1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
|
;;; picture.el --- "Picture mode" -- editing using quarter-plane screen model
;; Copyright (C) 1985, 1994 Free Software Foundation, Inc.
;; Author: K. Shane Hartman
;; Maintainer: FSF
;; Keywords: convenience wp
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.
;;; Commentary:
;; This code provides the picture-mode commands documented in the Emacs
;; manual. The screen is treated as a semi-infinite quarter-plane with
;; support for rectangle operations and `etch-a-sketch' character
;; insertion in any of eight directions.
;;; Code:
(defgroup picture nil
"Picture mode --- editing using quarter-plane screen model."
:prefix "picture-"
:group 'editing)
(defcustom picture-rectangle-ctl ?+
"*Character `picture-draw-rectangle' uses for top left corners."
:type 'character
:group 'picture)
(defcustom picture-rectangle-ctr ?+
"*Character `picture-draw-rectangle' uses for top right corners."
:type 'character
:group 'picture)
(defcustom picture-rectangle-cbr ?+
"*Character `picture-draw-rectangle' uses for bottom right corners."
:type 'character
:group 'picture)
(defcustom picture-rectangle-cbl ?+
"*Character `picture-draw-rectangle' uses for bottom left corners."
:type 'character
:group 'picture)
(defcustom picture-rectangle-v ?|
"*Character `picture-draw-rectangle' uses for vertical lines."
:type 'character
:group 'picture)
(defcustom picture-rectangle-h ?-
"*Character `picture-draw-rectangle' uses for horizontal lines."
:type 'character
:group 'picture)
;; Picture Movement Commands
;; When a cursor is on a wide-column character (e.g. Chinese,
;; Japanese, Korean), this variable tells the desired current column
;; which may be different from (current-column).
(defvar picture-desired-column 0)
;; If the value of picture-desired-column is far from the current
;; column, or if the arg ADJUST-TO-CURRENT is non-nil, set it to the
;; current column. Return the current column.
(defun picture-update-desired-column (adjust-to-current)
(let ((current-column (current-column)))
(if (or adjust-to-current
(< picture-desired-column (1- current-column))
(> picture-desired-column (1+ current-column)))
(setq picture-desired-column current-column))
current-column))
(defun picture-beginning-of-line (&optional arg)
"Position point at the beginning of the line.
With ARG not nil, move forward ARG - 1 lines first.
If scan reaches end of buffer, stop there without error."
(interactive "P")
(if arg (forward-line (1- (prefix-numeric-value arg))))
(beginning-of-line)
(setq picture-desired-column 0))
(defun picture-end-of-line (&optional arg)
"Position point after last non-blank character on current line.
With ARG not nil, move forward ARG - 1 lines first.
If scan reaches end of buffer, stop there without error."
(interactive "P")
(if arg (forward-line (1- (prefix-numeric-value arg))))
(beginning-of-line)
(skip-chars-backward " \t" (prog1 (point) (end-of-line)))
(setq picture-desired-column (current-column)))
(defun picture-forward-column (arg &optional interactive)
"Move cursor right, making whitespace if necessary.
With argument, move that many columns."
(interactive "p\nd")
(picture-update-desired-column interactive)
(setq picture-desired-column (max 0 (+ picture-desired-column arg)))
(let ((current-column (move-to-column picture-desired-column t)))
(if (and (> current-column picture-desired-column)
(< arg 0))
;; It seems that we have just tried to move to the right
;; column of a multi-column character.
(forward-char -1))))
(defun picture-backward-column (arg &optional interactive)
"Move cursor left, making whitespace if necessary.
With argument, move that many columns."
(interactive "p\nd")
(picture-update-desired-column interactive)
(picture-forward-column (- arg)))
(defun picture-move-down (arg)
"Move vertically down, making whitespace if necessary.
With argument, move that many lines."
(interactive "p")
(picture-update-desired-column nil)
(picture-newline arg)
(let ((current-column (move-to-column picture-desired-column t)))
(if (> current-column picture-desired-column)
(forward-char -1))))
(defvar picture-vertical-step 0
"Amount to move vertically after text character in Picture mode.")
