1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
|
/* Indentation functions.
Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
2002, 2003, 2004, 2005, 2006, 2007, 2008
Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA. */
#include <config.h>
#include <stdio.h>
#include "lisp.h"
#include "buffer.h"
#include "character.h"
#include "category.h"
#include "indent.h"
#include "keyboard.h"
#include "frame.h"
#include "window.h"
#include "termchar.h"
#include "termopts.h"
#include "disptab.h"
#include "intervals.h"
#include "region-cache.h"
/* Indentation can insert tabs if this is non-zero;
otherwise always uses spaces. */
static int indent_tabs_mode;
#define CR 015
/* These three values memorize the current column to avoid recalculation. */
/* Last value returned by current_column.
Some things in set last_known_column_point to -1
to mark the memorized value as invalid. */
static double last_known_column;
/* Value of point when current_column was called. */
EMACS_INT last_known_column_point;
/* Value of MODIFF when current_column was called. */
static int last_known_column_modified;
static double current_column_1 P_ ((void));
static double position_indentation P_ ((int));
/* Cache of beginning of line found by the last call of
current_column. */
static EMACS_INT current_column_bol_cache;
/* Get the display table to use for the current buffer. */
struct Lisp_Char_Table *
buffer_display_table ()
{
Lisp_Object thisbuf;
thisbuf = current_buffer->display_table;
if (DISP_TABLE_P (thisbuf))
return XCHAR_TABLE (thisbuf);
if (DISP_TABLE_P (Vstandard_display_table))
return XCHAR_TABLE (Vstandard_display_table);
return 0;
}
/* Width run cache considerations. */
/* Return the width of character C under display table DP. */
static int
character_width (c, dp)
int c;
struct Lisp_Char_Table *dp;
{
Lisp_Object elt;
/* These width computations were determined by examining the cases
in display_text_line. */
/* Everything can be handled by the display table, if it's
present and the element is right. */
if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
return XVECTOR (elt)->size;
/* Some characters are special. */
if (c == '\n' || c == '\t' || c == '\015')
return 0;
/* Printing characters have width 1. */
else if (c >= 040 && c < 0177)
return 1;
/* Everybody else (control characters, metacharacters) has other
widths. We could return their actual widths here, but they
depend on things like ctl_arrow and crud like that, and they're
not very common at all. So we'll just claim we don't know their
widths. */
else
return 0;
}
/* Return true if the display table DISPTAB specifies the same widths
for characters as WIDTHTAB. We use this to decide when to
invalidate the buffer's width_run_cache. */
int
disptab_matches_widthtab (disptab, widthtab)
struct Lisp_Char_Table *disptab;
struct Lisp_Vector *widthtab;
{
int i;
if (widthtab->size != 256)
abort ();
for (i = 0; i < 256; i++)
if (character_width (i, disptab)
!= XFASTINT (widthtab->contents[i]))
return 0;
return 1;
}
/* Recompute BUF's width table, using the display table DISPTAB. */
void
recompute_width_table (buf, disptab)
struct buffer *buf;
struct Lisp_Char_Table *disptab;
{
int i;
struct Lisp_Vector *widthtab;
if (!VECTORP (buf->width_table))
buf->width_table = Fmake_vector (make_number (256), make_number (0));
widthtab = XVECTOR (buf->width_table);
if (widthtab->size != 256)
abort ();
for (i = 0; i < 256; i++)
XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
}
/* Allocate or free the width run cache, as requested by the current
state of current_buffer's cache_long_line_scans variable. */
static void
width_run_cache_on_off ()
{
if (NILP (current_buffer->cache_long_line_scans)
/* And, for the moment, this feature doesn't work on multibyte
characters. */
|| !NILP (current_buffer->enable_multibyte_characters))
{
/* It should be off. */
if (current_buffer->width_run_cache)
{
free_region_cache (current_buffer->width_run_cache);
current_buffer->width_run_cache = 0;
current_buffer->width_table = Qnil;
}
}
else
{
/* It should be on. */
if (current_buffer->width_run_cache == 0)
{
current_buffer->width_run_cache = new_region_cache ();
recompute_width_table (current_buffer, buffer_display_table ());
}
}
}
/* Skip some invisible characters starting from POS.
This includes characters invisible because of text properties
and characters invisible because of overlays.
If position POS is followed by invisible characters,
skip some of them and return the position after them.
Otherwise return POS itself.
Set *NEXT_BOUNDARY_P to the next position at which
it will be necessary to call this function again.
Don't scan past TO, and don't set *NEXT_BOUNDARY_P
to a value greater than TO.
If WINDOW is non-nil, and this buffer is displayed in WINDOW,
take account of overlays that apply only in WINDOW.
We don't necessarily skip all the invisible characters after POS
because that could take a long time. We skip a reasonable number
which can be skipped quickly. If there might be more invisible
characters immediately following, then *NEXT_BOUNDARY_P
will equal the return value. */
EMACS_INT
skip_invisible (pos, next_boundary_p, to, window)
EMACS_INT pos;
EMACS_INT *next_boundary_p;
EMACS_INT to;
Lisp_Object window;
{
Lisp_Object prop, position, overlay_limit, proplimit;
Lisp_Object buffer, tmp;
EMACS_INT end;
int inv_p;
XSETFASTINT (position, pos);
XSETBUFFER (buffer, current_buffer);
/* Give faster response for overlay lookup near POS. */
recenter_overlay_lists (current_buffer, pos);
/* We must not advance farther than the next overlay change.
The overlay change might change the invisible property;
or there might be overlay strings to be displayed there. */
overlay_limit = Fnext_overlay_change (position);
/* As for text properties, this gives a lower bound
for where the invisible text property could change. */
proplimit = Fnext_property_change (position, buffer, Qt);
if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
proplimit = overlay_limit;
/* PROPLIMIT is now a lower bound for the next change
in invisible status. If that is plenty far away,
use that lower bound. */
if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
*next_boundary_p = XFASTINT (proplimit);
/* Otherwise, scan for the next `invisible' property change. */
else
{
/* Don't scan terribly far. */
XSETFASTINT (proplimit, min (pos + 100, to));
/* No matter what. don't go past next overlay change. */
if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
proplimit = overlay_limit;
tmp = Fnext_single_property_change (position, Qinvisible,
buffer, proplimit);
end = XFASTINT (tmp);
#if 0
/* Don't put the boundary in the middle of multibyte form if
there is no actual property change. */
if (end == pos + 100
&& !NILP (current_buffer->enable_multibyte_characters)
&& end < ZV)
while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
end--;
#endif
*next_boundary_p = end;
}
/* if the `invisible' property is set, we can skip to
the next property change */
prop = Fget_char_property (position, Qinvisible,
(!NILP (window)
&& EQ (XWINDOW (window)->buffer, buffer))
? window : buffer);
inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
/* When counting columns (window == nil), don't skip over ellipsis text. */
if (NILP (window) ? inv_p == 1 : inv_p)
return *next_boundary_p;
return pos;
}
/* If a composition starts at POS/POS_BYTE and it doesn't stride over
POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
to the width, and return 1. Otherwise, return 0. */
static int
check_composition (pos, pos_byte, point, len, len_byte, width)
int pos, pos_byte, point;
int *len, *len_byte, *width;
{
Lisp_Object prop;
EMACS_INT start, end;
int id;
if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
|| pos != start || point < end
|| !COMPOSITION_VALID_P (start, end, prop))
return 0;
if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
return 0;
*len = COMPOSITION_LENGTH (prop);
*len_byte = CHAR_TO_BYTE (end) - pos_byte;
*width = composition_table[id]->width;
return 1;
}
/* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
DP is a display table or NULL.
