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/* System thread definitions
Copyright (C) 2012-2018 Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
#include <setjmp.h>
#include "lisp.h"
#ifdef HAVE_NS
#include "nsterm.h"
#endif
#ifndef THREADS_ENABLED
void
sys_mutex_init (sys_mutex_t *m)
{
*m = 0;
}
void
sys_mutex_lock (sys_mutex_t *m)
{
}
void
sys_mutex_unlock (sys_mutex_t *m)
{
}
void
sys_cond_init (sys_cond_t *c)
{
*c = 0;
}
void
sys_cond_wait (sys_cond_t *c, sys_mutex_t *m)
{
}
void
sys_cond_signal (sys_cond_t *c)
{
}
void
sys_cond_broadcast (sys_cond_t *c)
{
}
void
sys_cond_destroy (sys_cond_t *c)
{
}
sys_thread_t
sys_thread_self (void)
{
return 0;
}
int
sys_thread_create (sys_thread_t *t, const char *name,
thread_creation_function *func, void *datum)
{
return 0;
}
void
sys_thread_yield (void)
{
}
#elif defined (HAVE_PTHREAD)
#include <sched.h>
#ifdef HAVE_SYS_PRCTL_H
#include <sys/prctl.h>
#endif
void
sys_mutex_init (sys_mutex_t *mutex)
{
pthread_mutex_init (mutex, NULL);
}
void
sys_mutex_lock (sys_mutex_t *mutex)
{
pthread_mutex_lock (mutex);
}
void
sys_mutex_unlock (sys_mutex_t *mutex)
{
pthread_mutex_unlock (mutex);
}
void
sys_cond_init (sys_cond_t *cond)
{
pthread_cond_init (cond, NULL);
}
void
sys_cond_wait (sys_cond_t *cond, sys_mutex_t *mutex)
{
pthread_cond_wait (cond, mutex);
}
void
sys_cond_signal (sys_cond_t *cond)
{
pthread_cond_signal (cond);
}
void
sys_cond_broadcast (sys_cond_t *cond)
{
pthread_cond_broadcast (cond);
#ifdef HAVE_NS
/* Send an app defined event to break out of the NS run loop.
It seems that if ns_select is running the NS run loop, this
broadcast has no effect until the loop is done, breaking a couple
of tests in thread-tests.el. */
ns_run_loop_break ();
#endif
}
void
sys_cond_destroy (sys_cond_t *cond)
{
pthread_cond_destroy (cond);
}
sys_thread_t
sys_thread_self (void)
{
return pthread_self ();
}
int
sys_thread_create (sys_thread_t *thread_ptr, const char *name,
thread_creation_function *func, void *arg)
{
pthread_attr_t attr;
int result = 0;
if (pthread_attr_init (&attr))
return 0;
if (!pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED))
{
result = pthread_create (thread_ptr, &attr, func, arg) == 0;
#if defined (HAVE_SYS_PRCTL_H) && defined (HAVE_PRCTL) && defined (PR_SET_NAME)
if (result && name != NULL)
prctl (PR_SET_NAME, name);
#endif
}
pthread_attr_destroy (&attr);
return result;
}
void
sys_thread_yield (void)
{
sched_yield ();
}
#elif defined (WINDOWSNT)
#include <w32term.h>
/* Cannot include <process.h> because of the local header by the same
name, sigh. */
uintptr_t _beginthread (void (__cdecl *)(void *), unsigned, void *);
/* Mutexes are implemented as critical sections, because they are
faster than Windows mutex objects (implemented in userspace), and
satisfy the requirements, since we only need to synchronize within a
single process. */
void
sys_mutex_init (sys_mutex_t *mutex)
{
InitializeCriticalSection ((LPCRITICAL_SECTION)mutex);
}
void
sys_mutex_lock (sys_mutex_t *mutex)
{
/* FIXME: What happens if the owning thread exits without releasing
the mutex? According to MSDN, the result is undefined behavior. */
EnterCriticalSection ((LPCRITICAL_SECTION)mutex);
}
void
sys_mutex_unlock (sys_mutex_t *mutex)
{
LeaveCriticalSection ((LPCRITICAL_SECTION)mutex);
}
void
sys_cond_init (sys_cond_t *cond)
{
cond->initialized = false;
cond->wait_count = 0;
/* Auto-reset event for signal. */
cond->events[CONDV_SIGNAL] = CreateEvent (NULL, FALSE, FALSE, NULL);
/* Manual-reset event for broadcast. */
cond->events[CONDV_BROADCAST] = CreateEvent (NULL, TRUE, FALSE, NULL);
if (!cond->events[CONDV_SIGNAL] || !cond->events[CONDV_BROADCAST])
return;
InitializeCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
cond->initialized = true;
}
void
sys_cond_wait (sys_cond_t *cond, sys_mutex_t *mutex)
{
DWORD wait_result;
bool last_thread_waiting;
if (!cond->initialized)
return;
/* Increment the wait count avoiding race conditions. */
EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
cond->wait_count++;
LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
/* Release the mutex and wait for either the signal or the broadcast