(defvar picture-horizontal-step 1
"Amount to move horizontally after text character in Picture mode.")
(defun picture-move-up (arg)
"Move vertically up, making whitespace if necessary.
With argument, move that many lines."
(interactive "p")
(picture-update-desired-column nil)
(picture-move-down (- arg)))
(defun picture-movement-right ()
"Move right after self-inserting character in Picture mode."
(interactive)
(picture-set-motion 0 1))
(defun picture-movement-left ()
"Move left after self-inserting character in Picture mode."
(interactive)
(picture-set-motion 0 -1))
(defun picture-movement-up ()
"Move up after self-inserting character in Picture mode."
(interactive)
(picture-set-motion -1 0))
(defun picture-movement-down ()
"Move down after self-inserting character in Picture mode."
(interactive)
(picture-set-motion 1 0))
(defun picture-movement-nw (&optional arg)
"Move up and left after self-inserting character in Picture mode.
With prefix argument, move up and two-column left."
(interactive "P")
(picture-set-motion -1 (if arg -2 -1)))
(defun picture-movement-ne (&optional arg)
"Move up and right after self-inserting character in Picture mode.
With prefix argument, move up and two-column right."
(interactive "P")
(picture-set-motion -1 (if arg 2 1)))
(defun picture-movement-sw (&optional arg)
"Move down and left after self-inserting character in Picture mode.
With prefix argument, move down and two-column left."
(interactive "P")
(picture-set-motion 1 (if arg -2 -1)))
(defun picture-movement-se (&optional arg)
"Move down and right after self-inserting character in Picture mode.
With prefix argument, move down and two-column right."
(interactive "P")
(picture-set-motion 1 (if arg 2 1)))
(defun picture-set-motion (vert horiz)
"Set VERTICAL and HORIZONTAL increments for movement in Picture mode.
The mode line is updated to reflect the current direction."
(setq picture-vertical-step vert
picture-horizontal-step horiz)
(setq mode-name
(format "Picture:%s"
(nth (+ 2 (% horiz 3) (* 5 (1+ (% vert 2))))
'(wnw nw up ne ene Left left none right Right
wsw sw down se ese))))
(force-mode-line-update)
(message ""))
(defun picture-move ()
"Move in direction of `picture-vertical-step' and `picture-horizontal-step'."
(if (/= picture-vertical-step 0)
(picture-move-down picture-vertical-step))
(if (/= picture-horizontal-step 0)
(picture-forward-column picture-horizontal-step)))
(defun picture-motion (arg)
"Move point in direction of current picture motion in Picture mode.
With ARG do it that many times. Useful for delineating rectangles in
conjunction with diagonal picture motion.
Do \\[command-apropos] picture-movement to see commands which control motion."
(interactive "p")
(picture-move-down (* arg picture-vertical-step))
(picture-forward-column (* arg picture-horizontal-step)))
(defun picture-motion-reverse (arg)
"Move point in direction opposite of current picture motion in Picture mode.
With ARG do it that many times. Useful for delineating rectangles in
conjunction with diagonal picture motion.
Do \\[command-apropos] `picture-movement' to see commands which control motion."
(interactive "p")
(picture-motion (- arg)))
;; Picture insertion and deletion.
(defun picture-insert (ch arg)
(let* ((width (char-width ch))
;; We must be sure that the succeeding insertion won't delete
;; the just inserted character.
(picture-horizontal-step
(if (and (= picture-vertical-step 0)
(> width 1)
(< (abs picture-horizontal-step) 2))
(* picture-horizontal-step 2)
picture-horizontal-step)))
(while (> arg 0)
(setq arg (1- arg))
(if (/= picture-desired-column (current-column))
(move-to-column-force picture-desired-column))
(let ((col (+ picture-desired-column width)))
(or (eolp)
(let ((pos (point)))
(move-to-column-force col)
(delete-region pos (point)))))
(insert ch)
(forward-char -1)
(picture-move))))
(defun picture-self-insert (arg)
"Insert this character in place of character previously at the cursor.