This macro is used in current_column_1, Fmove_to_column, and
compute_motion. */
#define MULTIBYTE_BYTES_WIDTH(p, dp) \
do { \
int c; \
\
wide_column = 0; \
c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
width = bytes * 4; \
else \
{ \
if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
else \
width = CHAR_WIDTH (c); \
if (width > 1) \
wide_column = width; \
} \
} while (0)
DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
doc: /* Return the horizontal position of point. Beginning of line is column 0.
This is calculated by adding together the widths of all the displayed
representations of the character between the start of the previous line
and point (eg. control characters will have a width of 2 or 4, tabs
will have a variable width).
Ignores finite width of frame, which means that this function may return
values greater than (frame-width).
Whether the line is visible (if `selective-display' is t) has no effect;
however, ^M is treated as end of line when `selective-display' is t.
Text that has an invisible property is considered as having width 0, unless
`buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
()
{
Lisp_Object temp;
XSETFASTINT (temp, (int) current_column ()); /* iftc */
return temp;
}
/* Cancel any recorded value of the horizontal position. */
void
invalidate_current_column ()
{
last_known_column_point = 0;
}
double
current_column ()
{
register int col;
register unsigned char *ptr, *stop;
register int tab_seen;
int post_tab;
register int c;
register int tab_width = XINT (current_buffer->tab_width);
int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = buffer_display_table ();
if (PT == last_known_column_point
&& MODIFF == last_known_column_modified)
return last_known_column;
/* If the buffer has overlays, text properties,
or multibyte characters, use a more general algorithm. */
if (BUF_INTERVALS (current_buffer)
|| current_buffer->overlays_before
|| current_buffer->overlays_after
|| Z != Z_BYTE)
return current_column_1 ();
/* Scan backwards from point to the previous newline,
counting width. Tab characters are the only complicated case. */
/* Make a pointer for decrementing through the chars before point. */
ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
/* Make a pointer to where consecutive chars leave off,
going backwards from point. */
if (PT == BEGV)
stop = ptr;
else if (PT <= GPT || BEGV > GPT)
stop = BEGV_ADDR;
else
stop = GAP_END_ADDR;
if (tab_width <= 0 || tab_width > 1000)
tab_width = 8;
col = 0, tab_seen = 0, post_tab = 0;
while (1)
{
EMACS_INT i, n;
Lisp_Object charvec;
if (ptr == stop)
{
/* We stopped either for the beginning of the buffer
or for the gap. */
if (ptr == BEGV_ADDR)
break;
/* It was the gap. Jump back over it. */
stop = BEGV_ADDR;
ptr = GPT_ADDR;
/* Check whether that brings us to beginning of buffer. */
if (BEGV >= GPT)
break;
}
c = *--ptr;
if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
{
charvec = DISP_CHAR_VECTOR (dp, c);
n = ASIZE (charvec);
}
else
{
charvec = Qnil;
n = 1;
}
for (i = n - 1; i >= 0; --i)
{
if (VECTORP (charvec))
{
/* This should be handled the same as
next_element_from_display_vector does it. */
Lisp_Object entry = AREF (charvec, i);
if (GLYPH_CODE_P (entry)
&& GLYPH_CODE_CHAR_VALID_P (entry))
c = GLYPH_CODE_CHAR (entry);
else
c = ' ';
}
if (c >= 040 && c < 0177)
col++;
else if (c == '\n'
|| (c == '\r'
&& EQ (current_buffer->selective_display, Qt)))
{
ptr++;
goto start_of_line_found;
}
else if (c == '\t')
{
if (tab_seen)
col = ((col + tab_width) / tab_width) * tab_width;
post_tab += col;
col = 0;
tab_seen = 1;
}
else if (VECTORP (charvec))
/* With a display table entry, C is displayed as is, and
not displayed as \NNN or as ^N. If C is a single-byte
character, it takes one column. If C is multi-byte in
an unibyte buffer, it's translated to unibyte, so it
also takes one column. */
++col;
else
col += (ctl_arrow && c < 0200) ? 2 : 4;
}
}
start_of_line_found:
if (tab_seen)
{
col = ((col + tab_width) / tab_width) * tab_width;
col += post_tab;
}
if (ptr == BEGV_ADDR)
current_column_bol_cache = BEGV;
else
current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
last_known_column = col;
last_known_column_point = PT;
last_known_column_modified = MODIFF;
return col;
}
extern Lisp_Object Qspace, QCwidth, QCalign_to;
/* Check the presence of a display property and compute its width.
If a property was found and its width was found as well, return
its width (>= 0) and set the position of the end of the property
in ENDPOS.
Otherwise just return -1. */
static int
check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
{
Lisp_Object val, overlay;
if (CONSP (val = get_char_property_and_overlay
(make_number (pos), Qdisplay, Qnil, &overlay))
&& EQ (Qspace, XCAR (val)))
{ /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
Lisp_Object plist = XCDR (val), prop;
int width = -1;
if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
width = XINT (prop);
else if (FLOATP (prop))
width = (int)(XFLOAT_DATA (prop) + 0.5);
else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
width = XINT (prop) - col;
else if (FLOATP (prop))
width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
if (width >= 0)
{
EMACS_INT start;
if (OVERLAYP (overlay))
*endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
else
get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
return width;
}
}
return -1;
}
/* Scanning from the beginning of the current line, stop at the buffer
position ENDPOS or at the column GOALCOL or at the end of line, whichever
comes first.
Return the resulting buffer position and column in ENDPOS and GOALCOL.
