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|
/* Caching facts about regions of the buffer, for optimization.
Copyright (C) 1985, 1986, 1987, 1988, 1989, 1993, 1995
Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include <config.h>
#include "lisp.h"
#include "buffer.h"
#include "region-cache.h"
#include <stdio.h>
/* Data structures. */
/* The region cache.
We want something that maps character positions in a buffer onto
values. The representation should deal well with long runs of
characters with the same value.
The tricky part: the representation should be very cheap to
maintain in the presence of many insertions and deletions. If the
overhead of maintaining the cache is too high, the speedups it
offers will be worthless.
We represent the region cache as a sorted array of struct
boundary's, each of which contains a buffer position and a value;
the value applies to all the characters after the buffer position,
until the position of the next boundary, or the end of the buffer.
The cache always has a boundary whose position is BUF_BEG, so
there's always a value associated with every character in the
buffer. Since the cache is sorted, this is always the first
element of the cache.
To facilitate the insertion and deletion of boundaries in the
cache, the cache has a gap, just like Emacs's text buffers do.
To help boundary positions float along with insertions and
deletions, all boundary positions before the cache gap are stored
relative to BUF_BEG (buf) (thus they're >= 0), and all boundary
positions after the gap are stored relative to BUF_Z (buf) (thus
they're <= 0). Look at BOUNDARY_POS to see this in action. See
revalidate_region_cache to see how this helps. */
struct boundary {
int pos;
int value;
};
struct region_cache {
/* A sorted array of locations where the known-ness of the buffer
changes. */
struct boundary *boundaries;
/* boundaries[gap_start ... gap_start + gap_len - 1] is the gap. */
int gap_start, gap_len;
/* The number of elements allocated to boundaries, not including the
gap. */
int cache_len;
/* The areas that haven't changed since the last time we cleaned out
invalid entries from the cache. These overlap when the buffer is
entirely unchanged. */
int beg_unchanged, end_unchanged;
/* The first and last positions in the buffer. Because boundaries
store their positions relative to the start (BEG) and end (Z) of
the buffer, knowing these positions allows us to accurately
interpret positions without having to pass the buffer structure
or its endpoints around all the time.
Yes, buffer_beg is always 1. It's there for symmetry with
buffer_end and the BEG and BUF_BEG macros. */
int buffer_beg, buffer_end;
};
/* Return the position of boundary i in cache c. */
#define BOUNDARY_POS(c, i) \
((i) < (c)->gap_start \
? (c)->buffer_beg + (c)->boundaries[(i)].pos \
: (c)->buffer_end + (c)->boundaries[(c)->gap_len + (i)].pos)
/* Return the value for text after boundary i in cache c. */
#define BOUNDARY_VALUE(c, i) \
((i) < (c)->gap_start \
? (c)->boundaries[(i)].value \
: (c)->boundaries[(c)->gap_len + (i)].value)
/* Set the value for text after boundary i in cache c to v. */
#define SET_BOUNDARY_VALUE(c, i, v) \
((i) < (c)->gap_start \
? ((c)->boundaries[(i)].value = (v))\
: ((c)->boundaries[(c)->gap_len + (i)].value = (v)))
/* How many elements to add to the gap when we resize the buffer. */
#define NEW_CACHE_GAP (40)
/* See invalidate_region_cache; if an invalidation would throw away
information about this many characters, call
revalidate_region_cache before doing the new invalidation, to
preserve that information, instead of throwing it away. */
#define PRESERVE_THRESHOLD (500)
static void revalidate_region_cache ();
/* Interface: Allocating, initializing, and disposing of region caches. */
struct region_cache *
new_region_cache ()
{
struct region_cache *c
= (struct region_cache *) xmalloc (sizeof (struct region_cache));
c->gap_start = 0;
c->gap_len = NEW_CACHE_GAP;
c->cache_len = 0;
c->boundaries =
(struct boundary *) xmalloc ((c->gap_len + c->cache_len)
* sizeof (*c->boundaries));
c->beg_unchanged = 0;
c->end_unchanged = 0;
c->buffer_beg = 1;
c->buffer_end = 1;
/* Insert the boundary for the buffer start. */
c->cache_len++;
c->gap_len--;
c->gap_start++;
c->boundaries[0].pos = 0; /* from buffer_beg */
c->boundaries[0].value = 0;
return c;
}
void
free_region_cache (c)
struct region_cache *c;
{
xfree (c->boundaries);
xfree (c);
}
/* Finding positions in the cache. */
/* Return the index of the last boundary in cache C at or before POS.