event. */
LeaveCriticalSection ((LPCRITICAL_SECTION)mutex);
wait_result = WaitForMultipleObjects (2, cond->events, FALSE, INFINITE);
/* Decrement the wait count and see if we are the last thread
waiting on the condition variable. */
EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
cond->wait_count--;
last_thread_waiting =
wait_result == WAIT_OBJECT_0 + CONDV_BROADCAST
&& cond->wait_count == 0;
LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
/* Broadcast uses a manual-reset event, so when the last thread is
released, we must manually reset that event. */
if (last_thread_waiting)
ResetEvent (cond->events[CONDV_BROADCAST]);
/* Per the API, re-acquire the mutex. */
EnterCriticalSection ((LPCRITICAL_SECTION)mutex);
}
void
sys_cond_signal (sys_cond_t *cond)
{
bool threads_waiting;
if (!cond->initialized)
return;
EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
threads_waiting = cond->wait_count > 0;
LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
if (threads_waiting)
SetEvent (cond->events[CONDV_SIGNAL]);
}
void
sys_cond_broadcast (sys_cond_t *cond)
{
bool threads_waiting;
if (!cond->initialized)
return;
EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
threads_waiting = cond->wait_count > 0;
LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
if (threads_waiting)
SetEvent (cond->events[CONDV_BROADCAST]);
}
void
sys_cond_destroy (sys_cond_t *cond)
{
if (cond->events[CONDV_SIGNAL])
CloseHandle (cond->events[CONDV_SIGNAL]);
if (cond->events[CONDV_BROADCAST])
CloseHandle (cond->events[CONDV_BROADCAST]);
if (!cond->initialized)
return;
/* FIXME: What if wait_count is non-zero, i.e. there are still
threads waiting on this condition variable? */
DeleteCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock);
}
sys_thread_t
sys_thread_self (void)
{
return (sys_thread_t) GetCurrentThreadId ();
}
static thread_creation_function *thread_start_address;
/* _beginthread wants a void function, while we are passed a function
that returns a pointer. So we use a wrapper. See the command in
w32term.h about the need for ALIGN_STACK attribute. */
static void ALIGN_STACK
w32_beginthread_wrapper (void *arg)
{
(void)thread_start_address (arg);
}
int
sys_thread_create (sys_thread_t *thread_ptr, const char *name,
thread_creation_function *func, void *arg)
{
/* FIXME: Do threads that run Lisp require some minimum amount of
stack? Zero here means each thread will get the same amount as
the main program. On GNU/Linux, it seems like the stack is 2MB
by default, overridden by RLIMIT_STACK at program start time.
Not sure what to do with this. See also the comment in
w32proc.c:new_child. */
const unsigned stack_size = 0;
uintptr_t thandle;
thread_start_address = func;
/* We use _beginthread rather than CreateThread because the former
arranges for the thread handle to be automatically closed when
the thread exits, thus preventing handle leaks and/or the need to
track all the threads and close their handles when they exit.
Also, MSDN seems to imply that code which uses CRT _must_ call
_beginthread, although if that is true, we already violate that
rule in many places... */
thandle = _beginthread (w32_beginthread_wrapper, stack_size, arg);
if (thandle == (uintptr_t)-1L)
return 0;
/* Kludge alert! We use the Windows thread ID, an unsigned 32-bit
number, as the sys_thread_t type, because that ID is the only
unique identifier of a thread on Windows. But _beginthread
returns a handle of the thread, and there's no easy way of
getting the thread ID given a handle (GetThreadId is available
only since Vista, so we cannot use it portably). Fortunately,
the value returned by sys_thread_create is not used by its
callers; instead, run_thread, which runs in the context of the
new thread, calls sys_thread_self and uses its return value;
sys_thread_self in this implementation calls GetCurrentThreadId.
Therefore, we return some more or less arbitrary value of the
thread ID from this function. */
*thread_ptr = thandle & 0xFFFFFFFF;
return 1;
}
void
sys_thread_yield (void)
{
Sleep (0);
}
#else
#error port me
#endif
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