_wv = 0, *prev_wv = 0;
/* Number of elements seen so far, before boundary. */
int left_count = 0;
/* true means we've seen the boundary between left-hand elts and
right-hand. */
bool boundary_seen = false;
*error = NULL;
if (menu_items_n_panes > 1)
{
*error = "Multiple panes in dialog box";
return Qnil;
}
/* Create a tree of widget_value objects
representing the text label and buttons. */
{
Lisp_Object pane_name;
char *pane_string;
pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
pane_string = (NILP (pane_name)
? "" : SSDATA (pane_name));
prev_wv = make_widget_value ("message", pane_string, true, Qnil);
first_wv = prev_wv;
/* Loop over all panes and items, filling in the tree. */
i = MENU_ITEMS_PANE_LENGTH;
while (i < menu_items_used)
{
/* Create a new item within current pane. */
Lisp_Object item_name, enable, descrip, help;
item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
if (NILP (item_name))
{
free_menubar_widget_value_tree (first_wv);
*error = "Submenu in dialog items";
return Qnil;
}
if (EQ (item_name, Qquote))
{
/* This is the boundary between left-side elts
and right-side elts. Stop incrementing right_count. */
boundary_seen = true;
i++;
continue;
}
if (nb_buttons >= 9)
{
free_menubar_widget_value_tree (first_wv);
*error = "Too many dialog items";
return Qnil;
}
wv = make_widget_value (button_names[nb_buttons],
SSDATA (item_name),
!NILP (enable), Qnil);
prev_wv->next = wv;
if (!NILP (descrip))
wv->key = SSDATA (descrip);
wv->call_data = aref_addr (menu_items, i);
prev_wv = wv;
if (! boundary_seen)
left_count++;
nb_buttons++;
i += MENU_ITEMS_ITEM_LENGTH;
}
/* If the boundary was not specified,
by default put half on the left and half on the right. */
if (! boundary_seen)
left_count = nb_buttons - nb_buttons / 2;
wv = make_widget_value (dialog_name, NULL, false, Qnil);
/* Frame title: 'Q' = Question, 'I' = Information.
Can also have 'E' = Error if, one day, we want
a popup for errors. */
if (NILP (header))
dialog_name[0] = 'Q';
else
dialog_name[0] = 'I';
/* Dialog boxes use a really stupid name encoding
which specifies how many buttons to use
and how many buttons are on the right. */
dialog_name[1] = '0' + nb_buttons;
dialog_name[2] = 'B';
dialog_name[3] = 'R';
/* Number of buttons to put on the right. */
dialog_name[4] = '0' + nb_buttons - left_count;
dialog_name[5] = 0;
wv->contents = first_wv;
first_wv = wv;
}
/* Actually create the dialog. */
dialog_id = widget_id_tick++;
menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
f->output_data.w32->widget, true, 0,
dialog_selection_callback, 0);
lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
/* Free the widget_value objects we used to specify the contents. */
free_menubar_widget_value_tree (first_wv);
/* No selection has been chosen yet. */
menu_item_selection = 0;
/* Display the menu. */
lw_pop_up_all_widgets (dialog_id);
/* Process events that apply to the menu. */
popup_get_selection ((XEvent *) 0, FRAME_DISPLAY_INFO (f), dialog_id);
lw_destroy_all_widgets (dialog_id);
/* Find the selected item, and its pane, to return
the proper value. */
if (menu_item_selection != 0)
{
i = 0;
while (i < menu_items_used)
{
Lisp_Object entry;
if (EQ (AREF (menu_items, i), Qt))
i += MENU_ITEMS_PANE_LENGTH;
else
{
entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
if (menu_item_selection == i)
return entry;
i += MENU_ITEMS_ITEM_LENGTH;
}
}
}
else
/* Make "Cancel" equivalent to C-g. */
quit ();
return Qnil;
}
#else /* !HAVE_DIALOGS */
/* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
simple dialogs. We could handle a few more, but I'm not aware of
anywhere in Emacs that uses the other specific dialog choices that
MessageBox provides. */
static bool
is_simple_dialog (Lisp_Object contents)
{
Lisp_Object options;
Lisp_Object name, yes, no, other;
if (!CONSP (contents))
return false;
options = XCDR (contents);
yes = build_string ("Yes");
no = build_string ("No");
if (!CONSP (options))
return false;
name = XCAR (options);
if (!CONSP (name))
return false;
name = XCAR (name);
if (!NILP (Fstring_equal (name, yes)))
other = no;
else if (!NILP (Fstring_equal (name, no)))
other = yes;
else
return false;
options = XCDR (options);
if (!CONSP (options))
return false;
name = XCAR (options);
if (!CONSP (name))
return false;
name = XCAR (name);
if (NILP (Fstring_equal (name, other)))
return false;
/* Check there are no more options. */
options = XCDR (options);
return !(CONSP (options));
}
static Lisp_Object
simple_dialog_show (struct frame *f, Lisp_Object contents, Lisp_Object header)
{
int answer;
UINT type;
Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
type = MB_YESNO;
/* Since we only handle Yes/No dialogs, and we already checked
is_simple_dialog, we don't need to worry about checking contents
to see what type of dialog to use. */
/* Use Unicode if possible, so any language can be displayed. */
if (unicode_message_box)
{
WCHAR *text;
const WCHAR *title;
USE_SAFE_ALLOCA;
if (STRINGP (temp))
{
char *utf8_text = SSDATA (ENCODE_UTF_8 (temp));
/* Be pessimistic about the number of characters needed.