In other words, return the boundary that specifies the value for
the region POS..(POS + 1).
This operation should be logarithmic in the number of cache
entries. It would be nice if it took advantage of locality of
reference, too, by searching entries near the last entry found. */
static int
find_cache_boundary (c, pos)
struct region_cache *c;
int pos;
{
int low = 0, high = c->cache_len;
while (low + 1 < high)
{
/* mid is always a valid index, because low < high and ">> 1"
rounds down. */
int mid = (low + high) >> 1;
int boundary = BOUNDARY_POS (c, mid);
if (pos < boundary)
high = mid;
else
low = mid;
}
/* Some testing. */
if (BOUNDARY_POS (c, low) > pos
|| (low + 1 < c->cache_len
&& BOUNDARY_POS (c, low + 1) <= pos))
abort ();
return low;
}
/* Moving the cache gap around, inserting, and deleting. */
/* Move the gap of cache C to index POS, and make sure it has space
for at least MIN_SIZE boundaries. */
static void
move_cache_gap (c, pos, min_size)
struct region_cache *c;
int pos;
int min_size;
{
/* Copy these out of the cache and into registers. */
int gap_start = c->gap_start;
int gap_len = c->gap_len;
int buffer_beg = c->buffer_beg;
int buffer_end = c->buffer_end;
if (pos < 0
|| pos > c->cache_len)
abort ();
/* We mustn't ever try to put the gap before the dummy start
boundary. That must always be start-relative. */
if (pos == 0)
abort ();
/* Need we move the gap right? */
while (gap_start < pos)
{
/* Copy one boundary from after to before the gap, and
convert its position to start-relative. */
c->boundaries[gap_start].pos
= (buffer_end
+ c->boundaries[gap_start + gap_len].pos
- buffer_beg);
c->boundaries[gap_start].value
= c->boundaries[gap_start + gap_len].value;
gap_start++;
}
/* To enlarge the gap, we need to re-allocate the boundary array, and
then shift the area after the gap to the new end. Since the cost
is proportional to the amount of stuff after the gap, we do the
enlargement here, after a right shift but before a left shift,
when the portion after the gap is smallest. */
if (gap_len < min_size)
{
int i;
/* Always make at least NEW_CACHE_GAP elements, as long as we're
expanding anyway. */
if (min_size < NEW_CACHE_GAP)
min_size = NEW_CACHE_GAP;
c->boundaries =
(struct boundary *) xrealloc (c->boundaries,
((min_size + c->cache_len)
* sizeof (*c->boundaries)));
/* Some systems don't provide a version of the copy routine that
can be trusted to shift memory upward into an overlapping
region. memmove isn't widely available. */
min_size -= gap_len;
for (i = c->cache_len - 1; i >= gap_start; i--)
{
c->boundaries[i + min_size].pos = c->boundaries[i + gap_len].pos;
c->boundaries[i + min_size].value = c->boundaries[i + gap_len].value;
}
gap_len = min_size;
}
/* Need we move the gap left? */
while (pos < gap_start)
{
gap_start--;
/* Copy one region from before to after the gap, and