PREVCOL gets set to the column of the previous position (it's always
strictly smaller than the goal column). */
static void
scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
{
register EMACS_INT tab_width = XINT (current_buffer->tab_width);
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = buffer_display_table ();
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
/* Start the scan at the beginning of this line with column number 0. */
register EMACS_INT col = 0, prev_col = 0;
EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
EMACS_INT end = endpos ? *endpos : PT;
EMACS_INT scan, scan_byte;
EMACS_INT next_boundary;
{
EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
current_column_bol_cache = PT;
scan = PT, scan_byte = PT_BYTE;
SET_PT_BOTH (opoint, opoint_byte);
next_boundary = scan;
}
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
/* Scan forward to the target position. */
while (scan < end)
{
int c;
/* Occasionally we may need to skip invisible text. */
while (scan == next_boundary)
{
EMACS_INT old_scan = scan;
/* This updates NEXT_BOUNDARY to the next place
where we might need to skip more invisible text. */
scan = skip_invisible (scan, &next_boundary, end, Qnil);
if (scan != old_scan)
scan_byte = CHAR_TO_BYTE (scan);
if (scan >= end)
goto endloop;
}
/* Test reaching the goal column. We do this after skipping
invisible characters, so that we put point before the
character on which the cursor will appear. */
if (col >= goal)
break;
prev_col = col;
{ /* Check composition sequence. */
int len, len_byte, width;
if (check_composition (scan, scan_byte, end,
&len, &len_byte, &width))
{
scan += len;
scan_byte += len_byte;
if (scan <= end)
col += width;
continue;
}
}
{ /* Check display property. */
EMACS_INT end;
int width = check_display_width (scan, col, &end);
if (width >= 0)
{
col += width;
if (end > scan) /* Avoid infinite loops with 0-width overlays. */
{
scan = end; scan_byte = charpos_to_bytepos (scan);
continue;
}
}
}
c = FETCH_BYTE (scan_byte);
/* See if there is a display table and it relates
to this character. */
if (dp != 0
&& ! (multibyte && BASE_LEADING_CODE_P (c))
&& VECTORP (DISP_CHAR_VECTOR (dp, c)))
{
Lisp_Object charvec;
EMACS_INT i, n;
/* This character is displayed using a vector of glyphs.
Update the column/position based on those glyphs. */
charvec = DISP_CHAR_VECTOR (dp, c);
n = ASIZE (charvec);
for (i = 0; i < n; i++)
{
/* This should be handled the same as
next_element_from_display_vector does it. */
Lisp_Object entry = AREF (charvec, i);
if (GLYPH_CODE_P (entry)
&& GLYPH_CODE_CHAR_VALID_P (entry))
c = GLYPH_CODE_CHAR (entry);
else
c = ' ';
if (c == '\n')
goto endloop;
if (c == '\r' && EQ (current_buffer->selective_display, Qt))
goto endloop;
if (c == '\t')
{
col += tab_width;
col = col / tab_width * tab_width;
}
else
++col;
}
}
else
{
/* The display table doesn't affect this character;
it displays as itself. */
if (c == '\n')
goto endloop;
if (c == '\r' && EQ (current_buffer->selective_display, Qt))
goto endloop;
if (c == '\t')
{
col += tab_width;
col = col / tab_width * tab_width;
}
else if (multibyte && BASE_LEADING_CODE_P (c))
{
/* Start of multi-byte form. */
unsigned char *ptr;
int bytes, width, wide_column;
ptr = BYTE_POS_ADDR (scan_byte);
MULTIBYTE_BYTES_WIDTH (ptr, dp);
/* Subtract one to compensate for the increment
that is going to happen below. */
scan_byte += bytes - 1;
col += width;
}
else if (ctl_arrow && (c < 040 || c == 0177))
col += 2;
else if (c < 040 || c >= 0177)
col += 4;
else
col++;
}
scan++;
scan_byte++;
}
endloop:
last_known_column = col;
last_known_column_point = PT;
last_known_column_modified = MODIFF;
if (goalcol)
*goalcol = col;
if (endpos)
*endpos = scan;
if (prevcol)
*prevcol = prev_col;
}
/* Return the column number of position POS
by scanning forward from the beginning of the line.
This function handles characters that are invisible
due to text properties or overlays. */
static double
current_column_1 ()
{
EMACS_INT col = MOST_POSITIVE_FIXNUM;
EMACS_INT opoint = PT;
scan_for_column (&opoint, &col, NULL);
return col;
}
#if 0 /* Not used. */
/* Return the width in columns of the part of STRING from BEG to END.
If BEG is nil, that stands for the beginning of STRING.
If END is nil, that stands for the end of STRING. */
static double
string_display_width (string, beg, end)
Lisp_Object string, beg, end;
{
register int col;
register unsigned char *ptr, *stop;
register int tab_seen;
int post_tab;
register int c;
register int tab_width = XINT (current_buffer->tab_width);
int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = buffer_display_table ();
int b, e;
if (NILP (end))
e = SCHARS (string);
else
{
CHECK_NUMBER (end);
e = XINT (end);
}
if (NILP (beg))
b = 0;
else
{
CHECK_NUMBER (beg);
b = XINT (beg);
}
/* Make a pointer for decrementing through the chars before point. */
ptr = SDATA (string) + e;
/* Make a pointer to where consecutive chars leave off,
going backwards from point. */
stop = SDATA (string) + b;
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
col = 0, tab_seen = 0, post_tab = 0;
while (1)
{
if (ptr == stop)
break;
c = *--ptr;
if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
else if (c >= 040 && c < 0177)
col++;
else if (c == '\n')
break;
else if (c == '\t')
{
if (tab_seen)
col = ((col + tab_width) / tab_width) * tab_width;
post_tab += col;
col = 0;
tab_seen = 1;
}
else
col += (ctl_arrow && c < 0200) ? 2 : 4;
}
if (tab_seen)
{
col = ((col + tab_width) / tab_width) * tab_width;
col += post_tab;
}
return col;
}
#endif /* 0 */
DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
doc: /* Indent from point with tabs and spaces until COLUMN is reached.
Optional second argument MINIMUM says always do at least MINIMUM spaces
even if that goes past COLUMN; by default, MINIMUM is zero.
The return value is COLUMN. */)
(column, minimum)
Lisp_Object column, minimum;
{
int mincol;
register int fromcol;
register int tab_width = XINT (current_buffer->tab_width);
CHECK_NUMBER (column);
if (NILP (minimum))
XSETFASTINT (minimum, 0);
CHECK_NUMBER (minimum);
fromcol = current_column ();
mincol = fromcol + XINT (minimum);
if (mincol < XINT (column)) mincol = XINT (column);
if (fromcol == mincol)
return make_number (mincol);
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
if (indent_tabs_mode)
{
Lisp_Object n;
XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
if (XFASTINT (n) != 0)
{
Finsert_char (make_number ('\t'), n, Qt);
fromcol = (mincol / tab_width) * tab_width;
}
}
XSETFASTINT (column, mincol - fromcol);
Finsert_char (make_number (' '), column, Qt);
last_known_column = mincol;
last_known_column_point = PT;
last_known_column_modified = MODIFF;
XSETINT (column, mincol);
return column;
}
static double position_indentation P_ ((int));
DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
0, 0, 0,
doc: /* Return the indentation of the current line.