The cursor then moves in the direction you previously specified
with the commands `picture-movement-right', `picture-movement-up', etc.
Do \\[command-apropos] `picture-movement' to see those commands."
(interactive "p")
(picture-update-desired-column (not (eq this-command last-command)))
(picture-insert last-command-event arg)) ; Always a character in this case.
(defun picture-clear-column (arg)
"Clear out ARG columns after point without moving."
(interactive "p")
(let* ((original-col (current-column))
(target-col (max 0 (+ original-col arg)))
pos)
(move-to-column-force target-col)
(setq pos (point))
(move-to-column original-col)
(delete-region pos (point))
(save-excursion
(indent-to (max target-col original-col))))
(setq picture-desired-column (current-column)))
(defun picture-backward-clear-column (arg)
"Clear out ARG columns before point, moving back over them."
(interactive "p")
(picture-clear-column (- arg)))
(defun picture-clear-line (arg)
"Clear out rest of line; if at end of line, advance to next line.
Cleared-out line text goes into the kill ring, as do newlines that are
advanced over. With argument, clear out (and save in kill ring) that
many lines."
(interactive "P")
(if arg
(progn
(setq arg (prefix-numeric-value arg))
(kill-line arg)
(newline (if (> arg 0) arg (- arg))))
(if (looking-at "[ \t]*$")
(kill-ring-save (point) (progn (forward-line 1) (point)))
(kill-region (point) (progn (end-of-line) (point))))))
(defun picture-newline (arg)
"Move to the beginning of the following line.
With argument, moves that many lines (up, if negative argument);
always moves to the beginning of a line."
(interactive "p")
(if (< arg 0)
(forward-line arg)
(while (> arg 0)
(end-of-line)
(if (eobp) (newline) (forward-char 1))
(setq arg (1- arg)))))
(defun picture-open-line (arg)
"Insert an empty line after the current line.
With positive argument insert that many lines."
(interactive "p")
(save-excursion
(end-of-line)
(open-line arg)))
(defun picture-duplicate-line ()
"Insert a duplicate of the current line, below it."
(interactive)
(save-excursion
(let ((contents
(buffer-substring
(progn (beginning-of-line) (point))
(progn (picture-newline 1) (point)))))
(forward-line -1)
(insert contents))))
;; Like replace-match, but overwrites.
(defun picture-replace-match (newtext fixedcase literal)
(let (ocolumn change pos)
(goto-char (setq pos (match-end 0)))
(setq ocolumn (current-column))
;; Make the replacement and undo it, to see how it changes the length.
(let ((buffer-undo-list nil)
list1)
(replace-match newtext fixedcase literal)
(setq change (- (current-column) ocolumn))
(setq list1 buffer-undo-list)
(while list1
(setq list1 (primitive-undo 1 list1))))
(goto-char pos)
(if (> change 0)
(delete-region (point)
(progn
(move-to-column (+ change (current-column)) t)
(point))))
(replace-match newtext fixedcase literal)
(if (< change 0)
(insert-char ?\ (- change)))))
;; Picture Tabs
(defcustom picture-tab-chars "!-~"
"*A character set which controls behavior of commands.
\\[picture-set-tab-stops] and \\[picture-tab-search]. It is NOT a
regular expression, any regexp special characters will be quoted.
It defines a set of \"interesting characters\" to look for when setting
\(or searching for) tab stops, initially \"!-~\" (all printing characters).
For example, suppose that you are editing a table which is formatted thus:
| foo | bar + baz | 23 *
| bubbles | and + etc | 97 *
and that `picture-tab-chars' is \"|+*\". Then invoking
\\[picture-set-tab-stops] on either of the previous lines would result
in the following tab stops
: : : :
Another example - \"A-Za-z0-9\" would produce the tab stops
: : : :
Note that if you want the character `-' to be in the set, it must be
included in a range or else appear in a context where it cannot be
taken for indicating a range (e.g. \"-A-Z\" declares the set to be the
letters `A' through `Z' and the character `-'). If you want the
character `\\' in the set it must be preceded by itself: \"\\\\\".