convert its position to end-relative. */
c->boundaries[gap_start + gap_len].pos
= c->boundaries[gap_start].pos + buffer_beg - buffer_end;
c->boundaries[gap_start + gap_len].value
= c->boundaries[gap_start].value;
}
/* Assign these back into the cache. */
c->gap_start = gap_start;
c->gap_len = gap_len;
}
/* Insert a new boundary in cache C; it will have cache index INDEX,
and have the specified POS and VALUE. */
static void
insert_cache_boundary (c, index, pos, value)
struct region_cache *c;
int index;
int pos, value;
{
/* index must be a valid cache index. */
if (index < 0 || index > c->cache_len)
abort ();
/* We must never want to insert something before the dummy first
boundary. */
if (index == 0)
abort ();
/* We must only be inserting things in order. */
if (! (BOUNDARY_POS (c, index-1) < pos
&& (index == c->cache_len
|| pos < BOUNDARY_POS (c, index))))
abort ();
/* The value must be different from the ones around it. However, we
temporarily create boundaries that establish the same value as
the subsequent boundary, so we're not going to flag that case. */
if (BOUNDARY_VALUE (c, index-1) == value)
abort ();
move_cache_gap (c, index, 1);
c->boundaries[index].pos = pos - c->buffer_beg;
c->boundaries[index].value = value;
c->gap_start++;
c->gap_len--;
c->cache_len++;
}
/* Delete the i'th entry from cache C if START <= i < END. */
static void
delete_cache_boundaries (c, start, end)
struct region_cache *c;
int start, end;
{
int len = end - start;
/* Gotta be in range. */
if (start < 0
|| end > c->cache_len)
abort ();
/* Gotta be in order. */
if (start > end)
abort ();
/* Can't delete the dummy entry. */
if (start == 0
&& end >= 1)
abort ();
/* Minimize gap motion. If we're deleting nothing, do nothing. */
if (len == 0)
;
/* If the gap is before the region to delete, delete from the start
forward. */
else if (c->gap_start <= start)
{
move_cache_gap (c, start, 0);
c->gap_len += len;
}
/* If the gap is after the region to delete, delete from the end
backward. */
else if (end <= c->gap_start)
{
move_cache_gap (c, end, 0);
c->gap_start -= len;
c->gap_len += len;
}
/* If the gap is in the region to delete, just expand it. */
else
{
c->gap_start = start;
c->gap_len += len;
}
c->cache_len -= len;
}
/* Set the value for a region. */
/* Set the value in cache C for the region START..END to VALUE. */
static void
set_cache_region (c, start, end, value)
struct region_cache *c;
int start, end;
int value;
{
if (start > end)
abort ();
if (start < c->buffer_beg
|| end > c->buffer_end)
abort ();
/* Eliminate this case; then we can assume that start and end-1 are
both the locations of real characters in the buffer. */
if (start == end)
return;
{
/* We need to make sure that there are no boundaries in the area
between start to end; the whole area will have the same value,
so those boundaries will not be necessary.