This is the horizontal position of the character
following any initial whitespace. */)
()
{
Lisp_Object val;
int opoint = PT, opoint_byte = PT_BYTE;
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
SET_PT_BOTH (opoint, opoint_byte);
return val;
}
static double
position_indentation (pos_byte)
register int pos_byte;
{
register EMACS_INT column = 0;
register EMACS_INT tab_width = XINT (current_buffer->tab_width);
register unsigned char *p;
register unsigned char *stop;
unsigned char *start;
EMACS_INT next_boundary_byte = pos_byte;
EMACS_INT ceiling = next_boundary_byte;
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
p = BYTE_POS_ADDR (pos_byte);
/* STOP records the value of P at which we will need
to think about the gap, or about invisible text,
or about the end of the buffer. */
stop = p;
/* START records the starting value of P. */
start = p;
while (1)
{
while (p == stop)
{
EMACS_INT stop_pos_byte;
/* If we have updated P, set POS_BYTE to match.
The first time we enter the loop, POS_BYTE is already right. */
if (p != start)
pos_byte = PTR_BYTE_POS (p);
/* Consider the various reasons STOP might have been set here. */
if (pos_byte == ZV_BYTE)
return column;
if (pos_byte == next_boundary_byte)
{
EMACS_INT next_boundary;
EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
pos_byte = CHAR_TO_BYTE (pos);
next_boundary_byte = CHAR_TO_BYTE (next_boundary);
}
if (pos_byte >= ceiling)
ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
/* Compute the next place we need to stop and think,
and set STOP accordingly. */
stop_pos_byte = min (ceiling, next_boundary_byte);
/* The -1 and +1 arrange to point at the first byte of gap
(if STOP_POS_BYTE is the position of the gap)
rather than at the data after the gap. */
stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
p = BYTE_POS_ADDR (pos_byte);
}
switch (*p++)
{
case 0240:
if (! NILP (current_buffer->enable_multibyte_characters))
return column;
case ' ':
column++;
break;
case '\t':
column += tab_width - column % tab_width;
break;
default:
if (ASCII_BYTE_P (p[-1])
|| NILP (current_buffer->enable_multibyte_characters))
return column;
{
int c;
pos_byte = PTR_BYTE_POS (p - 1);
c = FETCH_MULTIBYTE_CHAR (pos_byte);
if (CHAR_HAS_CATEGORY (c, ' '))
{
column++;
INC_POS (pos_byte);
p = BYTE_POS_ADDR (pos_byte);
}
else
return column;
}
}
}
}
/* Test whether the line beginning at POS is indented beyond COLUMN.
Blank lines are treated as if they had the same indentation as the
preceding line. */
int
indented_beyond_p (pos, pos_byte, column)
int pos, pos_byte;
double column;
{
double val;
int opoint = PT, opoint_byte = PT_BYTE;
SET_PT_BOTH (pos, pos_byte);
while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
val = position_indentation (PT_BYTE);
SET_PT_BOTH (opoint, opoint_byte);
return val >= column; /* hmm, float comparison */
}
DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
doc: /* Move point to column COLUMN in the current line.
Interactively, COLUMN is the value of prefix numeric argument.
The column of a character is calculated by adding together the widths
as displayed of the previous characters in the line.
This function ignores line-continuation;
there is no upper limit on the column number a character can have
and horizontal scrolling has no effect.
If specified column is within a character, point goes after that character.
If it's past end of line, point goes to end of line.
Optional second argument FORCE non-nil means if COLUMN is in the
middle of a tab character, change it to spaces.
In addition, if FORCE is t, and the line is too short to reach
COLUMN, add spaces/tabs to get there.
The return value is the current column. */)
(column, force)
Lisp_Object column, force;
{
EMACS_INT pos;
EMACS_INT col, prev_col;
EMACS_INT goal;
CHECK_NATNUM (column);
goal = XINT (column);
col = goal;
pos = ZV;
scan_for_column (&pos, &col, &prev_col);
SET_PT (pos);
/* If a tab char made us overshoot, change it to spaces
and scan through it again. */
if (!NILP (force) && col > goal)
{
int c;
EMACS_INT pos_byte = PT_BYTE;
DEC_POS (pos_byte);
c = FETCH_CHAR (pos_byte);
if (c == '\t' && prev_col < goal)
{
EMACS_INT goal_pt, goal_pt_byte;
/* Insert spaces in front of the tab to reach GOAL. Do this
first so that a marker at the end of the tab gets
adjusted. */
SET_PT_BOTH (PT - 1, PT_BYTE - 1);
Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
/* Now delete the tab, and indent to COL. */
del_range (PT, PT + 1);
goal_pt = PT;
goal_pt_byte = PT_BYTE;
Findent_to (make_number (col), Qnil);
SET_PT_BOTH (goal_pt, goal_pt_byte);
/* Set the last_known... vars consistently. */
col = goal;
}
}
/* If line ends prematurely, add space to the end. */
if (col < goal && EQ (force, Qt))
Findent_to (make_number (col = goal), Qnil);
last_known_column = col;
last_known_column_point = PT;
last_known_column_modified = MODIFF;
return make_number (col);
}
/* compute_motion: compute buffer posn given screen posn and vice versa */
struct position val_compute_motion;
/* Scan the current buffer forward from offset FROM, pretending that
this is at line FROMVPOS, column FROMHPOS, until reaching buffer
offset TO or line TOVPOS, column TOHPOS (whichever comes first),
and return the ending buffer position and screen location. If we
can't hit the requested column exactly (because of a tab or other
multi-column character), overshoot.
DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
at FROM. This is the case if FROMVPOS and FROMVPOS came from an
earlier call to compute_motion. The other common case is that FROMHPOS
is zero and FROM is a position that "belongs" at column zero, but might
be shifted by overlay strings; in this case DID_MOTION should be 0.
WIDTH is the number of columns available to display text;
compute_motion uses this to handle continuation lines and such.
If WIDTH is -1, use width of window's text area adjusted for
continuation glyph when needed.
HSCROLL is the number of columns not being displayed at the left
margin; this is usually taken from a window's hscroll member.
TAB_OFFSET is the number of columns of the first tab that aren't
being displayed, perhaps because of a continuation line or
something.
compute_motion returns a pointer to a struct position. The bufpos
member gives the buffer position at the end of the scan, and hpos
and vpos give its cartesian location. prevhpos is the column at
which the character before bufpos started, and contin is non-zero
if we reached the current line by continuing the previous.
Note that FROMHPOS and TOHPOS should be expressed in real screen
columns, taking HSCROLL and the truncation glyph at the left margin
into account. That is, beginning-of-line moves you to the hpos
-HSCROLL + (HSCROLL > 0).
For example, to find the buffer position of column COL of line LINE
of a certain window, pass the window's starting location as FROM
and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
Pass the buffer's ZV as TO, to limit the scan to the end of the
visible section of the buffer, and pass LINE and COL as TOVPOS and
TOHPOS.