The command \\[picture-tab-search] is defined to move beneath (or to) a
character belonging to this set independent of the tab stops list."
:type 'string
:group 'picture)
(defun picture-set-tab-stops (&optional arg)
"Set value of `tab-stop-list' according to context of this line.
This controls the behavior of \\[picture-tab]. A tab stop is set at
every column occupied by an \"interesting character\" that is preceded
by whitespace. Interesting characters are defined by the variable
`picture-tab-chars', see its documentation for an example of usage.
With ARG, just (re)set `tab-stop-list' to its default value. The tab
stops computed are displayed in the minibuffer with `:' at each stop."
(interactive "P")
(save-excursion
(let (tabs)
(if arg
(setq tabs (default-value 'tab-stop-list))
(let ((regexp (concat "[ \t]+[" (regexp-quote picture-tab-chars) "]")))
(beginning-of-line)
(let ((bol (point)))
(end-of-line)
(while (re-search-backward regexp bol t)
(skip-chars-forward " \t")
(setq tabs (cons (current-column) tabs)))
(if (null tabs)
(error "No characters in set %s on this line"
(regexp-quote picture-tab-chars))))))
(setq tab-stop-list tabs)
(let ((blurb (make-string (1+ (nth (1- (length tabs)) tabs)) ?\ )))
(while tabs
(aset blurb (car tabs) ?:)
(setq tabs (cdr tabs)))
(message blurb)))))
(defun picture-tab-search (&optional arg)
"Move to column beneath next interesting char in previous line.
With ARG move to column occupied by next interesting character in this
line. The character must be preceded by whitespace.
\"interesting characters\" are defined by variable `picture-tab-chars'.
If no such character is found, move to beginning of line."
(interactive "P")
(let ((target (current-column)))
(save-excursion
(if (and (not arg)
(progn
(beginning-of-line)
(skip-chars-backward
(concat "^" (regexp-quote picture-tab-chars))
(point-min))
(not (bobp))))
(move-to-column target))
(if (re-search-forward
(concat "[ \t]+[" (regexp-quote picture-tab-chars) "]")
(save-excursion (end-of-line) (point))
'move)
(setq target (1- (current-column)))
(setq target nil)))
(if target
(move-to-column target t)
(beginning-of-line))))
(defun picture-tab (&optional arg)
"Tab transparently (just move point) to next tab stop.
With prefix arg, overwrite the traversed text with spaces. The tab stop
list can be changed by \\[picture-set-tab-stops] and \\[edit-tab-stops].
See also documentation for variable `picture-tab-chars'."
(interactive "P")
(let* ((opoint (point)))
(move-to-tab-stop)
(if arg
(let (indent-tabs-mode
(column (current-column)))
(delete-region opoint (point))
(indent-to column)))))
;; Picture Rectangles
(defvar picture-killed-rectangle nil
"Rectangle killed or copied by \\[picture-clear-rectangle] in Picture mode.
The contents can be retrieved by \\[picture-yank-rectangle]")
(defun picture-clear-rectangle (start end &optional killp)
"Clear and save rectangle delineated by point and mark.
The rectangle is saved for yanking by \\[picture-yank-rectangle] and replaced
with whitespace. The previously saved rectangle, if any, is lost. With
prefix argument, the rectangle is actually killed, shifting remaining text."
(interactive "r\nP")
(setq picture-killed-rectangle (picture-snarf-rectangle start end killp)))
(defun picture-clear-rectangle-to-register (start end register &optional killp)
"Clear rectangle delineated by point and mark into REGISTER.
The rectangle is saved in REGISTER and replaced with whitespace. With
prefix argument, the rectangle is actually killed, shifting remaining text."