Let start_ix be the cache index of the boundary governing the
first character of start..end, and let end_ix be the cache
index of the earliest boundary after the last character in
start..end. (This tortured terminology is intended to answer
all the "< or <=?" sort of questions.) */
int start_ix = find_cache_boundary (c, start);
int end_ix = find_cache_boundary (c, end - 1) + 1;
/* We must remember the value established by the last boundary
before end; if that boundary's domain stretches beyond end,
we'll need to create a new boundary at end, and that boundary
must have that remembered value. */
int value_at_end = BOUNDARY_VALUE (c, end_ix - 1);
/* Delete all boundaries strictly within start..end; this means
those whose indices are between start_ix (exclusive) and end_ix
(exclusive). */
delete_cache_boundaries (c, start_ix + 1, end_ix);
/* Make sure we have the right value established going in to
start..end from the left, and no unnecessary boundaries. */
if (BOUNDARY_POS (c, start_ix) == start)
{
/* Is this boundary necessary? If no, remove it; if yes, set
its value. */
if (start_ix > 0
&& BOUNDARY_VALUE (c, start_ix - 1) == value)
{
delete_cache_boundaries (c, start_ix, start_ix + 1);
start_ix--;
}
else
SET_BOUNDARY_VALUE (c, start_ix, value);
}
else
{
/* Do we need to add a new boundary here? */
if (BOUNDARY_VALUE (c, start_ix) != value)
{
insert_cache_boundary (c, start_ix + 1, start, value);
start_ix++;
}
}
/* This is equivalent to letting end_ix float (like a buffer
marker does) with the insertions and deletions we may have
done. */
end_ix = start_ix + 1;
/* Make sure we have the correct value established as we leave
start..end to the right. */
if (end == c->buffer_end)
/* There is no text after start..end; nothing to do. */
;
else if (end_ix >= c->cache_len
|| end < BOUNDARY_POS (c, end_ix))
{
/* There is no boundary at end, but we may need one. */
if (value_at_end != value)
insert_cache_boundary (c, end_ix, end, value_at_end);
}
else
{
/* There is a boundary at end; should it be there? */
if (value == BOUNDARY_VALUE (c, end_ix))
delete_cache_boundaries (c, end_ix, end_ix + 1);
}
}
}
/* Interface: Invalidating the cache. Private: Re-validating the cache. */
/* Indicate that a section of BUF has changed, to invalidate CACHE.
HEAD is the number of chars unchanged at the beginning of the buffer.
TAIL is the number of chars unchanged at the end of the buffer.
NOTE: this is *not* the same as the ending position of modified
region.
(This way of specifying regions makes more sense than absolute
buffer positions in the presence of insertions and deletions; the
args to pass are the same before and after such an operation.) */
void
invalidate_region_cache (buf, c, head, tail)
struct buffer *buf;
struct region_cache *c;
int head, tail;
{
/* Let chead = c->beg_unchanged, and
ctail = c->end_unchanged.
If z-tail < beg+chead by a large amount, or
z-ctail < beg+head by a large amount,
then cutting back chead and ctail to head and tail would lose a
lot of information that we could preserve by revalidating the
cache before processing this invalidation. Losing that
information may be more costly than revalidating the cache now.
So go ahead and call revalidate_region_cache if it seems that it
might be worthwhile. */
if (((BUF_BEG (buf) + c->beg_unchanged) - (BUF_Z (buf) - tail)
> PRESERVE_THRESHOLD)
|| ((BUF_BEG (buf) + head) - (BUF_Z (buf) - c->end_unchanged)
> PRESERVE_THRESHOLD))
revalidate_region_cache (buf, c);
if (head < c->beg_unchanged)
c->beg_unchanged = head;
if (tail < c->end_unchanged)
c->end_unchanged = tail;
/* We now know nothing about the region between the unchanged head
and the unchanged tail (call it the "modified region"), not even
its length.
If the modified region has shrunk in size (deletions do this),
then the cache may now contain boundaries originally located in
text that doesn't exist any more.
If the modified region has increased in size (insertions do
this), then there may now be boundaries in the modified region
whose positions are wrong.
Even calling BOUNDARY_POS on boundaries still in the unchanged
head or tail may well give incorrect answers now, since
c->buffer_beg and c->buffer_end may well be wrong now. (Well,
okay, c->buffer_beg never changes, so boundaries in the unchanged
head will still be okay. But it's the principle of the thing.)
So things are generally a mess.
But we don't clean up this mess here; that would be expensive,
and this function gets called every time any buffer modification
occurs. Rather, we can clean up everything in one swell foop,
accounting for all the modifications at once, by calling
revalidate_region_cache before we try to consult the cache the
next time. */
}
/* Clean out any cache entries applying to the modified region, and
make the positions of the remaining entries accurate again.
After calling this function, the mess described in the comment in
invalidate_region_cache is cleaned up.
This function operates by simply throwing away everything it knows
about the modified region. It doesn't care exactly which
insertions and deletions took place; it just tosses it all.