When displaying in window w, a typical formula for WIDTH is:
window_width - 1
- (has_vertical_scroll_bars
? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
: (window_width + window_left != frame_cols))
where
window_width is XFASTINT (w->total_cols),
window_left is XFASTINT (w->left_col),
has_vertical_scroll_bars is
WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
and frame_cols = FRAME_COLS (XFRAME (window->frame))
Or you can let window_box_text_cols do this all for you, and write:
window_box_text_cols (w) - 1
The `-1' accounts for the continuation-line backslashes; the rest
accounts for window borders if the window is split horizontally, and
the scroll bars if they are turned on. */
struct position *
compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
EMACS_INT from, fromvpos, fromhpos, to, tovpos, tohpos;
int did_motion;
EMACS_INT width;
EMACS_INT hscroll, tab_offset;
struct window *win;
{
register EMACS_INT hpos = fromhpos;
register EMACS_INT vpos = fromvpos;
register EMACS_INT pos;
EMACS_INT pos_byte;
register int c = 0;
register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = window_display_table (win);
int selective
= (INTEGERP (current_buffer->selective_display)
? XINT (current_buffer->selective_display)
: !NILP (current_buffer->selective_display) ? -1 : 0);
int selective_rlen
= (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
/* The next location where the `invisible' property changes, or an
overlay starts or ends. */
EMACS_INT next_boundary = from;
/* For computing runs of characters with similar widths.
Invariant: width_run_width is zero, or all the characters
from width_run_start to width_run_end have a fixed width of
width_run_width. */
EMACS_INT width_run_start = from;
EMACS_INT width_run_end = from;
EMACS_INT width_run_width = 0;
Lisp_Object *width_table;
Lisp_Object buffer;
/* The next buffer pos where we should consult the width run cache. */
EMACS_INT next_width_run = from;
Lisp_Object window;
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
/* If previous char scanned was a wide character,
this is the column where it ended. Otherwise, this is 0. */
EMACS_INT wide_column_end_hpos = 0;
EMACS_INT prev_pos; /* Previous buffer position. */
EMACS_INT prev_pos_byte; /* Previous buffer position. */
EMACS_INT prev_hpos = 0;
EMACS_INT prev_vpos = 0;
EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
EMACS_INT prev_tab_offset; /* Previous tab offset. */
EMACS_INT continuation_glyph_width;
XSETBUFFER (buffer, current_buffer);
XSETWINDOW (window, win);
width_run_cache_on_off ();
if (dp == buffer_display_table ())
width_table = (VECTORP (current_buffer->width_table)
? XVECTOR (current_buffer->width_table)->contents
: 0);
else
/* If the window has its own display table, we can't use the width
run cache, because that's based on the buffer's display table. */
width_table = 0;
if (tab_width <= 0 || tab_width > 1000)
tab_width = 8;
/* Negative width means use all available text columns. */
if (width < 0)
{
width = window_box_text_cols (win);
/* We must make room for continuation marks if we don't have fringes. */
#ifdef HAVE_WINDOW_SYSTEM
if (!FRAME_WINDOW_P (XFRAME (win->frame)))
#endif
width -= 1;
}
continuation_glyph_width = 1;
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (XFRAME (win->frame)))
continuation_glyph_width = 0; /* In the fringe. */
#endif
immediate_quit = 1;
QUIT;
pos = prev_pos = from;
pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
contin_hpos = 0;
prev_tab_offset = tab_offset;
while (1)
{
while (pos == next_boundary)
{
EMACS_INT pos_here = pos;
EMACS_INT newpos;
/* Don't skip invisible if we are already at the margin. */
if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
{
if (contin_hpos && prev_hpos == 0
&& hpos > tohpos
&& (contin_hpos == width || wide_column_end_hpos > width))
{ /* Line breaks because we can't put the character at the
previous line any more. It is not the multi-column
character continued in middle. Go back to previous
buffer position, screen position, and set tab offset
to previous value. It's the beginning of the
line. */
pos = prev_pos;
pos_byte = prev_pos_byte;
hpos = prev_hpos;
vpos = prev_vpos;
tab_offset = prev_tab_offset;
}
break;
}
/* If the caller says that the screen position came from an earlier
call to compute_motion, then we've already accounted for the
overlay strings at point. This is only true the first time
through, so clear the flag after testing it. */
if (!did_motion)
/* We need to skip past the overlay strings. Currently those
strings must not contain TAB;
if we want to relax that restriction, something will have
to be changed here. */
{
unsigned char *ovstr;
int ovlen = overlay_strings (pos, win, &ovstr);
hpos += ((multibyte && ovlen > 0)
? strwidth (ovstr, ovlen) : ovlen);
}
did_motion = 0;
if (pos >= to)
break;
/* Advance POS past invisible characters
(but not necessarily all that there are here),
and store in next_boundary the next position where
we need to call skip_invisible. */
newpos = skip_invisible (pos, &next_boundary, to, window);
if (newpos >= to)
{
pos = min (to, newpos);
pos_byte = CHAR_TO_BYTE (pos);
goto after_loop;
}
if (newpos != pos_here)
{
pos = newpos;
pos_byte = CHAR_TO_BYTE (pos);
}
}
/* Handle right margin. */
/* Note on a wide-column character.
Characters are classified into the following three categories
according to the width (columns occupied on screen).
(1) single-column character: ex. `a'
(2) multi-column character: ex. `^A', TAB, `\033'
(3) wide-column character: ex. Japanese character, Chinese character
(In the following example, `W_' stands for them.)
Multi-column characters can be divided around the right margin,
but wide-column characters cannot.
NOTE:
(*) The cursor is placed on the next character after the point.
----------
abcdefghi\
j ^---- next after the point
^--- next char. after the point.
----------
In case of sigle-column character
----------
abcdefgh\\
033 ^---- next after the point, next char. after the point.
----------
In case of multi-column character
----------
abcdefgh\\
W_ ^---- next after the point
^---- next char. after the point.
----------
In case of wide-column character
The problem here is continuation at a wide-column character.
In this case, the line may shorter less than WIDTH.
And we find the continuation AFTER it occurs.