Remember characters outside the BMP will take more than
one utf16 word, so we cannot simply use the character
length of temp. */
int utf8_len = strlen (utf8_text);
text = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
utf8to16 ((unsigned char *)utf8_text, utf8_len, text);
}
else
{
text = (WCHAR *)L"";
}
if (NILP (header))
{
title = L"Question";
type |= MB_ICONQUESTION;
}
else
{
title = L"Information";
type |= MB_ICONINFORMATION;
}
answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
SAFE_FREE ();
}
else
{
const char *text, *title;
/* Fall back on ANSI message box, but at least use system
encoding so questions representable by the system codepage
are encoded properly. */
if (STRINGP (temp))
text = SSDATA (ENCODE_SYSTEM (temp));
else
text = "";
if (NILP (header))
{
title = "Question";
type |= MB_ICONQUESTION;
}
else
{
title = "Information";
type |= MB_ICONINFORMATION;
}
answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
}
if (answer == IDYES)
lispy_answer = build_string ("Yes");
else if (answer == IDNO)
lispy_answer = build_string ("No");
else
quit ();
for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
{
Lisp_Object item, name, value;
item = XCAR (temp);
if (CONSP (item))
{
name = XCAR (item);
value = XCDR (item);
}
else
{
name = item;
value = Qnil;
}
if (!NILP (Fstring_equal (name, lispy_answer)))
{
return value;
}
}
return quit ();
}
#endif /* !HAVE_DIALOGS */
/* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
static void
utf8to16 (unsigned char * src, int len, WCHAR * dest)
{
while (len > 0)
{
if (*src < 0x80)
{
*dest = (WCHAR) *src;
dest++; src++; len--;
}
/* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
else if (*src < 0xC0)
{
src++; len--;
}
/* 2 char UTF-8 sequence. */
else if (*src < 0xE0)
{
*dest = (WCHAR) (((*src & 0x1f) << 6)
| (*(src + 1) & 0x3f));
src += 2; len -= 2; dest++;
}
else if (*src < 0xF0)
{
*dest = (WCHAR) (((*src & 0x0f) << 12)
| ((*(src + 1) & 0x3f) << 6)
| (*(src + 2) & 0x3f));
src += 3; len -= 3; dest++;
}
else /* Not encodable. Insert Unicode Substitution char. */
{
*dest = (WCHAR) 0xfffd;
src++; len--; dest++;
}
}
*dest = 0;
}
static int
add_menu_item (HMENU menu, widget_value *wv, HMENU item)
{
UINT fuFlags;
char *out_string, *p, *q;
int return_value;
size_t nlen, orig_len;
USE_SAFE_ALLOCA;
if (menu_separator_name_p (wv->name))
{
fuFlags = MF_SEPARATOR;
out_string = NULL;
}
else
{
if (wv->enabled)
fuFlags = MF_STRING;
else
fuFlags = MF_STRING | MF_GRAYED;
if (wv->key != NULL)
{
out_string = SAFE_ALLOCA (strlen (wv->name) + strlen (wv->key) + 2);
p = stpcpy (out_string, wv->name);
p = stpcpy (p, "\t");
strcpy (p, wv->key);
}
else
out_string = (char *)wv->name;
/* Quote any special characters within the menu item's text and
key binding. */
nlen = orig_len = strlen (out_string);
if (unicode_append_menu)
{
/* With UTF-8, & cannot be part of a multibyte character. */
for (p = out_string; *p; p++)
{
if (*p == '&')
nlen++;
}
}
#ifndef NTGUI_UNICODE
else
{
/* If encoded with the system codepage, use multibyte string
functions in case of multibyte characters that contain '&'. */
for (p = out_string; *p; p = _mbsinc (p))
{
if (_mbsnextc (p) == '&')
nlen++;
}
}
#endif /* !NTGUI_UNICODE */
if (nlen > orig_len)
{
p = out_string;
out_string = SAFE_ALLOCA (nlen + 1);
q = out_string;
while (*p)
{
if (unicode_append_menu)
{
if (*p == '&')
*q++ = *p;
*q++ = *p++;
}
#ifndef NTGUI_UNICODE
else
{
if (_mbsnextc (p) == '&')
{
_mbsncpy (q, p, 1);
q = _mbsinc (q);
}
_mbsncpy (q, p, 1);
p = _mbsinc (p);
q = _mbsinc (q);
}
#endif /* !NTGUI_UNICODE */
}
*q = '\0';
}
if (item != NULL)
fuFlags = MF_POPUP;
else if (wv->title || wv->call_data == 0)
{
/* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
we can't deallocate the memory otherwise. */
if (get_menu_item_info)
{
out_string = (char *) local_alloc (strlen (wv->name) + 1);
strcpy (out_string, wv->name);
#ifdef MENU_DEBUG
DebPrint ("Menu: allocating %ld for owner-draw", out_string);
#endif
fuFlags = MF_OWNERDRAW | MF_DISABLED;