For example, if you insert a single character at the beginning of
the buffer, and a single character at the end of the buffer (for
example), without calling this function in between the two
insertions, then the entire cache will be freed of useful
information. On the other hand, if you do manage to call this
function in between the two insertions, then the modified regions
will be small in both cases, no information will be tossed, and the
cache will know that it doesn't have knowledge of the first and
last characters any more.
Calling this function may be expensive; it does binary searches in
the cache, and causes cache gap motion. */
static void
revalidate_region_cache (buf, c)
struct buffer *buf;
struct region_cache *c;
{
/* The boundaries now in the cache are expressed relative to the
buffer_beg and buffer_end values stored in the cache. Now,
buffer_beg and buffer_end may not be the same as BUF_BEG (buf)
and BUF_Z (buf), so we have two different "bases" to deal with
--- the cache's, and the buffer's. */
/* If the entire buffer is still valid, don't waste time. Yes, this
should be a >, not a >=; think about what beg_unchanged and
end_unchanged get set to when the only change has been an
insertion. */
if (c->buffer_beg + c->beg_unchanged
> c->buffer_end - c->end_unchanged)
return;
/* If all the text we knew about as of the last cache revalidation
is still there, then all of the information in the cache is still
valid. Because c->buffer_beg and c->buffer_end are out-of-date,
the modified region appears from the cache's point of view to be
a null region located someplace in the buffer.
Now, invalidating that empty string will have no actual affect on
the cache; instead, we need to update the cache's basis first
(which will give the modified region the same size in the cache
as it has in the buffer), and then invalidate the modified
region. */
if (c->buffer_beg + c->beg_unchanged
== c->buffer_end - c->end_unchanged)
{
/* Move the gap so that all the boundaries in the unchanged head
are expressed beg-relative, and all the boundaries in the
unchanged tail are expressed end-relative. That done, we can
plug in the new buffer beg and end, and all the positions
will be accurate.
The boundary which has jurisdiction over the modified region
should be left before the gap. */
move_cache_gap (c,
(find_cache_boundary (c, (c->buffer_beg
+ c->beg_unchanged))
+ 1),
0);
c->buffer_beg = BUF_BEG (buf);
c->buffer_end = BUF_Z (buf);
/* Now that the cache's basis has been changed, the modified
region actually takes up some space in the cache, so we can
invalidate it. */
set_cache_region (c,
c->buffer_beg + c->beg_unchanged,
c->buffer_end - c->end_unchanged,
0);
}
/* Otherwise, there is a non-empty region in the cache which
corresponds to the modified region of the buffer. */
else
{
int modified_ix;
/* These positions are correct, relative to both the cache basis
and the buffer basis. */
set_cache_region (c,
c->buffer_beg + c->beg_unchanged,
c->buffer_end - c->end_unchanged,
0);
/* Now the cache contains only boundaries that are in the
unchanged head and tail; we've disposed of any boundaries
whose positions we can't be sure of given the information
we've saved.
If we put the cache gap between the unchanged head and the
unchanged tail, we can adjust all the boundary positions at
once, simply by setting buffer_beg and buffer_end.