(interactive "r\ncRectangle to register: \nP")
(set-register register (picture-snarf-rectangle start end killp)))
(defun picture-snarf-rectangle (start end &optional killp)
(let ((column (current-column))
(indent-tabs-mode nil))
(prog1 (save-excursion
(if killp
(delete-extract-rectangle start end)
(prog1 (extract-rectangle start end)
(clear-rectangle start end))))
(move-to-column column t))))
(defun picture-yank-rectangle (&optional insertp)
"Overlay rectangle saved by \\[picture-clear-rectangle]
The rectangle is positioned with upper left corner at point, overwriting
existing text. With prefix argument, the rectangle is inserted instead,
shifting existing text. Leaves mark at one corner of rectangle and
point at the other (diagonally opposed) corner."
(interactive "P")
(if (not (consp picture-killed-rectangle))
(error "No rectangle saved")
(picture-insert-rectangle picture-killed-rectangle insertp)))
(defun picture-yank-at-click (click arg)
"Insert the last killed rectangle at the position clicked on.
Also move point to one end of the text thus inserted (normally the end).
Prefix arguments are interpreted as with \\[yank].
If `mouse-yank-at-point' is non-nil, insert at point
regardless of where you click."
(interactive "e\nP")
(or mouse-yank-at-point (mouse-set-point click))
(picture-yank-rectangle arg))
(defun picture-yank-rectangle-from-register (register &optional insertp)
"Overlay rectangle saved in REGISTER.
The rectangle is positioned with upper left corner at point, overwriting
existing text. With prefix argument, the rectangle is
inserted instead, shifting existing text. Leaves mark at one corner
of rectangle and point at the other (diagonally opposed) corner."
(interactive "cRectangle from register: \nP")
(let ((rectangle (get-register register)))
(if (not (consp rectangle))
(error "Register %c does not contain a rectangle" register)
(picture-insert-rectangle rectangle insertp))))
(defun picture-insert-rectangle (rectangle &optional insertp)
"Overlay RECTANGLE with upper left corner at point.
Optional argument INSERTP, if non-nil causes RECTANGLE to be inserted.
Leaves the region surrounding the rectangle."
(let ((indent-tabs-mode nil))
(if (not insertp)
(save-excursion
(delete-rectangle (point)
(progn
(picture-forward-column (length (car rectangle)))
(picture-move-down (1- (length rectangle)))
(point)))))
(push-mark)
(insert-rectangle rectangle)))
(defun picture-current-line ()
"Return the vertical position of point. Top line is 1."
(+ (count-lines (point-min) (point))
(if (= (current-column) 0) 1 0)))
(defun picture-draw-rectangle (start end)
"Draw a rectangle around region."
(interactive "*r") ; start will be less than end
(let* ((sl (picture-current-line))
(sc (current-column))
(pvs picture-vertical-step)
(phs picture-horizontal-step)
(c1 (progn (goto-char start) (current-column)))
(r1 (picture-current-line))
(c2 (progn (goto-char end) (current-column)))
(r2 (picture-current-line))
(right (max c1 c2))
(left (min c1 c2))
(top (min r1 r2))
(bottom (max r1 r2)))
(goto-line top)
(move-to-column-force left)
(picture-update-desired-column t)
(picture-movement-right)
(picture-insert picture-rectangle-ctl 1)
(picture-insert picture-rectangle-h (- right picture-desired-column))
(picture-movement-down)
(picture-insert picture-rectangle-ctr 1)
(picture-insert picture-rectangle-v (- bottom (picture-current-line)))
(picture-movement-left)
(picture-insert picture-rectangle-cbr 1)
(picture-insert picture-rectangle-h (- picture-desired-column left))
(picture-movement-up)
(picture-insert picture-rectangle-cbl 1)
(picture-insert picture-rectangle-v (- (picture-current-line) top))
(picture-set-motion pvs phs)
(goto-line sl)
(move-to-column sc t)))
;; Picture Keymap, entry and exit points.
(defvar picture-mode-map nil)
(defun picture-substitute (oldfun newfun)
(substitute-key-definition oldfun newfun picture-mode-map global-map))
(if (not picture-mode-map)
(progn
(setq picture-mode-map (make-keymap))
(picture-substitute 'self-insert-command 'picture-self-insert)
(picture-substitute 'completion-separator-self-insert-command
'picture-self-insert)
(picture-substitute 'completion-separator-self-insert-autofilling
'picture-self-insert)
(picture-substitute 'forward-char 'picture-forward-column)
(picture-substitute 'backward-char 'picture-backward-column)
(picture-substitute 'delete-char 'picture-clear-column)
;; There are two possibilities for what is normally on DEL.