}
else
fuFlags = MF_DISABLED;
}
/* Draw radio buttons and tickboxes. */
else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
wv->button_type == BUTTON_TYPE_RADIO))
fuFlags |= MF_CHECKED;
else
fuFlags |= MF_UNCHECKED;
}
if (unicode_append_menu && out_string)
{
/* Convert out_string from UTF-8 to UTF-16-LE. */
int utf8_len = strlen (out_string);
WCHAR * utf16_string;
if (fuFlags & MF_OWNERDRAW)
utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
else
utf16_string = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
utf8to16 ((unsigned char *)out_string, utf8_len, utf16_string);
return_value = unicode_append_menu (menu, fuFlags,
item != NULL ? (UINT_PTR) item
: (UINT_PTR) wv->call_data,
utf16_string);
#ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
if (!return_value)
{
/* On W9x/ME, Unicode menus are not supported, though AppendMenuW
apparently does exist at least in some cases and appears to be
stubbed out to do nothing. out_string is UTF-8, but since
our standard menus are in English and this is only going to
happen the first time a menu is used, the encoding is
of minor importance compared with menus not working at all. */
return_value =
AppendMenu (menu, fuFlags,
item != NULL ? (UINT_PTR) item: (UINT_PTR) wv->call_data,
out_string);
/* Don't use Unicode menus in future, unless this is Windows
NT or later, where a failure of AppendMenuW does NOT mean
Unicode menus are unsupported. */
if (osinfo_cache.dwPlatformId != VER_PLATFORM_WIN32_NT)
unicode_append_menu = NULL;
}
#endif /* NTGUI_UNICODE */
if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
local_free (out_string);
}
else
{
return_value =
AppendMenu (menu,
fuFlags,
item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
out_string );
}
/* This must be done after the menu item is created. */
if (!wv->title && wv->call_data != 0)
{
if (set_menu_item_info)
{
MENUITEMINFO info;
memset (&info, 0, sizeof (info));
info.cbSize = sizeof (info);
info.fMask = MIIM_DATA;
/* Set help string for menu item. Leave it as a pointer to
a Lisp_String until it is ready to be displayed, since GC
can happen while menus are active. */
if (!NILP (wv->help))
{
/* We use XUNTAG below because in a 32-bit build
--with-wide-int we cannot pass a Lisp_Object
via a DWORD member of MENUITEMINFO. */
/* As of Jul-2012, w32api headers say that dwItemData
has DWORD type, but that's a bug: it should actually
be ULONG_PTR, which is correct for 32-bit and 64-bit
Windows alike. MSVC headers get it right; hopefully,
MinGW headers will, too. */
eassert (STRINGP (wv->help));
info.dwItemData = (ULONG_PTR) XUNTAG (wv->help, Lisp_String,
struct Lisp_String);
}
if (wv->button_type == BUTTON_TYPE_RADIO)
{
/* CheckMenuRadioItem allows us to differentiate TOGGLE and
RADIO items, but is not available on NT 3.51 and earlier. */
info.fMask |= MIIM_TYPE | MIIM_STATE;
info.fType = MFT_RADIOCHECK | MFT_STRING;
info.dwTypeData = out_string;
info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
}
set_menu_item_info (menu,
item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
FALSE, &info);
}
}
SAFE_FREE ();
return return_value;
}
/* Construct native Windows menu(bar) based on widget_value tree. */
static int
fill_in_menu (HMENU menu, widget_value *wv)
{
for ( ; wv != NULL; wv = wv->next)
{
if (wv->contents)
{
HMENU sub_menu = CreatePopupMenu ();
if (sub_menu == NULL)
return 0;
if (!fill_in_menu (sub_menu, wv->contents) ||
!add_menu_item (menu, wv, sub_menu))
{
DestroyMenu (sub_menu);
return 0;
}
}
else
{
if (!add_menu_item (menu, wv, NULL))
return 0;
}
}
return 1;
}
/* Display help string for currently pointed to menu item. Not
supported on NT 3.51 and earlier, as GetMenuItemInfo is not
available. */
void w32_menu_display_help (HWND, HMENU, UINT, UINT);
void
w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
{
if (get_menu_item_info)
{
struct frame *f = w32_window_to_frame (&one_w32_display_info, owner);
Lisp_Object frame, help;