*/
if (hpos > width)
{
if (hscroll
|| (truncate_partial_width_windows
&& ((width + continuation_glyph_width)
< FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
|| !NILP (current_buffer->truncate_lines))
{
/* Truncating: skip to newline, unless we are already past
TO (we need to go back below). */
if (pos <= to)
{
pos = find_before_next_newline (pos, to, 1);
pos_byte = CHAR_TO_BYTE (pos);
hpos = width;
/* If we just skipped next_boundary,
loop around in the main while
and handle it. */
if (pos >= next_boundary)
next_boundary = pos + 1;
prev_hpos = width;
prev_vpos = vpos;
prev_tab_offset = tab_offset;
}
}
else
{
/* Continuing. */
/* Remember the previous value. */
prev_tab_offset = tab_offset;
if (wide_column_end_hpos > width)
{
hpos -= prev_hpos;
tab_offset += prev_hpos;
}
else
{
tab_offset += width;
hpos -= width;
}
vpos++;
contin_hpos = prev_hpos;
prev_hpos = 0;
prev_vpos = vpos;
}
}
/* Stop if past the target buffer position or screen position. */
if (pos > to)
{
/* Go back to the previous position. */
pos = prev_pos;
pos_byte = prev_pos_byte;
hpos = prev_hpos;
vpos = prev_vpos;
tab_offset = prev_tab_offset;
/* NOTE on contin_hpos, hpos, and prev_hpos.
----------
abcdefgh\\
W_ ^---- contin_hpos
| ^----- hpos
\---- prev_hpos
----------
*/
if (contin_hpos && prev_hpos == 0
&& contin_hpos < width && !wide_column_end_hpos)
{
/* Line breaking occurs in the middle of multi-column
character. Go back to previous line. */
hpos = contin_hpos;
vpos = vpos - 1;
}
break;
}
if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
{
if (contin_hpos && prev_hpos == 0
&& hpos > tohpos
&& (contin_hpos == width || wide_column_end_hpos > width))
{ /* Line breaks because we can't put the character at the
previous line any more. It is not the multi-column
character continued in middle. Go back to previous
buffer position, screen position, and set tab offset
to previous value. It's the beginning of the
line. */
pos = prev_pos;
pos_byte = prev_pos_byte;
hpos = prev_hpos;
vpos = prev_vpos;
tab_offset = prev_tab_offset;
}
break;
}
if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
break;
prev_hpos = hpos;
prev_vpos = vpos;
prev_pos = pos;
prev_pos_byte = pos_byte;
wide_column_end_hpos = 0;
/* Consult the width run cache to see if we can avoid inspecting
the text character-by-character. */
if (current_buffer->width_run_cache && pos >= next_width_run)
{
int run_end;
int common_width
= region_cache_forward (current_buffer,
current_buffer->width_run_cache,
pos, &run_end);
/* A width of zero means the character's width varies (like
a tab), is meaningless (like a newline), or we just don't
want to skip over it for some other reason. */
if (common_width != 0)
{
int run_end_hpos;
/* Don't go past the final buffer posn the user
requested. */
if (run_end > to)
run_end = to;
run_end_hpos = hpos + (run_end - pos) * common_width;
/* Don't go past the final horizontal position the user
requested. */
if (vpos == tovpos && run_end_hpos > tohpos)
{
run_end = pos + (tohpos - hpos) / common_width;
run_end_hpos = hpos + (run_end - pos) * common_width;
}
/* Don't go past the margin. */
if (run_end_hpos >= width)
{
run_end = pos + (width - hpos) / common_width;
run_end_hpos = hpos + (run_end - pos) * common_width;
}
hpos = run_end_hpos;
if (run_end > pos)
prev_hpos = hpos - common_width;
if (pos != run_end)
{
pos = run_end;
pos_byte = CHAR_TO_BYTE (pos);
}
}
next_width_run = run_end + 1;
}
/* We have to scan the text character-by-character. */
else
{
EMACS_INT i, n;
Lisp_Object charvec;
c = FETCH_BYTE (pos_byte);
/* Check composition sequence. */
{
int len, len_byte, width;
if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
{
pos += len;
pos_byte += len_byte;
hpos += width;
continue;
}
}
pos++, pos_byte++;
/* Perhaps add some info to the width_run_cache. */
if (current_buffer->width_run_cache)
{
/* Is this character part of the current run? If so, extend
the run. */
if (pos - 1 == width_run_end
&& XFASTINT (width_table[c]) == width_run_width)
width_run_end = pos;
/* The previous run is over, since this is a character at a
different position, or a different width. */
else
{
/* Have we accumulated a run to put in the cache?
(Currently, we only cache runs of width == 1). */
if (width_run_start < width_run_end
&& width_run_width == 1)
know_region_cache (current_buffer,
current_buffer->width_run_cache,
width_run_start, width_run_end);
/* Start recording a new width run. */
width_run_width = XFASTINT (width_table[c]);
width_run_start = pos - 1;
width_run_end = pos;
}
}
if (dp != 0
&& ! (multibyte && BASE_LEADING_CODE_P (c))
&& VECTORP (DISP_CHAR_VECTOR (dp, c)))
{
charvec = DISP_CHAR_VECTOR (dp, c);
n = ASIZE (charvec);
}
else
{
charvec = Qnil;
n = 1;
}
for (i = n - 1; i >= 0; --i)
{
if (VECTORP (charvec))
{
/* This should be handled the same as
next_element_from_display_vector does it. */
Lisp_Object entry = AREF (charvec, i);
if (GLYPH_CODE_P (entry)
&& GLYPH_CODE_CHAR_VALID_P (entry))
c = GLYPH_CODE_CHAR (entry);
else
c = ' ';
}
if (c >= 040 && c < 0177)
hpos++;
else if (c == '\t')
{
int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
% tab_width);
if (tem < 0)
tem += tab_width;
hpos += tab_width - tem;
}
else if (c == '\n')
{
if (selective > 0
&& indented_beyond_p (pos, pos_byte,
(double) selective)) /* iftc */
{
/* If (pos == to), we don't have to take care of
selective display. */
if (pos < to)
{
/* Skip any number of invisible lines all at once */
do
{
pos = find_before_next_newline (pos, to, 1);
if (pos < to)
pos++;
pos_byte = CHAR_TO_BYTE (pos);
}
while (pos < to
&& indented_beyond_p (pos, pos_byte,
(double) selective)); /* iftc */
/* Allow for the " ..." that is displayed for them. */
if (selective_rlen)
{
hpos += selective_rlen;
if (hpos >= width)
hpos = width;
}
DEC_BOTH (pos, pos_byte);
/* We have skipped the invis text, but not the
newline after. */
}
}
else
{
/* A visible line. */
vpos++;
hpos = 0;
hpos -= hscroll;
/* Count the truncation glyph on column 0 */
if (hscroll > 0)
hpos += continuation_glyph_width;
tab_offset = 0;
}
contin_hpos = 0;
}
else if (c == CR && selective < 0)
{
/* In selective display mode,
everything from a ^M to the end of the line is invisible.