(picture-substitute 'backward-delete-char-untabify 'picture-backward-clear-column)
(picture-substitute 'delete-backward-char 'picture-backward-clear-column)
(picture-substitute 'kill-line 'picture-clear-line)
(picture-substitute 'open-line 'picture-open-line)
(picture-substitute 'newline 'picture-newline)
(picture-substitute 'newline-and-indent 'picture-duplicate-line)
(picture-substitute 'next-line 'picture-move-down)
(picture-substitute 'previous-line 'picture-move-up)
(picture-substitute 'beginning-of-line 'picture-beginning-of-line)
(picture-substitute 'end-of-line 'picture-end-of-line)
(define-key picture-mode-map "\C-c\C-d" 'delete-char)
(define-key picture-mode-map "\e\t" 'picture-toggle-tab-state)
(define-key picture-mode-map "\t" 'picture-tab)
(define-key picture-mode-map "\e\t" 'picture-tab-search)
(define-key picture-mode-map "\C-c\t" 'picture-set-tab-stops)
(define-key picture-mode-map "\C-c\C-k" 'picture-clear-rectangle)
(define-key picture-mode-map "\C-c\C-w" 'picture-clear-rectangle-to-register)
(define-key picture-mode-map "\C-c\C-y" 'picture-yank-rectangle)
(define-key picture-mode-map "\C-c\C-x" 'picture-yank-rectangle-from-register)
(define-key picture-mode-map "\C-c\C-r" 'picture-draw-rectangle)
(define-key picture-mode-map "\C-c\C-c" 'picture-mode-exit)
(define-key picture-mode-map "\C-c\C-f" 'picture-motion)
(define-key picture-mode-map "\C-c\C-b" 'picture-motion-reverse)
(define-key picture-mode-map "\C-c<" 'picture-movement-left)
(define-key picture-mode-map "\C-c>" 'picture-movement-right)
(define-key picture-mode-map "\C-c^" 'picture-movement-up)
(define-key picture-mode-map "\C-c." 'picture-movement-down)
(define-key picture-mode-map "\C-c`" 'picture-movement-nw)
(define-key picture-mode-map "\C-c'" 'picture-movement-ne)
(define-key picture-mode-map "\C-c/" 'picture-movement-sw)
(define-key picture-mode-map "\C-c\\" 'picture-movement-se)))
(defcustom picture-mode-hook nil
"If non-nil, its value is called on entry to Picture mode.
Picture mode is invoked by the command \\[picture-mode]."
:type 'hook
:group 'picture)
(defvar picture-mode-old-local-map)
(defvar picture-mode-old-mode-name)
(defvar picture-mode-old-major-mode)
(defvar picture-mode-old-truncate-lines)
;;;###autoload
(defun picture-mode ()
"Switch to Picture mode, in which a quarter-plane screen model is used.
Printing characters replace instead of inserting themselves with motion
afterwards settable by these commands:
C-c < Move left after insertion.
C-c > Move right after insertion.
C-c ^ Move up after insertion.
C-c . Move down after insertion.
C-c ` Move northwest (nw) after insertion.
C-c ' Move northeast (ne) after insertion.
C-c / Move southwest (sw) after insertion.
C-c \\ Move southeast (se) after insertion.
C-u C-c ` Move westnorthwest (wnw) after insertion.
C-u C-c ' Move eastnortheast (ene) after insertion.
C-u C-c / Move westsouthwest (wsw) after insertion.
C-u C-c \\ Move eastsoutheast (ese) after insertion.
The current direction is displayed in the mode line. The initial
direction is right. Whitespace is inserted and tabs are changed to
spaces when required by movement. You can move around in the buffer
with these commands:
\\[picture-move-down] Move vertically to SAME column in previous line.