/* No help echo on owner-draw menu items, or when the keyboard
is used to navigate the menus, since tooltips are distracting
if they pop up elsewhere. */
if ((flags & MF_OWNERDRAW) || (flags & MF_POPUP)
|| !(flags & MF_MOUSESELECT)
/* Ignore any dwItemData for menu items whose flags don't
have the MF_HILITE bit set. These are dwItemData that
Windows sends our way, but they aren't pointers to our
Lisp_String objects, so trying to create Lisp_Strings out
of them below and pass that to the keyboard queue will
crash Emacs when we try to display those "strings". It
is unclear why we get these dwItemData, or what they are:
sometimes they point to a wchar_t string that is the menu
title, sometimes to something that doesn't look like text
at all. (The problematic data also comes with the 0x0800
bit set, but this bit is not documented, so we don't want
to depend on it.) */
|| !(flags & MF_HILITE))
help = Qnil;
else
{
MENUITEMINFO info;
memset (&info, 0, sizeof (info));
info.cbSize = sizeof (info);
info.fMask = MIIM_DATA;
get_menu_item_info (menu, item, FALSE, &info);
help =
info.dwItemData
? make_lisp_ptr ((void *) info.dwItemData, Lisp_String)
: Qnil;
}
/* Store the help echo in the keyboard buffer as the X toolkit
version does, rather than directly showing it. This seems to
solve the GC problems that were present when we based the
Windows code on the non-toolkit version. */
if (f)
{
XSETFRAME (frame, f);
kbd_buffer_store_help_event (frame, help);
}
else
/* X version has a loop through frames here, which doesn't
appear to do anything, unless it has some side effect. */
show_help_echo (help, Qnil, Qnil, Qnil);
}
}
/* Free memory used by owner-drawn strings. */
static void
w32_free_submenu_strings (HMENU menu)
{
int i, num = GetMenuItemCount (menu);
for (i = 0; i < num; i++)
{
MENUITEMINFO info;
memset (&info, 0, sizeof (info));
info.cbSize = sizeof (info);
info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
get_menu_item_info (menu, i, TRUE, &info);
/* Owner-drawn names are held in dwItemData. */
if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
{
#ifdef MENU_DEBUG
DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
#endif
local_free (info.dwItemData);
}
/* Recurse down submenus. */
if (info.hSubMenu)
w32_free_submenu_strings (info.hSubMenu);
}
}
void
w32_free_menu_strings (HWND hwnd)
{
HMENU menu = current_popup_menu;
if (get_menu_item_info)
{
/* If there is no popup menu active, free the strings from the frame's
menubar. */
if (!menu)
menu = GetMenu (hwnd);
if (menu)
w32_free_submenu_strings (menu);
}
current_popup_menu = NULL;
}
/* The following is used by delayed window autoselection. */
DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
doc: /* SKIP: real doc in xmenu.c. */)
(void)
{
struct frame *f;
f = SELECTED_FRAME ();
return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
}
void
syms_of_w32menu (void)
{
globals_of_w32menu ();
current_popup_menu = NULL;
PDUMPER_IGNORE (current_popup_menu);
DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
DEFSYM (Qunsupported__w32_dialog, "unsupported--w32-dialog");
defsubr (&Smenu_or_popup_active_p);
}
/*
globals_of_w32menu is used to initialize those global variables that
must always be initialized on startup even when the global variable
initialized is non zero (see the function main in emacs.c).
globals_of_w32menu is called from syms_of_w32menu when the global
variable initialized is 0 and directly from main when initialized
is non zero.
*/
void
globals_of_w32menu (void)
{
#ifndef NTGUI_UNICODE
/* See if Get/SetMenuItemInfo functions are available. */
HMODULE user32 = GetModuleHandle ("user32.dll");
get_menu_item_info = (GetMenuItemInfoA_Proc)
get_proc_addr (user32, "GetMenuItemInfoA");
set_menu_item_info = (SetMenuItemInfoA_Proc)
get_proc_addr (user32, "SetMenuItemInfoA");
unicode_append_menu = (AppendMenuW_Proc)
get_proc_addr (user32, "AppendMenuW");
unicode_message_box = (MessageBoxW_Proc)
get_proc_addr (user32, "MessageBoxW");
#endif /* !NTGUI_UNICODE */
}
|