Stop *before* the real newline. */
if (pos < to)
{
pos = find_before_next_newline (pos, to, 1);
pos_byte = CHAR_TO_BYTE (pos);
}
/* If we just skipped next_boundary,
loop around in the main while
and handle it. */
if (pos > next_boundary)
next_boundary = pos;
/* Allow for the " ..." that is displayed for them. */
if (selective_rlen)
{
hpos += selective_rlen;
if (hpos >= width)
hpos = width;
}
}
else if (multibyte && BASE_LEADING_CODE_P (c))
{
/* Start of multi-byte form. */
unsigned char *ptr;
int bytes, width, wide_column;
pos_byte--; /* rewind POS_BYTE */
ptr = BYTE_POS_ADDR (pos_byte);
MULTIBYTE_BYTES_WIDTH (ptr, dp);
pos_byte += bytes;
if (wide_column)
wide_column_end_hpos = hpos + wide_column;
hpos += width;
}
else if (VECTORP (charvec))
++hpos;
else
hpos += (ctl_arrow && c < 0200) ? 2 : 4;
}
}
}
after_loop:
/* Remember any final width run in the cache. */
if (current_buffer->width_run_cache
&& width_run_width == 1
&& width_run_start < width_run_end)
know_region_cache (current_buffer, current_buffer->width_run_cache,
width_run_start, width_run_end);
val_compute_motion.bufpos = pos;
val_compute_motion.bytepos = pos_byte;
val_compute_motion.hpos = hpos;
val_compute_motion.vpos = vpos;
if (contin_hpos && prev_hpos == 0)
val_compute_motion.prevhpos = contin_hpos;
else
val_compute_motion.prevhpos = prev_hpos;
/* We alalways handle all of them here; none of them remain to do. */
val_compute_motion.ovstring_chars_done = 0;
/* Nonzero if have just continued a line */
val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
immediate_quit = 0;
return &val_compute_motion;
}
DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
doc: /* Scan through the current buffer, calculating screen position.
Scan the current buffer forward from offset FROM,
assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
and return the ending buffer position and screen location.
If TOPOS is nil, the actual width and height of the window's
text area are used.
There are three additional arguments:
WIDTH is the number of columns available to display text;
this affects handling of continuation lines. A value of nil
corresponds to the actual number of available text columns.
OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
HSCROLL is the number of columns not being displayed at the left
margin; this is usually taken from a window's hscroll member.
TAB-OFFSET is the number of columns of the first tab that aren't
being displayed, perhaps because the line was continued within it.
If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
WINDOW is the window to operate on. It is used to choose the display table;
if it is showing the current buffer, it is used also for
deciding which overlay properties apply.
Note that `compute-motion' always operates on the current buffer.
The value is a list of five elements:
(POS HPOS VPOS PREVHPOS CONTIN)
POS is the buffer position where the scan stopped.
VPOS is the vertical position where the scan stopped.
HPOS is the horizontal position where the scan stopped.
PREVHPOS is the horizontal position one character back from POS.
CONTIN is t if a line was continued after (or within) the previous character.
For example, to find the buffer position of column COL of line LINE
of a certain window, pass the window's starting location as FROM
and the window's upper-left coordinates as FROMPOS.
Pass the buffer's (point-max) as TO, to limit the scan to the end of the
visible section of the buffer, and pass LINE and COL as TOPOS. */)
(from, frompos, to, topos, width, offsets, window)
Lisp_Object from, frompos, to, topos;
Lisp_Object width, offsets, window;
{
struct window *w;
Lisp_Object bufpos, hpos, vpos, prevhpos;
struct position *pos;
int hscroll, tab_offset;
CHECK_NUMBER_COERCE_MARKER (from);
CHECK_CONS (frompos);
CHECK_NUMBER_CAR (frompos);
CHECK_NUMBER_CDR (frompos);
CHECK_NUMBER_COERCE_MARKER (to);
if (!NILP (topos))
{
CHECK_CONS (topos);
CHECK_NUMBER_CAR (topos);
CHECK_NUMBER_CDR (topos);
}
if (!NILP (width))
CHECK_NUMBER (width);
if (!NILP (offsets))
{
CHECK_CONS (offsets);
CHECK_NUMBER_CAR (offsets);
CHECK_NUMBER_CDR (offsets);
hscroll = XINT (XCAR (offsets));
tab_offset = XINT (XCDR (offsets));
}
else
hscroll = tab_offset = 0;
if (NILP (window))
window = Fselected_window ();
else
CHECK_LIVE_WINDOW (window);
w = XWINDOW (window);
if (XINT (from) < BEGV || XINT (from) > ZV)
args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
if (XINT (to) < BEGV || XINT (to) > ZV)
args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
XINT (XCAR (frompos)), 0,
XINT (to),
(NILP (topos)
? window_internal_height (w)
: XINT (XCDR (topos))),
(NILP (topos)
? (window_box_text_cols (w)
- (
#ifdef HAVE_WINDOW_SYSTEM
FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
#endif
1))
: XINT (XCAR (topos))),
(NILP (width) ? -1 : XINT (width)),
hscroll, tab_offset,
XWINDOW (window));
XSETFASTINT (bufpos, pos->bufpos);
XSETINT (hpos, pos->hpos);
XSETINT (vpos, pos->vpos);
XSETINT (prevhpos, pos->prevhpos);
return Fcons (bufpos,
Fcons (hpos,
Fcons (vpos,
Fcons (prevhpos,
Fcons (pos->contin ? Qt : Qnil, Qnil)))));
}
/* Fvertical_motion and vmotion */
struct position val_vmotion;
struct position *
vmotion (from, vtarget, w)
register EMACS_INT from, vtarget;
struct window *w;
{
EMACS_INT hscroll = XINT (w->hscroll);
struct position pos;
/* vpos is cumulative vertical position, changed as from is changed */
register int vpos = 0;
EMACS_INT prevline;
register EMACS_INT first;
EMACS_INT from_byte;
EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
int selective
= (INTEGERP (current_buffer->selective_display)
? XINT (current_buffer->selective_display)
: !NILP (current_buffer->selective_display) ? -1 : 0);
Lisp_Object window;
EMACS_INT start_hpos = 0;
int did_motion;
/* This is the object we use for fetching character properties. */
Lisp_Object text_prop_object;
XSETWINDOW (window, w);
/* If the window contains this buffer, use it for getting text properties.
Otherwise use the current buffer as arg for doing that. */
if (EQ (w->buffer, Fcurrent_buffer ()))
text_prop_object = window;
else
text_prop_object = Fcurrent_buffer ();
if (vpos >= vtarget)
{
/* To move upward, go a line at a time until
we have gone at least far enough. */
first = 1;
while ((vpos > vtarget || first) && from > BEGV)
{
Lisp_Object propval;
prevline = find_next_newline_no_quit (from - 1, -1);
while (prevline > BEGV
&& ((selective > 0
&& indented_beyond_p (prevline,
CHAR_TO_BYTE (prevline),
(double) selective)) /* iftc */
/* Watch out for newlines with `invisible' property.