The boundary which has jurisdiction over the modified region
should be left before the gap. */
modified_ix =
find_cache_boundary (c, (c->buffer_beg + c->beg_unchanged)) + 1;
move_cache_gap (c, modified_ix, 0);
c->buffer_beg = BUF_BEG (buf);
c->buffer_end = BUF_Z (buf);
/* Now, we may have shrunk the buffer when we changed the basis,
and brought the boundaries we created for the start and end
of the modified region together, giving them the same
position. If that's the case, we should collapse them into
one boundary. Or we may even delete them both, if the values
before and after them are the same. */
if (modified_ix < c->cache_len
&& (BOUNDARY_POS (c, modified_ix - 1)
== BOUNDARY_POS (c, modified_ix)))
{
int value_after = BOUNDARY_VALUE (c, modified_ix);
/* Should we remove both of the boundaries? Yes, if the
latter boundary is now establishing the same value that
the former boundary's predecessor does. */
if (modified_ix - 1 > 0
&& value_after == BOUNDARY_VALUE (c, modified_ix - 2))
delete_cache_boundaries (c, modified_ix - 1, modified_ix + 1);
else
{
/* We do need a boundary here; collapse the two
boundaries into one. */
SET_BOUNDARY_VALUE (c, modified_ix - 1, value_after);
delete_cache_boundaries (c, modified_ix, modified_ix + 1);
}
}
}
/* Now the entire cache is valid. */
c->beg_unchanged
= c->end_unchanged
= c->buffer_end - c->buffer_beg;
}
/* Interface: Adding information to the cache. */
/* Assert that the region of BUF between START and END (absolute
buffer positions) is "known," for the purposes of CACHE (e.g. "has
no newlines", in the case of the line cache). */
void
know_region_cache (buf, c, start, end)
struct buffer *buf;
struct region_cache *c;
int start, end;
{
revalidate_region_cache (buf, c);
set_cache_region (c, start, end, 1);
}
/* Interface: using the cache. */
/* Return true if the text immediately after POS in BUF is known, for
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
position after POS where the knownness changes. */
int
region_cache_forward (buf, c, pos, next)
struct buffer *buf;
struct region_cache *c;
int pos;
int *next;
{
revalidate_region_cache (buf, c);
{
int i = find_cache_boundary (c, pos);
int i_value = BOUNDARY_VALUE (c, i);
int j;
/* Beyond the end of the buffer is unknown, by definition. */
if (pos >= BUF_Z (buf))
{
if (next) *next = BUF_Z (buf);
i_value = 0;
}
else if (next)
{
/* Scan forward from i to find the next differing position. */
for (j = i + 1; j < c->cache_len; j++)
if (BOUNDARY_VALUE (c, j) != i_value)
break;
if (j < c->cache_len)
*next = BOUNDARY_POS (c, j);
else
*next = BUF_Z (buf);
}
return i_value;
}
}
/* Return true if the text immediately before POS in BUF is known, for
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
position before POS where the knownness changes. */
int region_cache_backward (buf, c, pos, next)
struct buffer *buf;
struct region_cache *c;
int pos;
int *next;
{
revalidate_region_cache (buf, c);
/* Before the beginning of the buffer is unknown, by
definition. */
if (pos <= BUF_BEG (buf))
{
if (next) *next = BUF_BEG (buf);
return 0;
}
{
int i = find_cache_boundary (c, pos - 1);
int i_value = BOUNDARY_VALUE (c, i);
int j;
if (next)
{
/* Scan backward from i to find the next differing position. */
for (j = i - 1; j >= 0; j--)
if (BOUNDARY_VALUE (c, j) != i_value)
break;
if (j >= 0)
*next = BOUNDARY_POS (c, j + 1);
else
*next = BUF_BEG (buf);
}
return i_value;
}
}
/* Debugging: pretty-print a cache to the standard error output. */
void
pp_cache (c)
struct region_cache *c;
{
int i;
int beg_u = c->buffer_beg + c->beg_unchanged;
int end_u = c->buffer_end - c->end_unchanged;
fprintf (stderr,
"basis: %d..%d modified: %d..%d\n",
c->buffer_beg, c->buffer_end,
beg_u, end_u);
for (i = 0; i < c->cache_len; i++)
{
int pos = BOUNDARY_POS (c, i);
putc (((pos < beg_u) ? 'v'
: (pos == beg_u) ? '-'
: ' '),
stderr);
putc (((pos > end_u) ? '^'
: (pos == end_u) ? '-'
: ' '),
stderr);
fprintf (stderr, "%d : %d\n", pos, BOUNDARY_VALUE (c, i));
}
}
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