\\[picture-move-up] Move vertically to SAME column in next line.
\\[picture-end-of-line] Move to column following last non-whitespace character.
\\[picture-forward-column] Move right inserting spaces if required.
\\[picture-backward-column] Move left changing tabs to spaces if required.
C-c C-f Move in direction of current picture motion.
C-c C-b Move in opposite direction of current picture motion.
Return Move to beginning of next line.
You can edit tabular text with these commands:
M-Tab Move to column beneath (or at) next interesting character.
`Indents' relative to a previous line.
Tab Move to next stop in tab stop list.
C-c Tab Set tab stops according to context of this line.
With ARG resets tab stops to default (global) value.
See also documentation of variable picture-tab-chars
which defines \"interesting character\". You can manually
change the tab stop list with command \\[edit-tab-stops].
You can manipulate text with these commands:
C-d Clear (replace) ARG columns after point without moving.
C-c C-d Delete char at point - the command normally assigned to C-d.
\\[picture-backward-clear-column] Clear (replace) ARG columns before point, moving back over them.
\\[picture-clear-line] Clear ARG lines, advancing over them. The cleared
text is saved in the kill ring.
\\[picture-open-line] Open blank line(s) beneath current line.
You can manipulate rectangles with these commands:
C-c C-k Clear (or kill) a rectangle and save it.
C-c C-w Like C-c C-k except rectangle is saved in named register.
C-c C-y Overlay (or insert) currently saved rectangle at point.
C-c C-x Like C-c C-y except rectangle is taken from named register.
C-c C-r Draw a rectangular box around mark and point.
\\[copy-rectangle-to-register] Copies a rectangle to a register.
\\[advertised-undo] Can undo effects of rectangle overlay commands
commands if invoked soon enough.
You can return to the previous mode with:
C-c C-c Which also strips trailing whitespace from every line.
Stripping is suppressed by supplying an argument.
Entry to this mode calls the value of `picture-mode-hook' if non-nil.
Note that Picture mode commands will work outside of Picture mode, but
they are not defaultly assigned to keys."
(interactive)
(if (eq major-mode 'picture-mode)
(error "You are already editing a picture")
(set (make-local-variable 'picture-mode-old-local-map) (current-local-map))
(use-local-map picture-mode-map)
(set (make-local-variable 'picture-mode-old-mode-name) mode-name)
(set (make-local-variable 'picture-mode-old-major-mode) major-mode)
(setq major-mode 'picture-mode)
(set (make-local-variable 'picture-killed-rectangle) nil)
(set (make-local-variable 'tab-stop-list) (default-value 'tab-stop-list))
(set (make-local-variable 'picture-tab-chars)
(default-value 'picture-tab-chars))
(make-local-variable 'picture-vertical-step)
(make-local-variable 'picture-horizontal-step)
(set (make-local-variable 'picture-mode-old-truncate-lines) truncate-lines)
(setq truncate-lines t)
(picture-set-motion 0 1)
;; edit-picture-hook is what we used to run, picture-mode-hook is in doc.
(run-hooks 'edit-picture-hook 'picture-mode-hook)
(message "Type %s in this buffer to return it to %s mode."
(substitute-command-keys "\\[picture-mode-exit]")
picture-mode-old-mode-name)))
;;;###autoload
(defalias 'edit-picture 'picture-mode)
(defun picture-mode-exit (&optional nostrip)
"Undo `picture-mode' and return to previous major mode.
With no argument strips whitespace from end of every line in Picture buffer
otherwise just return to previous mode."
(interactive "P")
(if (not (eq major-mode 'picture-mode))
(error "You aren't editing a Picture")
(if (not nostrip) (delete-trailing-whitespace))
(setq mode-name picture-mode-old-mode-name)
(use-local-map picture-mode-old-local-map)
(setq major-mode picture-mode-old-major-mode)
(kill-local-variable 'tab-stop-list)
(setq truncate-lines picture-mode-old-truncate-lines)
(force-mode-line-update)))
(provide 'picture)
;;; picture.el ends here
|