When moving upward, check the newline before. */
|| (propval = Fget_char_property (make_number (prevline - 1),
Qinvisible,
text_prop_object),
TEXT_PROP_MEANS_INVISIBLE (propval))))
prevline = find_next_newline_no_quit (prevline - 1, -1);
pos = *compute_motion (prevline, 0,
lmargin + (prevline == BEG ? start_hpos : 0),
0,
from,
/* Don't care for VPOS... */
1 << (BITS_PER_SHORT - 1),
/* ... nor HPOS. */
1 << (BITS_PER_SHORT - 1),
-1, hscroll,
/* This compensates for start_hpos
so that a tab as first character
still occupies 8 columns. */
(prevline == BEG ? -start_hpos : 0),
w);
vpos -= pos.vpos;
first = 0;
from = prevline;
}
/* If we made exactly the desired vertical distance,
or if we hit beginning of buffer,
return point found */
if (vpos >= vtarget)
{
val_vmotion.bufpos = from;
val_vmotion.bytepos = CHAR_TO_BYTE (from);
val_vmotion.vpos = vpos;
val_vmotion.hpos = lmargin;
val_vmotion.contin = 0;
val_vmotion.prevhpos = 0;
val_vmotion.ovstring_chars_done = 0;
val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
return &val_vmotion;
}
/* Otherwise find the correct spot by moving down */
}
/* Moving downward is simple, but must calculate from beg of line
to determine hpos of starting point */
from_byte = CHAR_TO_BYTE (from);
if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
{
Lisp_Object propval;
prevline = find_next_newline_no_quit (from, -1);
while (prevline > BEGV
&& ((selective > 0
&& indented_beyond_p (prevline,
CHAR_TO_BYTE (prevline),
(double) selective)) /* iftc */
/* Watch out for newlines with `invisible' property.
When moving downward, check the newline after. */
|| (propval = Fget_char_property (make_number (prevline),
Qinvisible,
text_prop_object),
TEXT_PROP_MEANS_INVISIBLE (propval))))
prevline = find_next_newline_no_quit (prevline - 1, -1);
pos = *compute_motion (prevline, 0,
lmargin + (prevline == BEG
? start_hpos : 0),
0,
from,
/* Don't care for VPOS... */
1 << (BITS_PER_SHORT - 1),
/* ... nor HPOS. */
1 << (BITS_PER_SHORT - 1),
-1, hscroll,
(prevline == BEG ? -start_hpos : 0),
w);
did_motion = 1;
}
else
{
pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
pos.vpos = 0;
pos.tab_offset = 0;
did_motion = 0;
}
return compute_motion (from, vpos, pos.hpos, did_motion,
ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
-1, hscroll,
pos.tab_offset - (from == BEG ? start_hpos : 0),
w);
}
DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
doc: /* Move point to start of the screen line LINES lines down.
If LINES is negative, this means moving up.
This function is an ordinary cursor motion function
which calculates the new position based on how text would be displayed.
The new position may be the start of a line,
or just the start of a continuation line.
The function returns number of screen lines moved over;
that usually equals LINES, but may be closer to zero
if beginning or end of buffer was reached.
The optional second argument WINDOW specifies the window to use for
parameters such as width, horizontal scrolling, and so on.
The default is to use the selected window's parameters.
`vertical-motion' always uses the current buffer,
regardless of which buffer is displayed in WINDOW.
This is consistent with other cursor motion functions
and makes it possible to use `vertical-motion' in any buffer,
whether or not it is currently displayed in some window. */)
(lines, window)
Lisp_Object lines, window;
{
struct it it;
struct text_pos pt;
struct window *w;
Lisp_Object old_buffer;
struct gcpro gcpro1;
CHECK_NUMBER (lines);
if (! NILP (window))
CHECK_WINDOW (window);
else
window = selected_window;
w = XWINDOW (window);
old_buffer = Qnil;
GCPRO1 (old_buffer);
if (XBUFFER (w->buffer) != current_buffer)
{
/* Set the window's buffer temporarily to the current buffer. */
old_buffer = w->buffer;
XSETBUFFER (w->buffer, current_buffer);
}
if (noninteractive)
{
struct position pos;
pos = *vmotion (PT, XINT (lines), w);
SET_PT_BOTH (pos.bufpos, pos.bytepos);
}
else
{
int it_start;
int oselective;
int it_overshoot_expected;
SET_TEXT_POS (pt, PT, PT_BYTE);
start_display (&it, w, pt);
/* Scan from the start of the line containing PT. If we don't
do this, we start moving with IT->current_x == 0, while PT is
really at some x > 0. The effect is, in continuation lines, that
we end up with the iterator placed at where it thinks X is 0,
while the end position is really at some X > 0, the same X that
PT had. */
it_start = IT_CHARPOS (it);
/* We expect the call to move_it_to, further down, to overshoot
if the starting point is on an image, stretch glyph,
composition, or Lisp string. We won't need to backtrack in
this situation, except for one corner case: when the Lisp
string contains a newline. */
if (it.method == GET_FROM_STRING)
{
const char *s = SDATA (it.string);
const char *e = s + SBYTES (it.string);
while (s < e && *s != '\n')
++s;
/* If there is no newline in the string, we need to check
whether there is a newline immediately after the string
in move_it_to below. This may happen if there is an
overlay with an after-string just before the newline. */
it_overshoot_expected = (s == e) ? -1 : 0;
}
else
it_overshoot_expected = (it.method == GET_FROM_IMAGE
|| it.method == GET_FROM_STRETCH
|| it.method == GET_FROM_COMPOSITION);
reseat_at_previous_visible_line_start (&it);
it.current_x = it.hpos = 0;
/* Temporarily disable selective display so we don't move too far */
oselective = it.selective;
it.selective = 0;
move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
it.selective = oselective;
/* Move back if we got too far. This may happen if
truncate-lines is on and PT is beyond right margin.
Don't go back if the overshoot is expected (see above). */
if (IT_CHARPOS (it) > it_start && XINT (lines) > 0
&& (!it_overshoot_expected
|| (it_overshoot_expected < 0
&& it.method == GET_FROM_BUFFER
&& it.c == '\n')))
move_it_by_lines (&it, -1, 0);
it.vpos = 0;
/* Do this even if LINES is 0, so that we move back
to the beginning of the current line as we ought. */
if (XINT (lines) >= 0 || IT_CHARPOS (it) > 0)
move_it_by_lines (&it, XINT (lines), 0);
SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
}
if (BUFFERP (old_buffer))
w->buffer = old_buffer;
RETURN_UNGCPRO (make_number (it.vpos));
}
/* File's initialization. */
void
syms_of_indent ()
{
DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
doc: /* *Indentation can insert tabs if this is non-nil. */);
indent_tabs_mode = 1;
defsubr (&Scurrent_indentation);
defsubr (&Sindent_to);
defsubr (&Scurrent_column);
defsubr (&Smove_to_column);
defsubr (&Svertical_motion);
defsubr (&Scompute_motion);
}
/* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
(do not change this comment) */
|